Boris Zbarsky
a1676d115c
Bug 798187 even more followup. Disable broken WebGL test, and update to Peter's review comments. r=peterv
2012-10-22 15:14:30 -04:00
Benoit Jacob
020de47708
Bug 800657 - reenable WebGL index-validation.html test - r=bz
2012-10-17 14:38:58 -04:00
Benoit Jacob
05eed64d52
Bug 798849 - Disable 1 WebGL conformance test page for failures on 32-bit machines. Will investigate ASAP. Better than re-disabling whole mochitests (which a backout would do). - no review, bustage
2012-10-11 20:00:36 -04:00
Phil Ringnalda
b1dab35f6b
Bug 791509 - Adjust WebGL expected failures and passes for OS X 10.8, r=bjacob
2012-09-16 10:09:54 -07:00
Benoit Jacob
1e2f20e917
Bug 763355 - attempt to fix timeouts in WebGL mochitest on Android slaves by avoiding loading the js-test-post.js script - r=jgilbert
...
Indeed, we have data here showing that the timeouts are caused by failure to load this file. Reason not yet understood.
2012-08-14 12:59:14 -04:00
Alexander Boldyrev
51cb65d942
Bug 738866 - Implement WEBGL_depth_texture extension - r=jgilbert
2012-08-13 18:17:55 -07:00
Mike Hommey
70d7c821af
Bug 774032 bonus - Use @DEPTH@ and @relativesrcdir@ in Makefile.in. r=ted
2012-08-04 20:26:44 +02:00
Benoit Jacob
467321359c
Bug 777883 - Avoid calling glLinkProgram when we know that a bad shader is attached - r=jgilbert
2012-07-26 19:58:52 -04:00
Benoit Jacob
3cfd15246d
Bug 774755 - 8/8 - ANGLE r1242: update list of failing tests (all tests now passing on windows) - no review
2012-07-25 12:13:45 -04:00
Benoit Jacob
a2052bb20a
Bug 774755 - 1/8 - Update ANGLE to r1242 - no review
...
--HG--
rename : gfx/angle/src/compiler/compilerdebug.h => gfx/angle/src/compiler/debug.h
2012-07-25 12:13:45 -04:00
Nathan Froyd
bfff055672
Bug 370750 - consolidate mochitest files installation; r=glandium
...
With assistance on the patch from Ms2ger, Waldo, and Mossop.
2012-07-03 16:49:02 -04:00
Benoit Jacob
3241ab3d0c
Bug 763355 - even more logging to understand this intermittent orange in WebGL tests on Android - r=jgilbert
2012-06-29 17:21:35 -04:00
Benoit Jacob
224facb01f
Bug 763355 - more logging to understand WebGL read-pixels-test intermittent timeouts on Android - r=jgilbert
2012-06-14 16:12:34 -04:00
Benoit Jacob
0e87561e00
Bug 763355 - log exceptions to understand timeout in read-pixels-test - r=jgilbert
2012-06-12 17:19:09 -04:00
Benoit Jacob
5529fc95c1
Bug 759221 - 5/6 - mark known failing WebGL conformance tests on Android - r=jgilbert
2012-06-08 13:41:43 -04:00
Benoit Jacob
72c77095ec
Bug 759221 - 4/6 - webgl mochitest needs a longer timeout on android - r=jgilbert
2012-06-08 13:41:42 -04:00
Matt Brubeck
9ff37e55e1
Back out bug 759221 and bug 761326 because of media test failures
2012-06-08 12:20:14 -07:00
Benoit Jacob
5afc09628c
Bug 759221 - 5/6 - mark known failing WebGL conformance tests on Android - r=jgilbert
2012-06-08 13:41:43 -04:00
Benoit Jacob
c76cf7bfec
Bug 759221 - 4/6 - webgl mochitest needs a longer timeout on android - r=jgilbert
2012-06-08 13:41:42 -04:00
Boris Zbarsky
ac1bfb338d
Bug 748266. Switch the WebGL canvas context to new DOM bindings. r=peterv
2012-05-31 14:16:48 -04:00
Gervase Markham
68d38d677f
Bug 759095 - upgrade license to MPL 2, and other licensing cleanups.
