Commit Graph

134 Commits

Author SHA1 Message Date
Matt Woodrow
d2d5e5b9a3 Bug 1150944 - Add a flags parameter to GLContextProvider functions instead of a bool. r=jgilbert 2015-07-29 16:35:55 -04:00
Wes Kocher
ec1078c65a Backed out 6 changesets (bug 1150944, bug 1034370) for build failures in WebGLContext.cpp CLOSED TREE
Backed out changeset e2a6160242e5 (bug 1150944)
Backed out changeset 1c510537d20b (bug 1150944)
Backed out changeset 7ae813666ed5 (bug 1150944)
Backed out changeset 2f29ac2e31cd (bug 1150944)
Backed out changeset bf7681b1567e (bug 1150944)
Backed out changeset 79c6b8d014d2 (bug 1034370)
2015-07-29 14:16:17 -07:00
Matt Woodrow
501c8bec02 Bug 1150944 - Add a flags parameter to GLContextProvider functions instead of a bool. r=jgilbert 2015-07-29 16:35:55 -04:00
Kyle
10defd1052 Bug 1175931 - TexImageFromVideoElement uses GL_HALF_FLOAT if it does not support GL_HALF_FLOAT_OES which would be the case on non-ANGLE systems. Using GL_HALF_FLOAT_OES on a non OES system would result in an error when using TexImage2D. r=jgilbert 2015-07-24 13:55:46 -04:00
Kyle
06c3dd1246 Bug 1167651 - Passed the forceEnabled pref from function to function down to GLLibraryEGL::EnsureInitialized. r=jgilbert 2015-07-23 13:12:59 -04:00
Dan Glastonbury
2fd93c34df Bug 1185815 - Hoist generation increment. r=jgilbert
So 'default' WebGL objects are in the same generation as the current context.
2015-07-22 11:37:40 +10:00
Kyle
32bc2d8bc6 Bug 1106138 - Remove the early unpremultiply in WebGLContext::SurfaceFromElementResultToImageSurface, and let the texel conversion code handle it instead. r=jgilbert 2015-07-16 17:23:11 -04:00
Jeff Muizelaar
7bc6837af6 Bug 1178426. Add GfxInfo to ServicesList.h. r=nfroyd
--HG--
extra : rebase_source : b18fb78fa6b7d86fbb9496861938bfde21b3c6e6
2015-07-08 16:51:09 -04:00
Jeff Gilbert
2e4a1c88ee Bug 1182371 - Misc WebGL cleanup. - r=kamidphish 2015-07-14 17:37:28 -07:00
Robert O'Callahan
15642eb711 Bug 1143575. Replace ImageContainer Lock methods with simplified AutoLockImage. r=nical
--HG--
extra : commitid : B1BZNvKIQFf
extra : rebase_source : 927c9aa549a863aeba97c0e5a4cb6cf87194669a
2015-03-27 12:07:53 +13:00
Kyle
f7f1b5f7de Bug 1137494 - Change the type given to type validation check. r=jgilbert
--HG--
extra : rebase_source : e33c359df97a43b10ed38139b3987842a8826c43
2015-06-23 17:25:13 -07:00
Wes Kocher
eeb919a6e2 Backed out changeset 66096f511050 (bug 1178999) for gl bustage CLOSED TREE
--HG--
extra : amend_source : aa8eff311f51a0bede38c5889a04fc90061a9170
2015-07-01 16:19:09 -07:00
Wes Kocher
6a93d89ce7 Backed out changeset 288fee06d8aa (bug 1178999) 2015-07-01 16:18:59 -07:00
Jeff Gilbert
009f55be08 Bug 1178999 - Switch to backbuffer as needed. 2015-07-01 15:21:43 -07:00
Jeff Gilbert
190b768358 Bug 1178999 - Do initial backbuffer clear lazily. - r=kamidphish 2015-07-01 14:28:32 -07:00
Nathan Froyd
974d8120f2 Bug 1161627 - part 2 - machine-convert TemporaryRef<T> to already_AddRefed<T>; r=ehsan
This conversion was done with the script:

  find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \
    egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \
    xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \
                 -e 's/TemporaryRef</already_AddRefed</g'

Manual fixups were performed in the following instances:

- We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself
  into already_AddRefed.

