And since the build system doesn't handle transitions from foo.c to
foo.cpp properly without a clobber, we work around the issue by
switching to unified sources.
--HG--
rename : memory/build/mozmemory_wrap.c => memory/build/mozmemory_wrap.cpp
extra : rebase_source : 3f074b4ccab255bb0eb16841f79582060fafbc86
It happens to work because of mozglue.def, but we might as well have the
right annotations (which will also make things correct when building this
file to C++)
--HG--
extra : rebase_source : 61056dc21c9c29bab62ad5d648e94dd56dc53b14
This used to be necessary because those functions might be prefixed with
__wrap_, and linked against with -Wl,--wrap, but that's not been the case
since bug 1077366. Furthermore, mozmem_malloc_impl nowadays only does
something on Windows, and those operators are only exposed on Android.
--HG--
extra : rebase_source : ca34442bfbc5fc8be20ffcfacb9afa0f2f818b82
In bug 1361258, we unified the initialization sequence on mac, and
chose to make the zone registration happen after jemalloc
initialization.
The order between jemalloc init and zone registration shouldn't actually
matter, because jemalloc initializes the first time the allocator is
actually used.
On the other hand, in some build setups (e.g. with light optimization),
the initialization of the thread_arena thread local variable can happen
after the forced jemalloc initialization because of the order the
corresponding static initializers run. In some levels of optimization,
the thread_arena initializer resets the value the jemalloc
initialization has set, which subsequently makes choose_arena() return
a bogus value (or hit an assertion in ThreadLocal.h on debug builds).
So instead of initializing jemalloc from a static initializer, which
then registers the zone, we instead register the zone and let jemalloc
initialize itself when used, which increases the chances of the
thread_arena initializer running first.
--HG--
extra : rebase_source : 4d9a5340d097ac8528dc4aaaf0c05bbef40b59bb
There is a lot of churn involved in adding new API surface to
mozjemalloc, and mozmemory.h is one. Instead of declaring
everything manually in there, "generate" the declarations through
malloc_decls.h.
--HG--
extra : rebase_source : 1416fa972319c419112c4a8b16759d90692db5b2
mozalloc_abort is not marked as a noreturn function on ARM, so clang
complains when abort calls mozalloc_abort, which calls MOZ_CRASH, which
calls abort(). We know this is OK, so just disable the warning.
The bin-unused count in memory reports indicates how much memory is
used by runs of small and sub-page allocations that is not actually
allocated. This is generally thought as an indicator of fragmentation.
While this is generally true, with the use of thread local arenas by
stylo, combined with how stylo allocates memory, it ends up also being
an indicator of wasted memory.
For instance, over the lifetime of an AWSY iteration, there are only a
few allocations that ends up in the bucket for 2048 allocated bytes. In
the "worst" case, there's only one. But the run size for such
allocations is 132KiB. Which means just because we're allocating one
buffer of size between 1024 and 2048 bytes, we end up wasting 130+KiB.
Per thread.
Something similar happens with size classes of 512 and 1024, where the
run size is respectively 32KiB and 64KiB, and where there's at most a
handful of allocations of each class ever happening per thread.
Overall, an allocation log from a full AWSY iteration reveals that there
are only 448 of 860700 allocations happening on the stylo arenas that
involve sizes above (and excluding) 512 bytes, so 0.05%.
While there are improvements that can be done to mozjemalloc so that it
doesn't waste more than one page per sub-page size class, they are
changes that are too low-level to land at this time of the release
cycle. However, considering the numbers above and the fact that the
stylo arenas are only really meant to avoid lock contention during the
heavy parallel work involved, a short term, low risk, strategy is to
just delegate all sub-page (> 512, < 4096) and large (>= 4096) to the
main arena. Technically speaking, only sub-page allocations are causing
this waste, but it's more consistent to just delegate everything above
512 bytes.
This should save 132KiB + 64KiB = 196KiB per stylo thread.
