10 Commits

Author SHA1 Message Date
Jeff Gilbert
4e282917d8 Bug 1325995 - Misc fixes.
MozReview-Commit-ID: IcJvNv6rWSt
2017-01-04 00:41:06 -08:00
Jeff Gilbert
c66c9fccda Bug 1325995 - Disallow backslash in WebGL 1. - r=daoshengmu
MozReview-Commit-ID: IrBZYnPVLU
2017-01-04 00:41:04 -08:00
Jeff Gilbert
2d5f771315 Bug 1325995 - Do our own GLSL char validity checks based on ESSL3 rules. - r=daoshengmu
MozReview-Commit-ID: 60mJqYFTQBA
2017-01-04 00:41:00 -08:00
Jeff Gilbert
43c4b02d0c Bug 1325995 - Rewrite shader comment truncation. - r=daoshengmu
MozReview-Commit-ID: KvgQhxAnDQl
2017-01-04 00:40:58 -08:00
Morris Tseng
6523e669e2 Bug 1243663 - Max uniform and attribute location lengths in WebGL2 should be 1024. r=jgilbert
--HG--
extra : commitid : 5Dh3QQP7TPU
2016-01-29 14:44:08 +08:00
Jeff Gilbert
625fccbb86 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-15 15:40:39 -08:00
Carsten "Tomcat" Book
ad7392f70a Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE 2015-01-13 09:07:26 +01:00
Jeff Gilbert
20706f09c9 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-12 19:51:20 -08:00
Wes Kocher
43fd1c9428 Backout ca411b1cf001 (bug 1109945) for shader editor failures 2015-01-09 21:03:54 -08:00
Jeff Gilbert
c0dd0d5346 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-09 18:40:56 -08:00