Previously, WebRender was getting a rectangle for reference frames
and stacking contexts, and it had to carefully treat the origin of this rectange:
- by offseting all the items in a stacking context
- by negatively compensating the sticky frame scroll port according to the
parent reference frame origin
With this change, we stop providing any non-zero origins. Instead we accomplish
the same behavior using existing API primitives, such as reference frames:
1. when a stacking context has an origin, we push another reference frame for it
2. when computing the sticky frame scroll port, we take this origin into account
This slightly simplifies Gecko-WR API, but more importantly it would allow WR to
get rid of this logic (of handling origins), which in turn would allow to switch
the reference frames from push()/pop() model to just define(), like we do for
scroll/sticky frames already.
Differential Revision: https://phabricator.services.mozilla.com/D13081
--HG--
extra : moz-landing-system : lando
This patch isn't expected to change behavior; it's just some simplification.
Depends on D6976
Differential Revision: https://phabricator.services.mozilla.com/D6978
--HG--
extra : moz-landing-system : lando
All classes deriving from nsIFrame that did not have any subclasses themselves
(at the time of writing this patch) have been marked with `final`.
Some other Layout classes have also been made final, but this was opportunistic
while working on nsIFrame subclasses, and is definitely not exhaustive, further
patches welcome; refer to bug 1332680.
Advantages of marking a class final include:
- Allowing the compiler to devirtualize some method calls (i.e., calling
virtual functions directly instead of going through the vtable),
- Indicating that the class is not currently subclassed,
- Preventing subclassing without being aware that this would remove the
finalization benefits of the parent class.
`final` does not signify that these classes should *never* be subclassed, this
is left for developers to decide.
Differential Revision: https://phabricator.services.mozilla.com/D5020
--HG--
extra : moz-landing-system : lando
This patch is an automatic replacement of s/NS_NOTREACHED/MOZ_ASSERT_UNREACHABLE/. Reindenting long lines and whitespace fixups follow in patch 6b.
MozReview-Commit-ID: 5UQVHElSpCr
--HG--
extra : rebase_source : 4c1b2fc32b269342f07639266b64941e2270e9c4
extra : source : 907543f6eae716f23a6de52b1ffb1c82908d158a
We should always have the pipeline information for in-process things like
async images, but for cross-process iframes we might not have the information
right away if the content process doesn't get around to sending it for a while.
MozReview-Commit-ID: 18F5nqilXoV
--HG--
extra : rebase_source : 610046cbaaefb38b8e11bda857fd64a00722df27
The clip chain API in webrender allows us to build the clip state in WR
so that it matches the gecko display list more closely. This patch throws
away ScrollingLayersHelper.* and introduces ClipManager.* which pushes
the clip state to WR using the new method. A quick summary of the new
method is below.
Each display item in gecko has a DisplayItemClipChain which is a chain
of individual clips. The individual clips are defined in WR, and the
clip ids for those clips are put into a WR clip chain using the new
define_clip_chain API. Furthermore, each clip chain can also have a
parent chain, which is used to link a DisplayItemClipChain to the parent
display item's DisplayItemClipChain. This allows the WR clip state to
closely match the structure of the gecko display list clip state,
resulting in more correct behaviour.
There are a few other major changes that are lumped into this patch and
that were tricky to separate into their own patches:
- The collapsing of WrScrollId and WrStickyId into WrClipId. On the WR
side all the clip ids are treated the same anyway. Trying to preserve
the arbitrary distinction on the gecko side was resulting in
increasingly convoluted code, with different kinds of Variant<..>
types in the method signatures. It was much simpler and resulted in a
bunch of code deletion to just collapse the types.
- Moving the "override" mechanism from WebRenderAPI to ClipManager. The
override mechanism (explained in ClipManager.h) was simplified by
moving it into ClipManager, because it removed the need for tracking
additional clip stack state in WebRenderAPI.
MozReview-Commit-ID: GGbdFyJGprK
--HG--
extra : rebase_source : baa56ff179e917b0ab5a5c186a3a415761f8050a
This function doesn't use any StackingContextHelper state anymore.