- The following files had explicit Move() calls added to make up for the lack
  of a copy constructor on already_AddRefed:

  dom/base/ImageEncoder.cpp
  dom/media/MediaTaskQueue.{h,cpp}
  dom/media/webaudio/PannerNode.cpp

- A redundant overload for MediaTaskQueue::Dispatch was deleted.

- A few manual fixups were required in mfbt/tests/TestRefPtr.cpp.

- Comments, using declarations, and forward declarations relating to
  TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to
  already_AddRefed.
2015-06-17 10:00:52 -04:00
Benoit Girard
5215ca7222 Bug 1171682 - Disable WebGL in safemode. r=jgilbert 2015-06-15 17:05:02 -04:00
Dan Glastonbury
bcd4a3d26c Bug 1170855 - Part 6: Implement Sampler binding tracking. r=jgilbert 2015-06-11 15:12:10 +10:00
Phil Ringnalda
e9695717ce Backed out 12 changesets (bug 1170855) for Windows build bustage
CLOSED TREE

Backed out changeset 47070f494c9e (bug 1170855)
Backed out changeset 86e3fb3a2295 (bug 1170855)
Backed out changeset 49284df5294e (bug 1170855)
Backed out changeset ae7c769cb78d (bug 1170855)
Backed out changeset 1fbb0ef29363 (bug 1170855)
Backed out changeset 1fd9140044be (bug 1170855)
Backed out changeset cca48a1bc6ef (bug 1170855)
Backed out changeset 835570bc63bf (bug 1170855)
Backed out changeset 4ee1883ffc65 (bug 1170855)
Backed out changeset c666d71f4899 (bug 1170855)
Backed out changeset 046422ea849f (bug 1170855)
Backed out changeset d38fb3aea20a (bug 1170855)
2015-06-10 20:47:07 -07:00
Dan Glastonbury
77b3bd3050 Bug 1170855 - Part 6: Implement Sampler binding tracking. r=jgilbert 2015-06-11 12:26:27 +10:00
Dan Glastonbury
e1b36d0a84 Bug 1167504 - Part 4: Remove BindableName - Texture. r=jgilbert 2015-06-10 13:24:18 +10:00
Lee Salzman
f10ee2ffd2 Bug 1167176 - Only premultiply webgl snapshot pixels if alpha is used. r=jgilbert 2015-05-29 19:27:58 -04:00
Kyle Fung
66c7e91d64 Bug 1164970 - Implement failIfMajorPerformanceCaveat. r=jgilbert, r=ehsan
--HG--
extra : rebase_source : c609118df9618795a1c84a7f5749979ad8f9aa68
2015-05-21 11:51:49 -04:00
Jeff Gilbert
d8a57f41fb Bug 1159034 - Only fake no-alpha for the backbuffer. - r=kamidphish 2015-04-30 17:30:26 -07:00
Jeff Gilbert
7aa0b18d60 Bug 1127336 - Label HW-decoded frames with correct origin. - r=vlad 2015-04-20 17:49:25 -07:00
Jeff Gilbert
48d0e38e0b Bug 1142975 - Check for Present()-caused context loss. - r=kamidphish 2015-03-18 19:55:44 -07:00
Dan Glastonbury
f83b9e813b Bug 1110120 - Remove use of UniquePtr for XFB and UB tracking.; r=smaug
--HG--
extra : rebase_source : 8f535e5c1280227f3caeb2cc61ded40fe2375fa1
2015-02-09 00:13:00 +10:00
Wes Kocher
5caaff0b2e Backed out changeset b3589228e8b1 (bug 1142975) for gl failures 2015-03-16 17:25:30 -07:00
Jeff Gilbert
30520fb49b Bug 1142975 - Check for Present()-caused context loss. - r=kamidphish 2015-03-16 16:33:44 -07:00
Jeff Gilbert
64406cbd70 Bug 1128019 - Init SCISSOR_BOX with initial width and height. - r=kamidphish 2015-03-11 20:08:41 -07:00
Jeff Gilbert
39cd4ea833 Bug 1128001 - Workaround ANGLE DEPTH16 being DEPTH24_STENCIL8. - r=kamidphish 2015-03-11 18:23:56 -07:00
