Bas Schouten
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839048be74
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Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
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2013-04-10 09:20:52 +00:00 |
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Chris Lord
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7874452a54
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Bug 785333 - Add ContainerLayer::RepositionChild. r=bas
Add a function that can be used to quickly reposition a layer child, rather
than forcing removal/insertion and the extra work that can involve.
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2012-08-29 11:52:55 +01:00 |
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Chris Jones
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f86571551f
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Bug 745148, part 7: Create a RefLayer type to temporarily contain a foreign layer subtree during composition. r=BenWa sr=roc
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2012-07-17 16:59:45 -07:00 |
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Gervase Markham
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82ff7027aa
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Bug 716478 - update licence to MPL 2.
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2012-05-21 12:12:37 +01:00 |
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Oleg Romashin
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7fe49eb13d
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Bug 715822 - OGL CleanupResources should cleanup Texture resources too. r=mattwoodrow
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2012-01-16 00:41:55 -05:00 |
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Matheus Kerschbaum
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4eb6429f47
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Bug 639754 - Remove MOZ_IPC checks since IPC is always built now; r=bsmedberg
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2011-04-02 19:14:00 -07:00 |
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Robert O'Callahan
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26f24119f8
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Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
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2010-11-08 22:06:15 +13:00 |
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Matt Woodrow
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bc736cccb8
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Bug 599507. Propagate opacity and transform from single-child ContainerLayerOGL to child. r=joe, a=blocker
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2010-11-08 22:06:14 +13:00 |
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Chris Jones
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f3bf477028
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Bug 602428, part 5: Implement HW-decelerating ShadowContainerLayerOGL. r=vlad
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2010-10-13 17:55:45 -05:00 |
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Chris Jones
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b112317927
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Bug 602431, part 7: Honor shadow-layer attributes in the GL layers backend. r=vlad
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2010-10-13 17:55:45 -05:00 |
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Vladimir Vukicevic
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df9d6bc2dd
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b=574481; fix layers lifetime isues; part 3 - add lifetime mgmt to GL layers; r=bas
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2010-08-06 22:09:18 -07:00 |
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timeless@mozdev.org
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6ad8a00f94
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Bug 565326 ContainerLayerOGL::ContainerLayerOGL doesn't use mTexture
r=bas
--HG--
extra : rebase_source : 81003129e2b42ed026a43a4a43c295dc0f6fc9cb
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2010-05-25 17:34:09 +03:00 |
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Matt Woodrow
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47f140fb7d
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Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad
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2010-07-01 20:01:09 -05:00 |
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Robert O'Callahan
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37a26c36a7
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Bug 568041. Add user-data API and GetRoot to LayerManager. Move mVisibleRegion into Layer. r=bas,sr=vlad
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2010-06-01 11:29:37 +12:00 |
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Vladimir Vukicevic
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4c3754729e
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b=567626; fix up opengl layers; r=bas
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2010-05-24 23:35:35 -07:00 |
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Robert O'Callahan
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b32027fed6
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
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Robert O'Callahan
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01e9dabdad
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Backed out changeset b37bdb032fe7
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2010-05-24 10:53:05 +12:00 |
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Robert O'Callahan
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0417d4868e
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
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Robert O'Callahan
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20c2e464f7
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Backed out changeset efa8719a93d2
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2010-05-21 16:34:23 +12:00 |
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Robert O'Callahan
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6391e1262a
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
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Bas Schouten
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0e5a79ef23
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Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad
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2010-04-27 04:09:47 +02:00 |
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Bas Schouten
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926f20d238
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Bug 546517: The layers OpenGL backend. r=vlad
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2010-03-30 06:48:52 +02:00 |
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