Commit Graph

6 Commits

Author SHA1 Message Date
Jeff Muizelaar
e8dc880ddb Bug 1066312. Use IDXGIKeyedMutex for synchronization with D3D11 angle. r=jgilbert
This currently does nothing because the ANGLE we're using doesn't have keyed mutex
support.

--HG--
extra : rebase_source : 9ab74710c22c5330809206f1bb16677af5944bad
2014-10-31 10:57:32 -04:00
Jeff Gilbert
3f421c31e9 Bug 912196 - Fixes for D3D11 ANGLE. - r=kamidphish 2014-10-08 16:32:50 -07:00
Vladimir Vukicevic
a5902d45bc Bug 912196. Add support for ANGLE D3D11 path. r=jgilbert
There are currently problems with the color format chosen
which breaks MSAA resolution. But we might as well land this
now.

--HG--
extra : rebase_source : 1287e5c059e263d03b0d612ce5cf17e93bc5b033
2014-04-03 13:29:22 +08:00
Jeff Gilbert
a4ce3a842e Bug 968617 - Refresh GLConsts.h as of Feb 5, 2014. r=bjacob 2014-02-06 20:33:20 -05:00
Guillaume Abadie
3b6db963bf bug 905853 - gfx/gl/GLConsts.h nits fix - r=jgilbert 2013-08-16 17:11:57 -04:00
Guillaume Abadie
b21fea02b3 bug 900199 - Add OpenGL registry xml parser to generate constants - step 2 - r=bjacob,jgilbert,jrmuizel 2013-08-13 10:35:03 -04:00