Jeff Gilbert
75d555e953 Bug 1130616 - Support EXT_color_buffer_half_float on ANGLE. - r=jrmuizel,khuey 2015-02-24 14:09:09 -08:00
Jeff Gilbert
e9a175ca67 Bug 1094457 - Implement ReadBuffer and RenderbufferStorageMultisample. - r=kamidphish 2015-02-18 16:57:05 -08:00
Jeff Gilbert
d3813c406b Bug 1124394 - Support Core profiles for GLContext. - r=kamidphish 2015-02-12 19:00:41 -08:00
Jeff Gilbert
56b00391c3 Backout 80a88a3badba for causing bug 1130086. 2015-02-06 11:37:04 -08:00
Jeff Gilbert
680ae080b6 Bug 1124394 - Support WebGL 2 with Core Profiles on Mac. - r=kamidphish 2015-02-04 16:34:55 -08:00
Mike Hommey
a35dbaeebf Bug 1126593 - Add a global fallible instance, so that using fallible works directly, everywhere. r=njn
--HG--
rename : memory/mozalloc/fallible.h => memory/fallible/fallible.h
2015-02-02 09:56:13 +09:00
Wes Kocher
d7313c3320 Backed out changeset 176166c0bae9 (bug 1124394) for b2g device bustage on a CLOSED TREE 2015-01-29 14:23:37 -08:00
Jeff Gilbert
95f269cb3f Bug 1124394 - Support WebGL on Core Profiles on Mac. - r=kamidphish 2015-01-29 00:44:19 -08:00
Jeff Gilbert
625fccbb86 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-15 15:40:39 -08:00
Carsten "Tomcat" Book
ad7392f70a Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE 2015-01-13 09:07:26 +01:00
Jeff Gilbert
20706f09c9 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-12 19:51:20 -08:00
Jeff Gilbert
2806be23fd Bug 1093967 - Implement BlitFramebuffer. r=kamidphish 2015-01-12 15:05:21 -08:00
Wes Kocher
43fd1c9428 Backout ca411b1cf001 (bug 1109945) for shader editor failures 2015-01-09 21:03:54 -08:00
Wes Kocher
94c8f2fb4f Backed out changeset 88cf7f2fe48f for build bustage 2015-01-09 19:15:54 -08:00
Jeff Gilbert
dc1d886801 Bug 1093967 - Implement BlitFramebuffer. r=kamidphish 2015-01-09 18:51:20 -08:00
Jeff Gilbert
c0dd0d5346 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-09 18:40:56 -08:00
chiajung hung
5b14fa87cb Bug 1096632 - Add a null check in case webgl app calls to glTexImage(<video>) while no frame inserted into ImageContainer. r=jgilbert 2014-11-11 19:29:00 -05:00
Dan Glastonbury
ebb118a497 Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
--HG--
extra : rebase_source : cbba1bb1995a35e7238b40a6819274d2fb15a40c
extra : source : 0f5fc69cd1f616e224ff5837f4c7486c126197e0
2014-12-05 17:04:55 +10:00
Dan Glastonbury
baf3f4332f Bug 1048724 - [WebGL2] Transform Feedback. r=jgilbert,smaug
--HG--
extra : rebase_source : 40fe3ec66b091ced40f5a773fdc23d06bf6abc11
2014-11-26 12:00:06 +10:00
Jeff Gilbert
44fbf3bf13 Bug 1099427 - Reformat WebGL. - r=kamidphish 2014-11-13 20:03:50 -08:00
Dan Glastonbury
f73cc0ce95 Bug 1048720 - [WebGL2] Implement WebGL2Sampler. r=jgilbert
--HG--
extra : source : 361e31698c4a6074f3195502b468502d38aa82e8
2014-10-27 09:40:37 +10:00
Jeff Gilbert
659d8e76fa Bug 912196 - Determine workarounds before we run dependent code. - r=kamidphish 2014-10-08 16:37:30 -07:00
Jeff Gilbert
3f421c31e9 Bug 912196 - Fixes for D3D11 ANGLE. - r=kamidphish 2014-10-08 16:32:50 -07:00
