Commit Graph

494 Commits

Author SHA1 Message Date
Adrian May
c1c1f4e2e2 Bug 877115 - Moz2Dify GLContext and GLTextureImage. r=nical 2013-08-13 15:44:53 +02:00
Edwin Flores
803c0fbe47 Bug 892934 - Pass RGB image format into CreateTextureImage r=mattwoodrow 2013-08-08 10:38:21 +12:00
Guillaume Abadie
25e763c7a5 bug 893180 - [WebGL 2.0] gl.vertexAttribDivisor (GL_ARB_instanced_array) - r=jgilbert 2013-08-06 20:05:51 -04:00
Guillaume Abadie
78c2cdc107 bug 892978 - [WebGL 2.0] Query objects (GL_ARB_occlusion_query_boolean) - r=jgilbert 2013-08-06 17:23:46 -04:00
Guillaume Abadie
94299686a9 bug 901084 - remove deprecated GLContext extension group queries. - r=bjacob 2013-08-02 21:13:46 -04:00
Guillaume Abadie
8eddab1693 bug 900101 - GLContext let extension group queries XXX_* use mVersion and mProfile - r=jgilbert,bjacob 2013-08-02 17:30:58 -04:00
Guillaume Abadie
d951e1339f bug 899264 - Add OpenGL version and profile support in GLContext - r=jgilbert 2013-08-01 19:43:27 -04:00
Guillaume Abadie
b788dccc0a bug 892546 - [WebGL 2.0] Instanced Rendering (GL_ARB_draw_instanced) - r=jgilbert 2013-07-25 20:38:58 -04:00
Birunthan Mohanathas
9763ee3807 Bug 784739 - Switch from NULL to nullptr in gfx/gl/; r=ehsan
--HG--
extra : rebase_source : 236322c2d0e4d5c8917d900f768852139b0abc80
2013-07-20 11:48:55 +03:00
Guillaume Abadie
5d5eae3520 Bug 890926 - WebGL2 Min/max blend equations. r=jgilbert 2013-07-18 11:24:23 -04:00
Guillaume Abadie
016c951407 Bug 892169 - [WebGL 2.0] Bypass ANGLE shader compilation (GL_EXT_gpu_shader4). r=jgilbert 2013-07-18 10:31:01 -04:00
Matt Woodrow
14d7db3093 Bug 875232 - Make most of the GLContext helper functions take a texture target parameter so that we can support GL_TEXTURE_RECTANGLE. r=jgilbert 2013-07-17 23:24:15 -04:00
Milan Sreckovic
5d093e62f7 Bug 879656 - Clamp the maximum texture size(s) on Nvidia Mac, even on 10.8+. r=jgilbert
8k too large, 8k-1 working. Same limit on the render buffer size. Note that <10.8 are already limited to 4k by the bug 877949.
2013-07-09 17:35:32 -04:00
Joe Drew
960ebf1aa0 Back out bug 807096 for causing bug 891568. 2013-07-11 17:07:11 -04:00
Matt Woodrow
aaba06e7d1 Bug 890950 - Tell OpenGL that our texture upload data is in BGRA format on OSX. r=jrmuizel
This matches the format used internally and prevents the driver from having to do a conversion. We then add a swizzle to the shaders so that we get the correct colors drawn.
2013-07-09 10:13:33 -04:00
Markus Stange
68c124a82c Bug 882523 - Support OMTC on Mac in non-accelerated mode using OpenGL. r=nrc, r=mattwoodrow 2013-07-08 21:21:05 -07:00
Andreas Gal ext:(%2C%20Milan%20Sreckovic%20%3Cmilan%40mozilla.com%3E)
4c463d2865 Bug 867460: remove notion of ShaderProgramTypes from gfx/gl. Carry r=bas. r=bgirard for the changes. 2013-07-04 13:25:50 -04:00
Ryan VanderMeulen
f23d636f4e Backed out changeset cff8971a6519 (bug 882523) for Linux reftest-ipc crashes. 2013-07-03 10:14:11 -04:00
Matt Woodrow
f5a46f0d03 Bug 882523 - Support OMTC on Mac in non-accelerated mode using OpenGL. r=nrc, r=mattwoodrow 2013-06-13 17:15:15 +12:00
Phil Ringnalda
c81f1a24d5 Backed out 43e688b70d84 (bug 843667) for compilation failures
CLOSED TREE
2013-07-02 14:30:20 -07:00
Guillaume Abadie
ccb76e6652 bug 843667 - update WebGL EXT_draw_buffers to fix a potential crash on mobile - r=bjacob 2013-07-02 16:50:31 -04:00
Milan Sreckovic
2d149e7643 Bug 807096 - Lower the limit on the Intel+Mac to 2048, but only on <10.8. Leave the limit at 4096 otherwise. r=bjacob 2013-06-26 13:53:23 -04:00
Justin Lebar
3e059c7221 Bug 820686 - Remove code after MOZ_CRASH or MOZ_ASSUME_NOT_REACHED. r=(see below)
r=tbsaunde for accessible
r=jmuizelaar for gfx
r=waldo for js
r=roc for layout
r=glandium for mozglue
r=jduell for netwerk
r=khuey for everything else
2013-06-28 18:38:32 -07:00
Justin Lebar
051c5b560a Bug 802686 - s/MOZ_NOT_REACHED/MOZ_CRASH/ in Gecko. r=(see below)
r=tbsaunde for accessible
r=jmuizelaar for gfx
r=roc for layout
r=glandium for mozglue
r=jduell for netwerk
r=khuey for everything else

This is a mechanical change made with sed.  Later patches in this queue
clean up the whitespace errors and so on.