--HG--
extra : rebase_source : c7233d60305365e76aa124045b1c9492068d9415
Until bug 1361258, there was only ever one mozjemalloc arena, and the
number of dirty pages we allow to be kept dirty, fixed to 1MB per arena,
was, in fact, 1MB for an entire process.
With stylo using thread local arenas, we now can have multiple arenas
per process, multiplying that number of dirty pages.
While those dirty pages may be reused later on, when other allocations
end up filling them later on, the fact that a relatively large number of
them is kept around for each stylo thread (in proportion to the amount of
memory ever allocated by stylo), combined with the fact that the memory
use from stylo depends on the workload generated by the pages being
visited, those dirty pages may very well not be used for a rather long
time. This is less of a problem with the main arena, used for most
everything else.
So, for each arena except the main one, we decrease the number of dirty
pages we allow to be kept around to 1/8 of the current value. We do this
by introducing a per-arena configuration of that maximum number.
--HG--
extra : rebase_source : 75eebb175b3746d5ca1c371606cface50ec70f2f
Those macros are one more thing that needs to be added when the
mozjemalloc API surface is increased, but after bug 1399350, nothing
actually needs them, so remove them.
--HG--
extra : rebase_source : 2bf62cc6c179540482722a72b0d0c134d2ac2a19
The files relevant to the memory allocator are currently spread between
memory/mozjemalloc and memory/build, and the distinction was
historically from sharing some Mozilla-specific things between
mozjemalloc and jemalloc3. That distinction is not useful anymore, so
we fold everything together.
As we will likely rename the allocator at some point in the future, it
is preferable to move away from the mozjemalloc directory rather than in
its direction.
--HG--
rename : memory/mozjemalloc/Makefile.in => memory/build/Makefile.in
rename : memory/mozjemalloc/mozjemalloc.cpp => memory/build/mozjemalloc.cpp
rename : memory/mozjemalloc/mozjemalloc.h => memory/build/mozjemalloc.h
rename : memory/mozjemalloc/mozjemalloc_types.h => memory/build/mozjemalloc_types.h
rename : memory/mozjemalloc/rb.h => memory/build/rb.h
Mozjemalloc uses its own doubly linked list, which, being inherited from
C code, doesn't do much type checking, and, in practice, is rather
similar to DoublyLinkedList, so use the latter instead.
--HG--
extra : rebase_source : 9eb7334b6dde05f9af0eaea4184e532c69d0264e
clang warns about this code in mozmemory_wrap.c in the reimplementation
of vasprintf, complaining that `fmt` cannot be null:
if (str == NULL || fmt == NULL) {
^~~ ~~~~
clang is apparently exploiting knowledge about the requirements of
vasprintf here, but defensive programming on the part of our
reimplementation seems like the wiser course. Let's turn off the
warning.
Previously being a C codebase, mozjemalloc was using typedefs, avoiding
long "struct foo" uses. C++ doesn't need typedefs to achieve that, so we
can remove all that. We however keep a few typedefs in headers that are
still included from other C source files.
--HG--
extra : rebase_source : d0d807bcb76078c0ce36e4554b10803bfb36ddbb
Some system libraries call malloc_zone_free directly instead of free,
and sometimes they do that with the wrong zone. When that happens, we
circle back, trying to find the right zone, and call malloc_zone_free
with the right one, but when we can't find one, we crash, which matches
what the system free() would do. Except in one case where the pointer
we're being passed is NULL, in which case we can't trace it back to any
zone, but shouldn't crash (system free() explicitly doesn't crash in
that case).
--HG--
extra : rebase_source : 17efdcd80f1a53be7ab6b7293bfb6060a9aa4a48
Practically speaking, with code inlining, this doesn't change anything,
but will allow, in a subsequent change, to easily divert the exported
allocation functions (malloc, etc.) in order to inject replace-malloc
in the pipeline.
The added macro magic is copied from replace-malloc.c.
