It would have been nicer and more logical to use a MacIOSurfaceImage to store the colorspace information, however the data passed around is a IOSurface Id via a SurfaceDescriptorMacIOSurface; the original data structure isn't kept; so we must transit the data at the same time as the IOSurface Id.
Also remove unnecessary test (new operator is infallible).
Differential Revision: https://phabricator.services.mozilla.com/D26058
--HG--
extra : moz-landing-system : lando
YUVColorSpace is inseparable from the bit depth as the matrix coefficients to be calculated need the bit depth information.
So let's put the two types together. gfx namespace also makes more sense as that's where we find IntRect, IntSize and other.
The extent of the changes highlight how much similar data structures are duplicated across the code, to the point it's scary.
Differential Revision: https://phabricator.services.mozilla.com/D25347
--HG--
extra : moz-landing-system : lando
This commit adds a scroll origin, nsGkAtoms::relative, which can be used to
mark main thread scrolling that can be combined with a concurrent APZ scroll.
The behavior of this is controlled by a pref, apz.relative-update. This pref
is initially activated and is intended as an aid to narrowing down causes
of regressions for users in bug reports.
Relative scroll updates work by tracking the last sent or accepted APZ
scroll offset. This is sent along with every FrameMetrics. Additionally,
a flag is added to FrameMetrics, mIsRelative, indicating whether the
scroll offset can be combined with a potential APZ scroll. When this
flag is set, AsyncPanZoomController will apply the delta between the sent
base scroll offset, and sent new scroll offset.
This flag is controlled by the last scroll origin on nsGfxScrollFrame. The
new origin, `relative`, is marked as being able to clobber APZ updates,
but can only be set if all scrolls since the last repaint request or
layers transaction have been relative.
Differential Revision: https://phabricator.services.mozilla.com/D8234
--HG--
extra : rebase_source : 51351a84c9cda228a0975e22eda3fd3bd8d261c4
extra : histedit_source : 4b564c19b16fe2bd26adc671b62b7cb6106e8163
This commit adds a CrossProcessPaint class which can be used to paint a
cross process document tree. This API is async, as we cannot block on child
processes, and initially geared towards servicing a JS API and not internal
consumers. The API can only be used in the chrome process for security
reasons.
The class is implemented as a recursive resolver, requesting a root paint,
gathering dependent frames to be painted, then requesting paints from those
tabs. Once all paints have been completed, the dependency tree is rasterized
in a bottom up fashion.
Future improvements can be made here. Currently, the rasterization is
performed on the main thread which could cause jank. We also transmit
recordings directly over IPDl, and no effort is made to minimize the
recordings from child layer trees.
Differential Revision: https://phabricator.services.mozilla.com/D6790
--HG--
extra : rebase_source : b213de269b33486552ddc0be17207f9fb3f78c9c
Ran into a couple of test failures because I was leaving
mAttributes empty for empty things like MergeAttributes, and
only setting mType. Since mType is now redundant though, and
since it's the only use of PrimitiveType, I figured I'd just
remove it entirely.
Depends on D4900
Differential Revision: https://phabricator.services.mozilla.com/D6209
--HG--
extra : moz-landing-system : lando
This replaces the hash map of attributes with a tagged union. In
this case, all filter attributes will be stored in line, with the
exception of some more complex attributes which have an internal
nsTArray of floats. This should help avoid all the hashing and
extra heap allocations.
Depends on D4899
Differential Revision: https://phabricator.services.mozilla.com/D4900
--HG--
extra : moz-landing-system : lando
This is a more conservative optimization for bug 1417699. There's no
reason we need to be copying these everywhere, so let's just go ahead
and implement moves.
Differential Revision: https://phabricator.services.mozilla.com/D4899
--HG--
extra : moz-landing-system : lando
This allows us to fire MozMouseHittest events from tests and then read
the hittest result from the compositor APZTestData. The MozMouseHittest
event was chosen in particular because the existing uses of it are
similar in nature - it is a dummy event that is used to determine what
elements a particular coordinate targets. It is also an event that is
never generated by the OS and so using this event gives us more control
over what ends up in the APZTestData.
MozReview-Commit-ID: KHjIX7EpK2A
--HG--
extra : rebase_source : f7d7d729c1935eefd49ed06d8644ff9ef537f2e1
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: 77D61xpSmIl
--HG--
extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
To conserve space in LayerAttributes, we only store the extents along the
relevant axis.
MozReview-Commit-ID: GAL8Oa2NOde
--HG--
extra : rebase_source : 9420d0fb36175e190cbff6e162fd41d8e5240c81