...
--HG--
extra : rebase_source : da55a4937383eda2baf7c9a362501da8ee664146
2012-05-29 16:52:43 +01:00
Benoit Jacob
6e11cac37b
Bug 754669 - Update WebGL tests to r17794 - no review, syncing with upstream
...
Upstream is:
https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/conformance-suites/1.0.1/
Note this this is the conformance-suites/1.0.1/ branch, not trunk.
2012-05-23 22:18:49 -04:00
Benoit Jacob
a582724204
Bug 696495 - set tex min filter before generateMipmap calls, to work around driver bugs - r=jgilbert, a=akeybl
2012-04-19 23:28:01 -04:00
Benoit Jacob
b3b05df356
Bug 732233 - Explicitly enforce spec in uniform setters - r=jgilbert
2012-04-16 15:56:12 -04:00
Benoit Jacob
b7aa678078
Bug 734657 - Upgrade ANGLE to r1042 - no review
...
The upstream is at:
http://code.google.com/p/angleproject/
This update allows to pass all conformance tests on Windows with ANGLE renderer; also fixes 2 crashes (see dependent bugs).
2012-04-15 15:05:00 -04:00
Benoit Jacob
df934d0a92
Bug 734423 - further WebGL test upgrade to 1.0.1 r17159 - no review
2012-03-26 17:54:08 -04:00
Benoit Jacob
445db35df7
Bug 734423 - refactor the gc() helper used by WebGL conformance tests - no review, will upstream - NPOTB
2012-03-26 15:20:34 -04:00
Benoit Jacob
444179b6b6
Bug 734423 - Upgrade WebGL conformance test suite to 1.0.1 in-principle-final (r17063) - no review
...
1.0.1 is in principle a done thing. This is also the occasion to do a clean upgrade, by rm and cp, instead of applying a diff.
Upstream:
https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/conformance-suites/1.0.1/
2012-03-26 15:10:40 -04:00
Matt Brubeck
a9d0bc0b91
Bug 736696 - Back out changes to test_webgl_conformance_test_suite.html from 3812d0ce274e because of incorrect merge [r=sgautherie]
2012-03-26 09:43:58 -07:00
Jeff Gilbert
f23bc53c69
Bug 696569 - Allow for non-premultiplied data for canvases - r=bjacob,joedrew
2012-03-23 15:10:50 -07:00
Aryeh Gregor
18007ca69a
Bug 735805 part 1 - Fix DOM and layout mochitests that run no tests; r=bz
2012-03-16 16:07:09 -04:00
Serge Gautherie
855ee6abe9
Bug 629595. (Cv1) Remove unwanted debug ok(false,) from patch Av3b, Fix nits. r=bjacob.
2012-03-07 22:12:30 +01:00
Benoit Jacob
4dff658cb5
Bug 676071 - ugh, that test is still failing on windows. re-adding to list of known failing tests. - no review, bustage
2012-03-02 17:15:23 -05:00
Benoit Jacob
7d0d94da61
Bug 676071 - remove uniformfArrayLen1.html from failing tests list - r=bustage
2012-03-02 16:56:06 -05:00
Benoit Jacob
d82a3cbcee
Bug 676071 - use ANGLE long identifier mapping - r=jgilbert
...
This also fixes the leak reported in bug 723261, and makes us avoid generating the shader translator output when we don't use it (on Android).
2012-03-02 15:42:49 -05:00
Matt Brubeck
c52c92d647
Merge last green changeset from inbound to mozilla-central
2012-02-29 10:47:38 -08:00
Serge Gautherie
5b45bced4d
Bug 629595. (Av3b) test_webgl_conformance_test_suite.html: Remove dump()s, Add ok()s and todo()s, Do a few related rewrites, Fix totalFailed calculation, Remove (obsolete) workaround for Windows 2000. r=bjacob.
2012-02-29 10:41:42 +01:00
Serge Gautherie
7147cb6c30
Bug 629595. (Bv1a) test_webgl_conformance_test_suite.html: Ensure waitForExplicitFinish() is executed, Disable test on Windows 2000 and (if necessary) on SeaMonkey, Move Mac OSX version check to a better place. r=bjacob.
