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25 Commits
Author | SHA1 | Message | Date | |
---|---|---|---|---|
Andrea Marchesini
|
e666f02521 | Bug 1156632 - Remove unused forward class declarations - patch 2 - dom/media, dom/indexedDB, dom/svg, r=ehsan | ||
Paul Adenot
|
e32b404e54 |
Bug 1094764 - Implement AudioContext.suspend and friends. r=roc,ehsan
- Relevant spec text: - http://webaudio.github.io/web-audio-api/#widl-AudioContext-suspend-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-resume-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-close-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-state - http://webaudio.github.io/web-audio-api/#widl-AudioContext-onstatechange - In a couple words, the behavior we want: - Closed context cannot have new nodes created, but can do decodeAudioData, and create buffers, and such. - OfflineAudioContexts don't support those methods, transitions happen at startRendering and at the end of processing. onstatechange is used to make this observable. - (regular) AudioContexts support those methods. The promises and onstatechange should be resolved/called when the operation has actually completed on the rendering thread. Once a context has been closed, it cannot transition back to "running". An AudioContext switches to "running" when the audio callback start running, this allow authors to know how long the audio stack takes to start running. - MediaStreams that feed in/go out of a suspended graph should respectively not buffer at the graph input, and output silence - suspended context should not be doing much on the CPU, and we should try to pause audio streams if we can (this behaviour is the main reason we need this in the first place, for saving battery on mobile, and CPU on all platforms) - Now, the implementation: - AudioNodeStreams are now tagged with a context id, to be able to operate on all the streams of a given AudioContext on the Graph thread without having to go and lock everytime to touch the AudioContext. This happens in the AudioNodeStream ctor. IDs are of course constant for the lifetime of the node. - When an AudioContext goes into suspended mode, streams for this AudioContext are moved out of the mStreams array to a second array, mSuspendedStreams. Streams in mSuspendedStream are not ordered, and are not processed. - The MSG will automatically switch to a SystemClockDriver when it finds that there are no more AudioNodeStream/Stream with an audio track. This is how pausing the audio subsystem and saving battery works. Subsequently, when the MSG finds that there are only streams in mSuspendedStreams, it will go to sleep (block on a monitor), so we save CPU, but it does not shut itself down. This is mostly not a new behaviour (this is what the MSG does since the refactoring), but is important to note. - Promises are gripped (addref-ed) on the main thread, and then shepherd down other threads and to the GraphDriver, if needed (sometimes we can resolve them right away). They move between threads as void* to prevent calling methods on them, as they are not thread safe. Then, the driver executes the operation, and when it's done (initializing and closing audio streams can take some time), we send the promise back to the main thread, and resolve it, casting back to Promise* after asserting we're back on the main thread. This way, we can send them back on the main thread once an operation has complete (suspending an audio stream, starting it again on resume(), etc.), without having to do bookkeeping between suspend calls and their result. Promises are not thread safe, so we can't move them around AddRef-ed. - The stream destruction logic now takes into account that a stream can be destroyed while not being in mStreams. - A graph can now switch GraphDriver twice or more per iteration, for example if an author goes suspend()/resume()/suspend() in the same script. - Some operation have to be done on suspended stream, so we now use double for-loop around mSuspendedStreams and mStreams in some places in MediaStreamGraph.cpp. - A tricky part was making sure everything worked at AudioContext boundaries. TrackUnionStream that have one of their input stream suspended append null ticks instead. - The graph ordering algorithm had to be altered to not include suspended streams. - There are some edge cases (adding a stream on a suspended graph, calling suspend/resume when a graph has just been close()d). |
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Carsten "Tomcat" Book
|