At the same time, reformat the functions we're touching.
--HG--
extra : rebase_source : f615909101f832f3cc471e23a3cc44a60886843f
Because malloc_decls.h is meant to be included multiple times, it
shouldn't actually declare things itself.
--HG--
extra : rebase_source : 9d6f9b2c61407265377845963a19ace2614160f4
valloc is supposed to page-align data, but mozjemalloc's definition of
pagesize is statically compiled in and might not match the actual page
size at runtime (because of MALLOC_STATIC_SIZES). We change valloc in
mozjemalloc to use the runtime page size.
--HG--
extra : rebase_source : c5b1b56e783b311ac1620a87d910e019e3f18b49
While MOZ_MEMORY_BSD is set for kFreeBSD, FreeBSD and NetBSD, the only
use of MOZ_MEMORY_BSD is along a check for __GLIBC__ which can only be
true on GNU/kFreeBSD, which doesn't have a XP_ macro, but which we
usually match with __FreeBSD_kernel__.
--HG--
extra : rebase_source : 2f143f8ed641f4e338024a58e20c62b2b30e653a
For some reason, we don't have a XP_ macro for Android, and we generally use
ANDROID or MOZ_WIDGET_ANDROID. The former is more appropriate.
--HG--
extra : rebase_source : 50576584f194aaf6b090fd530598ce9954e170b3
Back when it was added (for Windows CE, in bug 488608), mozjemalloc was
C and all the supported compilers didn't support C99 bools. Now
mozjemalloc is C++, and all the supported compilers support C99 bools
for the cases where the type is used from C.
--HG--
extra : rebase_source : b9c710a0c48dc36cb473af59e3119131d13523ce
Back when mozjemalloc was considered third-party, and before bug
1365194, mozjemalloc was calling abort() and that was redirectory to
MOZ_CRASH through a moz_abort() function. Bug 1365194 changed that so
that moz_abort is called directly instead of abort, but the indirection
is actually not necessary anymore.
So we just kill moz_abort, which is unused anywhere else, and use
MOZ_CRASH directly.
Note this will (obviously) change crash signatures involving moz_abort.
--HG--
extra : rebase_source : 67698ffd8c5e52e62b9a0b7f28efb0352c8fe8ce
This patch moves measurement of ComputedValues objects from Rust to C++.
Measurement now happens (a) via DOM elements and (b) remaining elements via
the frame tree. Likewise for the style structs hanging off ComputedValues
objects.
Here is an example of the output.
> ├──27,600,448 B (26.49%) -- active/window(https://en.wikipedia.org/wiki/Barack_Obama)
> │ ├──12,772,544 B (12.26%) -- layout
> │ │ ├───4,483,744 B (04.30%) -- frames
> │ │ │ ├──1,653,552 B (01.59%) ── nsInlineFrame
> │ │ │ ├──1,415,760 B (01.36%) ── nsTextFrame
> │ │ │ ├────431,376 B (00.41%) ── nsBlockFrame
> │ │ │ ├────340,560 B (00.33%) ── nsHTMLScrollFrame
> │ │ │ ├────302,544 B (00.29%) ── nsContinuingTextFrame
> │ │ │ ├────156,408 B (00.15%) ── nsBulletFrame
> │ │ │ ├─────73,024 B (00.07%) ── nsPlaceholderFrame
> │ │ │ ├─────27,656 B (00.03%) ── sundries
> │ │ │ ├─────23,520 B (00.02%) ── nsTableCellFrame
> │ │ │ ├─────16,704 B (00.02%) ── nsImageFrame
> │ │ │ ├─────15,488 B (00.01%) ── nsTableRowFrame
> │ │ │ ├─────13,776 B (00.01%) ── nsTableColFrame
> │ │ │ └─────13,376 B (00.01%) ── nsTableFrame
> │ │ ├───3,412,192 B (03.28%) -- servo-style-structs
> │ │ │ ├──1,288,224 B (01.24%) ── Display
> │ │ │ ├────742,400 B (00.71%) ── Position
> │ │ │ ├────308,736 B (00.30%) ── Font
> │ │ │ ├────226,512 B (00.22%) ── Background