Jeff Gilbert
dd05af349c Bug 912196 - Workaround no-alpha-with-ANGLE in WebGL, not GLContext. - r=kamidphish 2014-10-08 16:30:01 -07:00
Wes Kocher
903b8fb20a Backed out 3 changesets (bug 1087560) for bustage
Backed out changeset ecf4df03029a (bug 1087560)
Backed out changeset 12a016a84d6d (bug 1087560)
Backed out changeset 1b8b46616028 (bug 1087560)
2014-10-27 21:59:43 -07:00
Jeff Gilbert
c6f90eb364 Bug 1087560 - Build GetContextAttributes from mOptions. - r=kamidphish 2014-10-24 18:09:18 -07:00
Jeff Gilbert
49b98e82a0 Bug 1087634 - Update mOptions after context creation. - r=dvander 2014-10-22 14:17:02 -07:00
Benoit Jacob
1d66ded08a Bug 1081125 - WebGL2 3D textures - Part 2: update our texture state tracking to handle 3D textures - r=jgilbert 2014-10-13 19:42:20 -04:00
Benoit Jacob
91d773f494 Bug 1081125 - WebGL2 3D textures - Part 1: add WebGLTexDimensions enum instead of using plain ints to distinguish between 2D and 3D calls - r=jgilbert 2014-10-13 19:42:15 -04:00
jdashg
ca85c23987 Bug 1066280 - Review fixes. - r=kamidphish,mattwoodrow 2014-10-08 13:04:19 -07:00
jdashg
fbd3252fc0 Bug 1066280 - Fixes for SurfaceStream removal. - r=kamidphish,mattwoodrow 2014-10-07 21:16:14 -07:00
jdashg
97fbd15434 Bug 1066280 - Fixes. - r=kamidphish,mattwoodrow
From 4e9f52ab105333e8b1120342e9583b2d833a4465 Mon Sep 17 00:00:00 2001
---
 dom/canvas/WebGLContext.cpp                | 10 +++++--
 gfx/gl/GLContext.cpp                       | 20 --------------
 gfx/gl/GLContext.h                         |  3 --
 gfx/gl/GLReadTexImageHelper.cpp            |  5 +++-
 gfx/gl/GLScreenBuffer.cpp                  | 13 +++++++--
 gfx/gl/GLUploadHelpers.cpp                 | 27 ++++++++++++++++++
 gfx/gl/SharedSurfaceGralloc.cpp            | 14 ++++------
 gfx/gl/SharedSurfaceGralloc.h              | 10 +++++--
 gfx/gl/SurfaceTypes.cpp                    |  2 ++
 gfx/gl/SurfaceTypes.h                      |  1 +
 gfx/layers/client/CanvasClient.cpp         | 44 ++++++++++++++++++------------
 gfx/layers/client/CanvasClient.h           |  8 +++---
 gfx/layers/client/ClientCanvasLayer.cpp    |  6 ++++
 gfx/layers/client/ClientCanvasLayer.h      |  2 +-
 gfx/layers/client/TextureClient.cpp        | 11 ++++----
 gfx/layers/client/TextureClient.h          |  6 ++--
 gfx/layers/composite/TextureHost.cpp       | 15 +++++-----
 gfx/layers/composite/TextureHost.h         | 10 +++----
 gfx/layers/d3d10/CanvasLayerD3D10.cpp      |  9 ++++--
 gfx/layers/d3d9/CanvasLayerD3D9.cpp        |  8 ++++--
 gfx/layers/ipc/LayersSurfaces.ipdlh        |  4 +--
 gfx/layers/moz.build                       |  4 ++-
 gfx/layers/opengl/GrallocTextureClient.cpp | 26 +++++++++++++++++-
 gfx/layers/opengl/GrallocTextureClient.h   |  3 ++
 24 files changed, 171 insertions(+), 90 deletions(-)
2014-10-07 21:11:54 -07:00
Benoit Jacob
460206c009 Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert 2014-10-07 19:52:58 -04:00
Peter Van der Beken
dcda2ba9bb Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz.
