Commit Graph

380 Commits

Author SHA1 Message Date
Jeff Gilbert
65163d097a Bug 812121 - Allow drawArrays/Elements without vertex attrib arrays - r=bjacob 2012-11-19 07:49:51 -08:00
Bobby Holley
4376a9b5d5 Bug 811152 - Decxify various DOM methods. r=me 2012-11-15 11:54:34 -08:00
Bobby Holley
7c36e30523 Bug 800915 - Remove the cx parameter and simplify various APIs. r=sfink,bz
If callers want to throw, it's now their responsibility.
2012-11-14 09:56:26 -08:00
Benoit Jacob
0e7092f9e5 Bug 806094 - Remove USE_ANGLE - r=jgilbert 2012-11-09 17:04:43 -05:00
Benoit Jacob
e1c227422c Bug 802778 - validate level parameter in copyTexImage2D - r=jgilbert 2012-11-09 16:48:54 -05:00
Nikhil Marathe
9e080f6dff Bug 804174 - Inline IsCallerTrustedForRead with IsCallerChrome. r=mccr8 2012-10-25 16:10:53 -07:00
Boris Zbarsky
7a7136cc71 Bug 801712 part 1. Add the WebIDL binding API to ImageData. r=peterv 2012-10-22 13:08:52 -04:00
Benoit Jacob
775131a94a Bug 742781 - Implement WEBGL_debug_renderer_info extension - r=bz,jgilbert 2012-10-17 15:11:51 -04:00
Saurabh Anand
40f937b977 Bug 745840 - Rework WebGL uniform/attrib setters, remove the huge macros - r=bjacob 2012-10-16 17:47:01 +05:30
Benoit Jacob
26d9980be9 Bug 785734 - WebGL: test for illegal texture sizes for given mipmap level - r=jgilbert 2012-10-09 14:21:22 -04:00
Benoit Jacob
7240725ea8 Bug 779611 - reland parts 5-8 - port WebGLTexture, WebGLBuffer, WebGLFramebuffer, WebGLRenderbuffer, WebGLShader, WebGLProgram to WebIDL bindings - r=bz 2012-10-04 16:35:54 -04:00
Benoit Jacob
0d5a123372 back out 6f3714945438, 5732dca84958, bfb93cf89612, e697a832c60b for Mac build error 2012-10-04 15:06:31 -04:00
Benoit Jacob
d0d8da9931 Bug 779611 - part 8 - port WebGLShader and WebGLProgram to WebIDL bindings - r=bz 2012-10-04 14:45:35 -04:00
Benoit Jacob
19d4659685 Bug 779611 - part 7 - port WebGLFramebuffer and WebGLRenderbuffer to WebIDL bindings - r=bz 2012-10-04 14:45:33 -04:00
Benoit Jacob
61562913f0 Bug 779611 - part 6 - port WebGLBuffer to WebIDL bindings - r=bz 2012-10-04 14:45:32 -04:00
Benoit Jacob
15fe2b859a Bug 779611 - part 5 - port WebGLTexture to WebIDL bindings - r=bz 2012-10-04 14:45:25 -04:00
Benoit Jacob
40e567c53c Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
Benoit Jacob
df20918e33 Bug 779611 - part 1 - port WebGLShaderPrecisionFormat to WebIDL bindings - r=bz 2012-10-03 17:13:05 -04:00
Benoit Jacob
bf4d537fd0 Bug 785734 - reject certain rare, but legal, texImage2D calls to work around a driver bug - r=jgilbert 2012-09-28 07:41:45 -04:00
Benoit Jacob
c89fe908ab Bug 790879 - work around Mac bufferData bug - r=jgilbert 2012-09-28 07:41:44 -04:00
Benoit Jacob
64b67de1c3 Bug 750862 - Implement WEBGL_compressed_texture_pvrtc - r=jgilbert 2012-09-25 08:49:28 -04:00
Benoit Jacob
1a9671df92 Bug 732660 - Efficient drawElements validation on subarray and/or dynamically updated array - r=jgilbert 2012-09-21 13:44:35 -04:00
Benoit Jacob
679ebc3321 Bug 777967 - move the InvalidateCachedMinInUseAttribArrayLength calls a bit - r=jgilbert 2012-09-21 13:44:35 -04:00
Ms2ger
451f5737e1 Bug 776243 - Unpref WebGL context bindings; r=peterv 2012-09-20 09:55:36 +02:00
Ms2ger
3dda1753df Bug 788525 - Remove ErrorResult& arguments to infallible methods in WebGL; r=bjacob 2012-09-17 10:37:20 +02:00
Nicolas Silva
80242795c3 Bug 777967 - Cache the computation of WebGLContext::ValidateBuffers for better performances. r=bjacob 2012-09-11 14:54:39 -04:00