> │ │ │ ├────218,304 B (00.21%) ── TextReset
> │ │ │ ├────214,896 B (00.21%) ── Text
> │ │ │ ├────130,560 B (00.13%) ── Border
> │ │ │ ├─────81,408 B (00.08%) ── UIReset
> │ │ │ ├─────61,440 B (00.06%) ── Padding
> │ │ │ ├─────38,176 B (00.04%) ── UserInterface
> │ │ │ ├─────29,232 B (00.03%) ── Margin
> │ │ │ ├─────21,824 B (00.02%) ── sundries
> │ │ │ ├─────20,080 B (00.02%) ── Color
> │ │ │ ├─────20,080 B (00.02%) ── Column
> │ │ │ └─────10,320 B (00.01%) ── Effects
> │ │ ├───2,227,680 B (02.14%) -- computed-values
> │ │ │ ├──1,182,928 B (01.14%) ── non-dom
> │ │ │ └──1,044,752 B (01.00%) ── dom
> │ │ ├───1,500,016 B (01.44%) ── text-runs
> │ │ ├─────492,640 B (00.47%) ── line-boxes
> │ │ ├─────326,688 B (00.31%) ── frame-properties
> │ │ ├─────301,760 B (00.29%) ── pres-shell
> │ │ ├──────27,648 B (00.03%) ── pres-contexts
> │ │ └─────────176 B (00.00%) ── style-sets
The 'servo-style-structs' and 'computed-values' sub-trees are new. (Prior to
this patch, ComputedValues under DOM elements were tallied under the the
'dom/element-nodes' sub-tree, and ComputedValues not under DOM element were
ignored.) 'servo-style-structs/sundries' aggregates all the style structs that
are smaller than 8 KiB.
Other notable things done by the patch are as follows.
- It significantly changes the signatures of the methods measuring nsINode and
its subclasses, in order to handle the tallying of style structs separately
from element-nodes. Likewise for nsIFrame.
- It renames the 'layout/style-structs' sub-tree as
'layout/gecko-style-structs', to clearly distinguish it from the new
'layout/servo-style-structs' sub-tree.
- It adds some FFI functions to access various Rust-side data structures from
C++ code.
- There is a nasty hack used twice to measure Arcs, by stepping backwards from
an interior pointer to a base pointer. It works, but I want to replace it
with something better eventually. The "XXX WARNING" comments have details.
- It makes DMD print a line to the console if it sees a pointer it doesn't
recognise. This is useful for detecting when we are measuring an interior
pointer instead of a base pointer, which is bad but easy to do when Arcs are
involved.
- It removes the Rust code for measuring CVs, because it's now all done on the
C++ side.
MozReview-Commit-ID: BKebACLKtCi
--HG--
extra : rebase_source : 4d9a8c6b198a0ff025b811759a6bfa9f33a260ba
When recycling chunks, mozjemalloc tries to avoid keeping around more
than 128MB worth of chunks around, but it doesn't actually look at the
size of the chunks that are recycled, so if chunk larger than 128MB is
recycled, it is kept as a whole, going well over the limit.
The chunks are still properly reused, and further recycling doesn't
occur, but that can limit other mmap users from getting enough address
space.
With this change, mozjemalloc now doesn't keep more than 128MB, by
splitting the chunks it recycles if they are too large.
Note this was not a problem on Windows, where chunks larger than 1MB are
never recycled (per CAN_RECYCLE).
--HG--
extra : rebase_source : 6765fd30b78ca5ddc7d55aac861355d960e47828
When recycling chunks, mozjemalloc tries to avoid keeping around more
than 128MB worth of chunks around, but it doesn't actually look at the
size of the chunks that are recycled, so if chunk larger than 128MB is
recycled, it is kept as a whole, going well over the limit.
