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134 Commits
Author | SHA1 | Message | Date | |
---|---|---|---|---|
Matt Woodrow
|
d2d5e5b9a3 | Bug 1150944 - Add a flags parameter to GLContextProvider functions instead of a bool. r=jgilbert | ||
Wes Kocher
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ec1078c65a |
Backed out 6 changesets (bug 1150944, bug 1034370) for build failures in WebGLContext.cpp CLOSED TREE
Backed out changeset e2a6160242e5 (bug 1150944) Backed out changeset 1c510537d20b (bug 1150944) Backed out changeset 7ae813666ed5 (bug 1150944) Backed out changeset 2f29ac2e31cd (bug 1150944) Backed out changeset bf7681b1567e (bug 1150944) Backed out changeset 79c6b8d014d2 (bug 1034370) |
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Matt Woodrow
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501c8bec02 | Bug 1150944 - Add a flags parameter to GLContextProvider functions instead of a bool. r=jgilbert | ||
Kyle
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10defd1052 | Bug 1175931 - TexImageFromVideoElement uses GL_HALF_FLOAT if it does not support GL_HALF_FLOAT_OES which would be the case on non-ANGLE systems. Using GL_HALF_FLOAT_OES on a non OES system would result in an error when using TexImage2D. r=jgilbert | ||
Kyle
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06c3dd1246 | Bug 1167651 - Passed the forceEnabled pref from function to function down to GLLibraryEGL::EnsureInitialized. r=jgilbert | ||
Dan Glastonbury
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2fd93c34df |
Bug 1185815 - Hoist generation increment. r=jgilbert
So 'default' WebGL objects are in the same generation as the current context. |
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Kyle
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32bc2d8bc6 | Bug 1106138 - Remove the early unpremultiply in WebGLContext::SurfaceFromElementResultToImageSurface, and let the texel conversion code handle it instead. r=jgilbert | ||
Jeff Muizelaar
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7bc6837af6 |
Bug 1178426. Add GfxInfo to ServicesList.h. r=nfroyd
--HG-- extra : rebase_source : b18fb78fa6b7d86fbb9496861938bfde21b3c6e6 |
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Jeff Gilbert
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2e4a1c88ee | Bug 1182371 - Misc WebGL cleanup. - r=kamidphish | ||
Robert O'Callahan
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15642eb711 |
Bug 1143575. Replace ImageContainer Lock methods with simplified AutoLockImage. r=nical
--HG-- extra : commitid : B1BZNvKIQFf extra : rebase_source : 927c9aa549a863aeba97c0e5a4cb6cf87194669a |
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Kyle
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f7f1b5f7de |
Bug 1137494 - Change the type given to type validation check. r=jgilbert
--HG-- extra : rebase_source : e33c359df97a43b10ed38139b3987842a8826c43 |
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Wes Kocher
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eeb919a6e2 |
Backed out changeset 66096f511050 (bug 1178999) for gl bustage CLOSED TREE
--HG-- extra : amend_source : aa8eff311f51a0bede38c5889a04fc90061a9170 |
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Wes Kocher
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6a93d89ce7 | Backed out changeset 288fee06d8aa (bug 1178999) | ||
Jeff Gilbert
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009f55be08 | Bug 1178999 - Switch to backbuffer as needed. | ||
Jeff Gilbert
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190b768358 | Bug 1178999 - Do initial backbuffer clear lazily. - r=kamidphish | ||
Nathan Froyd
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974d8120f2 |
Bug 1161627 - part 2 - machine-convert TemporaryRef<T> to already_AddRefed<T>; r=ehsan