2013-06-28 18:38:30 -07:00
Guillaume Abadie ext:(%20and%20James%20King%20%3Cjames%40agentultra.com%3E)
a7e54e5fa6 bug 738869 - implement OES_vertex_array_object webgl extension - r=bjacob 2013-06-27 17:07:21 -04:00
Vladimir Vukicevic
b8077c2b8c b=705022; make GL layers work on Windows; r=bjacob 2013-06-21 14:22:18 -04:00
Ehsan Akhgari
688d6881b1 Backed out changeset 1bf0cdeacb22 (bug 867460) for assertions in various test suites
Landed on a CLOSED TREE
2013-06-25 21:39:07 -04:00
Andreas Gal
4b4d3d8e70 Bug 867460 - Remove notion of ShaderProgramTypes from gfx/gl. r=bschouten, sr=joe 2013-06-24 13:05:13 -04:00
Guillaume Abadie
69a846c1a8 bug 843667 - implement WEBGL_draw_buffers and add the user preference webgl.enable-draft-extensions - r=bjacob 2013-06-21 19:44:17 -04:00
James King
6a6df20b46 Bug 738869 - Implement OES_vertex_array_object. r=jgilbert 2013-06-17 16:17:59 -04:00
Matt Woodrow
17e0dc2972 Bug 877949 - Restrict maximum texture size on nvidia cards on OSX 10.6 and 10.7 to 4096. r=bjacob 2013-06-17 14:46:53 +12:00
Guillaume Abadie
5cb8bce316 Bug 879954 - Implement OES_texture_float_linear - r=bjacob 2013-06-10 16:00:52 -04:00
Thomas Zimmermann
127c3fa498 Bug 838995: Improve component swapping when reading texture in RGBA format r=vlad
The function SwapRAndBComponents spends a lot of time in the loops while
walking over the image data. This patch reworks the looping such that the
function only takes 75% of its original time.
2013-06-10 16:00:58 +02:00
Jeff Gilbert
8a70df11c7 Bug 875696 - Disable oes_standard_derivatives for Adreno 320 for being broken. - r=bjacob 2013-06-04 15:23:40 -07:00
Aryeh Gregor
8b16f79037 Bug 867101 - Fix more implicit conversion to already_AddRefed; r=Ms2ger 2013-04-28 14:52:10 +03:00
Jeff Gilbert
717900bdd3 Bug 859608 - Flush GL on overdraw on Tegra devices. - r=bjacob 2013-05-22 00:05:38 -07:00
Chris Lord
120069ee3f Bug 869696 - Add AdrenoTM205 to renderer enum. r=bjacob
Add the 'Adreno (TM) 205' renderer string to the renderer enum in GLContext.
2013-05-15 16:43:22 +01:00
Matt Woodrow
63acdae78b Bug 870211 - Always save and restore the current framebuffer during BlitTextureImage. r=jgilbert 2013-05-16 15:45:42 +12:00
Jon Buckley
68bdfcf2af Bug 738867 - Implement WebGL OES_element_index_uint extension. r=bjacob 2013-05-13 09:22:30 -04:00
Nicolas Silva
066185423f Bug 869026 - Fix GLContext::GetTexImage crash when GLContext::mScreen is null. r=jgibert 2013-05-07 02:23:40 -04:00
Jeff Gilbert
c4e9935490 Bug 863477 - Use SurfaceCaps::Any() for CreateOffscreen for GLContexts for NPAPI plugins. r=cpeterson 2013-04-25 09:35:50 -07:00
Benoit Jacob
0c8945b8ca Bug 863397 - Remove all the eglLockSurface-using code; leave the GL symbols in - r=jgilbert 2013-04-20 10:08:18 -04:00
Bas Schouten
839048be74 Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.

Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
James Willcox
cc9902a6e9 Bug 829747 - Update WebGL canvases asynchronously r=bgirard,jgilbert 2013-03-22 15:22:20 -04:00
Ed Morley
d0059a0bf6 Backed out changeset b43bbab312e7 (bug 829747) for ABORTs on Android 2.2; CLOSED TREE 2013-03-22 19:10:24 +00:00
James Willcox
e08e31b8c3 Bug 829747 - Update WebGL canvases asynchronously r=bgirard,jgilbert
--HG--
extra : rebase_source : ba0f95badd9b5d7e537b3c83e0057665bd5ced86
2013-03-22 12:13:21 -04:00
George Wright
91af913758 [PATCH 5/9] Bug 807500 - Add a bunch of required GL wrapper methods to GLContext for use with Skia-GL r=mattwoodrow
From 280a6de21b11d92c287ec8d35daffd34179b6e94 Mon Sep 17 00:00:00 2001
---
 gfx/gl/GLContext.cpp      | 26 +++++++++++++++++
 gfx/gl/GLContext.h        | 73 +++++++++++++++++++++++++++++++++++++++++++++++
 gfx/gl/GLContextSymbols.h | 20 +++++++++++++
 3 files changed, 119 insertions(+)
2012-11-01 12:11:42 -04:00
Jeff Gilbert
df010bad60 Bug 845482 - Init scissor box values on offscreen context init - r=bjacob 2013-03-04 16:44:31 -08:00
James Willcox
dc9a4a513c Bug 844468 - Work around missing GL_OES_EGL_sync in Adreno r=vlad 2013-02-23 12:14:11 -05:00
Jeff Gilbert
3c4c057a91 Bug 716859 - Streaming GLContext buffers (doublebuffering, etc) - r=bjacob,jrmuizel,vlad
--HG--
extra : rebase_source : 3fb4230127df8a265d930fb779bdc93e05626c8b
2013-02-13 15:26:24 -08:00
Ed Morley
2f50db2b9c Backed out changeset 82747d694e7a (bug 716859) for android reftest-2 timeouts 2013-02-21 19:54:25 +00:00
Jeff Gilbert
adefde2afe Bug 716859 - Streaming GLContext buffers (doublebuffering, etc) - r=bjacob,jrmuizel,vlad
--HG--
extra : rebase_source : 5dad29809733a54a19cd3e5030498f00597d1dc8
2013-02-13 15:26:24 -08:00
Ryan VanderMeulen
dcb992f562 Backed out changeset b46c006a7696 (bug 716859) and changeset 6a14e4c15aa6 (bug 841836) for B2G test failures on a CLOSED TREE. 2013-02-20 10:01:20 -05:00
Jeff Gilbert
6e032aab6c Bug 716859 - Streaming GLContext buffers (doublebuffering, etc) - r=bjacob,jrmuizel,vlad 2013-02-13 15:26:24 -08:00
Filippo Cristofoletti
e8ee797a85 Bug 755031 - Clear warnings in gfx/gl. r=jmuizelaar 2013-01-28 10:09:14 -05:00
Mats Palmgren
b7ae90666d Bug 786533 - Replace NS_MIN/NS_MAX with std::min/std::max and #include <algorithm> where needed. r=ehsan 2013-01-15 13:22:03 +01:00
Jeff Gilbert
b1595c1045 Bug 797664 - Don't spew wwhen optional functions aren't found - r=vlad 2012-12-18 23:16:02 -08:00
Milan Sreckovic
430f21acef Bug 814839 - Disable WebGL depth textures on Mac NVIDIA - r=jgilbert,bjacob, a=abillings 2012-12-18 16:23:40 -05:00
Kartikaya Gupta
5ed801d300 Bug 818060 - Add a memory reporter for graphics textures. r=BenWa,njn 2012-12-16 19:16:26 -05:00
Jeff Walden
120886ca73 Bug 820570 - Move mozilla::DebugOnly into DebugOnly.h to pare down the grab-baggish Util.h. r=Ms2ger 2012-12-14 18:58:45 -05:00
Bill Gianopoulos
1e198b525f Bug 814716 - Limit MaxCubeMapTextureSize for Nouveau to 2K - r=jgilbert 2012-11-26 18:21:39 -05:00
Jeff Gilbert
a9a0fc4866 Bug 811958 - Move TextureImage into its own files - r=bgirard 2012-11-26 14:23:27 -08:00
Jeff Gilbert
1039582660 Backed out csets 807f2c3df974, 1637c39b4ed6, ec29e09a270e (bug 811958) for burning android 2012-11-26 13:48:20 -08:00
Jeff Gilbert
e744903408 Bug 811958 - Move TextureImage to its own files - r=bgirard 2012-11-26 12:51:58 -08:00
George Wright
4f2bed6ee9 Bug 814171 - Intercept calls for maximum texture/framebuffer sizes in GLContext::fGetIntegerv r=jgilbert 2012-11-13 17:35:35 -05:00
Jeff Gilbert
d9a04350b5 Bug 797120 - GLContext::CanUploadNonPowerOfTwo() should not call AddBoolVarCache() when off the main thread. r=bjacob 2012-11-07 11:39:38 +13:00
Benoit Jacob
64b67de1c3 Bug 750862 - Implement WEBGL_compressed_texture_pvrtc - r=jgilbert 2012-09-25 08:49:28 -04:00
Benoit Jacob
faf08d911a Bug 790712 - Implement WEBGL_compressed_texture_atc - r=jgilbert 2012-09-25 08:49:28 -04:00
Luqman Aden
ab8b047314 Bug 714937 - Replace GFX_PACKED_PIXEL with an inline function. r=jrmuizel 2012-09-06 01:31:29 -04:00
Ehsan Akhgari
e15d129ab3 Backout changeset 25fd2119c8e1 (bug 714937) for possible orange 2012-09-06 18:51:02 -04:00
Luqman Aden
