Commit Graph

8671 Commits

Author SHA1 Message Date
Justin Wood
fec71e5e8b Backout Bug 594876, Bug 675474, and Bug 675532, to fix OSX64 Reftest orange, and Linux perf regression. rs+=edmorly
changeset 0a920411e64c, changeset 58147380793b, and changeset 96e052b3e845
2011-08-20 15:07:06 -04:00
Matt Woodrow
ad23dcb6ad Bug 594876 - Turn OpenGL compositing on by default on X11. r=joe 2011-08-20 14:04:24 +12:00
Matt Woodrow
1a18fc5567 Bug 675474 - Draw all ThebesLayer content before compositing and synchronize with glXWaitX on GLX. r=bjacob,roc 2011-08-20 14:04:24 +12:00
Matt Woodrow
ab33bde4ca Bug 675532 - Add GLX debugging mode. r=bjacob 2011-08-20 14:04:24 +12:00
Jeff Muizelaar
f2b12f7543 Bug 668921. cairo: Fix fixup_unbounded_boxes() to work even if the box is smaller than the extents. r=ickle
Currently fixup_unbounded_boxes assumes that the extents are tight when we only
have one box. This is not always true. e.g. when we tesselate boxes we can end
up with only one box which is smaller than the extents and the extents are not
updated.

--HG--
extra : rebase_source : 5e01da7d845c1cd34f9e87d5c7de22dafe9df7a4
2011-08-19 11:26:23 -04:00
Hiroyuki Ikezoe
d45852fa1e Bug 678452 - Fix misuse of NS_ENSURE_ARG_POINTER. r=roc 2011-08-19 12:52:07 +02:00
Chris Lord
db10ec99c6 Bug 611315 - Fix handling of rotated ShadowBufferOGL. r=mattwoodrow
Although we currently have buffer rotation disabled for shadow buffers when
using the GL layer manager, if you re-enable it, it will be broken. This is
because we don't take into account the rotation when handling uploads.

This fixes that handling by offsetting the updated region by the rotation and
adds an assertion if the updated region crosses a rotation boundary (which
should never happen).
2011-08-19 09:36:18 +01:00
Chris Lord
ee19435552 Bug 611315 - Fix drawing of tiled GL Thebes layers with rotation. r=mattwoodrow
Drawing of rotated buffers relies on texture-wrapping, but in the case of
tiled textures, this would cause each individual tile to wrap instead of
wrapping the compound texture.

Add a special case for tiled textures that manually does the wrapping.
2011-08-19 09:36:08 +01:00
Chris Lord
2bc52b2ec7 Bug 675908 - Fix TiledTextureImage updates. r=joe,romaxa
TiledTextureImage breaks BeginUpdate/EndUpdate in these cases:

- The update is encompassed by more than one tile
- The update is encompassed by a single tile that isn't the first tile
- The update is a non-rectangular region that covers more than one tile

Fixed by using signed instead of unsigned integers in tile loops, correcting
an incorrect device offset and correcting the region returned by BeginUpdate.
2011-08-19 09:36:04 +01:00
Ed Morley
b8538b69f0 Bug 670461 - Fix conversion from 'double' to 'PRUint32' build warning in gfx/src/nsRenderingContext.h(73); r=joedrew 2011-08-18 15:17:34 +02:00
Makoto Kato
899190da25 Bug 678451 - Remove unused gfx files (mozilla-decoder.*, gfxIFormats.idl and gfxidltypes.idl). r=joe 2011-08-18 11:41:26 +09:00
Chris Lord
d1551ab7c6 Bug 674494 - Uninitialised variable in ThebesLayerBuffer::BeginPaint. r=mattwoodrow 2011-08-18 09:52:48 +12:00
Marco Bonardo
e9f12aebfc Backout changeset 3db901280232, (Bug 666385) to investigate Mac Tdhtml regression. 2011-08-17 22:55:14 +02:00
Benoit Girard
5d8b20a8b9 Bug 666385 - Fix tiled scrolling on Android; r=roc
--HG--
extra : rebase_source : 8a4660808501e8dfc9c58f7769b6c05db6519e83
2011-08-10 08:47:23 -07:00
Jeff Muizelaar
a9848ae399 Bug 671428. cairo: Handle bad strides in acquire_source_surface. r=bas
Cairo requires image surfaces to have a particular stride alignment.
Sometimes the texture we get back from Direct3D doesn't meet these
requirements. In that case, copy to a different buffer that meets
these requirments.

