Commit Graph

53 Commits

Author SHA1 Message Date
Andrea Marchesini
d6684ad210 Bug 1027172 - patch 2 - AudioContext should dispatch call AudioChannelAgent::StopPlaying() when the destination node doesn't have any input or it's muted., r=ehsan
--HG--
rename : content/media/webaudio/test/browser_mozAudioChannel.html => content/media/webaudio/test/browser_mozAudioChannel_muted.html
rename : content/media/webaudio/test/browser_mozAudioChannel.js => content/media/webaudio/test/browser_mozAudioChannel_muted.js
2014-06-24 22:15:36 -07:00
Andrea Marchesini
fadf721223 Bug 1021084 - WebAudio dispatches mozinterruptbegin/mozinterrutend, r=ehsan 2014-06-06 08:06:18 +01:00
Ehsan Akhgari
0ab5221feb Bug 1015783 - Add a devtools API for Web Audio; r=padenot,smaug
See bug 980506 for an extensive discussion about this.  This patch adds
three APIs to AudioNode in order for us to be able to build awesome
devtools on top of it.

* Weak reference API.
  This patch allows one to hold a weak reference to all AudioNode's
  using Components.utils.getWeakReference().  That way, the devtool's
  inspection code would not change the lifetime of AudioNodes.
* AudioNode.id
  This is a chrome-only unique and monotonically incrementing ID for
  AudioNode objects.  It is supposed to be used in order for the
  devtools to be able to identify a node without having to keep it
  alive.
* webaudio-node-demise
  This is an observer notification that is called every time an
  AudioNode gets destroyed inside Gecko.  The ID of the corresponding
  node is passed to this notification.

--HG--
extra : rebase_source : 83246a990489daf44ddc97dd4ea372a8cebe8e00
2014-06-03 22:51:48 -04:00
Ehsan Akhgari
0cfa8d7a07 Backed out 3 changesets (bug 1015783) because of test failures on a CLOSED TREE
Backed out changeset 1307202f365c (bug 1015783)
Backed out changeset 5c83b4710688 (bug 1015783)
Backed out changeset feb56fc5dc01 (bug 1015783)
2014-06-03 19:49:04 -04:00
Ehsan Akhgari
11367a7bea Bug 1015783 - Add a devtools API for Web Audio; r=padenot,smaug
See bug 980506 for an extensive discussion about this.  This patch adds
three APIs to AudioNode in order for us to be able to build awesome
devtools on top of it.

* Weak reference API.
  This patch allows one to hold a weak reference to all AudioNode's
  using Components.utils.getWeakReference().  That way, the devtool's
  inspection code would not change the lifetime of AudioNodes.
* AudioNode.id
  This is a chrome-only unique and monotonically incrementing ID for
  AudioNode objects.  It is supposed to be used in order for the
  devtools to be able to identify a node without having to keep it
  alive.
* webaudio-node-demise
  This is an observer notification that is called every time an
  AudioNode gets destroyed inside Gecko.  The ID of the corresponding
  node is passed to this notification.
2014-06-03 18:28:18 -04:00
Star Cheng
c6183f6ddf Bug 984498: To plumb audiochannel type from AudioContext to MediaStreamGraph r=roc 2014-04-18 17:23:36 +08:00
Carsten "Tomcat" Book
f4336f1541 Backed out changeset c07bced21c89 (bug 984498) for mochitest-1 bustage on a CLOSED TREE 2014-04-25 12:09:54 +02:00
Star Cheng
59feac455c Bug 984498: To plumb audiochannel type from AudioContext to MediaStreamGraph r=roc 2014-04-18 17:23:36 +08:00
Carsten "Tomcat" Book
47979f8e8f Backed out changeset 1f410dde84d9 (bug 984498) 2014-04-23 08:20:37 +02:00
Star Cheng
857419fd92 Bug 984498: To plumb audiochannel type from AudioContext to MediaStreamGraph r=padenot 2014-04-23 09:58:38 +08:00
Eric Rahm
314e9711f0 Bug 967817 - Finish memory reporters for Web Audio. r=roc, njn 2014-04-13 11:08:10 -07:00
Boris Zbarsky
79dab91ff6 Bug 991742 part 8. Remove the "aScope" argument of WebIDL/nsWrapperCache WrapObject() methods. r=bholley
This patch was mostly generated with the following command:

find . -name "*.h" -o -name "*.cpp" | xargs sed -e '/WrapObject(JSContext/ {; N; s/\(WrapObject(JSContext *\* *a\{0,1\}[Cc]x\),\n\{0,1\} *JS::Handle<JSObject\*> a\{0,1\}[sS]cope/\1/ ; }' -i ""