This conversion was done with the script: find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \ egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \ xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \ -e 's/TemporaryRef</already_AddRefed</g' Manual fixups were performed in the following instances: - We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself into already_AddRefed. - The following files had explicit Move() calls added to make up for the lack of a copy constructor on already_AddRefed: dom/base/ImageEncoder.cpp dom/media/MediaTaskQueue.{h,cpp} dom/media/webaudio/PannerNode.cpp - A redundant overload for MediaTaskQueue::Dispatch was deleted. - A few manual fixups were required in mfbt/tests/TestRefPtr.cpp. - Comments, using declarations, and forward declarations relating to TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to already_AddRefed. |
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Benoit Girard
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5215ca7222 | Bug 1171682 - Disable WebGL in safemode. r=jgilbert | ||
Dan Glastonbury
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bcd4a3d26c | Bug 1170855 - Part 6: Implement Sampler binding tracking. r=jgilbert | ||
Phil Ringnalda
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e9695717ce |
Backed out 12 changesets (bug 1170855) for Windows build bustage
CLOSED TREE Backed out changeset 47070f494c9e (bug 1170855) Backed out changeset 86e3fb3a2295 (bug 1170855) Backed out changeset 49284df5294e (bug 1170855) Backed out changeset ae7c769cb78d (bug 1170855) Backed out changeset 1fbb0ef29363 (bug 1170855) Backed out changeset 1fd9140044be (bug 1170855) Backed out changeset cca48a1bc6ef (bug 1170855) Backed out changeset 835570bc63bf (bug 1170855) Backed out changeset 4ee1883ffc65 (bug 1170855) Backed out changeset c666d71f4899 (bug 1170855) Backed out changeset 046422ea849f (bug 1170855) Backed out changeset d38fb3aea20a (bug 1170855) |
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Dan Glastonbury
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77b3bd3050 | Bug 1170855 - Part 6: Implement Sampler binding tracking. r=jgilbert | ||
Dan Glastonbury
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e1b36d0a84 | Bug 1167504 - Part 4: Remove BindableName - Texture. r=jgilbert | ||
Lee Salzman
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f10ee2ffd2 | Bug 1167176 - Only premultiply webgl snapshot pixels if alpha is used. r=jgilbert | ||
Kyle Fung
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66c7e91d64 |
Bug 1164970 - Implement failIfMajorPerformanceCaveat. r=jgilbert, r=ehsan
--HG-- extra : rebase_source : c609118df9618795a1c84a7f5749979ad8f9aa68 |
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Jeff Gilbert
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d8a57f41fb | Bug 1159034 - Only fake no-alpha for the backbuffer. - r=kamidphish | ||
Jeff Gilbert
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7aa0b18d60 | Bug 1127336 - Label HW-decoded frames with correct origin. - r=vlad | ||
Jeff Gilbert
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48d0e38e0b | Bug 1142975 - Check for Present()-caused context loss. - r=kamidphish | ||
Dan Glastonbury
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f83b9e813b |
Bug 1110120 - Remove use of UniquePtr for XFB and UB tracking.; r=smaug
--HG-- extra : rebase_source : 8f535e5c1280227f3caeb2cc61ded40fe2375fa1 |
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Wes Kocher
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5caaff0b2e | Backed out changeset b3589228e8b1 (bug 1142975) for gl failures | ||
Jeff Gilbert
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30520fb49b | Bug 1142975 - Check for Present()-caused context loss. - r=kamidphish | ||
Jeff Gilbert
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64406cbd70 | Bug 1128019 - Init SCISSOR_BOX with initial width and height. - r=kamidphish | ||
Jeff Gilbert
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39cd4ea833 | Bug 1128001 - Workaround ANGLE DEPTH16 being DEPTH24_STENCIL8. - r=kamidphish | ||
Jeff Gilbert
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75d555e953 | Bug 1130616 - Support EXT_color_buffer_half_float on ANGLE. - r=jrmuizel,khuey | ||
Jeff Gilbert
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e9a175ca67 | Bug 1094457 - Implement ReadBuffer and RenderbufferStorageMultisample. - r=kamidphish | ||
Jeff Gilbert
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d3813c406b | Bug 1124394 - Support Core profiles for GLContext. - r=kamidphish | ||
Jeff Gilbert