--HG--
extra : rebase_source : 89c476cd9436530b2df5acc903909e34188417a0
2014-10-07 11:44:49 +02:00
Dan Glastonbury
97e4f7f9a6 Bug 1705305 - Rename WebGLTexture::ImageInfo::WebGLFormat to WebGLTexture::ImageInfo::WebGLInternalFormat.; r=bjacob
--HG--
extra : rebase_source : 72cb9f5d79b6c349697f107ff1689a421cefbe66
extra : source : ccc10059a97fe9a9fd684cbdb553c75c6403808c
2014-07-15 09:55:33 +10:00
Jeff Gilbert
9e095a11ad Bug 1048108 - Workaround ANGLE not having no-alpha surfaces. - r=kamidphish 2014-10-01 17:05:34 -07:00
Walter Litwinczyk
112e53d4aa Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert 2014-09-25 08:21:33 -07:00
Walter Litwinczyk
c73cf2e884 Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish 2014-09-18 16:14:22 -07:00
Ryan VanderMeulen
cc2e8a05ac Backed out changeset 944bd4284ace (bug 1063053) for B2G bustage. 2014-09-19 13:59:51 -04:00
Walter Litwinczyk
c80eaa53c3 Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish 2014-09-18 16:14:22 -07:00
Jonathan Watt
423fda249a Bug 1065031, part 2 - Changes to Moz2D consuming code to update callers of Moz2D Matrix's Translate, Scale and Rotate methods to use these methods' new names. r=Bas 2014-09-10 18:29:35 +01:00
Sotaro Ikeda
aa9fc7efc9 Bug 1049195 - Call glFlush() for each frame if necessary r=jgilbert 2014-09-09 18:40:51 -07:00
Ryan VanderMeulen
d5c18a9e28 Backed out changeset 96a507248c53 (bug 1059583) for Werror bustage.
CLOSED TREE
2014-09-09 19:57:12 -04:00
Jeff Gilbert
8ec082edad Bug 1059583 - Add CanvasLayer::MustLayerUpdateBeSynchronous. - r=kamidphish,mattwoodrow 2014-09-09 16:20:08 -07:00
Walter Litwinczyk
b7556664b4 Bug 1006908 - WebGL differentiate texture image targets vs texture binding locations better. r=jgilbert 2014-09-03 12:17:18 -07:00
Ehsan Akhgari
1b1d6ffebf Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
--HG--
extra : rebase_source : c80c5f9d7ae28286513cdb52ad76b46c240bdd5d
2014-09-01 18:26:43 -04:00
Jeff Gilbert
9451a4fa01 Bug 996266 - Fall back from failed WebGL context creation attribs. - r=kamidphish,bjacob 2014-08-27 16:16:22 -07:00
Milan Sreckovic
4455d895e8 Bug 1033310: Handle CreateDataSourceSurface* returning nullptr. f=nsilva, r=bschouten 2014-08-27 11:57:43 -04:00
Carsten "Tomcat" Book
b2d1c25a26 Backed out changeset 6bcda9f223b3 (bug 996266) for bustage on a CLOSED TREE 2014-08-27 11:15:40 +02:00
Jeff Gilbert
bee2e24b94 Bug 996266 - Fall back from failed WebGL context creation attribs. - r=kamidphish,bjacob 2014-08-27 01:31:14 -07:00
Jeff Gilbert
b12e78293e Bug 1057061 - Handle timer lifetime outlasting WebGLContext. r=kamidphish 2014-08-22 12:55:00 -04:00
Jeff Gilbert
4f8b794b06 Bug 1045955 - Make snapshots pick RGBA or RGBX. - r=kamidphish 2014-08-07 19:03:24 -07:00
Birunthan Mohanathas
1bafd858a5 Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan
--HG--
