Commit Graph

7864 Commits

Author SHA1 Message Date
Tom Brinkman
b4bb3b84b9 Bug 620526 - yv12 to rgb565 neon should not be used on cpus without neon. r=jmuizelaar. ARM neon check. a=blocking-fennec 2011-01-19 09:53:46 -08:00
Tom Brinkman
a6c4250136 Bug 620526 - yv12 to rgb565 neon should not be used on cpus without neon. r=jmuizelaar. have ycbcr to rgb565. a=blocking-fennec 2011-01-19 09:38:38 -08:00
Vladimir Vukicevic
ec43cf056f b=606218; [webgl] content appears upside down when rendered via shadow layers; r=cjones, a=b 2011-01-19 00:55:31 -08:00
Robert O'Callahan
c69232aaac Bug 621601. Part 4: Fix ImageLayers to handle null current image. r=bas,a=me 2011-01-19 21:27:54 +13:00
Robert O'Callahan
3b5063283b Bug 621601. Part 3: Implement EndEmptyTransaction for D3D10. r=bas,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan
d991ebb2ba Bug 621601. Part 2: Implement EndEmptyTransaction for D3D9. r=bas,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan
63cc1f7d1a Bug 621601. Part 1: Change empty transaction API to EndEmptyTransaction. r=bas,tnikkel,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan
e2af36b8ca Bug 593604. cairo patch for changeset e427b4ea7e2f; a=NPOTB 2011-01-19 21:27:54 +13:00
Robert O'Callahan
3489471f60 Bug 593604. cairo patch for changeset bacc54d452a9l a=NPOTB 2011-01-19 21:27:54 +13:00
Robert O'Callahan
9c1a56a0ac Bug 363861. cairo patch for changeset 8857392e37ae; a=NPOTB 2011-01-19 21:27:54 +13:00
Robert O'Callahan
4c8a59948a Bug 625409. ColorLayer implementations need to premultiply by the alpha value of their color. r=bas,a=blocking 2011-01-19 21:27:54 +13:00
Jeff Muizelaar
47330451db Bug 625508. This moves the GfxInfo checks out of LayerManagerOGL and into the callers. r=vlad
--HG--
extra : rebase_source : 6545f8a3982b04147b41907f1d2f2dd4768538e2
2011-01-18 15:11:19 -05:00
Jeff Muizelaar
9b50356c4e Bug 625508. Move context creation out of LayerManagerOGL::Initialize() r=vlad
- Removes support for reinitialization.
- Moves context creation up to the callers.

