Boris Zbarsky
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fbe86de963
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Bug 949682 part 2. Make gamepad use frozen sequences. r=ted
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2013-12-16 13:06:35 -05:00 |
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Boris Zbarsky
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e095d01a05
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Bug 947241. Make Gamepad used cached sequences for its buttons and axes. r=ted,peterv
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2013-12-06 11:41:13 -05:00 |
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Ted Mielczarek
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2f0a7a6e08
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Bug 926091 - Make Gamepad.buttons into an array of GamepadButton objects. r=smaug
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2013-10-17 15:07:19 -04:00 |
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Ted Mielczarek
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98dadecb4e
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bug 860413 - Allow setting standard gamepad mapping. r=smaug
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2013-04-09 08:43:25 -04:00 |
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Ted Mielczarek
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c7cf034e93
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bug 851547 - Make Gamepad API preffable. r=smaug
--HG--
extra : rebase_source : bc4f3c5c34d08f0af0b1ef6c35053c07fe991bf4
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2013-04-09 08:43:24 -04:00 |
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Ms2ger
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b8470e21af
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bug 851542 - Gamepad to webidl (with nsIVariant). r=smaug
--HG--
extra : rebase_source : ae08a894b592465641ed774688957a446c8966a7
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2013-04-09 08:43:25 -04:00 |
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Ted Mielczarek
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a2a18ddfeb
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Backed out changeset dcf67f13c6bb, bug 851542 for B2G bustage.
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2013-04-11 09:23:14 -04:00 |
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Ms2ger
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48e1538b4a
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bug 851542 - Gamepad to webidl (with nsIVariant). r=smaug
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2013-04-09 08:43:25 -04:00 |
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