Phil Ringnalda
d37beb9414
Back out 820188e039a0 (bug 1067748) for Android reftest-2 failures
2014-10-19 13:50:29 -07:00
Jonathan Watt
b8b833765e
Bug 1083753, part 2 - Port the code that uses nsRenderingContext::FillRect(nsRect) to Moz2D. r=mattwoodrow
2014-10-19 13:22:22 +01:00
Jonathan Watt
c6407bc7fb
Bug 1083753, part 1 - Port the code that uses nsRenderingContext::FillRect(nscoord,...) to Moz2D. r=mattwoodrow
2014-10-19 11:55:36 +01:00
Jonathan Watt
5cf1157461
Bug 1082530, part 5 - remove the variant of Moz2D's UserToDevicePixelSnapped that takes a Matrix argument instead of a DrawTarget argument. r=mattwoodrow
2014-10-19 10:22:47 +01:00
Jonathan Watt
c1682f3de0
Bug 1082530, part 4 - Make BasicColorLayer use the variant of Moz2D's UserToDevicePixelSnapped that honors disabling of pixel snapping and make it ignore scaling in the matrix (restore the pre-bug 989858 beharior). r=mattwoodrow
2014-10-19 10:22:47 +01:00
Jonathan Watt
5a3d8c69bd
Bug 1082530, part 3 - Get rid of gfxContext::FLAG_DISABLE_SNAPPING and use DrawTarget UserData to store information on whether to disable pixel snapping. r=mattwoodrow
2014-10-19 10:22:47 +01:00
Jonathan Watt
2e12270def
Bug 1082530, part 2 - Fix up Moz2D's UserToDevicePixelSnapped to be more like gfxContext::UserToDevicePixelSnapped, and add a temporary variant to aid in porting. r=mattwoodrow
2014-10-19 10:22:47 +01:00
Jonathan Watt
15c45a74fe
Bug 1082530, part 1 - Mark DrawTarget::GetUserData as const. r=mattwoodrow
2014-10-19 10:22:46 +01:00
Robert O'Callahan
4e78797955
Bug 1067748. When a solid-color display item covers everything else in its layer, make it a ColorLayer. r=tn
2014-09-16 16:27:14 +12:00
Robert O'Callahan
f49b65148e
Bug 1072528. Part 2: Remove layers code. r=bas
2014-09-24 16:35:06 -04:00
Mike Hommey
75e7142b89
Fixup bug 1084696 on a busted tree. r=me
2014-10-18 16:14:45 +09:00
Jeff Gilbert
fa2a8063a7
Bug 1084696 - Actually use the RAII helper for locking the DrawTarget. - r=kamidphish
2014-10-17 21:31:27 -07:00
Wes Kocher
36939bc3c8
Backed out 9 changesets (bug 1014614
) for Android mochitest bustage on a CLOSED TREE
...
Backed out changeset 40f99ba7f616 (bug 1014614
)
Backed out changeset 8fbc3c85adfc (bug 1014614
)
Backed out changeset 40dbd7c6ce65 (bug 1014614
)
Backed out changeset f2b504bdd7c5 (bug 1014614
)
Backed out changeset c878e29fbef9 (bug 1014614
)
Backed out changeset 511dcc817f5d (bug 1014614
)
Backed out changeset 2b72e71f1fdf (bug 1014614
)
Backed out changeset 8b530a9a2f99 (bug 1014614
)
Backed out changeset 7fa1b78de684 (bug 1014614
)
2014-10-17 16:34:01 -07:00
Wes Kocher
ae0090428f
Backed out changeset 869a28961b5c (bug 1084514)
2014-10-17 16:33:35 -07:00
Wes Kocher
27734959f9
Backed out changeset e3fe86623065 (bug 1084607)
2014-10-17 16:32:27 -07:00
Ralph Giles
ef7e176ba7
Bug 1084607 - Add missing namespace references for GLImages.cpp. r=jgilbert CLOSED TREE
...
This fixes undeclared type errors on non-unified builds.
2014-10-17 15:03:00 -07:00
Ralph Giles
9dbc70f9ac
Bug 1084514 - Fix AndroidSourceTexture namespace issues. r=dholbert CLOSED TREE
...