--HG--
extra : rebase_source : 66716292da75af8513eaa5a7dff1211cafdf8236
2011-01-18 15:11:18 -05:00
Olli Pettay
bdb9553764 Bug 625311, nsThebesDeviceContext can own widget, r=roc, a=roc
--HG--
extra : rebase_source : 60797b802588b31e79dea17de0ec0b0667e822ba
2011-01-18 13:08:03 +02:00
Matt Woodrow
10a7c01a81 Bug 593733 - Support component alpha with GL layers. r=roc, r=joe, a=betaN 2011-01-18 08:22:25 +01:00
Matt Woodrow
b3f50f7e52 Bug 593733 - Make TextureImage::BeginUpdate return a surface, not a context. r=joe, a=betaN 2011-01-18 08:21:12 +01:00
Makoto Kato
f2cc5a0073 Bug 625629 - Don't define MMX in SSE.h since Microsoft compiler for x64 doesn't support MMX. r=jlebar a=bustage-fix 2011-01-18 14:08:47 +09:00
Matt Woodrow
ff93946c65 Bug 622165 - Don't try to draw ThebesLayerOGL's that are greater than the max texture size. r=joe a=blocking2.0 2011-01-18 14:32:40 +13:00
Matt Woodrow
84d4c6a671 Bug 621778 - Allow TextureImage to upload regions instead of only rectangles. r=joe a=blocking2.0 2011-01-18 14:32:40 +13:00
Matt Woodrow
2406e613cc Bug 586683 - ImageContainers can have no manager. r=Bas a=bustage 2011-01-18 12:00:43 +13:00
Matt Woodrow
60960f1870 Bug 619869 - Fix whitespace in GLContext.cpp. r=jrmuizel a=joe 2011-01-18 10:50:02 +13:00
Matt Woodrow
3aa3a68561 Bug 620799 - Fallback to normal surface allocation if creating a PBO fails. r=joe a=blocking2.0 2011-01-18 10:47:18 +13:00
Matt Woodrow
0f65fdc7c4 Bug 586683 - Part 4 - Move images into a separate ImageLayer when they are the only item in a ThebesLayer. r=roc a=blocking2.0 2011-01-18 10:47:18 +13:00
Bas Schouten
f7657faacd Bug 624088: Recreate our device agressively on device losses. r=jrmuizel a=joedrew 2011-01-17 21:28:24 +00:00
Bas Schouten
3312febc09 Bug 626227: Use a single VRAM texture but multiple system RAM textures for manual glyph drawing. r=jrmuizel a=blocking-betaN 2011-01-17 21:27:25 +00:00
Jonathan Kew
8ffea57af1 bug 626299 - fix disappearing text when D2D manual subpixel-AA codepath tries to use a bitmap font size. r=bas a=blocking-betaN 2011-01-17 17:46:11 +00:00
Robert O'Callahan
fc3314bc13 Bug 613696. Always use the presshell's reference rendering context to create textruns when we draw text via nsIThebesFontMetrics::DrawString, to be consistent with the textruns we measure during reflow. r=dbaron,a=blocking 2011-01-17 09:23:33 +13:00
Robert O'Callahan
067b6d4ab4 Bug 625357. Take account of tee-surface device offsets when copying subsurfaces pointwise. r=jrmuizel,a=blocking 2011-01-17 09:23:31 +13:00
Robert O'Callahan
7eb95710b4 Bug 594253. Update mValidRegion by OR-ing with the visible region after repainting, instead of OR-ing with the redrawn region, since this leads to simpler region structures. r=cjones,a=blocking 2011-01-16 23:38:45 +13:00
Bas Schouten
12030ea7ec Bug 622482 - Part 5: Enable subpixel AA for D2D surfaces that we believe do not need component alpha. r=roc a=blocking-betaN 2011-01-16 03:30:05 +01:00
Bas Schouten
a50ff1fb29 Bug 622482 - Part 4: Manually draw glyphs when needing subpixel AA on an RGBA surface. r=jrmuizel a=blocking-betaN 2011-01-16 03:30:01 +01:00
Bas Schouten
f0f7c7852c Bug 622482 - Part 3.5: Add TextTexture to avoid texture creation in majority of text draws. r=jrmuizel a=blocking-betaN 2011-01-16 03:29:58 +01:00
Bas Schouten
d5d8800983 Bug 622482 - Part 3: Add stack-based helper for region destruction. r=jrmuizel a=blocking-betaN 2011-01-16 03:29:55 +01:00
Bas Schouten
52478aa122 Bug 622482 - Part 2: Factor out DWrite Glyph Run creation. r=jrmuizel a=blocking-betaN 2011-01-16 03:29:52 +01:00
Bas Schouten
c9e660843a Bug 622482 - Part 1: Move Direct2D glyph rasterization into cair-d2d-surface. r=jrmuizel a=blocking-betaN 2011-01-16 03:29:49 +01:00
Robert O'Callahan
1d5fa13201 Bug 624152. Don't do the 'copy background' part of PushGroupAndCopyBackground for non-pixel-based surfaces; it shouldn't be necessary. r=jrmuizel,a=blocker 2011-01-15 22:40:33 +13:00
Robert O'Callahan
7193a092f0 Bug 623852. gfxContext::PushGroupAndCopyBackground should not try to copy the background if the underlying surface cannot be used as a source. r=mstange,a=blocking 2011-01-15 22:40:33 +13:00
John Daggett
5c42411612 Bug 624970. Display DirectWrite version in about:support. r=joe, a=joe 2011-01-14 21:57:17 +09:00
Mark Banner
0db3b4ac06 Bustage fix for non-IPC and for shared builds following bug 605618. a=bustage fix 2011-01-13 20:01:45 +00:00
Benjamin Stover
6f57e84190 Bug 605618 Part 7: Include viewport and content size in API r=cjones sr=roc 2011-01-13 09:45:14 -08:00
Benjamin Stover
5950a36396 Bug 605618 Part 1: Tag layers with scrollable information r=cjones sr=roc a=blocking-fennec 2011-01-13 09:45:14 -08:00
Oleg Romashin
82ea97ee3a Bug 618628 - Optimize EGL backend for Maemo6. r=jmuizelaar a=npodb 2011-01-13 15:20:50 +02:00
Oleg Romashin
d6fc95290e Bug 618788 - Not initialized used in CairoImageOGL::SetData r=roc a=approval2.0 2011-01-13 15:20:46 +02:00
Jonathan Kew
7932b1cfe8 bug 619511 - don't let font fallback on ZWJ propagate to following character. r=jdaggett a=joe 2011-01-13 10:58:26 +00:00
Justin Lebar
d8104d96a2 Bug 619178 - Followup for Win64 bustage. Add check for _M_IX86 to FastConvertYUVToRGB32Row in yuv_row_win.cpp. r=m_kato, a=bustage 2011-01-12 22:13:07 -08:00
Justin Lebar
d3538e30fe Bug 616778 - Part 2: Update NPOTB files in gfx/ycbcr. r=kinetik, a=NPOTB
--HG--
extra : rebase_source : 69e306bbb1aba08d2224a83b14086d2efef8f955
2011-01-12 19:08:17 -08:00
Justin Lebar
b9663139a0 Bug 616778 - Part 1: Move vectorized code in FilterRows inside CPUID guards. r=joedrew, a=blocking
--HG--
extra : rebase_source : b959237ee7e21464749ac5759e7845e853a752b6
2010-12-09 09:59:21 -08:00
Justin Lebar
ba43ff2771 Bug 619178 - Update gfx/ycbcr to the new SSE.h interface. r=joedrew, a=blocking
--HG--
extra : rebase_source : c66498e5eb69b5ae375f66217f780f62a89e7f24
2010-12-09 09:59:21 -08:00
Justin Lebar
6b808487f1 Bug 616782 - gfxAlphaRecovery.cpp should not be compiled with -msse2. r=vlad, a2.0=joedrew
--HG--
extra : rebase_source : 4957825f0d402991d2032b221682db22477231d0
2010-12-05 00:38:53 -08:00
Dhiren Bhatia
f766495afc Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad 2011-01-12 17:51:27 +13:00