Commit Graph

111 Commits

Author SHA1 Message Date
Jeff Gilbert
be91e4f40e Backed out changeset d4a04cc38326 2012-07-18 15:23:47 -07:00
Jeff Gilbert
cc1778b63f Bug 774059 - Fix up references to glEGLImageTargetTexture2D - r=bjacob 2012-07-18 14:17:10 -07:00
Vladimir Vukicevic
3bf3ba878d b=767064; use 4444/565 GL context format for WebGL on mobile; r=jgilbert,r=bjacob 2012-07-06 09:19:27 -04:00
Jeff Gilbert
1c23b37d56 Bug 758844 - Requiet gfx/gl code spew - r=bjacob 2012-07-17 08:26:12 -07:00
Oleg Romashin
72bbf76294 Bug 728524 - Invalid OP fix. r=jgilbert 2012-07-15 11:11:17 -04:00
Ryan VanderMeulen
a9d0f1da9e Backout a516a86f854d (bug 767064) due to Android M1 orange. 2012-07-09 21:49:50 -04:00
Vladimir Vukicevic
418b3b2069 b=767064; use 4444/565 GL context format for WebGL on mobile; r=jgilbert 2012-07-06 09:19:27 -04:00
Jeff Gilbert
65e0a44265 Bug 769949 - GuaranteeResolve() must BlitDirtyFBOs() - r=bjacob 2012-07-06 16:38:16 -07:00
Vladimir Vukicevic
7445ad31b2 backout bug 767064, 1f9c66d66df4 2012-07-06 11:08:21 -04:00
Vladimir Vukicevic
80b6e38fcd b=767064; use 4444/565 GL context format for WebGL on mobile; r=jgilbert 2012-07-06 09:19:27 -04:00
Benoit Jacob
4a30412000 Bug 769812 - ATI OpenGL driver renders point sprite upside-down - r=jgilbert 2012-07-05 10:13:46 -04:00
Nicolas Silva
3de1510717 Bug 761849 - D[OGL] Don't convert video texture to RGBA for better performance on desktoop. r=joe 2012-06-21 16:58:49 -04:00
Daniel Holbert
c66366d1bd Bug 766666: Remove unused variable 'found' in GLContext.cpp's "RemoveNamesFromArray" function. r=bjacob 2012-06-20 12:40:16 -07:00
David Zbarsky
8122047242 Bug 765989 - Add fail on warnings to some gfx directories r=benwa 2012-06-19 21:12:30 -07:00
Brad Lassey
09ba9f583b bug 765388 - assertion: GL supports OES_EGL_image without supplying its functions r=jrmuizel 2012-06-15 15:06:35 -07:00
Jeff Gilbert
bce6d79d2e Bug 729726 - Use BGRA-texture-backed FBOs where available. r=bjacob 2012-06-16 10:01:24 -04:00
Benoit Jacob
5530f6649a Bug 763559 - Enable WEBGL_compressed_texture_s3tc with ANGLE - r=jgilbert 2012-06-14 23:16:21 -04:00
Andrew Quartey
9bfac59e1c Bug 764972: Fix typo in GLContext.cpp error message. r=jgilbert 2012-06-14 15:39:57 -07:00
Jeff Gilbert
f2428628d4 Bug 762263 - Add EGLSync - r=bjacob 2012-06-12 14:39:43 -07:00
Jeff Gilbert
7437268b42 Bug 762265 - Modernize EGL extension detection, similar to GLContext - r=bjacob 2012-06-12 14:39:18 -07:00
Jeff Gilbert
734d40ca4f Bug 762259 - Drop vendor suffixes from EGLImage for internal uses - r=bjacob 2012-06-12 14:36:10 -07:00
John Drinkwater
358fad8156 Bug 758844 - Disable debug output unless MOZ_GL_DEBUG is defined. r=jgilbert 2012-06-11 08:25:06 -07:00
Oleg Romashin
4fd335887e Bug 760834 - Fix mIterationCallback initialization order warning. r=Cwiis 2012-06-04 16:49:57 -07:00
Nicholas Cameron
13553ad870 Bug 753784; add the ability to force a single tile. r=roc 2012-05-22 19:14:03 -04:00
Gervase Markham
82ff7027aa Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Benoit Jacob
0f7357a542 Back out patches from bug 749678, except for the include guards - no review, fix regression (Bug 753350)
Unfortunately, in-process plugins using OpenGL break the assumption made by these patches, that the current GL context is only changed by GLContext::MakeCurrent. Another issue, regardless of in-process, is that our host-side code in nsCoreAnimationSupport.mm uses direct CGL calls, bypassing GLContext.
2012-05-12 19:23:56 -04:00
Benoit Jacob
4d92553d61 Bug 739648 - add mFlags field to TextureImage; introduce GetSrcTileRect flipping tile y-coords as needed; use it in DirectUpdate() to fix WebGL compositing bug - r=bgirard 2012-05-09 16:55:31 -04:00
Jon Buckley
eb1579639e Bug 728017 - Implement WEBGL_compressed_texture_s3tc - r=bjacob 2012-05-08 13:29:31 -04:00
Ed Morley
93fca3e280 Backout ba7cf6fd10ae (bug 728017) for failing to compile 2012-05-08 18:50:45 +01:00
Jon Buckley
1720b18a60 Bug 728017 - Implement WEBGL_compressed_texture_s3tc - r=bjacob 2012-05-08 13:29:31 -04:00
Benoit Jacob
cb6c0c6172 Bug 749678 - 1/5 - Switch GLContext to use mozilla::tls for current context - r=jrmuizel
See comment above class GLContextTLSStorage
2012-05-08 09:47:34 -04:00
Benoit Jacob
1519eb1059 Backing out bug 739648 for linux build failure 2012-05-03 16:26:04 -04:00
Benoit Jacob
657df782fe Bug 739648 - WebGL rendering is broken on Android due to tiles being rendered at y-flipped coordinates - r=bgirard 2012-05-03 15:59:19 -04:00
Nicholas Cameron
f94ad36d3c Bug 716439; changes to glContext. r=BenWa 2012-04-04 17:56:22 +12:00
Jeff Gilbert
2b71769566 Bug 708136 - Don't teardown GL objects if teardown's makecurrent fails - r=bjacob 2012-04-30 19:05:59 -07:00
Oleg Romashin
cbab0e0682 Bug 743314 - Force CanUploadSubtextures on Maemo6 harmattan. r=chrislord.net 2012-04-28 09:05:41 -04:00
Jeff Gilbert
fd1836bca0 Bug 739775 - Refactor ResizeOffscreenFBO - r=bjacob 2012-04-25 15:10:43 +01:00
Ali Juma
65e2dc5b45 Bug 741319 - Delete textures using the same context used to create them, on the thread that owns that context. r=joe 2012-04-10 16:20:02 -04:00
Benoit Jacob
3ec34c8a72 Bug 741730 - Remove USE_GLES2 - r=romaxa 2012-04-10 11:49:21 -04:00
Benoit Jacob
b1ec60fb23 Bug 686735 - 1/2 - Implement no-gfx-driver-workarounds mode - r=joe,ajuma,jgilbert
Part 1: introduce the gfx.work-around-driver-bugs preference and handle most existing workarounds
2012-04-10 11:49:10 -04:00
Jeff Gilbert
b0890f526a Bug 739421 - Implement/expose ARB_sync in GLContext - r=bjacob 2012-04-06 16:57:55 -07:00
Jeff Gilbert
2b76e47d57 Bug 741689 - Disable poorly implemented GL extensions on load - r=bjacob 2012-04-04 18:44:55 -07:00
Ali Juma
23b8ec9661 Bug 741984 - Prevent tiled texture upload from going into an infinite loop. r=Cwiiis 2012-04-04 10:26:05 -04:00
Jeff Gilbert
fa108e99eb Bug 732765 - Fail gracefully when we lack GL functionality - r=bjacob 2012-03-29 13:47:20 -07:00
Chris Lord
1ada800e6e Bug 739604 - Don't leave mCurrentImage in an inconsistent state. r=ajuma
Setting MOZ_DUMP_PAINT_LIST when using tiled textures was causing crashes, one
of which was due to TextureImage function calls happening outside of tile
iteration and accessing invalid memory.

