Commit Graph

39 Commits

Author SHA1 Message Date
Karl Tomlinson
b20b85f946 b=991533 limit AudioBuffers from decodeAudioData to the same sample rates as createBuffer r=ehsan
The numberOfChannels array on AudioBuffer is now an infallible array, as this
is considerably smaller than infallible channel data array allocations in
AllocateAudioBlock and similar to channel data pointer array allocations in
AudioChunk.

--HG--
extra : transplant_source : C%29_%13%9C%9C%A1%E1%A3%E8%C9_%93%11%85lM%FC%7E%BC
2014-05-16 09:23:27 +12:00
Bob Owen
5c5d3f2b80 Bug 1006024 - Part 9: Remove unused JSContext parameter from AudioBuffer::SetRawChannelContents. r=bholley 2014-05-09 10:16:03 +01:00
Ehsan Akhgari
6eeb144cc5 Bug 999908 - Remove support for the Web Audio legacy prefs for AudioBufferSourceNode, AudioContext, and AudioParam; r=padenot 2014-04-23 08:56:42 -04:00
Boris Zbarsky
79dab91ff6 Bug 991742 part 8. Remove the "aScope" argument of WebIDL/nsWrapperCache WrapObject() methods. r=bholley
This patch was mostly generated with the following command:

find . -name "*.h" -o -name "*.cpp" | xargs sed -e '/WrapObject(JSContext/ {; N; s/\(WrapObject(JSContext *\* *a\{0,1\}[Cc]x\),\n\{0,1\} *JS::Handle<JSObject\*> a\{0,1\}[sS]cope/\1/ ; }' -i ""