The chunks are still properly reused, and further recycling doesn't
occur, but that can limit other mmap users from getting enough address
space.
With this change, mozjemalloc now doesn't keep more than 128MB, by
splitting the chunks it recycles if they are too large.
Note this was not a problem on Windows, where chunks larger than 1MB are
never recycled (per CAN_RECYCLE).
--HG--
extra : rebase_source : f81e94c6960ba253037f77de1a39c9ff74651e80
The current default is 24, which is equal to the maximum number of stack frames
that DMD will record. And that's a terrible value because it splits up too many
related stack traces into separate records. There is no single best value, but
8 is a much better default.
--HG--
extra : rebase_source : c423fc4fe0e490ff6d58fa8f7116bc01c86a366e
Just one caller (in DMD) actually looks at it, and that's in an unimportant way
-- if the return value was false, mLength would be zero anyway.
--HG--
extra : rebase_source : 0463ab3765744742a9e854964342d631095fa55f
This patch does he following.
- Avoids some unnecessary casting.
- Renames the |bp| parameter as |aBp|.
- Makes the no-op FramePointerStackWalk() signature match the real one.
(Clearly it's dead code in all built configurations!)
--HG--
extra : rebase_source : 3fe606d1ff9b063294f4028ff884c20661ed9e0a
MozStackWalk() is different on Windows to the other platforms. It has two extra
arguments, which can be used to walk the stack of a different thread.
This patch makes those differences clearer. Instead of having a single function
and forbidding those two arguments on non-Windows, it removes those arguments
from MozStackWalk, and splits off MozStackWalkThread() which retains them. This
also allows those arguments to have more appropriate types (HANDLE instead of
uintptr_t; CONTEXT* instead of than void*) and names (aContext instead of
aPlatformData).
The patch also removes unnecessary reinterpret_casts for the aClosure argument
at a couple of MozStackWalk() callsites.
--HG--
extra : rebase_source : 111ab7d6426d7be921facc2264f6db86c501d127
Bug 1186064 removed most of it when we started requiring VS 2015u2, but
the "frex" function exported through mozglue.def.in was only used
through the MSVCRT being patched by fixcrt.py, which is not done anymore.
So the "frex" export is not used anymore, and so the "dumb_free_thunk"
function is not used anymore as well.
--HG--
extra : rebase_source : 879c469c317c8b6749410a4a476d6c951c9a1d0f
It causes abort() on errors from munmap/VirtualFree (which in practice
don't happen except maybe in case of memory corruption), and was only
enabled on debug builds.
--HG--
extra : rebase_source : fb0c8c82dc1e2d1f14a588a82144cf82e4f4f773
Since bug 1378258 remove malloc_print_stats, there are a bunch of
allocator stats that are now unused, reducing the memory footprint of
allocator metadata.
--HG--
extra : rebase_source : 337ef3b647c20119334b6576d591006f6bb3dd16
When initializing a new chunk for use as an arena, we started by zeroing
out the chunk (if that wasn't the case) and then initializing a new
arena chunk in there. It turns out this can have a noticeable overhead,
especially when e.g. the new arena chunk is used for a large allocation
filled out by something that is realloc()ated.
OTOH, the chunk recycle code only ever keeps zeroed or arena chunks
around (there is a "recycled" type too, but in practice, at the moment,
this means they were arena chunks before). Arena chunks that were
recycled were totally emptied, so all the runs they may contain will
contain zeroed-out or poisoned data. They also contain a header, that is
overwritten by the new arena chunk initialization.
This means we can get away with reusing non-zeroed recycled chunks
without zeroing them, as long as the arena chunk header marks the runs
as madvised instead of zeroed.
Code-wise, this would benefit from getting a ChunkType out of
chunk_alloc, but this would require more refactoring than I'm willing to
do at the moment.