and then reverting the changes that made to
dom/bindings/BindingUtils.h, since those WrapObject methods are not
the ones we're trying to change here, plus a bunch of manual fixups
for cases that this command did not catch (including all the callsites
of WrapObject()).
2014-04-08 18:27:18 -04:00
Andrea Marchesini
47c5c73d70 Bug 923247 - patch 2 - mute and volume per window, r=ehsan, r=roc 2014-03-11 10:46:55 +00:00
Ed Morley
98cffb45bb Backed out changeset 98f7e8789561 (bug 923247) 2014-03-10 17:04:04 +00:00
Andrea Marchesini
957cd4aa97 Bug 923247 - patch 2 - mute and volume per window, r=ehsan, r=roc 2014-03-10 16:36:15 +00:00
Robert O'Callahan
4b41dadb7e Bug 952893. Part 1: Block the AudioDestinationNode when it's the only node in the AudioContext. r=padenot,karlt 2014-01-16 00:08:20 +13:00
Ryan VanderMeulen
286efb128e Backed out changesets ac4e6f145b9a, 91c572ac5ee1, f501606dc1d3, and 15fc5d1cb10e (bug 952893) for test failures on a CLOSED TREE. 2014-01-29 14:34:08 -05:00
Robert O'Callahan
c58ccf4294 Bug 952893. Part 3: Tighten TimeVarying invariants so that GetAt always returns an end time when the value actually changes. r=padenot 2014-01-16 00:13:08 +13:00
Robert O'Callahan
d583f4c9b5 Bug 952893. Part 1: Block the AudioDestinationNode when it's the only node in the AudioContext. r=padenot 2014-01-16 00:08:20 +13:00
Paul Adenot
14fd5bbbb9 Bug 952893 - Backout changesets 780cba0f9f59, 887fe3a09c3d and fb04a4252ea3 for bad commit message, DONTBUILD. 2014-01-29 17:36:56 +01:00
Robert O'Callahan
8b105c15d6 Bug 952893. Part 3: Tighten TimeVarying invariants so that GetAt always returns an end time when the value actually changes. r=padenot
* * *
Bug 952893 - Fix the rebase.
2014-01-16 00:13:08 +13:00
Robert O'Callahan
cde679bbf5 Bug 952389. Part 1: Block the AudioDestinationNode when it's the only node in the AudioContext. r=padenot 2014-01-16 00:08:20 +13:00
Robert O'Callahan
27ac5e476a Bug 943461. Part 11: Don't tear down an OfflineAudioContext until its current time has actually reached its end, to ensure that all relevant stream state changes have been forwarded to the main thread. r=padenot
--HG--
extra : rebase_source : 32b9a4cf4c39edfabf5be17cec50a676f1ad4641
2013-12-09 18:08:02 +13:00
Andrea Marchesini
8e89b14fa1 Bug 925594 - WebIDL enum for AudioChannel in HTMLMediaElement, r=ehsan, r=khuey 2013-10-28 17:08:14 -07:00
Carsten "Tomcat" Book
d00bdf2431 Backed out changeset 5506e7033c85 (bug 925594) perma-orange mochitest test-failure on b2g-ics
--HG--
extra : transplant_source : %19E%9F_%BF%84%27%11%0D%DE%CA.%E7%09%9D%FD3%1A2U
2013-10-28 15:34:08 +01:00
Andrea Marchesini
028b3d33fb Bug 925594 - WebIDL enum for AudioChannel in HTMLMediaElement, r=ehsan, r=khuey 2013-10-28 03:45:10 -07:00
JW Wang
e1956dccf3 Bug 927322 - AudioDestinationNode should support weak reference; r=ehsan 2013-10-16 17:27:45 +08:00
Andrea Marchesini
e103c1c47e Bug 924870 - AudioContext.mozAudioChannel attribute, r=ehsan 2013-10-11 13:55:47 +02:00
Andrea Marchesini
dd679dbe56 Bug 874508 - Web Audio is connected to AudioChannelService, r=ehsan 2013-10-08 20:20:33 +02:00
Carsten "Tomcat" Book
c2d9983719 Backed out changeset b607cc162c2c (bug 874508) for causing perma orange b2g-crashtest failures 2013-10-04 16:31:02 +02:00
Andrea Marchesini
581d9cf944 Bug 874508 - Web Audio is connected to AudioChannelService, r=ehsan 2013-10-04 06:27:49 -04:00
Phil Ringnalda
450b9ed8c7 Backed out changeset 643354059afb (bug 874508) for b2g build bustage
CLOSED TREE
2013-10-03 20:11:58 -07:00
Andrea Marchesini
eef83fde31 Bug 874508 - Web Audio is connected to AudioChannelService, r=ehsan 2013-10-03 18:42:04 -04:00
Karl Tomlinson
d42a4b06c8 b=914030 keep a self reference on destination while offline context is rendering r=ehsan
--HG--
extra : transplant_source : %FAk%98%E7%CB%2C%C6uf%EE%F4%CFq%3D%A7%D1%D6%E9%F1%29
2013-09-10 17:10:53 +12:00
Karl Tomlinson
dc411d889b b=914030 shut down an AudioDestinationNode's graph on destruction, if not already r=ehsan
This means that the graph will be shutdown properly, even if the
AudioDestinationNode is unlinked before AudioContext::Shutdown() is called.