31c4421faf | Backed out changeset 7fc52c48e6e3 (bug 1094764) for mulet m-3 perma failure in /test_dataChannel_basicAudioVideo.html | ||
Paul Adenot
|
70b6a9e143 |
Bug 1094764 - Implement AudioContext.suspend and friends. r=roc,ehsan
- Relevant spec text: - http://webaudio.github.io/web-audio-api/#widl-AudioContext-suspend-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-resume-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-close-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-state - http://webaudio.github.io/web-audio-api/#widl-AudioContext-onstatechange - In a couple words, the behavior we want: - Closed context cannot have new nodes created, but can do decodeAudioData, and create buffers, and such. - OfflineAudioContexts don't support those methods, transitions happen at startRendering and at the end of processing. onstatechange is used to make this observable. - (regular) AudioContexts support those methods. The promises and onstatechange should be resolved/called when the operation has actually completed on the rendering thread. Once a context has been closed, it cannot transition back to "running". An AudioContext switches to "running" when the audio callback start running, this allow authors to know how long the audio stack takes to start running. - MediaStreams that feed in/go out of a suspended graph should respectively not buffer at the graph input, and output silence - suspended context should not be doing much on the CPU, and we should try to pause audio streams if we can (this behaviour is the main reason we need this in the first place, for saving battery on mobile, and CPU on all platforms) - Now, the implementation: - AudioNodeStreams are now tagged with a context id, to be able to operate on all the streams of a given AudioContext on the Graph thread without having to go and lock everytime to touch the AudioContext. This happens in the AudioNodeStream ctor. IDs are of course constant for the lifetime of the node. - When an AudioContext goes into suspended mode, streams for this AudioContext are moved out of the mStreams array to a second array, mSuspendedStreams. Streams in mSuspendedStream are not ordered, and are not processed. - The MSG will automatically switch to a SystemClockDriver when it finds that there are no more AudioNodeStream/Stream with an audio track. This is how pausing the audio subsystem and saving battery works. Subsequently, when the MSG finds that there are only streams in mSuspendedStreams, it will go to sleep (block on a monitor), so we save CPU, but it does not shut itself down. This is mostly not a new behaviour (this is what the MSG does since the refactoring), but is important to note. - Promises are gripped (addref-ed) on the main thread, and then shepherd down other threads and to the GraphDriver, if needed (sometimes we can resolve them right away). They move between threads as void* to prevent calling methods on them, as they are not thread safe. Then, the driver executes the operation, and when it's done (initializing and closing audio streams can take some time), we send the promise back to the main thread, and resolve it, casting back to Promise* after asserting we're back on the main thread. This way, we can send them back on the main thread once an operation has complete (suspending an audio stream, starting it again on resume(), etc.), without having to do bookkeeping between suspend calls and their result. Promises are not thread safe, so we can't move them around AddRef-ed. - The stream destruction logic now takes into account that a stream can be destroyed while not being in mStreams. - A graph can now switch GraphDriver twice or more per iteration, for example if an author goes suspend()/resume()/suspend() in the same script. - Some operation have to be done on suspended stream, so we now use double for-loop around mSuspendedStreams and mStreams in some places in MediaStreamGraph.cpp. - A tricky part was making sure everything worked at AudioContext boundaries. TrackUnionStream that have one of their input stream suspended append null ticks instead. - The graph ordering algorithm had to be altered to not include suspended streams. - There are some edge cases (adding a stream on a suspended graph, calling suspend/resume when a graph has just been close()d). |
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Andrea Marchesini
|
e6f385fb3d | Bug 1148527 - Indentation fix after bug 1145631, r=ehsan | ||
Ehsan Akhgari
|
883849ee32 |
Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