This worked in the unified build because it borrowed includes
and namespace references from other files.
2014-10-17 11:31:00 -07:00
James Willcox
5e54d8daab
Bug 1014614
- Fix readback of SurfaceTextureImage r=jgilbert
...
--HG--
extra : rebase_source : 3580c219b47615d55bfa3d1c672d017dd67ef0a1
extra : histedit_source : 24c932ac4ebabad7d706fa5599d5f32762ce5a02
2014-10-17 10:35:13 -05:00
James Willcox
dfb835773a
Bug 1014614
- Add GLBlitHelper::BlitImageToFramebuffer and support SurfaceTexture images r=jgilbert
...
--HG--
extra : rebase_source : 2718fddef7754bb84ef893fc81f175d963b01760
extra : histedit_source : efba21204779c8995e55623ca398d3f0b8336c31
2014-10-17 10:35:13 -05:00
James Willcox
b1bb293164
Bug 1014614
- Support attach/detach of GLContext to AndroidSurfaceTexture r=jgilbert
...
--HG--
extra : rebase_source : b309ea1761abdb26261fe8f2eda03de66952c018
2014-10-17 10:35:11 -05:00
James Willcox
be81b623ed
Bug 1014614
- Do not try to use a temporary texture for SurfaceTexture r=jgilbert
...
--HG--
extra : rebase_source : b2108d17ef5d87328d1dc0e9ff190d667bfeaa44
2014-10-17 10:35:11 -05:00
James Willcox
d9918ba35a
Bug 1014614
- Expose more SurfaceTexture API in AndroidSurfaceTexture r=blassey
...
--HG--
extra : rebase_source : b6ee26cf973e7d4821fefbcd3b8dba0585779d86
2014-10-17 10:35:10 -05:00
James Willcox
399aa1c748
Bug 1014614
- Expose Android native window via AndroidNativeWindow wrapper r=blassey
...
--HG--
extra : rebase_source : a2d27a4223c1bd1189c4c6a32431cc306a3e93c6
2014-10-17 10:35:10 -05:00
James Willcox
9450484c06
Bug 1014614
- Rename nsSurfaceTexture to AndroidSurfaceTexture r=jgilbert
...
--HG--
extra : rebase_source : 70d12286eb15808a4a540bae0d6785e560e97b29
2014-10-17 10:35:10 -05:00
Jeff Muizelaar
2ff5fd9a2c
Bug 1084024. Remove graphite Makefile.in. r=jfkthame
...
This doesn't seem to be needed anymore.
--HG--
extra : rebase_source : 41cf994417c1e0fb3e8167b8e25b2c9e3efe9a02
2014-10-17 11:07:28 -04:00
Jonathan Watt
9f5596b76b
Bug 1083597 - Port the code that uses nsRenderingContext::DrawRect() to Moz2D. r=mattwoodrow
2014-10-17 15:06:34 +01:00
Jonathan Watt
e20775a0d6
Bug 1083557 - Port the code that uses nsRenderingContext::FillPolygon() to Moz2D. r=mattwoodrow
2014-10-17 15:06:34 +01:00
Jeff Muizelaar
6e632ada07
Bug 1070308. Add Acquire and Release semantics to SharedSurface. r=jgilbert
...
This is needed for D3D11 keyed mutex support. The added assertions
also ensure we're doing things at the right times.
--HG--
extra : rebase_source : 7af4dccca745ee62e4ae97972de8a8eb83f2e8d3
2014-10-09 16:33:22 -04:00
Nicolas Silva
52335c4b52
Bug 1077301 - Simplify the gralloc texture code. r=sotaro
2014-10-16 19:08:32 +02:00
Jonathan Watt
a9c98517eb
Bug 1083533 - Port the code that uses nsRenderingContext::SetClip() to Moz2D. r=mattwoodrow
2014-10-17 12:53:16 +01:00
Jonathan Watt
c27c6452d8
Bug 1084093, part 3 - Use the new ToDeviceColor() function to undo the breakage to gfx.color_management.mode=1 (eCMSMode_All) caused by the Moz2D porting work. r=Bas
2014-10-17 12:53:16 +01:00
Jonathan Watt
03e708cc58
Bug 1084093, part 2 - Convert gfxPlatform::TransformPixel to Moz2D, and move gfxPlatform::MaybeTransformColor to ToDeviceColor in gfxUtils.h. r=Bas
2014-10-17 12:53:15 +01:00
Jonathan Watt
39e820da80
Bug 1084093, part 1 - Add some helpers to Moz2D Color to convert to/from packed ARGB. r=Bas
2014-10-17 12:53:15 +01:00
Nicholas Nethercote
75bb32cc85
Bug 1083624 - Fix assertion failure in Factory::GetDirect3D10Device(). r=bas.