Making MediaStreamGraph::DestroyNonRealtimeInstance() idempotent also makes
AudioContext::Shutdown() idempotent.

--HG--
extra : transplant_source : jZ%86%C5%C2n%17%EF%C2%C0y%ED%14%0E%17_dt%0C%07
2013-09-10 17:05:22 +12:00
Drew Willcoxon
b5a902e5a8 Bug 879111 - Mute Web Audio when allowMedia is false on the docshell. r=ehsan 2013-07-03 17:44:32 -07:00
Paul Adenot
ae5d415e99 Bug 865244 - Implement AudioContext.destination.maxChannelCount. r=ehsan 2013-06-10 19:32:28 +02:00
Ehsan Akhgari
5e74778928 Bug 836599 - Part 12: Fix the lifetime management of the Web Audio graph in presence of OfflineAudioContexts; r=roc
Here we make the non-realtime graphs to go to sleep until they're shut down
from the main thread.  This allows us to use the common forced shutdown code
path in MediaStreamGraphImpl::RunThread.  We also need to delete the graph
object when the last message is dispatched to it.

In addition, we need to make sure that the AudioNodes also get released when
they're no longer needed.  To do this, we need for force the SelfReference of
AudioBufferSourceNodes to be released when the context is shut down, and also
trigger the destruction of the graph there.
2013-05-16 19:31:08 -04:00
Ehsan Akhgari
a7c05da424 Bug 836599 - Part 10: Use the non-realtime MediaStreamGraph API and a custom destination node engine for OfflineAudioContext; r=roc
We offload most of the logic for OfflineAudioContext to the destination node,
since that's where the sample recording needs to happen, so doing this will
make the code simpler.
2013-05-16 19:30:42 -04:00
Ehsan Akhgari
393265eec6 Bug 865247 - Part 3: Add a ProduceAudioBlock overload to handle simultaneous processing of multiple input and output ports; r=roc
The ObtainInputBlock API is also changed to create an input block for one input
block at a time.  An array of these input blocks is then sent to
ProduceAudioBlock for processing, which generates an array of AudioChunks as
output.

Backwards compatibilty with existing engines is achieved by keeping the
existing ProduceAudioBlock API for use with engines with only a maximum of one
input and output port.
2013-05-05 11:48:45 -04:00
Boris Zbarsky
b834439797 Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
Ehsan Akhgari
21fef81a58 Bug 853298 - Part 1: Switch the ownership model of audio nodes to be based the cycle collector with wrapper caches; r=roc
Here is what this patch does:
 * Got rid of the JSBindingFinalized stuff
 * Made all nodes wrappercached
 * Started to hold a self reference while the AudioBufferSourceNode is playing back
 * Converted the input references to weak references
 * Got rid of all of the SetProduceOwnOutput and UpdateOutputEnded logic