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56b00391c3 | Backout 80a88a3badba for causing bug 1130086. | ||
Jeff Gilbert
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680ae080b6 | Bug 1124394 - Support WebGL 2 with Core Profiles on Mac. - r=kamidphish | ||
Mike Hommey
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a35dbaeebf |
Bug 1126593 - Add a global fallible instance, so that using fallible works directly, everywhere. r=njn
--HG-- rename : memory/mozalloc/fallible.h => memory/fallible/fallible.h |
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Wes Kocher
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d7313c3320 | Backed out changeset 176166c0bae9 (bug 1124394) for b2g device bustage on a CLOSED TREE | ||
Jeff Gilbert
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95f269cb3f | Bug 1124394 - Support WebGL on Core Profiles on Mac. - r=kamidphish | ||
Jeff Gilbert
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625fccbb86 | Bug 1109945 - Rewrite shader/program handling. - r=kamidphish | ||
Carsten "Tomcat" Book
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ad7392f70a | Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE | ||
Jeff Gilbert
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20706f09c9 | Bug 1109945 - Rewrite shader/program handling. - r=kamidphish | ||
Jeff Gilbert
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2806be23fd | Bug 1093967 - Implement BlitFramebuffer. r=kamidphish | ||
Wes Kocher
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43fd1c9428 | Backout ca411b1cf001 (bug 1109945) for shader editor failures | ||
Wes Kocher
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94c8f2fb4f | Backed out changeset 88cf7f2fe48f for build bustage | ||
Jeff Gilbert
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dc1d886801 | Bug 1093967 - Implement BlitFramebuffer. r=kamidphish | ||
Jeff Gilbert
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c0dd0d5346 | Bug 1109945 - Rewrite shader/program handling. - r=kamidphish | ||
chiajung hung
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5b14fa87cb | Bug 1096632 - Add a null check in case webgl app calls to glTexImage(<video>) while no frame inserted into ImageContainer. r=jgilbert | ||
Dan Glastonbury
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ebb118a497 |
Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
--HG-- extra : rebase_source : cbba1bb1995a35e7238b40a6819274d2fb15a40c extra : source : 0f5fc69cd1f616e224ff5837f4c7486c126197e0 |
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Dan Glastonbury
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baf3f4332f |
Bug 1048724 - [WebGL2] Transform Feedback. r=jgilbert,smaug
--HG-- extra : rebase_source : 40fe3ec66b091ced40f5a773fdc23d06bf6abc11 |
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Jeff Gilbert
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44fbf3bf13 | Bug 1099427 - Reformat WebGL. - r=kamidphish | ||
Dan Glastonbury
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f73cc0ce95 |
Bug 1048720 - [WebGL2] Implement WebGL2Sampler. r=jgilbert
--HG-- extra : source : 361e31698c4a6074f3195502b468502d38aa82e8 |
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Jeff Gilbert
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659d8e76fa | Bug 912196 - Determine workarounds before we run dependent code. - r=kamidphish | ||
Jeff Gilbert
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3f421c31e9 | Bug 912196 - Fixes for D3D11 ANGLE. - r=kamidphish | ||
Jeff Gilbert
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dd05af349c | Bug 912196 - Workaround no-alpha-with-ANGLE in WebGL, not GLContext. - r=kamidphish | ||
Wes Kocher
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903b8fb20a |
Backed out 3 changesets (bug 1087560) for bustage
Backed out changeset ecf4df03029a (bug 1087560) Backed out changeset 12a016a84d6d (bug 1087560) Backed out changeset 1b8b46616028 (bug 1087560) |
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Jeff Gilbert
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c6f90eb364 | Bug 1087560 - Build GetContextAttributes from mOptions. - r=kamidphish | ||
Jeff Gilbert
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49b98e82a0 | Bug 1087634 - Update mOptions after context creation. - r=dvander | ||
