Jonathan Watt
|
c0a8b4c744
|
Bug 1022667, part 3 - Remove various bits of dead code from D3D layers code. r=Bas
|
2014-06-10 16:42:22 +01:00 |
|
Kartikaya Gupta
|
c96a07d472
|
Bug 996768 - Remove redundant copies of HasOpaqueAncestorLayer. r=Bas
|
2014-04-16 13:56:52 -04:00 |
|
David Zbarsky
|
76ec000c2f
|
Bug 952977: Perform some cleanup r=nical
|
2014-01-27 15:25:19 -05:00 |
|
David Zbarsky
|
b339e3cd5c
|
Bug 952977: Convert GetEffectiveTransform to gfx::Matrix4x4 r=nical
|
2014-01-24 17:49:19 -08:00 |
|
Daniel Holbert
|
c87cf7ee4d
|
Bug 925142: Remove unnecessary includes from ContainerLayerD3D9.cpp and ContainerLayerD3D10.cpp. r=nical
|
2013-10-10 09:17:08 -07:00 |
|
Nicholas Cameron
|
31ac189fe3
|
Bug 786412. Conslidate container layer methods. r=mattwoodrow
|
2013-09-02 10:19:18 +12:00 |
|
Bas Schouten
|
198e36e48a
|
Bug 877700: Limit the Source region to the area of the parent layer surface. r=roc
|
2013-07-29 10:35:48 +00:00 |
|
Birunthan Mohanathas
|
84bee5be5d
|
Bug 784739 - Switch from NULL to nullptr in gfx/layers/d3d10/; r=ehsan
--HG--
extra : rebase_source : 69b7ab7e4aa0eed92d597451bcab820f9d5c3957
|
2013-07-20 11:48:55 +03:00 |
|
Bas Schouten
|
839048be74
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
|
2013-04-10 09:20:52 +00:00 |
|
Chris Lord
|
7874452a54
|
Bug 785333 - Add ContainerLayer::RepositionChild. r=bas
Add a function that can be used to quickly reposition a layer child, rather
than forcing removal/insertion and the extra work that can involve.
|
2012-08-29 11:52:55 +01:00 |
|
Chris Lord
|
921068b621
|
Bug 785333 - Synchronise layer InsertAfter/RemoveChild methods. r=bas
InsertAfter/RemoveChild in the Direct3D and OpenGL Layer backends have fallen
behind the implementation in BasicContainerLayer. Synchronise them.
|
2012-08-29 11:52:44 +01:00 |
|
Ehsan Akhgari
|
e368dc9c85
|
Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg
This patch was generated by a script. Here's the source of the script for
future reference:
function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
! -wholename "*security/nss*" \
! -wholename "*/.hg*" \
! -wholename "obj-ff-dbg*" \
! -name nsXPCOMCID.h \
! -name prtypes.h \
-type f \
\( -iname "*.cpp" \
-o -iname "*.h" \
-o -iname "*.c" \
-o -iname "*.cc" \
-o -iname "*.idl" \
-o -iname "*.ipdl" \
-o -iname "*.ipdlh" \
-o -iname "*.mm" \) | \
xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}
convert PRInt8 int8_t
convert PRUint8 uint8_t
convert PRInt16 int16_t
convert PRUint16 uint16_t
convert PRInt32 int32_t
convert PRUint32 uint32_t
convert PRInt64 int64_t
convert PRUint64 uint64_t
convert PRIntn int
convert PRUintn unsigned
convert PRSize size_t
convert PROffset32 int32_t
convert PROffset64 int64_t
convert PRPtrdiff ptrdiff_t
convert PRFloat64 double
|
2012-08-22 11:56:38 -04:00 |
|
Matt Woodrow
|
6ac4dc5746
|
Bug 539356 - Part 30 - Make ShadowContainerLayerD3D10 hold references to child layers. r=roc
|
2012-08-13 22:10:45 +12:00 |
|
Aryeh Gregor
|
d0ad5a7d0c
|
Bug 777292 part 2 - Change all nsnull to nullptr
|
2012-07-30 17:20:58 +03:00 |
|
Gervase Markham
|
82ff7027aa
|
Bug 716478 - update licence to MPL 2.