0f1d23f090 Bug 714937 - Replace GFX_PACKED_PIXEL with an inline function. r=jrmuizel 2012-09-06 01:31:29 -04:00
Randell Jesup
65539ef89c Bug 773151: Convert nsCAutoString->nsAutoCString CLOSED TREE r=bsmedberg 2012-09-01 22:35:17 -04:00
Jeff Gilbert
aa54bdb4ef Bug 735932 - Fix no-alpha ReadPixels on Mac+nVidia - r=bjacob 2012-08-31 16:47:03 -07:00
Kan-Ru Chen (陳侃如)
6ef13bcd6a Bug 787045 - Call TexParameter on the correct target. r=bgirard 2012-08-30 15:39:01 -03:00
Ehsan Akhgari
e368dc9c85 Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg
This patch was generated by a script.  Here's the source of the script for
future reference:

function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
       ! -wholename "*security/nss*" \
       ! -wholename "*/.hg*" \
       ! -wholename "obj-ff-dbg*" \
       ! -name nsXPCOMCID.h \
       ! -name prtypes.h \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert PRInt8 int8_t
convert PRUint8 uint8_t
convert PRInt16 int16_t
convert PRUint16 uint16_t
convert PRInt32 int32_t
convert PRUint32 uint32_t
convert PRInt64 int64_t
convert PRUint64 uint64_t

convert PRIntn int
convert PRUintn unsigned

convert PRSize size_t

convert PROffset32 int32_t
convert PROffset64 int64_t

convert PRPtrdiff ptrdiff_t

convert PRFloat64 double
2012-08-22 11:56:38 -04:00
Jeff Gilbert
f928964d5a Bug 766366 - Add GLContext::BlitTextureToTexture - r=bjacob 2012-08-21 20:30:20 -07:00
Jeff Gilbert
ae272e1e5c Bug 782785 - Use temp surfaces to ReadPixels with correct stride - r=bjacob 2012-08-21 16:13:26 -07:00
Jeff Gilbert
88506f3b6e Bug 783663 - Add ReadScreenIntoImageSurface for reading pixels from the screen - r=bgirard 2012-08-20 17:13:32 -07:00
Alexander Boldyrev
51cb65d942 Bug 738866 - Implement WEBGL_depth_texture extension - r=jgilbert 2012-08-13 18:17:55 -07:00
Benoit Jacob
1ec8a85786 Bug 778765 - Work around nouveau driver bug by changing samples=1 to samples=0 - r=jgilbert 2012-08-03 11:08:11 -04:00
Vladimir Vukicevic
e71e1c59a0 b=779019, GLContext being destroyed on wrong thread with OMTC textures and shared handles; r=jgilbert 2012-08-01 14:57:54 -04:00
Aryeh Gregor
d0ad5a7d0c Bug 777292 part 2 - Change all nsnull to nullptr 2012-07-30 17:20:58 +03:00
Jeff Gilbert
a695d8ec1c Bug 774059 - Fix up references to glEGLImageTargetTexture2D - r=bjacob 2012-07-19 21:14:14 -07:00
Jeff Gilbert
be91e4f40e Backed out changeset d4a04cc38326 2012-07-18 15:23:47 -07:00
Jeff Gilbert
cc1778b63f Bug 774059 - Fix up references to glEGLImageTargetTexture2D - r=bjacob 2012-07-18 14:17:10 -07:00
Vladimir Vukicevic
3bf3ba878d b=767064; use 4444/565 GL context format for WebGL on mobile; r=jgilbert,r=bjacob 2012-07-06 09:19:27 -04:00
Jeff Gilbert
1c23b37d56 Bug 758844 - Requiet gfx/gl code spew - r=bjacob 2012-07-17 08:26:12 -07:00
Oleg Romashin
72bbf76294 Bug 728524 - Invalid OP fix. r=jgilbert 2012-07-15 11:11:17 -04:00
Ryan VanderMeulen
a9d0f1da9e Backout a516a86f854d (bug 767064) due to Android M1 orange. 2012-07-09 21:49:50 -04:00
Vladimir Vukicevic
418b3b2069 b=767064; use 4444/565 GL context format for WebGL on mobile; r=jgilbert 2012-07-06 09:19:27 -04:00
Jeff Gilbert
65e0a44265 Bug 769949 - GuaranteeResolve() must BlitDirtyFBOs() - r=bjacob 2012-07-06 16:38:16 -07:00
Vladimir Vukicevic
7445ad31b2 backout bug 767064, 1f9c66d66df4 2012-07-06 11:08:21 -04:00
Vladimir Vukicevic
80b6e38fcd b=767064; use 4444/565 GL context format for WebGL on mobile; r=jgilbert 2012-07-06 09:19:27 -04:00
Benoit Jacob
4a30412000 Bug 769812 - ATI OpenGL driver renders point sprite upside-down - r=jgilbert 2012-07-05 10:13:46 -04:00
Nicolas Silva
3de1510717 Bug 761849 - D[OGL] Don't convert video texture to RGBA for better performance on desktoop. r=joe 2012-06-21 16:58:49 -04:00
Daniel Holbert
c66366d1bd Bug 766666: Remove unused variable 'found' in GLContext.cpp's "RemoveNamesFromArray" function. r=bjacob 2012-06-20 12:40:16 -07:00
David Zbarsky
8122047242 Bug 765989 - Add fail on warnings to some gfx directories r=benwa 2012-06-19 21:12:30 -07:00
Brad Lassey
09ba9f583b bug 765388 - assertion: GL supports OES_EGL_image without supplying its functions r=jrmuizel 2012-06-15 15:06:35 -07:00
Jeff Gilbert
bce6d79d2e Bug 729726 - Use BGRA-texture-backed FBOs where available. r=bjacob 2012-06-16 10:01:24 -04:00