Benoit Jacob
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1d66ded08a | Bug 1081125 - WebGL2 3D textures - Part 2: update our texture state tracking to handle 3D textures - r=jgilbert | ||
Benoit Jacob
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91d773f494 | Bug 1081125 - WebGL2 3D textures - Part 1: add WebGLTexDimensions enum instead of using plain ints to distinguish between 2D and 3D calls - r=jgilbert | ||
jdashg
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ca85c23987 | Bug 1066280 - Review fixes. - r=kamidphish,mattwoodrow | ||
jdashg
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fbd3252fc0 | Bug 1066280 - Fixes for SurfaceStream removal. - r=kamidphish,mattwoodrow | ||
jdashg
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97fbd15434 |
Bug 1066280 - Fixes. - r=kamidphish,mattwoodrow
From 4e9f52ab105333e8b1120342e9583b2d833a4465 Mon Sep 17 00:00:00 2001 --- dom/canvas/WebGLContext.cpp | 10 +++++-- gfx/gl/GLContext.cpp | 20 -------------- gfx/gl/GLContext.h | 3 -- gfx/gl/GLReadTexImageHelper.cpp | 5 +++- gfx/gl/GLScreenBuffer.cpp | 13 +++++++-- gfx/gl/GLUploadHelpers.cpp | 27 ++++++++++++++++++ gfx/gl/SharedSurfaceGralloc.cpp | 14 ++++------ gfx/gl/SharedSurfaceGralloc.h | 10 +++++-- gfx/gl/SurfaceTypes.cpp | 2 ++ gfx/gl/SurfaceTypes.h | 1 + gfx/layers/client/CanvasClient.cpp | 44 ++++++++++++++++++------------ gfx/layers/client/CanvasClient.h | 8 +++--- gfx/layers/client/ClientCanvasLayer.cpp | 6 ++++ gfx/layers/client/ClientCanvasLayer.h | 2 +- gfx/layers/client/TextureClient.cpp | 11 ++++---- gfx/layers/client/TextureClient.h | 6 ++-- gfx/layers/composite/TextureHost.cpp | 15 +++++----- gfx/layers/composite/TextureHost.h | 10 +++---- gfx/layers/d3d10/CanvasLayerD3D10.cpp | 9 ++++-- gfx/layers/d3d9/CanvasLayerD3D9.cpp | 8 ++++-- gfx/layers/ipc/LayersSurfaces.ipdlh | 4 +-- gfx/layers/moz.build | 4 ++- gfx/layers/opengl/GrallocTextureClient.cpp | 26 +++++++++++++++++- gfx/layers/opengl/GrallocTextureClient.h | 3 ++ 24 files changed, 171 insertions(+), 90 deletions(-) |
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Benoit Jacob
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460206c009 | Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert | ||
Peter Van der Beken
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dcda2ba9bb |
Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz.
--HG-- extra : rebase_source : 89c476cd9436530b2df5acc903909e34188417a0 |
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Dan Glastonbury
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97e4f7f9a6 |
Bug 1705305 - Rename WebGLTexture::ImageInfo::WebGLFormat to WebGLTexture::ImageInfo::WebGLInternalFormat.; r=bjacob
--HG-- extra : rebase_source : 72cb9f5d79b6c349697f107ff1689a421cefbe66 extra : source : ccc10059a97fe9a9fd684cbdb553c75c6403808c |
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Jeff Gilbert
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9e095a11ad | Bug 1048108 - Workaround ANGLE not having no-alpha surfaces. - r=kamidphish | ||
Walter Litwinczyk
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112e53d4aa | Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert | ||
Walter Litwinczyk
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c73cf2e884 | Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish | ||
Ryan VanderMeulen
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cc2e8a05ac | Backed out changeset 944bd4284ace (bug 1063053) for B2G bustage. | ||
Walter Litwinczyk
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c80eaa53c3 | Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish | ||
Jonathan Watt
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423fda249a | Bug 1065031, part 2 - Changes to Moz2D consuming code to update callers of Moz2D Matrix's Translate, Scale and Rotate methods to use these methods' new names. r=Bas | ||
Sotaro Ikeda
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aa9fc7efc9 | Bug 1049195 - Call glFlush() for each frame if necessary r=jgilbert | ||
Ryan VanderMeulen
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d5c18a9e28 |
Backed out changeset 96a507248c53 (bug 1059583) for Werror bustage.