...
--HG--
extra : rebase_source : e28b1575b8bd4706d7d203696a1280c76e103ef6
2014-10-16 19:02:51 -07:00
Benoit Jacob
08fbad97d7
Bug 1083936 - WebGL2: Add texImage3D - r=jgilbert,smaug
2014-10-16 22:03:34 -04:00
John Daggett
556a622173
Bug 1083599 - fixup small problem with userfont logging. r=m_kato
2014-10-17 09:15:29 +09:00
Christoph Kerschbaumer
bfc8e917fb
Bug 1063197 - Callsites of NS_NewInputStreamChannel in /gfx/ (r=roc)
2014-10-16 11:15:40 -07:00
Ryan VanderMeulen
95c05d4b68
Backed out changeset d16adf321576 (bug 1077301) for B2G bustage.
...
CLOSED TREE
2014-10-16 14:38:29 -04:00
Nicolas Silva
d90c3a1c7d
Bug 1077301 - Simplify the gralloc texture code. r=sotaro
2014-10-16 19:08:32 +02:00
Jeff Muizelaar
d8dd019790
Bug 1083931
. Remove pedantic filtering that snuck back in.
...
The ANGLE update from bug 801158 accidentally added this back.
--HG--
extra : rebase_source : 492105a4a518c0c4cb78e0ccc64efbe0ffc0d78e
2014-10-16 13:54:35 -04:00
David Parks
faf8b8adce
Bug 1065881 - [e10s] Crash on child process shutdown in ShadowLayerForwarder::InWorkerThread
...
Had caused a crash in the test_streams_element_capture mochitest on Windows. The issue was that the audio decoder thread was destroying stale media frames by releasing a reference to them. This was causing the release of an Image on that thread, but that thread does not process a MessageLoop so the current MessageLoop is null. This is not a problem. Obviously, any thread that has no MessageLoop can't be the worker thread.
2014-10-12 16:23:20 -07:00
Ryan VanderMeulen
6ec44ff41f
Backed out changeset 96aefa302688 (bug 1065881) for breaking content process leak checking.
...
CLOSED TREE
2014-10-16 12:23:56 -04:00
Kartikaya Gupta
f5acfa8103
Bug 1083398 - Check the entire handoff chain for fast-moving APZCs when disabling tapping during flings. r=botond
2014-10-16 10:14:38 -04:00
Kartikaya Gupta
6c0076eb8f
Bug 1083398 - Sprinkle some const keywords around. r=botond
2014-10-16 10:14:37 -04:00
Sotaro Ikeda
11b001307a
Bug 1082986 - Use RefPtr to hold Compositor r=nical
2014-10-16 06:48:29 -07:00
Chris Jones
cc1383c2fc
Bug 1082902 - Make it possible to have GL debugging in release builds. r=jgilbert
2014-10-14 18:24:53 -07:00
Chris Jones
54281ff17a
Bug 1082997 - Add an option to explicitly disable skia-gpu and fix the build when it's disabled. r=mattwoodrow
2014-10-14 20:55:37 -07:00
Chris Jones
23c257776c
Bug 1082895 - Don't use gralloc surfaces when layers.gralloc.disable is set. r=mattwoodrow
2014-10-14 18:30:13 -07:00
Kartikaya Gupta
72ea4fdacd
Bug 1013612 - Remove APZ-internal headers from being exported to non-layers code. r=botond
2014-10-16 09:23:52 -04:00
Jonathan Kew
0e773b6fc0
Bug 1081867 - Convert textrun metrics to physical coordinates before merging with visual-overflow region. r=smontagu
2014-10-16 09:40:19 +01:00