Fix this crash by reverting NextTile behaviour to never leave mCurrentImage
point to an invalid tile, as was the case prior to bug 732917.
2012-03-28 19:10:10 +01:00
Benoit Jacob
8734931b0f Bug 737182 - limit max texture size on Mac Intel driver - r=bgirard 2012-03-26 12:15:53 -04:00
Oleg Romashin
b37b81ea3d Bug 738865 - Use Small Tiles should not be Android only. r=chrislord.net,bgirard 2012-03-24 18:08:06 -04:00
Chris Lord
aa2bb6dae0 Bug 738740 - Fix handling of parameters in nsTArray::ReplaceElementAt. r=bz
Handle the parameters given to ReplaceElementAt the same way as those given to
other methods in the class. This allows removal of the & in GLContext.cpp that
was taking the address of a temporary, and causing a build error when using
clang, or when using GCC with particular parameters.
2012-03-23 19:27:25 +00:00
Chris Lord
7c32133736 Bug 737434 - Reuse tiles when resizing tiled textures. r=bgirard
Instead of scrapping all tiles when a tiled texture is resized, reuse as many
tiles as possible. Strictly speaking, more tiles could be reused, but the
selected reuse strategy maintains the spacial structure of the texture, and we
don't often resize in such a way as to make this inefficient.
2012-03-23 11:30:57 +00:00
Jeff Muizelaar
ee408a9143 Bug 737686. Avoid glTexSubImage2D on PowerVR hardware. r=gwright
glTexSubImage causes a readback on PowerVR hardware if the texture
has already been uploaded. Disabling CanUploadSubTextures() brings
the median upload speed from 26ms to 10ms.
2012-03-20 19:13:50 -04:00