Benoit Jacob
5530f6649a Bug 763559 - Enable WEBGL_compressed_texture_s3tc with ANGLE - r=jgilbert 2012-06-14 23:16:21 -04:00
Andrew Quartey
9bfac59e1c Bug 764972: Fix typo in GLContext.cpp error message. r=jgilbert 2012-06-14 15:39:57 -07:00
Jeff Gilbert
f2428628d4 Bug 762263 - Add EGLSync - r=bjacob 2012-06-12 14:39:43 -07:00
Jeff Gilbert
7437268b42 Bug 762265 - Modernize EGL extension detection, similar to GLContext - r=bjacob 2012-06-12 14:39:18 -07:00
Jeff Gilbert
734d40ca4f Bug 762259 - Drop vendor suffixes from EGLImage for internal uses - r=bjacob 2012-06-12 14:36:10 -07:00
John Drinkwater
358fad8156 Bug 758844 - Disable debug output unless MOZ_GL_DEBUG is defined. r=jgilbert 2012-06-11 08:25:06 -07:00
Oleg Romashin
4fd335887e Bug 760834 - Fix mIterationCallback initialization order warning. r=Cwiis 2012-06-04 16:49:57 -07:00
Nicholas Cameron
13553ad870 Bug 753784; add the ability to force a single tile. r=roc 2012-05-22 19:14:03 -04:00
Gervase Markham
82ff7027aa Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Benoit Jacob
0f7357a542 Back out patches from bug 749678, except for the include guards - no review, fix regression (Bug 753350)
Unfortunately, in-process plugins using OpenGL break the assumption made by these patches, that the current GL context is only changed by GLContext::MakeCurrent. Another issue, regardless of in-process, is that our host-side code in nsCoreAnimationSupport.mm uses direct CGL calls, bypassing GLContext.
2012-05-12 19:23:56 -04:00
Benoit Jacob
4d92553d61 Bug 739648 - add mFlags field to TextureImage; introduce GetSrcTileRect flipping tile y-coords as needed; use it in DirectUpdate() to fix WebGL compositing bug - r=bgirard 2012-05-09 16:55:31 -04:00
Jon Buckley
eb1579639e Bug 728017 - Implement WEBGL_compressed_texture_s3tc - r=bjacob 2012-05-08 13:29:31 -04:00
Ed Morley
93fca3e280 Backout ba7cf6fd10ae (bug 728017) for failing to compile 2012-05-08 18:50:45 +01:00
Jon Buckley
1720b18a60 Bug 728017 - Implement WEBGL_compressed_texture_s3tc - r=bjacob 2012-05-08 13:29:31 -04:00
Benoit Jacob
cb6c0c6172 Bug 749678 - 1/5 - Switch GLContext to use mozilla::tls for current context - r=jrmuizel
See comment above class GLContextTLSStorage
2012-05-08 09:47:34 -04:00
Benoit Jacob
1519eb1059 Backing out bug 739648 for linux build failure 2012-05-03 16:26:04 -04:00
Benoit Jacob
657df782fe Bug 739648 - WebGL rendering is broken on Android due to tiles being rendered at y-flipped coordinates - r=bgirard 2012-05-03 15:59:19 -04:00
Nicholas Cameron
f94ad36d3c Bug 716439; changes to glContext. r=BenWa 2012-04-04 17:56:22 +12:00
Jeff Gilbert
2b71769566 Bug 708136 - Don't teardown GL objects if teardown's makecurrent fails - r=bjacob 2012-04-30 19:05:59 -07:00
Oleg Romashin
cbab0e0682 Bug 743314 - Force CanUploadSubtextures on Maemo6 harmattan. r=chrislord.net 2012-04-28 09:05:41 -04:00
Jeff Gilbert
fd1836bca0 Bug 739775 - Refactor ResizeOffscreenFBO - r=bjacob 2012-04-25 15:10:43 +01:00
Ali Juma
65e2dc5b45 Bug 741319 - Delete textures using the same context used to create them, on the thread that owns that context. r=joe 2012-04-10 16:20:02 -04:00
Benoit Jacob
3ec34c8a72 Bug 741730 - Remove USE_GLES2 - r=romaxa 2012-04-10 11:49:21 -04:00
Benoit Jacob
b1ec60fb23 Bug 686735 - 1/2 - Implement no-gfx-driver-workarounds mode - r=joe,ajuma,jgilbert
Part 1: introduce the gfx.work-around-driver-bugs preference and handle most existing workarounds
2012-04-10 11:49:10 -04:00
Jeff Gilbert
b0890f526a Bug 739421 - Implement/expose ARB_sync in GLContext - r=bjacob 2012-04-06 16:57:55 -07:00
Jeff Gilbert
2b76e47d57 Bug 741689 - Disable poorly implemented GL extensions on load - r=bjacob 2012-04-04 18:44:55 -07:00
Ali Juma
23b8ec9661 Bug 741984 - Prevent tiled texture upload from going into an infinite loop. r=Cwiiis 2012-04-04 10:26:05 -04:00
Jeff Gilbert
fa108e99eb Bug 732765 - Fail gracefully when we lack GL functionality - r=bjacob 2012-03-29 13:47:20 -07:00
Chris Lord
1ada800e6e Bug 739604 - Don't leave mCurrentImage in an inconsistent state. r=ajuma
Setting MOZ_DUMP_PAINT_LIST when using tiled textures was causing crashes, one
of which was due to TextureImage function calls happening outside of tile
iteration and accessing invalid memory.