CLOSED TREE |
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Jeff Gilbert
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8ec082edad | Bug 1059583 - Add CanvasLayer::MustLayerUpdateBeSynchronous. - r=kamidphish,mattwoodrow | ||
Walter Litwinczyk
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b7556664b4 | Bug 1006908 - WebGL differentiate texture image targets vs texture binding locations better. r=jgilbert | ||
Ehsan Akhgari
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1b1d6ffebf |
Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
--HG-- extra : rebase_source : c80c5f9d7ae28286513cdb52ad76b46c240bdd5d |
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Jeff Gilbert
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9451a4fa01 | Bug 996266 - Fall back from failed WebGL context creation attribs. - r=kamidphish,bjacob | ||
Milan Sreckovic
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4455d895e8 | Bug 1033310: Handle CreateDataSourceSurface* returning nullptr. f=nsilva, r=bschouten | ||
Carsten "Tomcat" Book
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b2d1c25a26 | Backed out changeset 6bcda9f223b3 (bug 996266) for bustage on a CLOSED TREE | ||
Jeff Gilbert
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bee2e24b94 | Bug 996266 - Fall back from failed WebGL context creation attribs. - r=kamidphish,bjacob | ||
Jeff Gilbert
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b12e78293e | Bug 1057061 - Handle timer lifetime outlasting WebGLContext. r=kamidphish | ||
Jeff Gilbert
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4f8b794b06 | Bug 1045955 - Make snapshots pick RGBA or RGBX. - r=kamidphish | ||
Birunthan Mohanathas
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1bafd858a5 |
Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan
--HG-- rename : content/canvas/src/CanvasGradient.h => dom/canvas/CanvasGradient.h rename : content/canvas/src/CanvasImageCache.cpp => dom/canvas/CanvasImageCache.cpp rename : content/canvas/src/CanvasImageCache.h => dom/canvas/CanvasImageCache.h rename : content/canvas/src/CanvasPattern.h => dom/canvas/CanvasPattern.h rename : content/canvas/src/CanvasRenderingContext2D.cpp => dom/canvas/CanvasRenderingContext2D.cpp rename : content/canvas/src/CanvasRenderingContext2D.h => dom/canvas/CanvasRenderingContext2D.h rename : content/canvas/src/CanvasUtils.cpp => dom/canvas/CanvasUtils.cpp rename : content/canvas/src/CanvasUtils.h => dom/canvas/CanvasUtils.h rename : content/canvas/src/DocumentRendererChild.cpp => dom/canvas/DocumentRendererChild.cpp rename : content/canvas/public/DocumentRendererChild.h => dom/canvas/DocumentRendererChild.h rename : content/canvas/src/DocumentRendererParent.cpp => dom/canvas/DocumentRendererParent.cpp rename : content/canvas/public/DocumentRendererParent.h => dom/canvas/DocumentRendererParent.h rename : content/canvas/src/ImageData.cpp => dom/canvas/ImageData.cpp rename : content/canvas/src/ImageData.h => dom/canvas/ImageData.h rename : content/canvas/src/ImageEncoder.cpp => dom/canvas/ImageEncoder.cpp rename : content/canvas/src/ImageEncoder.h => dom/canvas/ImageEncoder.h rename : content/canvas/src/Makefile.in => dom/canvas/Makefile.in rename : content/canvas/src/MurmurHash3.cpp => dom/canvas/MurmurHash3.cpp rename : content/canvas/src/MurmurHash3.h => dom/canvas/MurmurHash3.h rename : content/canvas/src/TextMetrics.h => dom/canvas/TextMetrics.h rename : content/canvas/src/WebGL1Context.cpp => dom/canvas/WebGL1Context.cpp rename : content/canvas/src/WebGL1Context.h => dom/canvas/WebGL1Context.h rename : content/canvas/src/WebGL2Context.cpp => dom/canvas/WebGL2Context.cpp rename : content/canvas/src/WebGL2Context.h => dom/canvas/WebGL2Context.h rename : content/canvas/src/WebGLActiveInfo.cpp => dom/canvas/WebGLActiveInfo.cpp rename : content/canvas/src/WebGLActiveInfo.h => dom/canvas/WebGLActiveInfo.h rename : content/canvas/src/WebGLBuffer.cpp => dom/canvas/WebGLBuffer.cpp rename : content/canvas/src/WebGLBuffer.h => dom/canvas/WebGLBuffer.h rename : content/canvas/src/WebGLContext.cpp => dom/canvas/WebGLContext.cpp rename : content/canvas/src/WebGLContext.h => dom/canvas/WebGLContext.h rename : content/canvas/src/WebGLContextAsyncQueries.cpp => dom/canvas/WebGLContextAsyncQueries.cpp rename : content/canvas/src/WebGLContextBuffers.cpp => dom/canvas/WebGLContextBuffers.cpp rename : content/canvas/src/WebGLContextDraw.cpp => dom/canvas/WebGLContextDraw.cpp rename : content/canvas/src/WebGLContextExtensions.cpp => dom/canvas/WebGLContextExtensions.cpp rename : content/canvas/src/WebGLContextFramebufferOperations.cpp => dom/canvas/WebGLContextFramebufferOperations.cpp rename : content/canvas/src/WebGLContextGL.cpp => dom/canvas/WebGLContextGL.cpp rename : content/canvas/src/WebGLContextLossTimer.cpp => dom/canvas/WebGLContextLossTimer.cpp rename : content/canvas/src/WebGLContextNotSupported.cpp => dom/canvas/WebGLContextNotSupported.cpp rename : content/canvas/src/WebGLContextReporter.cpp => dom/canvas/WebGLContextReporter.cpp rename : content/canvas/src/WebGLContextState.cpp => dom/canvas/WebGLContextState.cpp rename : content/canvas/src/WebGLContextUtils.cpp => dom/canvas/WebGLContextUtils.cpp rename : content/canvas/src/WebGLContextUtils.h => dom/canvas/WebGLContextUtils.h rename : content/canvas/src/WebGLContextValidate.cpp => dom/canvas/WebGLContextValidate.cpp rename : content/canvas/src/WebGLContextVertexArray.cpp => dom/canvas/WebGLContextVertexArray.cpp rename : content/canvas/src/WebGLContextVertices.cpp => dom/canvas/WebGLContextVertices.cpp rename : content/canvas/src/WebGLElementArrayCache.cpp => dom/canvas/WebGLElementArrayCache.cpp rename : content/canvas/src/WebGLElementArrayCache.h => dom/canvas/WebGLElementArrayCache.h rename : content/canvas/src/WebGLExtensionBase.cpp => dom/canvas/WebGLExtensionBase.cpp rename : content/canvas/src/WebGLExtensionBlendMinMax.cpp => dom/canvas/WebGLExtensionBlendMinMax.cpp rename : content/canvas/src/WebGLExtensionColorBufferFloat.cpp => dom/canvas/WebGLExtensionColorBufferFloat.cpp rename : content/canvas/src/WebGLExtensionColorBufferHalfFloat.cpp => dom/canvas/WebGLExtensionColorBufferHalfFloat.cpp rename : content/canvas/src/WebGLExtensionCompressedTextureATC.cpp => dom/canvas/WebGLExtensionCompressedTextureATC.cpp rename : content/canvas/src/WebGLExtensionCompressedTextureETC1.cpp => dom/canvas/WebGLExtensionCompressedTextureETC1.cpp rename : content/canvas/src/WebGLExtensionCompressedTexturePVRTC.cpp => dom/canvas/WebGLExtensionCompressedTexturePVRTC.cpp rename : content/canvas/src/WebGLExtensionCompressedTextureS3TC.cpp => dom/canvas/WebGLExtensionCompressedTextureS3TC.cpp rename : content/canvas/src/WebGLExtensionDebugRendererInfo.cpp => dom/canvas/WebGLExtensionDebugRendererInfo.cpp rename : content/canvas/src/WebGLExtensionDebugShaders.cpp => dom/canvas/WebGLExtensionDebugShaders.cpp rename : content/canvas/src/WebGLExtensionDepthTexture.cpp => dom/canvas/WebGLExtensionDepthTexture.cpp rename : content/canvas/src/WebGLExtensionDrawBuffers.cpp => dom/canvas/WebGLExtensionDrawBuffers.cpp rename : content/canvas/src/WebGLExtensionElementIndexUint.cpp => dom/canvas/WebGLExtensionElementIndexUint.cpp rename : content/canvas/src/WebGLExtensionFragDepth.cpp => dom/canvas/WebGLExtensionFragDepth.cpp rename : content/canvas/src/WebGLExtensionInstancedArrays.cpp => dom/canvas/WebGLExtensionInstancedArrays.cpp rename : content/canvas/src/WebGLExtensionLoseContext.cpp => dom/canvas/WebGLExtensionLoseContext.cpp rename : content/canvas/src/WebGLExtensionSRGB.cpp => dom/canvas/WebGLExtensionSRGB.cpp rename : content/canvas/src/WebGLExtensionStandardDerivatives.cpp => dom/canvas/WebGLExtensionStandardDerivatives.cpp rename : content/canvas/src/WebGLExtensionTextureFilterAnisotropic.cpp => dom/canvas/WebGLExtensionTextureFilterAnisotropic.cpp rename : content/canvas/src/WebGLExtensionTextureFloat.cpp => dom/canvas/WebGLExtensionTextureFloat.cpp rename : content/canvas/src/WebGLExtensionTextureFloatLinear.cpp => dom/canvas/WebGLExtensionTextureFloatLinear.cpp rename : content/canvas/src/WebGLExtensionTextureHalfFloat.cpp => dom/canvas/WebGLExtensionTextureHalfFloat.cpp rename : content/canvas/src/WebGLExtensionTextureHalfFloatLinear.cpp => dom/canvas/WebGLExtensionTextureHalfFloatLinear.cpp rename : content/canvas/src/WebGLExtensionVertexArray.cpp => dom/canvas/WebGLExtensionVertexArray.cpp rename : content/canvas/src/WebGLExtensions.h => dom/canvas/WebGLExtensions.h rename : content/canvas/src/WebGLFramebuffer.cpp => dom/canvas/WebGLFramebuffer.cpp rename : content/canvas/src/WebGLFramebuffer.h => dom/canvas/WebGLFramebuffer.h rename : content/canvas/src/WebGLFramebufferAttachable.cpp => dom/canvas/WebGLFramebufferAttachable.cpp rename : content/canvas/src/WebGLFramebufferAttachable.h => dom/canvas/WebGLFramebufferAttachable.h rename : content/canvas/src/WebGLMemoryTracker.h => dom/canvas/WebGLMemoryTracker.h rename : content/canvas/src/WebGLObjectModel.cpp => dom/canvas/WebGLObjectModel.cpp rename : content/canvas/src/WebGLObjectModel.h => dom/canvas/WebGLObjectModel.h rename : content/canvas/src/WebGLProgram.cpp => dom/canvas/WebGLProgram.cpp rename : content/canvas/src/WebGLProgram.h => dom/canvas/WebGLProgram.h rename : content/canvas/src/WebGLQuery.cpp => dom/canvas/WebGLQuery.cpp rename : content/canvas/src/WebGLQuery.h => dom/canvas/WebGLQuery.h rename : content/canvas/src/WebGLRenderbuffer.cpp => dom/canvas/WebGLRenderbuffer.cpp rename : content/canvas/src/WebGLRenderbuffer.h => dom/canvas/WebGLRenderbuffer.h rename : content/canvas/src/WebGLShader.cpp => dom/canvas/WebGLShader.cpp rename : content/canvas/src/WebGLShader.h => dom/canvas/WebGLShader.h rename : content/canvas/src/WebGLShaderPrecisionFormat.cpp => dom/canvas/WebGLShaderPrecisionFormat.cpp rename : content/canvas/src/WebGLShaderPrecisionFormat.h => dom/canvas/WebGLShaderPrecisionFormat.h rename : content/canvas/src/WebGLTexelConversions.cpp => dom/canvas/WebGLTexelConversions.cpp rename : content/canvas/src/WebGLTexelConversions.h => dom/canvas/WebGLTexelConversions.h rename : content/canvas/src/WebGLTexture.cpp => dom/canvas/WebGLTexture.cpp rename : content/canvas/src/WebGLTexture.h => dom/canvas/WebGLTexture.h rename : content/canvas/src/WebGLTypes.h => dom/canvas/WebGLTypes.h rename : content/canvas/src/WebGLUniformInfo.h => dom/canvas/WebGLUniformInfo.h rename : content/canvas/src/WebGLUniformLocation.cpp => dom/canvas/WebGLUniformLocation.cpp rename : content/canvas/src/WebGLUniformLocation.h => dom/canvas/WebGLUniformLocation.h rename : content/canvas/src/WebGLValidateStrings.h => dom/canvas/WebGLValidateStrings.h rename : content/canvas/src/WebGLVertexArray.cpp => 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