rename : content/canvas/src/CanvasGradient.h => dom/canvas/CanvasGradient.h
rename : content/canvas/src/CanvasImageCache.cpp => dom/canvas/CanvasImageCache.cpp
rename : content/canvas/src/CanvasImageCache.h => dom/canvas/CanvasImageCache.h
rename : content/canvas/src/CanvasPattern.h => dom/canvas/CanvasPattern.h
rename : content/canvas/src/CanvasRenderingContext2D.cpp => dom/canvas/CanvasRenderingContext2D.cpp
rename : content/canvas/src/CanvasRenderingContext2D.h => dom/canvas/CanvasRenderingContext2D.h
rename : content/canvas/src/CanvasUtils.cpp => dom/canvas/CanvasUtils.cpp
rename : content/canvas/src/CanvasUtils.h => dom/canvas/CanvasUtils.h
rename : content/canvas/src/DocumentRendererChild.cpp => dom/canvas/DocumentRendererChild.cpp
rename : content/canvas/public/DocumentRendererChild.h => dom/canvas/DocumentRendererChild.h
rename : content/canvas/src/DocumentRendererParent.cpp => dom/canvas/DocumentRendererParent.cpp
rename : content/canvas/public/DocumentRendererParent.h => dom/canvas/DocumentRendererParent.h
rename : content/canvas/src/ImageData.cpp => dom/canvas/ImageData.cpp
rename : content/canvas/src/ImageData.h => dom/canvas/ImageData.h
rename : content/canvas/src/ImageEncoder.cpp => dom/canvas/ImageEncoder.cpp
rename : content/canvas/src/ImageEncoder.h => dom/canvas/ImageEncoder.h
rename : content/canvas/src/Makefile.in => dom/canvas/Makefile.in
rename : content/canvas/src/MurmurHash3.cpp => dom/canvas/MurmurHash3.cpp
rename : content/canvas/src/MurmurHash3.h => dom/canvas/MurmurHash3.h
rename : content/canvas/src/TextMetrics.h => dom/canvas/TextMetrics.h
rename : content/canvas/src/WebGL1Context.cpp => dom/canvas/WebGL1Context.cpp
rename : content/canvas/src/WebGL1Context.h => dom/canvas/WebGL1Context.h
rename : content/canvas/src/WebGL2Context.cpp => dom/canvas/WebGL2Context.cpp
rename : content/canvas/src/WebGL2Context.h => dom/canvas/WebGL2Context.h
rename : content/canvas/src/WebGLActiveInfo.cpp => dom/canvas/WebGLActiveInfo.cpp
rename : content/canvas/src/WebGLActiveInfo.h => dom/canvas/WebGLActiveInfo.h
rename : content/canvas/src/WebGLBuffer.cpp => dom/canvas/WebGLBuffer.cpp
rename : content/canvas/src/WebGLBuffer.h => dom/canvas/WebGLBuffer.h
rename : content/canvas/src/WebGLContext.cpp => dom/canvas/WebGLContext.cpp
rename : content/canvas/src/WebGLContext.h => dom/canvas/WebGLContext.h
rename : content/canvas/src/WebGLContextAsyncQueries.cpp => dom/canvas/WebGLContextAsyncQueries.cpp
rename : content/canvas/src/WebGLContextBuffers.cpp => dom/canvas/WebGLContextBuffers.cpp
rename : content/canvas/src/WebGLContextDraw.cpp => dom/canvas/WebGLContextDraw.cpp
rename : content/canvas/src/WebGLContextExtensions.cpp => dom/canvas/WebGLContextExtensions.cpp
rename : content/canvas/src/WebGLContextFramebufferOperations.cpp => dom/canvas/WebGLContextFramebufferOperations.cpp
rename : content/canvas/src/WebGLContextGL.cpp => dom/canvas/WebGLContextGL.cpp