This patch was automatically generated using the following script: function convert() { echo "Converting $1 to $2..." find . \ ! -wholename "*/.git*" \ ! -wholename "obj-ff-dbg*" \ -type f \ \( -iname "*.cpp" \ -o -iname "*.h" \ -o -iname "*.c" \ -o -iname "*.cc" \ -o -iname "*.idl" \ -o -iname "*.ipdl" \ -o -iname "*.ipdlh" \ -o -iname "*.mm" \) | \ xargs -n 1 sed -i -e "s/\b$1\b/$2/g" } convert MOZ_OVERRIDE override convert MOZ_FINAL final |
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Boris Zbarsky
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dc24477d79 |
Bug 1117172 part 3. Change the wrappercached WrapObject methods to allow passing in aGivenProto. r=peterv
The only manual changes here are to BindingUtils.h, BindingUtils.cpp, Codegen.py, Element.cpp, IDBFileRequest.cpp, IDBObjectStore.cpp, dom/workers/Navigator.cpp, WorkerPrivate.cpp, DeviceStorageRequestChild.cpp, Notification.cpp, nsGlobalWindow.cpp, MessagePort.cpp, nsJSEnvironment.cpp, Sandbox.cpp, XPCConvert.cpp, ExportHelpers.cpp, and DataStoreService.cpp. The rest of this diff was generated by running the following commands: find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObjectInternal\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g' find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObjectInternal\((?:aCx|cx|aContext|aCtx|js))\)/\1, aGivenProto)/g' find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapNode\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g' find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapNode\((?:aCx|cx|aContext|aCtx|js))\)/\1, aGivenProto)/g' find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObject\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g' find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(Binding(?:_workers)?::Wrap\((?:aCx|cx|aContext|aCtx|js), [^,)]+)\)/\1, aGivenProto)/g' |
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Ehsan Akhgari
|
ecf20cc6aa | Backed out changeset 4861deb41e66 (bug 1116202) because of test failures | ||
Ehsan Akhgari
|
9784047afb |
Bug 1116202 - Destroy the destination node's media stream when XPCOM is being shut down; r=padenot
This will prevent us from needing to rely on the last CC to destroy the stream for us. The last CC is too late for destroying streams properly. |
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Ehsan Akhgari
|
251f462ea7 | Bug 1117038 - Mark virtual overridden functions as MOZ_OVERRIDE in Web Audio; r=padenot | ||
Paul Adenot
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64983bc928 |
Bug 1113925 - Don't return null in AudioContext.decodeAudioData. r=bz
--HG-- extra : rebase_source : c3efee1ad98547003d7ea16e068c0bacf2ea9e46 |
||
Bobby Holley
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65fb74f0e7 | Bug 1108701 - Replace AudioDecodeRendezvous with promise-y goodness. r=cpearce,karlt | ||
Bobby Holley
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60f876f46a | Backed out changeset ab6ddc8ac28a (bug 1097823) | ||
Bobby Holley
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b5f3305d3c | Bug 1097823 - Replace AudioDecodeRendezvous with promise-y goodness. r=cpearce,karlt | ||
Paul Adenot
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538c6b59c6 |
Bug 1100349 - Implement StereoPannerNode. r=ehsan,smaug
--HG-- extra : rebase_source : c0d3df3c4ea01001c0800997edbdf441c7287fb8 |
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Paul Adenot
|
55bfef5f81 |
Bug 1087944 - Implement the promise version of OfflineAudioContext. r=ehsan,smaug
--HG-- extra : rebase_source : b5546f150ae8b2307e82dc8c6aae5bfbd5b5e670 |
||
Ryan VanderMeulen
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63636768a1 | Backed out changeset 6dad5fe1d22b (bug 1087944) for Linux64 mochitest-e10s orange. | ||
Paul Adenot
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1215625738 |
Bug 1087944 - Implement the promise version of OfflineAudioContext. r=ehsan,smaug
--HG-- extra : rebase_source : 1ede286a68f592038320ed5b82051bb9dd3cc0db |
||
Andrea Marchesini
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e466bd1f2e | Bug 1073615 - One MediaStreamGraph singleton per audioChannel, r=roc | ||
Paul Adenot
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6d1f890a82 |
Bug 1000264 - Make AudioContext.decodeAudioData return a promise. r=ehsan,bz
--HG-- extra : rebase_source : 570014ee470ca5493073113ab3bc4bb0933c390a |
||
Ryan VanderMeulen
|
064303be00 |
Backed out changesets 0c9407b0e481, c2c37b2e9fac, and 488700194519 (bug 1000264) for e10s test failures.
