The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout. The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.
CLOSED TREE makes big refactorings like this a piece of cake.
# The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
xargs perl -p -i -e '
s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
s/nsRefPtr ?</RefPtr</g; # handle declarations and variables
'
# Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h
# Handle nsRefPtr.h itself, a couple places that define constructors
# from nsRefPtr, and code generators specially. We do this here, rather
# than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
# things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
mfbt/nsRefPtr.h \
xpcom/glue/nsCOMPtr.h \
xpcom/base/OwningNonNull.h \
ipc/ipdl/ipdl/lower.py \
ipc/ipdl/ipdl/builtin.py \
dom/bindings/Codegen.py \
python/lldbutils/lldbutils/utils.py
# In our indiscriminate substitution above, we renamed
# nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'
if [ -d .git ]; then
git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
Set the MOZ_DEBUG_RESTYLE environment variable and every restyle will have
detailed logging printed to stderr. By default, restyles for animations are
not logged; you can include them by also setting MOZ_DEBUG_RESTYLE_ANIMATIONS.
If you wish to limit restyle logging to a particular change, you can call
nsPresContext::StartRestyleLogging() and nsPresContext::StopRestyleLogging()
at appropriate points. (You might want to add a couple of helper methods
temporarily on nsIDocument and then expose them to your page with Web IDL
to make them easier to call.) You do not need to have set MOZ_DEBUG_RESTYLE
for this to work.
Set the MOZ_DEBUG_RESTYLE environment variable and every restyle will have
detailed logging printed to stderr. By default, restyles for animations are
not logged; you can include them by also setting MOZ_DEBUG_RESTYLE_ANIMATIONS.
If you wish to limit restyle logging to a particular change, you can call
nsPresContext::StartRestyleLogging() and nsPresContext::StopRestyleLogging()
at appropriate points. (You might want to add a couple of helper methods
temporarily on nsIDocument and then expose them to your page with Web IDL
to make them easier to call.) You do not need to have set MOZ_DEBUG_RESTYLE
for this to work.
This will be necessary when we use the restyle tracker for the
animation-only style flush, because animation-only style flushes need to
update *only* the animation style data and no other style data. Thus
using the RestyleTracker for animation-only style flushes requires that
we do this.
This will be necessary when we use the restyle tracker for the
animation-only style flush, because animation-only style flushes need to
update *only* the animation style data and no other style data. Thus
using the RestyleTracker for animation-only style flushes requires that
we do this.
FIXME: Adjust for eRestyle_Force if bug 931668 lands first.
Later patches will add such types that are like eRestyle_Self but that
only replace the style attribute, animation rule, or transition rule.
- When OverflowChangedTracker::Flush() coalesces multiple changes
simultaneously, it was possible to downgrade parent frames from
CHILDREN_AND_PARENT_CHANGED to CHILDREN_CHANGED, resulting in an incomplete
update.
- This patch ensures that the strongest ChangeKind is retained when cascading
up to parent frames.