Fix this crash by reverting NextTile behaviour to never leave mCurrentImage
point to an invalid tile, as was the case prior to bug 732917.
2012-03-28 19:10:10 +01:00
Benoit Jacob
8734931b0f Bug 737182 - limit max texture size on Mac Intel driver - r=bgirard 2012-03-26 12:15:53 -04:00
Oleg Romashin
b37b81ea3d Bug 738865 - Use Small Tiles should not be Android only. r=chrislord.net,bgirard 2012-03-24 18:08:06 -04:00
Chris Lord
aa2bb6dae0 Bug 738740 - Fix handling of parameters in nsTArray::ReplaceElementAt. r=bz
Handle the parameters given to ReplaceElementAt the same way as those given to
other methods in the class. This allows removal of the & in GLContext.cpp that
was taking the address of a temporary, and causing a build error when using
clang, or when using GCC with particular parameters.
2012-03-23 19:27:25 +00:00
Chris Lord
7c32133736 Bug 737434 - Reuse tiles when resizing tiled textures. r=bgirard
Instead of scrapping all tiles when a tiled texture is resized, reuse as many
tiles as possible. Strictly speaking, more tiles could be reused, but the
selected reuse strategy maintains the spacial structure of the texture, and we
don't often resize in such a way as to make this inefficient.
2012-03-23 11:30:57 +00:00
Jeff Muizelaar
ee408a9143 Bug 737686. Avoid glTexSubImage2D on PowerVR hardware. r=gwright
glTexSubImage causes a readback on PowerVR hardware if the texture
has already been uploaded. Disabling CanUploadSubTextures() brings
the median upload speed from 26ms to 10ms.
2012-03-20 19:13:50 -04:00
Chris Lord
f3502559f6 Bug 732917 - Use tile iteration functions in DirectUpdate. r=ajuma
So that the tile iteration callback remains useful, use the public iteration
functions when iterating over tiles in TiledTextureImage::DirectUpdate.
2012-03-17 12:06:29 +00:00
Chris Lord
61344e45e3 Bug 732917 - Add a callback function for tile iteration. r=ajuma
Add the ability to set a callback function to be called on tile iteration.
2012-03-17 12:06:29 +00:00
George Wright
8f4052f8a0 Bug 732865 - Clean up the GLContext* classes. r=bgirard,joe
--HG--
extra : rebase_source : f4f057f354772ff38d37fbc6e179f3cde9e218d1
2012-03-16 18:24:12 -04:00
George Wright
a75edfb828 Backed out changeset aad5bc8b3433 2012-03-16 15:02:01 -04:00
George Wright
96d0e2fd38 Bug 732865 - Clean up the GLContext* classes. r=bgirard,joe 2012-03-16 14:30:09 -04:00
Benoit Girard
dc6ea71b7e Merge mc->Maple 2012-03-13 11:05:28 -04:00
Jeff Gilbert
f2bbb8f93e Bug 729702 - Use ReadPixelsIntoImageSurface in CopyToTarget instead of duplicating functionality - r=BenWa 2012-03-12 18:42:02 -07:00
Benoit Girard
876fa332bc Merge mc->maple 2012-03-09 18:16:26 -05:00
Chris Lord
a5475a4e9c Bug 734175 - Fix uploading all tiles when subtextures are unsupported. r=bgirard
The check for sub-texture support happens before iterating over tiles in
TiledTextureImage, and forces the bounds to the boundaries of the
TiledTextureImage. This causes any upload on a TiledTextureImage to re-upload
every single tile, regardless of whether it intersects with the upload region.

Fix this by moving this check inside of the tile iteration loop, and expanding
individual tile upload regions to tile boundaries.
2012-03-09 10:22:59 +00:00
Benoit Girard
1d55c5f593 Merge mc->Maple 2012-03-07 11:10:45 -05:00
Benoit Girard
997a81e71b Merge latest green changeset from mozilla-central to maple
--HG--
rename : dom/base/nsDOMMemoryReporter.cpp => dom/base/nsWindowMemoryReporter.cpp
rename : dom/base/nsDOMMemoryReporter.h => dom/base/nsWindowMemoryReporter.h
2012-03-05 13:41:15 -05:00
Benoit Girard
73a287f0ea Restore merge changeset 39a3044823b0, regression fixed upstream in mc 2012-03-05 13:09:05 -05:00
Matt Woodrow
22950a7371 Bug 732598 - Optionally load glGetTexLevelParameteriv - r=bjacob 2012-03-03 13:12:57 +13:00
Benoit Girard
a4a3883264 Backed out changeset 39a3044823b0 because of bad interaction with maple. 2012-03-02 18:32:46 -05:00
Benoit Girard
7e6f558d70 Merge mc->Maple, resolved conflicts 2012-03-02 14:27:05 -05:00
Joe Drew
419f5ec1a4 Bug 728625 - Add support for vertically flipping textured quads generated with RectTriangles and DecomposeIntoNoRepeatTriangles. r=bjacob,gw280
--HG--
extra : rebase_source : f42bd3c951651339d2ecb1286a6ac5c9e65ddd7d
2012-02-29 14:15:12 -08:00
Benoit Girard
f7caef0932 Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=joe 2012-02-24 18:17:27 -05:00
Joe Drew
72d3d42dc9 Bug 729132 - Correctly handle the case that we try to draw a texture with x = width. r=mattwoodrow
--HG--
extra : rebase_source : 02d84bf78ef60d84dfb96832cd39267f5d99aa38
2012-02-24 15:08:31 -08:00
Doug Turner
809efed1a1 Merge with mozilla-central 2012-02-24 11:57:27 -08:00
Benoit Girard
9e04faad35 Backout f8b7cca3297f, our leaktool can't handle statics :( 2012-02-23 20:10:23 -05:00
Benoit Girard
6ef478ff48 Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=ajuma 2012-02-23 17:51:57 -05:00
Benoit Girard
9e30bd44f5 backout 6ae546e8bc55 2012-02-23 17:53:40 -05:00
Benoit Girard
9916a55c1c Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=ajuma 2012-02-23 16:04:38 -05:00
Florian Boesch
401b77d113 Bug 728354 - Implement WebGL EXT_texture_filter_anisotropic extension *proposal* - r=bjacob
The spec proposal for this extension is at
  https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/extensions/proposals/EXT_texture_filter_anisotropic/index.html

This adds a conformance test as well, that will have to be merged upstream.