Before returning a chunk, chunk_recycle calls pages_commit (when
MALLOC_DECOMMIT is enabled), which is guaranteed to zero the chunk.
The code further zeroing the chunk afterwards, which is now moved out to
chunk_alloc callers, never took advantage of that fact, duplicating the
effort of zeroing the chunk on Windows.
By indicating to the callers that the chunk has already been zeroed, we
allow callers to skip zeroing on their own.
The current code only allows chunk_calloc() callers to tell whether they
want zeroed memory or not, but some might be okay either way, assuming
they act accordingly afterwards. So move the zeroing out of chunk_alloc.
Many functions in the mozjemalloc codebase like to return the opposite
boolean one would tend to expect. Pages_purge is one of them, and this
reverses the logic to match expectations.
Also make it static.
It turns out that not recycling some kinds of chunk can lead to the
recycle queue being starved in some scenarios. When that happens, we end
up mmap()ing new memory, but that turns out to be significantly slower.
So instead of not recycling huge chunks, we force-clean them, before
madvising so that the pages can still be reclaimed in case of memory
pressure.
--HG--
extra : rebase_source : 2dbd028daca92c9cd7c8079eb3dc5a0cfa06495b
This avoids MozStackWalk(), which has become unusably slow on Mac due to
changes in libunwind, and gets us back to decent speed.
The code for getting the frame pointer and stack end was copied from the Gecko
Profiler, which also uses FramePointerStackWalk() on Mac.
--HG--
extra : rebase_source : 58c32c2df8716c7c8123a4a8fb692182d066caca
Going through the system zone allocator for every call to realloc/free
on OSX is costly, because the zone allocator needs to first verify that
the allocations do belong to the allocator it invokes (which ends up
calling jemalloc's malloc_usable_size), which is unnecessary when we
expect the allocations to belong to jemalloc.
So, we export the malloc/realloc/free/etc. symbols from
libmozglue.dylib, such that libraries and programs linked against it
call directly into jemalloc instead of going through the system zone
allocator, effectively shortcutting the allocator verification.
The risk is that some things in Gecko try to realloc/free pointers it
got from system libraries, if those were allocated with a system zone
that is not jemalloc.
--HG--
extra : rebase_source : ee0b29e1275176f52e64f4648dfa7ce25d61292e
MOZ_REPLACE_MALLOC_LINKAGE was added back when there were problems with
getting weak references working properly for replace-malloc.
Versions of OSX < 10.6 needed flat namespace, but aren't supported
anymore.
Versions of Xcode < 4.5 required flat namespace + a dummy library in
order to produce proper weak references. There is virtually nobody still
building with such an ancient toolchain.
Keeping those around doesn't /really/ hurt, except recent versions of
Xcode don't expose dyldinfo in /usr/bin, used for the configure test.
Consequently, MOZ_REPLACE_MALLOC_LINKAGE ended up being set to use the
dummy library setup, which, by using flat namespace, now causes harm in
bug 1356701, causing bug 1378332.
--HG--
extra : rebase_source : e3edc1f2cf905943c33fafeb631f2f88fc87167e
At the same time:
- replace "(nullptr)" with "nullptr",
- replace "x == nullptr" with "!x",
- replace "x != nullptr" with "x".
--HG--
extra : rebase_source : 5bc5577d0de53244afae9ebadb84962f38306368
malloc_print_stats is designed as a end-of-process dump of malloc stats,
but it has limited value in Firefox itself. It has some usefulness as
something to invoke from a debugger while Firefox is running (after
manually setting opt_print_stats to true), but it also lacks information
about live allocations, which would make it more useful.
All in all, if we want some stats about jemalloc allocations in a more
useful way, we'd be better off augmenting the jemalloc_stats() API and
make the data available to e.g. about:memory, than keeping
malloc_print_stats.