and then reverting the changes that made to
dom/bindings/BindingUtils.h, since those WrapObject methods are not
the ones we're trying to change here, plus a bunch of manual fixups
for cases that this command did not catch (including all the callsites
of WrapObject()).
2014-04-08 18:27:18 -04:00
Ehsan Akhgari
95cbd5d2b1 Bug 968479 - Remove the media.webaudio.enabled pref; r=roc
--HG--
extra : rebase_source : 3618cb3097aa99a79a06af016bf6b3a3c6f77208
2014-02-06 08:36:46 -05:00
Ehsan Akhgari
60eb19e15a Bug 884368 - Part 1: Add a memory reporter for AudioContexts; r=roc,njn 2014-01-04 13:15:41 -05:00
Ehsan Akhgari
aac4264f95 Bug 915524 - Implement AudioBuffer.copyFromChannel and AudioBuffer.copyToChannel; r=roc 2013-09-17 07:30:32 -04:00
Nicholas Nethercote
01c70c8c97 Bug 911020 - Introduce js/TypeDecls.h, which holds very commonly used type declarations from the JS engine. r=luke.
--HG--
extra : rebase_source : 008ef689989f93b46627b8be8608bdbc544ca3a2
2013-08-27 19:59:14 -07:00
Ehsan Akhgari
1131972e0e Bug 905409 - Minimize the Web Audio #includes; r=roc 2013-08-15 15:44:14 -04:00
Ehsan Akhgari
0af4dba840 Bug 891543 - Remove the version of AudioBuffer::GetChannelData that is unused; r=roc 2013-07-09 17:35:05 -04:00
Ehsan Akhgari
1bdf54b41d Bug 890543 - Make AudioBuffer not inherit from nsISupports; r=mccr8 2013-07-05 16:21:52 -04:00
Robert O'Callahan
6a7f5b997d Bug 886618. Play nothing when one or more of the Float32Arrays of an AudioBuffer has been neutered. r=ehsan
--HG--
extra : rebase_source : 6778a5416142e247aa91ec29bbc50b049ecd6d90
2013-06-26 04:01:07 +12:00
Robert O'Callahan
07e75dea9b Bug 886618. Remove dead AudioBuffer code. r=ehsan
--HG--
extra : rebase_source : fcd30cacfbcd1a43f62e0c0ce7df2dd57c307366
2013-06-29 01:49:56 +12:00
Ryan VanderMeulen
e3c06f30f3 Backed out 2 changesets (bug 886618, bug 886657) for frequent OSX 10.7 mochitest-1 failures.
Backed out changeset 9fd8b2adc693 (bug 886618)
Backed out changeset 376fe12f4de4 (bug 886657)
2013-06-25 15:24:11 -04:00
Robert O'Callahan
6355b58d83 Bug 886618. Play nothing when one or more of the Float32Arrays of an AudioBuffer has been neutered. r=ehsan
--HG--
extra : rebase_source : a254d45ed8222b7154a541ecfff63125541abf85
2013-06-26 04:01:07 +12:00
Jon Coppeard
a30b14261f Bug 877762 - GC: Post-barrier cycle collector participants - 7 Convert most JSObect to use Heap<T> (ex. XBL) r=bz 2013-06-18 11:00:38 +01:00
Ehsan Akhgari
8c975dd4b5 Bug 868485 - Part 1: Implement the mixToMono behavior for createBuffer; r=roc 2013-05-05 11:15:58 -04:00
Ehsan Akhgari
789ba6717c Bug 868776 - Fix rooting hazards in Web Audio code; r=till 2013-05-04 17:40:20 -04:00
Boris Zbarsky
b834439797 Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
Ehsan Akhgari
e1e2e74fd1 Bug 864083 - Cleanup AudioBuffer::GetThreadSharedChannelsForRate; r=padenot 2013-04-22 08:12:45 -04:00
Ryan VanderMeulen
462cd28766 Backed out changesets 3b8fdfefcf5e and ab61f99fb584 (bug 864083) for bustage on a CLOSED TREE. 2013-04-22 08:58:32 -04:00
Ehsan Akhgari
15db25666d Bug 864083 - Cleanup AudioBuffer::GetThreadSharedChannelsForRate; r=padenot 2013-04-22 08:12:45 -04:00
Ehsan Akhgari
21b6d807c6 Bug 834513 - Part 3: Implement ScriptProcessorNode; r=roc 2013-04-13 21:37:04 -04:00
Paul Adenot
1e2f674242 Bug 852366 - Don't resample on the main thread. r=ehsan,roc 2013-03-18 20:54:32 -04:00
Ehsan Akhgari
30b359b669 Backed out changeset 3ae03ecf8b5e (bug 852366) because of mochitest-1 crashes
Landed on a CLOSED TREE
2013-04-09 11:29:15 -04:00
Paul Adenot
a1ad1c8920 Bug 852366 - Don't resample on the main thread. r=ehsan,roc 2013-03-18 20:54:32 -04:00
Ehsan Akhgari
4af4ef25b3 Bug 852838 - Make sure that trying to allocate an AudioBuffer with a very large number of channels does not cause an OOM crash; r=roc 2013-03-20 21:49:13 -04:00
Masatoshi Kimura
23ba391ec1 Bug 848339 - Remove the vestigial boolean outparam from nsWrapperCache::WrapObject. r=bz 2013-03-12 08:03:47 +09:00
Robert O'Callahan
c0ece4b4f5 Bug 804387. Part 9: Update WebAudio implementation to integrate with AudioNodeStream. r=ehsan
This is a mega-patch that was too hard to disentangle. Here's what it does:
-- Create infrastructure around AudioNode::UpdateOutputEnded to detect
when a node can no longer produce any output. When that becomes true,
disconnect it from the AudioNode graph.
-- Have AudioNode implement JSBindingFinalized to use as input in
UpdateOutputEnded.
-- Give every AudioNode a MediaStream, and give every connection
a MediaInputPort.
-- Actually play the audio that reaches the AudioContext's destination node.
-- Force AudioContext to use the audio sample rate defined by MediaStreamGraph.
-- Fix AudioBufferSourceNode's start and stop methods to possibly throw and
take default 'when' parameters.
-- Create an AudioNodeStream for AudioBufferSourceNode and give it a
AudioBufferSourceNodeEngine that does what's needed. Set parameters for
this engine in the start() and stop() methods.
-- Create AudioBuffer::GetThreadSharedChannelsForRate, which is responsible
for stealing the contents of any JS array buffers, and bundling them up
into a thread-shared read-only buffer object which can be used as
part of an AudioChunk. This method will also be responsible for
resampling and caching as necessary.