2012-02-23 08:43:57 -05:00
Doug Turner
754c5d2cbb merge with mozilla-central: 2012-02-22 09:30:09 -08:00
Oleg Romashin
4ed0326156 Bug 733506 - WebGL FBO offscreen texture not initialized properly. r=bjacob 2012-03-06 23:29:38 +01:00
Joe Drew
4686626a0b Bug 728631 - remove a bunch of accidentally-committed debug code. 2012-02-21 13:15:39 -08:00
Joe Drew
9d423073c5 Bug 728631 - Don't disable blending inside our Java rendering code, because we rely on it remaining set from LayerManagerOGL. r=dougt
--HG--
extra : rebase_source : 9fe18ddb4582455fe428f14acb8a931e1b1e4661
2012-02-20 14:48:36 -08:00
George Wright
fa376f2332 Bug 721489 - Older Adreno 200 drivers intermittently crash when uploading RGB565 textures with glTexImage2D - r=jrmuizel 2012-02-18 21:23:06 -05:00
Joe Drew
72e396cbc0 Bug 727311 - Disable BGRA readback support in GLES 2. r=bjacob 2012-02-18 18:12:33 -08:00
Brad Lassey
e5e9a2b04c merge from mozilla-central 2012-02-18 17:29:33 -05:00
Ehsan Akhgari
638d30962f Remove the warning because it's not useful, r=joe
--HG--
extra : rebase_source : 43086e16e842a602479e69d983107cedb8649aea
2012-02-17 15:12:06 -05:00
Patrick Walton
786095c4e3 Bug 727688 - Disable tiles on SGX 540 to fix tearing 2012-02-17 13:33:37 -08:00
Doug Turner
3f133bfdd1 Merge with mozilla-central 2012-02-16 18:06:54 -08:00
Benoit Girard
2d48ade1d9 Change tilesize to 256x256 for progressive upload and adreno POT uploads 2012-02-14 13:19:46 -05:00
Mike Hommey
2154f9b1b1 Bug 728656 - Avoid crashing when there are no GL extensions reported by the GL implementation. r=bjacob 2012-02-20 08:04:38 +01:00
Benoit Girard
e7dd21c01b Bug 721489 - Backout changeset 0cb6641ab21a for a more desirable fix.
--HG--
extra : rebase_source : b8100a07f626c3cc51e019911a3b023b482d23b9
2012-02-10 15:12:35 -05:00
Joe Drew
c899b32b95 Bug 725747 - Immediately translate setting the default FBO into our offscreen FBO, rather than setting it and unsetting it before and after GL draw commands. r=jgilbert 2012-02-09 20:57:26 -05:00
Jeff Gilbert
feb8d25c93 Bug 728724 - Check for BGRA read support correctly - r=bjacob 2012-03-12 15:21:16 -07:00
Jeff Gilbert
eca5baa8f9 Bug 726396 - Repair ANGLE d3d share handle fetching an PBuffer creation behavior - r=bjacob 2012-03-12 15:10:38 -07:00
Benoit Girard
6bcb6bfee6 Bug 721489 - Allocate a PoT Shmem for the Adreno. This replaces segfaults by visual artifacts
--HG--
extra : rebase_source : 400e392843cf2d15b941e7e94b736106e6b447e2
2012-02-09 17:52:03 -05:00
Matt Woodrow
72f481f48f Bug 700240 - Print display lists to a file. r=roc,bjacob 2012-03-01 21:26:09 +13:00
Benoit Girard
b7cde6e95e Bug 724094 - Use fTexImage2D instead of TexSubImage2D when uploading full width. r=ajuma 2012-02-03 17:39:50 -05:00
George Wright
3a7ba68810 Bug 721467 - Add a codepath to only use glTexImage2D instead of glTexSubImage2D when texture uploading in GLContext 2012-01-30 15:09:02 -05:00
Jeff Gilbert
791306c879 Bug 711642 - Deguarantee that ResizeOffscreenFBO sets viewport the first time it's run - r=bjacob 2012-02-01 12:46:07 -08:00
Joe Drew
c505db2c64 Bug 724137 - Support GL debug trace printouts for EGL. r=bjacob 2012-02-09 14:05:11 -05:00
Joe Drew
5bfbf586cb Back out 9699edcbcedd (bug 721467) for causing bug 722167. 2012-01-29 19:41:48 -05:00
George Wright
4ea08cd7d0 Bug 721467 - Add an optional codepath (currently enabled only for Adreno 200 GPUs) to only use glTexImage2D for texture uploads as glTexSubImage2D can be slow and/or buggy r=joe,BenWa
--HG--
extra : rebase_source : 0f2903fe23edf3b191ae5dcfa7df6d9066d1d952
2012-01-24 19:44:48 -05:00
Jeff Gilbert