We should make what it does clearer and move it to a better place.
--HG--
extra : rebase_source : 1727be9657169547d842ec9b6887837abedbefdf
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: EuRsDue63tK
--HG--
extra : rebase_source : 3356d4b80ff6213935192e87cdbc9103fec6084c
We have too many layers-free things in WebRenderLayerManager. I create a new
class WebRenderCommandsBuilder and move some functions and variables from
WebRenderLayerManager to WebRenderCommandsBuilder.
MozReview-Commit-ID: BJi1E51W7ax
--HG--
extra : rebase_source : ddbfb044d467430403a3c480030ef9dec803c9f7
For layers-full mode, we set the backface-visibility to visible because
visibility would be handled by FLB and layers.
MozReview-Commit-ID: CUbeUabfC7K
nsReflowStatus::IsEmpty() assertions are added after DISPLAY_REFLOW in the
beginning of the Reflow().
A few Reflow() implementations have Reset() calls at the end which are left
in place by this patch (with an explanatory comment added to each). These
ending Reset()s are only needed for cases where a non-splittable frame
passes its own nsReflowStatus to a child's reflow method. Just in case the
child leaves a "not fully complete" value in the nsReflowStatus, the
non-splittable parent frame must clear out the nsReflowStatus before
returning, so that its own parent doesn't then try to split it.
MozReview-Commit-ID: 6Jj3jfMAqj4
--HG--
extra : rebase_source : e1fe6a775ad97e16a6d7cc224634ff962ccb0fbf
This patch move common canvas interfaces out of layer. So I create a
base class CanvasRenderer which move interfaces from CanvasLayer.
CopyableCanvasRenderer from CopyableCanvasLayer, ClientCanvasRenderer
from ClientCanvasLayer and WebRenderCanvasRenderer from
WebRenderCanvasLayer. And finally, WebRenderCanvasRendererSync for the
non layers free mode and WebRenderCanvasRendererAsync for the layers
free mode.
Summary all changes in this patch.
* Move class CanvasLayer::Data to CanvasRenderer.h and rename it to
CanvasInitializeData. Because this class not only use by layer but also
* Move BasicCanvasLayer::UpdateSurface to
CopyableCanvasRenderer::ReadbackSurface.
* CanvasClient::Update now accepts ShareableCanvasRenderer as parameter.
not CanvasLayer.
use by layers-free mode. Move it out of layer's class makes more sense.
* Add InitializeCanvasRenderer in the canvas related classes to
initialize CanvasRenderer without involved layer.
* All canvas layer has function "CreateCanvasRendererInternal" that
initialize corresponding CanvasRenderer.
* Description of all CanvasRenderer classes:
** CanvasRenderer: Based classes.
** CopyableCanvasRenderer: Can readback canvas content to a
SourceSurface. Use by BasicCanvasLayer.
** ShareableCanvasRenderer: Provide IPC capabilities that allow sending
canvas content over IPC. This is pure virtual class because the IPC handling is
different in different LayerManager.
** ClientCanvasRenderer: Implement IPC handling for ClientLayerManager.
Use by ClientCanvasLayer.
** WebRenderCanvasRenderer: Implement IPC handling for
WebRenderLayerManager.
** WebRenderCanvasRendererSync: Use by WebRenderCanvasLayer.
** WebRenderCanvasRendererAsync: Use by layers-free mode in WebRender.
class diagram shows below:
+--------------+
|CanvasRenderer|
+-------+------+
^
|
+----------------------+
|CopyableCanvasRenderer|
+----------------------+
^
|
+-----------+-----------+
|ShareableCanvasRenderer|
+-----+-----------------+
^ ^
+-------------+ +-------+
| |
+--------------------+ +---------+-------------+
|ClientCanvasRenderer| |WebRenderCanvasRenderer|
+--------------------+ +--------+--+-----------+
^ ^
+-----------------------+ +----+
| |
+-------------+-------------+ +-------------+--------------+
|WebRenderCanvasRendererSync| |WebRenderCanvasRendererAsync|
+---------------------------+ +----------------------------+
MozReview-Commit-ID: 5hqQ19W169r