--HG--
rename : content/media/MediaStreamGraph.cpp => content/media/MediaStreamGraphImpl.h
extra : rebase_source : 9fa0ec0efa304acd6513e427103d6339c78efa53
2013-02-05 12:07:25 +13:00
Ehsan Akhgari
81075674d3 Backed out 14 changesets (bug 804387) because of Android M2 crashes
Backed out changeset 80e8530f06ea (bug 804387)
Backed out changeset 3de2271ad47f (bug 804387)
Backed out changeset 00f86870931c (bug 804837)
Backed out changeset 0e3f20927c50 (bug 804387)
Backed out changeset e6ef90038007 (bug 804387)
Backed out changeset 0ad6f67a95f9 (bug 804387)
Backed out changeset d0772aba503c (bug 804387)
Backed out changeset 5477b87ff03e (bug 804387)
Backed out changeset 1d7ec5adc49f (bug 804387)
Backed out changeset 11f4d740cd6c (bug 804387)
Backed out changeset e6254d8997ab (bug 804387)
Backed out changeset 372322f3264d (bug 804387)
Backed out changeset 53d5ed687612 (bug 804387)
Backed out changeset 000b88ac40a7 (bug 804387)
2013-02-05 01:29:28 -05:00
Robert O'Callahan
dd57723337 Bug 804837. Part 9: Update WebAudio implementation to integrate with AudioNodeStream. r=ehsan
This is a mega-patch that was too hard to disentangle. Here's what it does:
-- Create infrastructure around AudioNode::UpdateOutputEnded to detect
when a node can no longer produce any output. When that becomes true,
disconnect it from the AudioNode graph.
-- Have AudioNode implement JSBindingFinalized to use as input in
UpdateOutputEnded.
-- Give every AudioNode a MediaStream, and give every connection
a MediaInputPort.
-- Actually play the audio that reaches the AudioContext's destination node.
-- Force AudioContext to use the audio sample rate defined by MediaStreamGraph.
-- Fix AudioBufferSourceNode's start and stop methods to possibly throw and
take default 'when' parameters.
-- Create an AudioNodeStream for AudioBufferSourceNode and give it a
AudioBufferSourceNodeEngine that does what's needed. Set parameters for
this engine in the start() and stop() methods.
-- Create AudioBuffer::GetThreadSharedChannelsForRate, which is responsible
for stealing the contents of any JS array buffers, and bundling them up
into a thread-shared read-only buffer object which can be used as
part of an AudioChunk. This method will also be responsible for
resampling and caching as necessary.
2013-02-05 12:07:25 +13:00
Ehsan Akhgari
47b2a30d20 Bug 792263 - Implement decodeAudioData; r=bzbarsky,cpearce,padenot 2013-02-01 17:13:23 -05:00
Ehsan Akhgari
e6086a753b Bug 834869 - AudioBuffer's Unlink method should drop js objects; r=mccr8
--HG--
extra : rebase_source : 3ee8bc593cdffff135a7094eacee7c5d34c70848
2013-01-25 16:21:22 -05:00
Steve Fink
9effec722d Bug 828753 - jsid rooting, mostly in jsinfer.*. Also switch JSObject from struct to class. r=terrence 2012-12-31 12:40:21 -08:00
Steve Fink
d8da3e7b9a Backed out changeset fce4e0f8a553 (bug 828753) for breaking windows warnings-as-errors (stop adding JSObject forward decls, please!) 2013-01-18 13:20:21 -08:00
Steve Fink
0dee2fb42d Bug 828753 - jsid rooting, mostly in jsinfer.*. Also switch JSObject from struct to class. r=terrence
--HG--
extra : rebase_source : c8806b27677594925ad0e6b54c47af5cf17e1153
2012-12-31 12:40:21 -08:00
Ehsan Akhgari
50dab9a21f Bug 813269 - Use double to represent time in Web Audio; r=bzbarsky 2012-11-19 15:52:29 -05:00
Ehsan Akhgari
a55072e646 Use #include guards in the web audio code, no bug 2012-10-30 17:39:38 -04:00
Ehsan Akhgari
23e1abde57 Bug 793294 - Implement AudioBuffer; r=bzbarsky,smaug
This is the full implementation of the AudioBuffer object.  There are
two ways to create these objects from an audio context and this patch
implements only one of them.

The construction of the AudioBuffer object is a two step process: the
object should be created with operator new first, and then
InitializeBuffers should be called on it.  InitializeBuffers is
fallible, because it uses the JS API to create the underlying typed
arrays, but that's fine, since the length of the buffers comes from web
content, and we don't want to use infallible allocations for those
anyways.

We hold on to the JS objects from the C++ implementation, and trace
through all of those objects, so that a GC does not kill those object
without us knowing.

The buffer should be possible to manipulate from both C++ and JS, and
the C++ object probably needs to support a set of methods for the C++
callers at some point.
2012-09-25 17:58:50 -04:00