3cd16bbb8d Bug 721205 - Add correct logic for enabling BGRA readPixels for GLES - r=bjacob 2012-01-26 09:26:36 -08:00
Benoit Girard
25068bf858 Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=joe 2012-02-24 18:17:27 -05:00
Ed Morley
e121ae435d Backout 0bf0007285f7 (bug 730079) for warnings as errors build failures 2012-02-23 22:14:41 +00:00
Benoit Girard
6a18355b9a Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=ajuma 2012-02-23 16:04:38 -05:00
Jeff Gilbert
760e8ef03b Bug 701269 - Deguarantee that ResizeOffscreenFBO clears its buffers - r=bjacob 2011-12-19 15:47:54 -08:00
Jeff Gilbert
45e6ab84b8 Bug 704788 - Add inlined function to allow easy compile-time pruning of mDebugMode branches in GLContext - r=bjacob 2011-12-16 14:24:46 -08:00
Doug Sherk
4efd23d3cd Bug 711226: separate desktop and ES 2.0 symbol loading r=bjacob
Symbols were amalgamated into a single table which worked up until recently.
This patch separates them so that there is a common list, then two separate ones
for desktop and OpenGL ES 2.0.
2011-12-16 13:12:00 -08:00
Doug Sherk
573bfdbe9c Bug 708207: implement WebGL's getShaderPrecisionFormat r=bjacob 2011-12-16 13:11:59 -08:00
Doug Sherk
6ce120ed7e Bug 707861: implement EXT_robustness for ANGLE r=bjacob a=mbrubeck
Similar to ARB_robustness, uses our current robustness framework. There are some
problems preventing this from being completely usable, but we can't do anything
about them yet. See the bug for more info.
2011-12-14 16:57:09 -08:00
Benoit Jacob
584756f6dc Bug 705665 - Don't whine while glDeleting non-existent GL object - r=jgilbert
In OpenGL it is allowed to try to delete a non-existent GL object, and we have code that relies on that in a fairly legitimate way, see discussion in the bug.
2011-12-04 14:15:42 -05:00
Ali Juma
ddae3eecb1 Bug 705641 - Add reason for framebuffer incompleteness to abort message. r=jrmuizel 2011-12-02 09:43:58 -05:00
Doug Sherk
7a2325141e Bug 656824: changed WebGL robustness timer to not get reset after each draw operation r=bjacob
This patch should improve performance of the robustness timer by not resetting
it each time a draw operation happens. It still checks if there's any activity
and, if not, it will stop firing it. It includes a single extra timer firing
after activity dies to make sure we don't miss anything. Also includes a fix for
robustness being marked as existing when it really isn't.
2011-11-18 22:57:29 -05:00
Matt Woodrow
e4fd013a05 Bug 703516 - Move GLContext code into a separate folder. r=jrmuizel
--HG--
rename : gfx/thebes/EGLUtils.h => gfx/gl/EGLUtils.h
rename : gfx/thebes/GLContext.cpp => gfx/gl/GLContext.cpp
rename : gfx/thebes/GLContext.h => gfx/gl/GLContext.h
rename : gfx/thebes/GLContextProvider.h => gfx/gl/GLContextProvider.h
rename : gfx/thebes/GLContextProviderCGL.mm => gfx/gl/GLContextProviderCGL.mm
rename : gfx/thebes/GLContextProviderEGL.cpp => gfx/gl/GLContextProviderEGL.cpp
rename : gfx/thebes/GLContextProviderGLX.cpp => gfx/gl/GLContextProviderGLX.cpp
rename : gfx/thebes/GLContextProviderImpl.h => gfx/gl/GLContextProviderImpl.h
rename : gfx/thebes/GLContextProviderNull.cpp => gfx/gl/GLContextProviderNull.cpp
rename : gfx/thebes/GLContextProviderOSMesa.cpp => gfx/gl/GLContextProviderOSMesa.cpp
rename : gfx/thebes/GLContextProviderWGL.cpp => gfx/gl/GLContextProviderWGL.cpp
rename : gfx/thebes/GLContextSymbols.h => gfx/gl/GLContextSymbols.h
rename : gfx/thebes/GLDefs.h => gfx/gl/GLDefs.h
rename : gfx/thebes/GLXLibrary.h => gfx/gl/GLXLibrary.h
rename : gfx/thebes/WGLLibrary.h => gfx/gl/WGLLibrary.h
2011-11-18 22:07:49 +13:00