This has multiple benefits:
- It makes DLBI detection of background-position changes work for buttons.
- It makes background-attachment: fixed work for button backgrounds.
- It allows the willPaintBorder optimization to be used for button background
drawing, which reduces the background clip to not overlap with opaque borders.
The willPaintBorder optimization requires a change to the reftest 611574-2.html.
This reftest compares backgrounds to inset box shadows. Box shadows those don't
have a willPaintBorder optimization, so we'd get different results due to the
borders - inset box shadows will bleed through the rounded corner anti-aliasing
of the border, backgrounds won't any more. So we just turn off button borders
and cover the outer edges of the borders with an outline in that reftest.
MozReview-Commit-ID: Lvx2p5szjw7
***
Cover the antialiasing in 611574-2.html with a black outline.
MozReview-Commit-ID: IHC3B7Eq72j
--HG--
extra : rebase_source : 71ae376f482d14e55820879f28b37056e1b857bf
This has multiple benefits:
- It makes DLBI detection of background-position changes work for buttons.
- It makes background-attachment: fixed work for button backgrounds.
- It allows the willPaintBorder optimization to be used for button background
drawing, which reduces the background clip to not overlap with opaque borders.
The willPaintBorder optimization requires a change to the reftest 611574-2.html.
This reftest compares backgrounds to inset box shadows. Box shadows those don't
have a willPaintBorder optimization, so we'd get different results due to the
borders - inset box shadows will bleed through the rounded corner anti-aliasing
of the border, backgrounds won't any more. So we just turn off button borders
and cover the outer edges of the borders with an outline in that reftest.
MozReview-Commit-ID: Lvx2p5szjw7
***
Cover the antialiasing in 611574-2.html with a black outline.
MozReview-Commit-ID: IHC3B7Eq72j
--HG--
extra : rebase_source : fbd7d3152b819232adfc97dd9df1481a582925c5
This has multiple benefits:
- It makes DLBI detection of background-position changes work for buttons.
- It makes background-attachment: fixed work for button backgrounds.
- It allows the willPaintBorder optimization to be used for button background
drawing, which reduces the background clip to not overlap with opaque borders.
The willPaintBorder optimization requires a change to the reftest 611574-2.html.
This reftest compares backgrounds to inset box shadows. Box shadows those don't
have a willPaintBorder optimization, so we'd get different results due to the
borders - inset box shadows will bleed through the rounded corner anti-aliasing
of the border, backgrounds won't any more. So we just turn off button borders
and cover the outer edges of the borders with an outline in that reftest.
MozReview-Commit-ID: Lvx2p5szjw7
***
Cover the antialiasing in 611574-2.html with a black outline.
MozReview-Commit-ID: IHC3B7Eq72j
--HG--
extra : rebase_source : e2c625e25ebce052948dc39de6f9af91d4987315
This fixes the multiplication by 1.5 in
gfxAlphaBoxBlur::CalculateBlurRadius (originally added in changeset
ce9f05b57b95 for bug 467518) to work correctly. It was previously a
multiplication by 1 due to integer division. CalculateBlurRadius
previously multiplied by 1.880; it now multiplies by 2.820.
This changes canvas shadow handling to multiply shadowBlur by 2 before
taking its square root, as described in the spec. This means that
canvas shadow blurs 8px or smaller are 1.5 times larger than they were
previously (due to the CalculateBlurRadius change), and canvas shadow
blurs larger than 8px are 2.121 times larger than they were previously
(due to the CalculateBlurRadius change *and* the additional factor of
sqrt(2)).
This changes text-shadow and -moz-box-shadow handling to use
CalculateBlurRadius on half of the value given instead of passing the
value through directly. This means that text-shadow and box-shadow
blurs are multiplied by 1.410 relative to their old sizes. It also
means that we round rather than floor, so that the effect that used to
be drawn by a blur in the range 1px to 1.99px is now drawn by a blur
anywhere in the range 0.36px to 1.05px, the effect that used to be drawn
by a blur in the range 2px to 2.99px is now drawn by a blur anywhere in
the range 1.06px to 1.77px, what used to be a drawn by a blur in the
range 3px to 3.99px is now drawn by a blur anywhere in the range 1.78px
to 2.47px, etc.