--HG--
extra : rebase_source : b4a09d5dd33c921d36158f33fc2cd386ebe57883
2011-08-16 19:07:49 -04:00
Daniel Holbert
c35631abba merge m-c to m-i 2011-08-15 21:12:06 -07:00
Bas Schouten
2a1c9e2a9b Bug 676753: Support subpixel-AA for the Azure D2D backend. r=jrmuizel 2011-08-16 04:37:00 +02:00
Daniel Holbert
6e9ce02193 Bug 679091: Remove unused variable |size| from gfxASurface::FastMovePixels(). r=cjones 2011-08-15 17:15:55 -07:00
Jonathan Kew
d6491157c3 bug 678181 - backout changeset c433a1d53dd5 (bug 668813 pt 1) on suspicion of causing crashiness. r=backout 2011-08-15 18:32:19 +01:00
L. David Baron
b3f49b92ba Remove the multiple-parameter versions of nsRenderingContext::SetFont. (Bug 678671, patch 5) r=roc
This changes the only remaining callers (in nsMathMLChar) to pass the
correct language, which they were not previously doing, which should
improve the correctness of font selection and also reduce the number of
unique font metrics objects requested (which helps nsFontCache
effectiveness).  Those callers, however, remain the odd font users
within all of layout.
2011-08-14 10:08:04 -07:00
Jeff Muizelaar
c279653bd0 Bug 664930 - Handle the case where an edge lies at the left most coordinate and initialize the rest of the data; r=bjacob 2011-08-12 15:18:06 -04:00
Ms2ger
f1ce0d69e4 Merge m-c to m-i 2011-08-13 14:47:03 +02:00
Jonathan Kew
a5c95a1ff0 bug 678181 - back out second part of bug 668813 (changeset 431a8297db1f) on suspicion of causing crashiness. r=backout 2011-08-13 13:34:56 +01:00
Malini Das
c20b68638f Bug 367393 - Add a packed MochiKit that contains only SimpleTest dependencies- plain tests 2/2. r=jmaher, a=test-only 2011-08-12 12:21:44 -04:00
Matt Brubeck
981b18c20b Merge the last green changeset from mozilla-inbound to mozilla-central 2011-08-12 06:41:55 -07:00
Rafael Ávila de Espíndola
58c0c20c7a Bug 677648 - Change the type of the 'advance' variable in gfxTextRun::AdjustAdvancesForSyntheticBold, to allow using it to initialize the mAdvance field of DetailedGlyph using clang in c++0x mode; r=roc 2011-08-11 15:40:59 +02:00
Mounir Lamouri
43d40b8987 Merging mozilla-inbound into mozilla-central. 2011-08-11 13:08:47 +02:00
Benoit Jacob
e343a8afa2 Bug 676315 - ANGLE build problem: d3dx9.h not found unless $DXSDK_DIR points to it - r=joe
In configure, we detect the DXSDK using the windows registry and set MOZ_DIRECTX_SDK_PATH accordingly. This patch fixes a bug whereby we weren't using that to actually find headers, and were relying on the half-universal DXSDK_DIR variable instead, which is not always defined and in case of multiple versions installed may not point to the most recent one.
2011-08-10 18:25:23 -04:00
Rafael Ávila de Espíndola
278aa50e0d Bug 678222 - Fix build with clang and c++0x; r=roc
Change AppUnitsPerDevPixel to return a PRUint32. It should never return
negative values and it is used in initializer lists that expect unsigned
values, which is not valid c++0x.
I have also change the member variables to be unsigned and converted
a sentinel value to use 0 instead of -1. UINT32_MAX should work fine too
if you like it better.
2011-08-11 19:19:03 -04:00
Robert O'Callahan
79a9fa270a Bug 657401. Ensure that when our double-buffering logic expects layers to clip to their visible regions, we actually do. r=tnikkel
--HG--
extra : rebase_source : 16ea17d5a6a0177a26a3d38ae587290e194234b1
2011-08-12 10:44:50 +12:00
Robert O'Callahan
3e3f6096a0 Bug 677095. Compute reasonable destination alpha values with component-alpha blending in D3D10. r=bas
--HG--
extra : rebase_source : b0264c52df9a37334d9524e1fdd1f15e4e4df866
2011-08-12 10:40:39 +12:00
Jeff Muizelaar
7fb4091028 Bug 671428. cairo: Crash even earlier to try to figure out what went wrong with the image surface. r=bjacob
--HG--
extra : rebase_source : 42891c468199c1ae8a2bae09e00c1f4d2f55df9b
2011-08-10 19:34:18 -04:00
Rafael Ávila de Espíndola
82905ec5b2 Bug 678022: Fix build with clang and c++0x. In c++0x one cannot use -1 in a position in an initializer list that is unsigned. Use UINT_MAX instead. r=roc 2011-08-10 16:09:22 -04:00
Mounir Lamouri
416f33776c Merging mozilla-central into mozilla-inbound. 2011-08-11 13:09:54 +02:00
Makoto Kato
7facbae91f Bug 616918 - Turn on ANGLE on Win64. r=bjacob 2011-08-11 19:17:54 +09:00
Benoit Jacob
0b62dd917b Bug 673075 - import ANGLE r711 - r=upstream
This lets ANGLE reject shaders that have recursive functions.
2011-08-15 15:54:25 -04:00
Benoit Jacob
99563a9c0f Bug 676918 - import ANGLE r719 - r=upstream
This fixes a crash in glReadPixels in some unusual circumstances like after locking and unlocking the screen.
2011-08-15 15:53:46 -04:00
Benoit Jacob
e00ca83dcf Bug 669013 - Despite supporting OES_texture_float, getSupportedExtensions still returns no extensions - r=joe 2011-08-15 15:53:02 -04:00
Benoit Girard
20558ca924 Bug 677699 - TiledTextureImage::GetTileRect() computes the wrong offset; r=heeen
--HG--
extra : rebase_source : 01fb1f2f4044332f2d15fc197a573c40b59f2e10
2011-08-09 14:41:27 -07:00
Chris Jones
2bffd8531c Bug 648484, part E: Hook d3d9 shadow layers up to new system. r=BenWa 2011-07-06 13:29:27 -04:00
Chris Jones
b68c4f2655 Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
* * *
Unrot bug 648484. r=Bas. To be folded.
2011-08-09 12:38:26 -07:00
Chris Jones
f4ee161e4c Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones
02a198c215 Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones
7b5e718dab Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones
a09724480f Bug 648484, part 8: Implement a very basic shadow thebes layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones
543953a6d6 Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones
573d4a32c6 Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones
29d310c506 Bug 648484, part 5: Create our D3D10 device so as to allow cross-process resource sharing. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones
5d49f97f4c Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones
adc6292af8 Bug 648484, parts 3, 3.1, and 3.2: Allow passing a "backend hint" to GetLayerManager() to request a non-default layer manager backend. Deal with failure to hook up shadow layers. sr=roc 2011-08-09 12:38:26 -07:00