CLOSED TREE |
||
Paul Adenot
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9b0650a20e |
Bug 1000264 - Make AudioContext.decodeAudioData return a promise. r=ehsan,bz
--HG-- extra : rebase_source : 79e8b89ddc5d08ccdd131f9b827c9110da0238ee |
||
Ryan VanderMeulen
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1b0c318bb9 | Backed out changeset 5a476e673470 (bug 1073615) for causing various intermittent failures. | ||
Andrea Marchesini
|
87c2435185 | Bug 1073615 - One MediaStreamGraph singleton per audioChannel. r=roc | ||
Birunthan Mohanathas
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d655634897 |
Bug 946065 - Part 10: Move content/media/ to dom/. r=peterv
--HG-- rename : content/media/AbstractMediaDecoder.h => dom/media/AbstractMediaDecoder.h rename : content/media/AudioBufferUtils.h => dom/media/AudioBufferUtils.h rename : content/media/AudioChannelFormat.cpp => dom/media/AudioChannelFormat.cpp rename : content/media/AudioChannelFormat.h => dom/media/AudioChannelFormat.h rename : content/media/AudioCompactor.cpp => dom/media/AudioCompactor.cpp rename : content/media/AudioCompactor.h => dom/media/AudioCompactor.h rename : content/media/AudioMixer.h => dom/media/AudioMixer.h rename : content/media/AudioSampleFormat.h => dom/media/AudioSampleFormat.h rename : content/media/AudioSegment.cpp => dom/media/AudioSegment.cpp rename : content/media/AudioSegment.h => dom/media/AudioSegment.h rename : content/media/AudioSink.cpp => dom/media/AudioSink.cpp rename : content/media/AudioSink.h => dom/media/AudioSink.h rename : content/media/AudioStream.cpp => dom/media/AudioStream.cpp rename : content/media/AudioStream.h => dom/media/AudioStream.h rename : content/media/AudioStreamTrack.cpp => dom/media/AudioStreamTrack.cpp rename : content/media/AudioStreamTrack.h => dom/media/AudioStreamTrack.h rename : content/media/AudioTrack.cpp => dom/media/AudioTrack.cpp rename : content/media/AudioTrack.h => dom/media/AudioTrack.h rename : content/media/AudioTrackList.cpp => dom/media/AudioTrackList.cpp rename : content/media/AudioTrackList.h => dom/media/AudioTrackList.h rename : content/media/BufferMediaResource.h => dom/media/BufferMediaResource.h rename : content/media/CubebUtils.cpp => dom/media/CubebUtils.cpp rename : content/media/CubebUtils.h => dom/media/CubebUtils.h rename : content/media/DOMMediaStream.cpp => dom/media/DOMMediaStream.cpp rename : content/media/DOMMediaStream.h => dom/media/DOMMediaStream.h rename : content/media/DecoderTraits.cpp => dom/media/DecoderTraits.cpp rename : content/media/DecoderTraits.h => dom/media/DecoderTraits.h rename : content/media/EncodedBufferCache.cpp => dom/media/EncodedBufferCache.cpp rename : content/media/EncodedBufferCache.h => dom/media/EncodedBufferCache.h rename : content/media/FileBlockCache.cpp => dom/media/FileBlockCache.cpp rename : content/media/FileBlockCache.h => dom/media/FileBlockCache.h rename : content/media/GraphDriver.cpp => dom/media/GraphDriver.cpp rename : content/media/GraphDriver.h => dom/media/GraphDriver.h rename : content/media/Latency.cpp => dom/media/Latency.cpp rename : content/media/Latency.h => dom/media/Latency.h rename : content/media/MP3FrameParser.cpp => dom/media/MP3FrameParser.cpp rename : content/media/MP3FrameParser.h => dom/media/MP3FrameParser.h rename : content/media/MediaCache.cpp => dom/media/MediaCache.cpp rename : content/media/MediaCache.h => dom/media/MediaCache.h rename : content/media/MediaData.cpp => dom/media/MediaData.cpp rename : content/media/MediaData.h => dom/media/MediaData.h rename : content/media/MediaDataDecodedListener.h => dom/media/MediaDataDecodedListener.h rename : content/media/MediaDecoder.cpp => dom/media/MediaDecoder.cpp rename : content/media/MediaDecoder.h => dom/media/MediaDecoder.h rename : content/media/MediaDecoderOwner.h => dom/media/MediaDecoderOwner.h rename : content/media/MediaDecoderReader.cpp => dom/media/MediaDecoderReader.cpp rename : content/media/MediaDecoderReader.h => dom/media/MediaDecoderReader.h rename : content/media/MediaDecoderStateMachine.cpp => dom/media/MediaDecoderStateMachine.cpp rename : content/media/MediaDecoderStateMachine.h => dom/media/MediaDecoderStateMachine.h rename : content/media/MediaDecoderStateMachineScheduler.cpp => dom/media/MediaDecoderStateMachineScheduler.cpp rename : content/media/MediaDecoderStateMachineScheduler.h => dom/media/MediaDecoderStateMachineScheduler.h rename : content/media/MediaInfo.h => dom/media/MediaInfo.h rename : content/media/MediaMetadataManager.h => dom/media/MediaMetadataManager.h rename : content/media/MediaQueue.h => dom/media/MediaQueue.h rename : content/media/MediaRecorder.cpp => dom/media/MediaRecorder.cpp rename : content/media/MediaRecorder.h => dom/media/MediaRecorder.h rename : content/media/MediaResource.cpp => dom/media/MediaResource.cpp rename : content/media/MediaResource.h => dom/media/MediaResource.h rename : content/media/MediaSegment.h => dom/media/MediaSegment.h rename : content/media/MediaShutdownManager.cpp => dom/media/MediaShutdownManager.cpp rename : content/media/MediaShutdownManager.h => dom/media/MediaShutdownManager.h rename : content/media/MediaStreamGraph.cpp => dom/media/MediaStreamGraph.cpp rename : content/media/MediaStreamGraph.h => dom/media/MediaStreamGraph.h rename : content/media/MediaStreamGraphImpl.h => dom/media/MediaStreamGraphImpl.h rename : content/media/MediaStreamTrack.cpp => dom/media/MediaStreamTrack.cpp rename : content/media/MediaStreamTrack.h => dom/media/MediaStreamTrack.h rename : content/media/MediaTaskQueue.cpp => dom/media/MediaTaskQueue.cpp rename : content/media/MediaTaskQueue.h => dom/media/MediaTaskQueue.h rename : content/media/MediaTrack.cpp => dom/media/MediaTrack.cpp rename : content/media/MediaTrack.h => dom/media/MediaTrack.h rename : content/media/MediaTrackList.cpp => dom/media/MediaTrackList.cpp rename : content/media/MediaTrackList.h => dom/media/MediaTrackList.h rename : content/media/RtspMediaResource.cpp => dom/media/RtspMediaResource.cpp rename : content/media/RtspMediaResource.h => dom/media/RtspMediaResource.h rename : content/media/SharedBuffer.h => dom/media/SharedBuffer.h rename : content/media/SharedThreadPool.cpp => dom/media/SharedThreadPool.cpp rename : content/media/SharedThreadPool.h => dom/media/SharedThreadPool.h rename : content/media/StreamBuffer.cpp => dom/media/StreamBuffer.cpp rename : content/media/StreamBuffer.h => dom/media/StreamBuffer.h rename : content/media/TextTrack.cpp => dom/media/TextTrack.cpp rename : content/media/TextTrack.h => dom/media/TextTrack.h rename : content/media/TextTrackCue.cpp => dom/media/TextTrackCue.cpp rename : content/media/TextTrackCue.h => dom/media/TextTrackCue.h rename : content/media/TextTrackCueList.cpp => dom/media/TextTrackCueList.cpp rename : content/media/TextTrackCueList.h => dom/media/TextTrackCueList.h rename : content/media/TextTrackList.cpp => dom/media/TextTrackList.cpp rename : content/media/TextTrackList.h => dom/media/TextTrackList.h rename : content/media/TextTrackRegion.cpp => dom/media/TextTrackRegion.cpp rename : content/media/TextTrackRegion.h => dom/media/TextTrackRegion.h rename : content/media/ThreadPoolCOMListener.cpp => dom/media/ThreadPoolCOMListener.cpp rename : content/media/ThreadPoolCOMListener.h => dom/media/ThreadPoolCOMListener.h rename : content/media/TimeVarying.h => dom/media/TimeVarying.h rename : content/media/TrackUnionStream.cpp => dom/media/TrackUnionStream.cpp rename : content/media/TrackUnionStream.h => dom/media/TrackUnionStream.h rename : content/media/VideoFrameContainer.cpp => dom/media/VideoFrameContainer.cpp rename : content/media/VideoFrameContainer.h => dom/media/VideoFrameContainer.h rename : content/media/VideoPlaybackQuality.cpp => dom/media/VideoPlaybackQuality.cpp rename : content/media/VideoPlaybackQuality.h => dom/media/VideoPlaybackQuality.h rename : content/media/VideoSegment.cpp => dom/media/VideoSegment.cpp rename : content/media/VideoSegment.h => dom/media/VideoSegment.h rename : content/media/VideoStreamTrack.cpp => dom/media/VideoStreamTrack.cpp rename : content/media/VideoStreamTrack.h => dom/media/VideoStreamTrack.h rename : content/media/VideoTrack.cpp => dom/media/VideoTrack.cpp rename : content/media/VideoTrack.h => dom/media/VideoTrack.h rename : content/media/VideoTrackList.cpp => dom/media/VideoTrackList.cpp rename : content/media/VideoTrackList.h => dom/media/VideoTrackList.h rename : content/media/VideoUtils.cpp => dom/media/VideoUtils.cpp rename : content/media/VideoUtils.h => dom/media/VideoUtils.h rename : content/media/VorbisUtils.h => dom/media/VorbisUtils.h rename : content/media/WebVTTListener.cpp => dom/media/WebVTTListener.cpp rename : content/media/WebVTTListener.h => dom/media/WebVTTListener.h rename : content/media/android/AndroidMediaDecoder.cpp => dom/media/android/AndroidMediaDecoder.cpp rename : content/media/android/AndroidMediaDecoder.h => dom/media/android/AndroidMediaDecoder.h rename : content/media/android/AndroidMediaPluginHost.cpp => dom/media/android/AndroidMediaPluginHost.cpp rename : content/media/android/AndroidMediaPluginHost.h => dom/media/android/AndroidMediaPluginHost.h rename : content/media/android/AndroidMediaReader.cpp => dom/media/android/AndroidMediaReader.cpp rename : content/media/android/AndroidMediaReader.h => dom/media/android/AndroidMediaReader.h rename : content/media/android/AndroidMediaResourceServer.cpp => dom/media/android/AndroidMediaResourceServer.cpp rename : content/media/android/AndroidMediaResourceServer.h => dom/media/android/AndroidMediaResourceServer.h rename : content/media/android/MPAPI.h => dom/media/android/MPAPI.h rename : content/media/android/moz.build => dom/media/android/moz.build rename : content/media/apple/AppleDecoder.cpp => dom/media/apple/AppleDecoder.cpp rename : content/media/apple/AppleDecoder.h => dom/media/apple/AppleDecoder.h rename : content/media/apple/AppleMP3Reader.cpp => dom/media/apple/AppleMP3Reader.cpp rename : content/media/apple/AppleMP3Reader.h => dom/media/apple/AppleMP3Reader.h rename : content/media/apple/moz.build => dom/media/apple/moz.build rename : content/media/compiledtest/TestAudioBuffers.cpp => dom/media/compiledtest/TestAudioBuffers.cpp