The nodes are now collected by the cycle collector which calls into
DisconnectFromGraph which drops the references to other nodes and destroys the
media stream.  Note that most of the cycles that are now inherent in the
ownership model are between nodes and their AudioParams (that is, the cycles
not created by content.)
2013-04-14 21:52:55 -04:00
Ehsan Akhgari
2f5cde1633 Bug 852817 - Don't do anything special when the JS binding to AudioDestinationNode gets finalized; r=roc 2013-03-20 21:35:44 -04:00
Masatoshi Kimura
23ba391ec1 Bug 848339 - Remove the vestigial boolean outparam from nsWrapperCache::WrapObject. r=bz 2013-03-12 08:03:47 +09:00
Robert O'Callahan
c0ece4b4f5 Bug 804387. Part 9: Update WebAudio implementation to integrate with AudioNodeStream. r=ehsan
This is a mega-patch that was too hard to disentangle. Here's what it does:
-- Create infrastructure around AudioNode::UpdateOutputEnded to detect
when a node can no longer produce any output. When that becomes true,
disconnect it from the AudioNode graph.
-- Have AudioNode implement JSBindingFinalized to use as input in
UpdateOutputEnded.
-- Give every AudioNode a MediaStream, and give every connection
a MediaInputPort.
-- Actually play the audio that reaches the AudioContext's destination node.
-- Force AudioContext to use the audio sample rate defined by MediaStreamGraph.
-- Fix AudioBufferSourceNode's start and stop methods to possibly throw and
take default 'when' parameters.
-- Create an AudioNodeStream for AudioBufferSourceNode and give it a
AudioBufferSourceNodeEngine that does what's needed. Set parameters for
this engine in the start() and stop() methods.
-- Create AudioBuffer::GetThreadSharedChannelsForRate, which is responsible
for stealing the contents of any JS array buffers, and bundling them up
into a thread-shared read-only buffer object which can be used as
part of an AudioChunk. This method will also be responsible for
resampling and caching as necessary.

--HG--
rename : content/media/MediaStreamGraph.cpp => content/media/MediaStreamGraphImpl.h
extra : rebase_source : 9fa0ec0efa304acd6513e427103d6339c78efa53
2013-02-05 12:07:25 +13:00
Ehsan Akhgari
81075674d3 Backed out 14 changesets (bug 804387) because of Android M2 crashes
Backed out changeset 80e8530f06ea (bug 804387)
Backed out changeset 3de2271ad47f (bug 804387)
Backed out changeset 00f86870931c (bug 804837)
Backed out changeset 0e3f20927c50 (bug 804387)
Backed out changeset e6ef90038007 (bug 804387)
Backed out changeset 0ad6f67a95f9 (bug 804387)
Backed out changeset d0772aba503c (bug 804387)
Backed out changeset 5477b87ff03e (bug 804387)
Backed out changeset 1d7ec5adc49f (bug 804387)
Backed out changeset 11f4d740cd6c (bug 804387)
Backed out changeset e6254d8997ab (bug 804387)
Backed out changeset 372322f3264d (bug 804387)
Backed out changeset 53d5ed687612 (bug 804387)
Backed out changeset 000b88ac40a7 (bug 804387)
2013-02-05 01:29:28 -05:00
Robert O'Callahan
dd57723337 Bug 804837. Part 9: Update WebAudio implementation to integrate with AudioNodeStream. r=ehsan
This is a mega-patch that was too hard to disentangle. Here's what it does:
-- Create infrastructure around AudioNode::UpdateOutputEnded to detect
when a node can no longer produce any output. When that becomes true,
disconnect it from the AudioNode graph.
-- Have AudioNode implement JSBindingFinalized to use as input in
UpdateOutputEnded.
-- Give every AudioNode a MediaStream, and give every connection
a MediaInputPort.
-- Actually play the audio that reaches the AudioContext's destination node.
-- Force AudioContext to use the audio sample rate defined by MediaStreamGraph.
-- Fix AudioBufferSourceNode's start and stop methods to possibly throw and
take default 'when' parameters.
-- Create an AudioNodeStream for AudioBufferSourceNode and give it a
AudioBufferSourceNodeEngine that does what's needed. Set parameters for
this engine in the start() and stop() methods.
-- Create AudioBuffer::GetThreadSharedChannelsForRate, which is responsible
for stealing the contents of any JS array buffers, and bundling them up
into a thread-shared read-only buffer object which can be used as
part of an AudioChunk. This method will also be responsible for
resampling and caching as necessary.
2013-02-05 12:07:25 +13:00
Robert O'Callahan
459522e248 Bug 804837. Part 0: Rework the connection and input/output port logic for Web Audio nodes; r=ehsan
Here's what this patch does:
-- Makes AudioNodes mostly not use nsWrapperCache. AudioDestinationNode
still does.
-- Rename MaxNumberOfInputs/Outputs to NumberOfInputs/Outputs, and have them
default to 1 in AudioNode.
-- Allow any number of nodes to be connected to any given input/output port.
2013-01-23 19:50:18 -05:00
Ehsan Akhgari
a55072e646 Use #include guards in the web audio code, no bug 2012-10-30 17:39:38 -04:00
Ehsan Akhgari
a7ce3ce7ca Bug 792649 - Make the simplest of Web Audio tests work without audio playback for now; r=bzbarsky 2012-09-24 23:31:58 -04:00