|
2012-05-21 12:12:37 +01:00 |
|
Nicholas Cameron
|
7dc5d18fea
|
Bug 716438; using flags to select a shader. r=Bas
|
2012-03-01 17:29:30 +00:00 |
|
Nicholas Cameron
|
3631fa0610
|
Bug 716439; Using mask layer shaders in DX10. r=Bas
|
2012-02-16 12:34:25 +13:00 |
|
Ehsan Akhgari
|
92064e6d3f
|
Bug 690892 - Replace PR_TRUE/PR_FALSE with true/false on mozilla-central; rs=dbaron
Landing on a CLOSED TREE
|
2011-10-17 10:59:28 -04:00 |
|
Matt Woodrow
|
c4f7adf6f1
|
Bug 692968 - Check the return value of CreateTexture2D in ContainerLayerD3D10. r=Bas
|
2011-10-13 14:01:30 +13:00 |
|
Matt Woodrow
|
0d0c9a720e
|
Bug 684759 - Part 4 - Add layer sorting support to the LayerManagers. r=roc
|
2011-10-07 10:24:32 +13:00 |
|
Michael Wu
|
d2b70213ac
|
Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
--HG--
rename : tools/trace-malloc/bloatblame.c => tools/trace-malloc/bloatblame.cpp
|
2011-09-28 23:19:26 -07:00 |
|
Chris Jones
|
543953a6d6
|
Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas
|
2011-08-09 12:38:26 -07:00 |
|
Chris Jones
|
6033ee3875
|
Bug 648484, part 1: Fix some warning spam. r=roc
|
2011-08-09 12:38:26 -07:00 |
|
Robert O'Callahan
|
ab1023ee7a
|
Bug 654950. Fix scissor rect calculations for descendants of container layers with intermediate surfaces. r=bas
|
2011-05-23 12:27:03 +12:00 |
|
Matt Woodrow
|
554cdb272d
|
Bug 635383 - Fix black rendering on non-square container layers. r=joe,bz
|
2011-03-24 21:57:09 -04:00 |
|
Matt Woodrow
|
084cbe71fb
|
Bug 635383 - Part 2 - Share scissoring code between all accelerated backends. r=joe
|
2011-02-25 20:44:22 +13:00 |
|
Bas Schouten
|
f732d2dcac
|
Bug 626602, part 6: Implement asynchronous D3D10 readback. r=cjones,jrmuizel
|
2011-02-04 20:30:00 -06:00 |
|
Robert O'Callahan
|
1a14aa0939
|
Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones
|
2011-02-16 16:43:30 -06:00 |
|
Bas Schouten
|
84543736fd
|
Bug 612846 - Part 5: Make ContainerLayerD3D10 support component alpha. r=jrmuizel a=blocking-betan
|
2011-01-28 06:34:33 +01:00 |
|
Oleg Romashin
|
4d098d2cca
|
Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0
|
2010-11-30 08:02:46 +02:00 |
|
Oleg Romashin
|
900507d5b5
|
Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. part2 r=roc a=apporval2.0
|
2010-11-30 07:51:56 +02:00 |
|
Justin Lebar
|
9167d8acf3
|
Backed out changeset a5ec817740f0. a=orange
|
2010-11-29 09:08:24 -08:00 |
|
Oleg Romashin
|
8a52f4b99f
|
Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0
|
2010-11-24 11:35:21 +02:00 |
|
Dave Townsend
|
fb8abb6e9d
|
Backing out changeset 8fff1c186b30 from bug 607653 due to reftest failures on OSX. a=bustage
|
2010-11-24 16:19:41 -08:00 |
|
Oleg Romashin
|
bb4bf02096
|
Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0
|
2010-11-24 11:35:21 +02:00 |
|
Tatiana Meshkova
|
cdf92598c9
|
bug 606730 - Remote thebesLayer BG color rendering always, even if it's not visible, Part 1: Add mLastChild to all ContainerLayer r=roc a=roc
|
2010-11-16 18:33:56 -05:00 |
|
Robert O'Callahan
|
26f24119f8
|
Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
|
2010-11-08 22:06:15 +13:00 |
|
Bas Schouten
|
889fee7223
|
Bug 546514 - Part 3: Add D3D10 layers code. r=vlad
|
2010-10-01 00:53:49 +02:00 |
|