--HG--
extra : rebase_source : f6fbc97dfddd52c8620e37e2e189ae0087a845b0
Going through the system zone allocator for every call to realloc/free
on OSX is costly, because the zone allocator needs to first verify that
the allocations do belong to the allocator it invokes (which ends up
calling jemalloc's malloc_usable_size), which is unnecessary when we
expect the allocations to belong to jemalloc.
So, we export the malloc/realloc/free/etc. symbols from
libmozglue.dylib, such that libraries and programs linked against it
calls directly into jemalloc instead of going through the system zone
allocator, effectively shortcutting the allocator verification.
The risk is that some things in Gecko try to realloc/free pointers it
got from system libraries, if those were allocated with a system zone
that is not jemalloc.
--HG--
extra : rebase_source : 45b9b98499760a7f946878d41d2fdaadb6dff4d6
Setting MALLOC_XMALLOC enables a runtime toggle that allows to make
allocations abort() on OOM instead of returning NULL. In other words,
it enables a toggle that allows to turn all allocations into infallible
allocations.
The toggle however still defaults to being disabled, which means even
when MALLOC_XMALLOC is defined when building mozjemalloc, there is no
change in behavior, unless a MALLOC_OPTIONS is set.
Even if this were useful to anyone (MALLOC_XMALLOC is only defined on
debug builds, limiting the usefulness), this is something
replace-malloc, in Firefox, is meant to be used for.
So let's remove this feature, and possibly add an equivalent
replace-malloc later if deemed necessary.
--HG--
extra : rebase_source : 1ccc893e9a8e842c3fa90e91f076a528df2f7dfe
Replace-malloc libraries, such as DMD, don't really need to care about
the details of implementing all the variants of aligned memory
allocation functions. Currently, by defining MOZ_REPLACE_ONLY_MEMALIGN
before including replace_malloc.h, they get predefined functions.
Instead of making that an opt-in at build time, we make the
replace-malloc initialization just fill the replace-malloc
malloc_table_t with implementations that rely on the replace_memalign
the library provides.
--HG--
extra : rebase_source : 0842a67d9bc27a9a86c33d14d98b9c25f39982fb
Until now, the malloc implementation functions would call the
replace-malloc functions if they exist, and fallback to the real
allocator in no such function exists. Instead of doing this, we now
fill the empty slots in the malloc_table_t with the real allocator
functions.
--HG--
extra : rebase_source : b54634f23188906939e4dc01fc5a3007de0f3f2c
We make replace_malloc_init_funcs called on all platforms and fill out a
malloc_table_t for the replace-malloc functions with what comes from
dlsym/GetProcAddress on Android/Windows, and from the dynamically linked
weak symbols replace_* on other platforms.
replace_malloc.h contains definitions of *_impl_t types for each of the
functions in the malloc_table_t, which is redundant with the
replace_*_impl_t types we were creating, so we remove those typedefs,
except for the two functions (init and get_bridge) that don't have such
a typedef. Those functions don't appear in malloc_table_t.
--HG--
extra : rebase_source : 3705a99ee07f63dbaa66973eef19ddab224e0911
We want, in a subsequent patch, to have replace_malloc_init_funcs be
called on all platforms (including those relying on the replace-malloc
library being loaded already) and perform more initialization.
To prepare for that, we move the non-platform-specific pieces out.
--HG--
extra : rebase_source : 239ed363ee168bf4f8a96e0a1ca52981cb941b71
All the _impl functions in replace-malloc.c are largely identical. This
replaces all of them with macro expansions.
--HG--
extra : rebase_source : 67a1809b0b0fc4645ea5041154fa3a6dcb6cce6b
This makes no significant difference in practice in the macro
expansions, but will help down the line.
--HG--
extra : rebase_source : 6d61c1f28c558321478d7e5f26390d27ae8ae3ac
MOZ_REPLACE_JEMALLOC was only defined when building jemalloc4 as a
replace-malloc library.
--HG--
extra : rebase_source : fa5c402da07fa96448c170b6db99629469691efe