2012-02-28 09:55:54 +01:00
Florian Boesch
5f7e9f9ff4
Bug 728354 - WebGL EXT_texture_filter_anisotropic: added the EXT suffix and adjusted conformance test - r=bjacob
2012-02-26 12:06:18 -05:00
Florian Boesch
401b77d113
Bug 728354 - Implement WebGL EXT_texture_filter_anisotropic extension *proposal* - r=bjacob
...
The spec proposal for this extension is at
https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/extensions/proposals/EXT_texture_filter_anisotropic/index.html
This adds a conformance test as well, that will have to be merged upstream.
2012-02-23 08:43:57 -05:00
Joe Drew
4b54d517e0
Bug 725747 - Seems we run into a driver bug on OS X (on NVIDIA cards only) now. Mark these tests as failing. r=bjacob
2012-02-16 18:45:16 -05:00
Serge Gautherie
eb17a765d8
Bug 725349. (Av1) Add a missing space to log messages. r=gavin.sharp.
...
DONTBUILD (log-string only).
2012-02-08 19:45:48 +01:00
Phil Ringnalda
0c31134c18
Bug 724455 - mark conformance/textures/texture-mips.html and conformance/textures/texture-npot.html as failing on 10.7, r=bjacob
2012-02-05 17:47:39 -08:00
Benoit Jacob
90584af833
Bug 700429 - mark uniformfBadArgs.html and uniformiBadArgs.html as passing on 10.7, r=jgilbert
2011-11-08 08:30:00 -08:00
Benoit Jacob
2192acb899
Bug 722211 - Update WebGL conformance tests to r16765 and adapt mochitest to harness changes - no review
...
No review because this is mostly just syncing us with the upstream,
https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/
as well as adjusting to test harness changes (now loading test lists asynchronously) and a patch to the harness itself which I'll send upstream (see fix-webgl-harness-async.patch)
2012-01-30 13:59:06 -05:00
Benoit Jacob
b9c5df43a5
Bug 720438 - Update ANGLE to r963 - no review
...
No review because this is just syncing us with upstream:
http://code.google.com/p/angleproject/
This is also doing some cleanup, removing stale/empty files and updating patches.
The main benefit from this update is that long-identifier-shortening has been fixed.
2012-01-26 12:04:15 -05:00
Benoit Jacob
d9362f2c32
back out Bug 696495 for linux m1 orange.
2012-01-24 17:37:44 -05:00
Benoit Jacob
cd6750ebf7
Bug 696495 - texture-mips.html failures might be workaroundable by setting minification filter before glGenerateMipmap call - r=jgilbert
2012-01-24 16:12:31 -05:00
Benoit Jacob
edf3ce6b67
Bug 706674 - WebGLFramebufferAttachment's are not WebGLRectangleObject's - r=jgilbert
...
The main change is: remove the WebGLRectangleObject inheritance from
WebGLFramebufferAttachment, and instead have WebGLFramebufferAttachment
query its texture or renderbuffer for their dimensions, when needed.
In the course of doing this, a couple other needed changes appeared:
- let WebGLTexture::ImageInfo inherit WebGLRectangleObject, so that WebGLFramebufferAttachment can return a pointer to it right away in the texture case
- add a FramebufferRectangleObject() method to WebGLContext, that will return the dimensions of the bound FBO if there is one, otherwise will just return the contexts' own dimensions.
- in order to do that, it was very convenient to let WebGLContext inherit WebGLRectangleObject so that FramebufferRectangleObject() could just return a pointer to that in the no-bound-FBO case.
- move WebGLRectangleObject up in the file, above WebGLContext
- there was a plain bug in WebGLFramebufferAttachment::HasAlpha(), we were not using the right image info within the texture.
2012-01-24 16:12:31 -05:00
Benoit Jacob
d9083fa079
Bug 713276 - Upgrade WebGL conformance test suite to r16456, follow-up - no review
...
follow-up: forgot to hg add some files and reenable the shader-precision-format test
2012-01-10 08:47:39 -05:00