rename : content/media/compiledtest/TestAudioMixer.cpp => dom/media/compiledtest/TestAudioMixer.cpp rename : content/media/compiledtest/moz.build => dom/media/compiledtest/moz.build rename : content/media/directshow/AudioSinkFilter.cpp => dom/media/directshow/AudioSinkFilter.cpp rename : content/media/directshow/AudioSinkFilter.h => dom/media/directshow/AudioSinkFilter.h rename : content/media/directshow/AudioSinkInputPin.cpp => dom/media/directshow/AudioSinkInputPin.cpp rename : content/media/directshow/AudioSinkInputPin.h => dom/media/directshow/AudioSinkInputPin.h rename : content/media/directshow/DirectShowDecoder.cpp => dom/media/directshow/DirectShowDecoder.cpp rename : content/media/directshow/DirectShowDecoder.h => dom/media/directshow/DirectShowDecoder.h rename : content/media/directshow/DirectShowReader.cpp => dom/media/directshow/DirectShowReader.cpp rename : content/media/directshow/DirectShowReader.h => dom/media/directshow/DirectShowReader.h rename : content/media/directshow/DirectShowUtils.cpp => dom/media/directshow/DirectShowUtils.cpp rename : content/media/directshow/DirectShowUtils.h => dom/media/directshow/DirectShowUtils.h rename : content/media/directshow/SampleSink.cpp => dom/media/directshow/SampleSink.cpp rename : content/media/directshow/SampleSink.h => dom/media/directshow/SampleSink.h rename : content/media/directshow/SourceFilter.cpp => dom/media/directshow/SourceFilter.cpp rename : content/media/directshow/SourceFilter.h => dom/media/directshow/SourceFilter.h rename : content/media/directshow/moz.build => dom/media/directshow/moz.build rename : content/media/eme/CDMCallbackProxy.cpp => dom/media/eme/CDMCallbackProxy.cpp rename : content/media/eme/CDMCallbackProxy.h => dom/media/eme/CDMCallbackProxy.h rename : content/media/eme/CDMCaps.cpp => dom/media/eme/CDMCaps.cpp rename : content/media/eme/CDMCaps.h => dom/media/eme/CDMCaps.h rename : content/media/eme/CDMProxy.cpp => dom/media/eme/CDMProxy.cpp rename : content/media/eme/CDMProxy.h => dom/media/eme/CDMProxy.h rename : content/media/eme/EMELog.cpp => dom/media/eme/EMELog.cpp rename : content/media/eme/EMELog.h => dom/media/eme/EMELog.h rename : content/media/eme/MediaEncryptedEvent.cpp => dom/media/eme/MediaEncryptedEvent.cpp rename : content/media/eme/MediaEncryptedEvent.h => dom/media/eme/MediaEncryptedEvent.h rename : content/media/eme/MediaKeyError.cpp => dom/media/eme/MediaKeyError.cpp rename : content/media/eme/MediaKeyError.h => dom/media/eme/MediaKeyError.h rename : content/media/eme/MediaKeyMessageEvent.cpp => dom/media/eme/MediaKeyMessageEvent.cpp rename : content/media/eme/MediaKeyMessageEvent.h => dom/media/eme/MediaKeyMessageEvent.h rename : content/media/eme/MediaKeySession.cpp => dom/media/eme/MediaKeySession.cpp rename : content/media/eme/MediaKeySession.h => dom/media/eme/MediaKeySession.h rename : content/media/eme/MediaKeys.cpp => dom/media/eme/MediaKeys.cpp rename : content/media/eme/MediaKeys.h => dom/media/eme/MediaKeys.h rename : content/media/eme/moz.build => dom/media/eme/moz.build rename : content/media/encoder/ContainerWriter.h => dom/media/encoder/ContainerWriter.h rename : content/media/encoder/EncodedFrameContainer.h => dom/media/encoder/EncodedFrameContainer.h rename : content/media/encoder/MediaEncoder.cpp => dom/media/encoder/MediaEncoder.cpp rename : 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