Randell Jesup
65539ef89c Bug 773151: Convert nsCAutoString->nsAutoCString CLOSED TREE r=bsmedberg 2012-09-01 22:35:17 -04:00
Benoit Jacob
6f30e1539b Bug 777028 - honor gfx.work-around-driver-bugs for Mesa WebGL workaround - r=jgilbert 2012-08-23 14:56:17 -04:00
Matt Brubeck
38cbcc6cc5 Back out 156eaa94f73c (bug 782786) and 05d1a3fba90b (bug 777028) for frequent Linux reftest failures on a CLOSED TREE 2012-08-23 14:47:07 -07:00
Benoit Jacob
c50e6dd0da Bug 777028 - honor gfx.work-around-driver-bugs for Mesa WebGL workaround - r=jgilbert 2012-08-23 14:56:17 -04:00
Aryeh Gregor
4e199a1679 Bug 780618 - Move all error codes to nsError.h; r=ehsan 2012-07-27 17:03:27 +03:00
Alexander Boldyrev
51cb65d942 Bug 738866 - Implement WEBGL_depth_texture extension - r=jgilbert 2012-08-13 18:17:55 -07:00
Benoit Jacob
3b5628b720 Bug 777028 - WebGL: allow only 16 samplers per program on Mesa - r=jgilbert 2012-08-09 22:30:17 -04:00
Benoit Jacob
fd35324100 Bug 749678 - re-add missing MakeCurrent call in certain WebGL uniform setters - r=jgilbert 2012-08-02 17:28:02 -04:00
Eric Faust
62ec8929cd Bug 749535 - Part 2: Rewrite dom::TypedArray to use JS_UnwrapObjectAs*Array(). (r=bz) 2012-07-31 20:45:20 -07:00
Eric Faust
28008c2879 Backout changesets 6e78bc0145ee, 97a1463cde9c, and 9097d0b3acc6 (Bug 749535) for
erroneous bug number (r=me).
2012-07-31 20:24:32 -07:00
Eric Faust
7ff37c6b6d Bug 747935 - Part 2: Rewrite dom::TypedArray to use JS_UnwrapObjectAs*Array(). (r=bz) 2012-07-31 20:06:35 -07:00
Aryeh Gregor
d0ad5a7d0c Bug 777292 part 2 - Change all nsnull to nullptr 2012-07-30 17:20:58 +03:00
Benoit Jacob
42023fff9f Bug 777943 - Let WebGL getRenderbufferParameter return the WebGL format rather than re-querying the GL and tweaking - r=jgilbert 2012-07-26 19:58:53 -04:00
Benoit Jacob
467321359c Bug 777883 - Avoid calling glLinkProgram when we know that a bad shader is attached - r=jgilbert 2012-07-26 19:58:52 -04:00
Benoit Jacob
a0355de0b5 Bug 771408 - Warn on WebGL drawing without attrib 0 array enabled - r=jgilbert 2012-07-25 12:13:45 -04:00
Benoit Jacob
e868a73463 Bug 771669 - Crash with memory-pressure, WebGL bufferData - r=jgilbert 2012-07-25 12:13:45 -04:00
Benoit Jacob
6c31a74ccf Bug 775234 - WebGL: fix 1-byte out-of-bounds access in compileShader - r=jgilbert 2012-07-25 12:13:45 -04:00
Jeff Gilbert
57b45a3076 Bug 735560 - Emulate GLSL math on Mac+Intel - r=bjacob 2012-07-05 19:34:01 -07:00
Benoit Jacob
0721d25d47 Bug 769810 - Mac ATI OpenGL driver still needs math function emulation on 10.8 - r=jgilbert 2012-07-05 10:13:57 -04:00
Peter Van der Beken
9731887958 Fix for bug 768050 (Make TypedArray::Create take a wrapper cache and create JS objects in the compartment of the cache's wrapper). r=bz.
--HG--
extra : rebase_source : 3ec03b33913e14a113bf9283566a68fe3be5fe02
2012-06-25 18:37:46 +02:00
Benoit Jacob
bd2c343af0 Bug 765137 - 3/3 - WebGL: more cleanup and renaming around extensions - r=jgilbert 2012-06-16 01:12:30 -04:00
Benoit Jacob
fd19d43820 Bug 765198 - WebGL crash in readPixels with null destination - r=bz 2012-06-15 17:36:48 -04:00
Benoit Jacob
e5980e012f Bug 763190 - WebGL readPixels shouldn't call EnsureBackbufferClearedAsNeeded - r=jgilbert 2012-06-12 17:20:21 -04:00
Ms2ger
e9e1333685 Bug 759726 - Move mCanvasElement to nsICanvasRenderingContextInternal and make SetCanvasElement return void; f=bz r=bjacob 2012-06-06 09:42:47 +02:00