rename : content/canvas/src/WebGLContextLossTimer.cpp => dom/canvas/WebGLContextLossTimer.cpp
rename : content/canvas/src/WebGLContextNotSupported.cpp => dom/canvas/WebGLContextNotSupported.cpp
rename : content/canvas/src/WebGLContextReporter.cpp => dom/canvas/WebGLContextReporter.cpp
rename : content/canvas/src/WebGLContextState.cpp => dom/canvas/WebGLContextState.cpp
rename : content/canvas/src/WebGLContextUtils.cpp => dom/canvas/WebGLContextUtils.cpp
rename : content/canvas/src/WebGLContextUtils.h => dom/canvas/WebGLContextUtils.h
rename : content/canvas/src/WebGLContextValidate.cpp => dom/canvas/WebGLContextValidate.cpp
rename : content/canvas/src/WebGLContextVertexArray.cpp => dom/canvas/WebGLContextVertexArray.cpp
rename : content/canvas/src/WebGLContextVertices.cpp => dom/canvas/WebGLContextVertices.cpp
rename : content/canvas/src/WebGLElementArrayCache.cpp => dom/canvas/WebGLElementArrayCache.cpp
rename : content/canvas/src/WebGLElementArrayCache.h => dom/canvas/WebGLElementArrayCache.h
rename : content/canvas/src/WebGLExtensionBase.cpp => dom/canvas/WebGLExtensionBase.cpp
rename : content/canvas/src/WebGLExtensionBlendMinMax.cpp => dom/canvas/WebGLExtensionBlendMinMax.cpp
rename : content/canvas/src/WebGLExtensionColorBufferFloat.cpp => dom/canvas/WebGLExtensionColorBufferFloat.cpp
rename : content/canvas/src/WebGLExtensionColorBufferHalfFloat.cpp => dom/canvas/WebGLExtensionColorBufferHalfFloat.cpp
rename : content/canvas/src/WebGLExtensionCompressedTextureATC.cpp => dom/canvas/WebGLExtensionCompressedTextureATC.cpp
rename : content/canvas/src/WebGLExtensionCompressedTextureETC1.cpp => dom/canvas/WebGLExtensionCompressedTextureETC1.cpp
rename : content/canvas/src/WebGLExtensionCompressedTexturePVRTC.cpp => dom/canvas/WebGLExtensionCompressedTexturePVRTC.cpp
rename : content/canvas/src/WebGLExtensionCompressedTextureS3TC.cpp => dom/canvas/WebGLExtensionCompressedTextureS3TC.cpp
rename : content/canvas/src/WebGLExtensionDebugRendererInfo.cpp => dom/canvas/WebGLExtensionDebugRendererInfo.cpp
rename : content/canvas/src/WebGLExtensionDebugShaders.cpp => dom/canvas/WebGLExtensionDebugShaders.cpp
rename : content/canvas/src/WebGLExtensionDepthTexture.cpp => dom/canvas/WebGLExtensionDepthTexture.cpp
rename : content/canvas/src/WebGLExtensionDrawBuffers.cpp => dom/canvas/WebGLExtensionDrawBuffers.cpp
rename : content/canvas/src/WebGLExtensionElementIndexUint.cpp => dom/canvas/WebGLExtensionElementIndexUint.cpp
rename : content/canvas/src/WebGLExtensionFragDepth.cpp => dom/canvas/WebGLExtensionFragDepth.cpp
rename : content/canvas/src/WebGLExtensionInstancedArrays.cpp => dom/canvas/WebGLExtensionInstancedArrays.cpp
rename : content/canvas/src/WebGLExtensionLoseContext.cpp => dom/canvas/WebGLExtensionLoseContext.cpp
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