Commit Graph

52 Commits

Author SHA1 Message Date
Andrew Osmond
68f4024956 Bug 1711061 - Part 4. Implement AnimationSurfaceProvider for animated rasterized images. r=tnikkel
Differential Revision: https://phabricator.services.mozilla.com/D126790
2021-11-27 11:47:37 +00:00
Sandor Molnar
f5bbecdcc2 Backed out 13 changesets (bug 1711061) on devs request. CLOSED TREE
Backed out changeset c4f073f7e3a3 (bug 1711061)
Backed out changeset aced4b672fb4 (bug 1711061)
Backed out changeset 3687e798f665 (bug 1711061)
Backed out changeset 7b471990ea86 (bug 1711061)
Backed out changeset 1014a95f540e (bug 1711061)
Backed out changeset a37b3091281d (bug 1711061)
Backed out changeset 96a0ef35881b (bug 1711061)
Backed out changeset 38890cc266fb (bug 1711061)
Backed out changeset be73004c0850 (bug 1711061)
Backed out changeset b964576ae53d (bug 1711061)
Backed out changeset d453c5219255 (bug 1711061)
Backed out changeset 0145b538175b (bug 1711061)
Backed out changeset 41ba2e2a2d13 (bug 1711061)
2021-10-29 00:36:30 +03:00
Andrew Osmond
546e3f7640 Bug 1711061 - Part 4. Implement AnimationSurfaceProvider for animated rasterized images. r=tnikkel
Differential Revision: https://phabricator.services.mozilla.com/D126790
2021-10-27 01:24:32 +00:00
Sandor Molnar
6632079d8d Backed out 13 changesets (bug 1711061) for causing browser-chrome failures in test/performance/browser_startup_images. CLOSED TREE
Backed out changeset 5988220f56b8 (bug 1711061)
Backed out changeset cb7721d7ce49 (bug 1711061)
Backed out changeset 343746ffae73 (bug 1711061)
Backed out changeset 000940244dcf (bug 1711061)
Backed out changeset 27565d5ae08d (bug 1711061)
Backed out changeset f3b2379d971b (bug 1711061)
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Backed out changeset da992effeff1 (bug 1711061)
Backed out changeset 6b2bc6c16b9f (bug 1711061)
Backed out changeset ac2792d42be2 (bug 1711061)
Backed out changeset cb00177e655e (bug 1711061)
Backed out changeset 8d5261184226 (bug 1711061)
2021-10-26 18:04:34 +03:00
Andrew Osmond
581136673c Bug 1711061 - Part 4. Implement AnimationSurfaceProvider for animated rasterized images. r=tnikkel
Differential Revision: https://phabricator.services.mozilla.com/D126790
2021-10-26 13:28:24 +00:00
sotaro
80f17b60f8 Bug 1651587 - Make image::Image released efficient on main thread r=aosmond
Current gecko dispatches tasks of releasing image::Image to main thread at some places. The task was dispatched individually. Then there were cases that the releasing took long time. It increased peak memory usage and caused a problem like Bug 1639280. When main thread is very busy like WebGL, it takes longer time until the Image is released on main thread. If Images are released quickly on main thread, we could reduce peak memory usage.

When SurfaceCache::ReleaseImageOnMainThread() is called, there could be already an ongoing task for releasing Image. It could reduce a duration until release on main thread.

Differential Revision: https://phabricator.services.mozilla.com/D82864
2020-07-10 14:34:01 +00:00
Timothy Nikkel
41d66a8b53 Bug 1628606. Make sure to mark the surface cache entry available before sending the frame complete notification. r=aosmond
We use FRAME_UPDATE and FRAME_COMPLETE notifications to check if we should resolve/reject img.decode promises. But all of the FRAME_UPDATE/FRAME_COMPLETE notifications for image/test/crashtests/1443232-1.gif come before we change the surface cache entry from a placeholder to available. So RequestDecodeForSize returns false and we don't resolve and we don't get anymore notifications.

In this case the DECODE_COMPLETE notifications comes after we mark the surface cache entry as available so checking if we should resolve for DECODE_COMPLETEs would also work, but it seems reasonable for consumers to expect that they can get a frame after getting a FRAME_COMPLETE notification for it.

Differential Revision: https://phabricator.services.mozilla.com/D70312

--HG--
extra : moz-landing-system : lando
2020-04-09 13:17:40 +00:00
Andreas Farre
63e21eec70 Bug 1620594 - Part 1: Rework NS_ReleaseOnMainThreadSystemGroup. r=nika
To be able to remove SystemGroup, NS_ReleaseOnMainThreadSystemGroup
needs to have its dependency on SystemGroup removed. Since all
releases using SystemGroup would've released on the main thread anyway
we can safely replace NS_ReleaseOnMainThreadSystemGroup with
NS_ReleaseOnMainThread.

Depends on D64390

Differential Revision: https://phabricator.services.mozilla.com/D67631

--HG--
extra : moz-landing-system : lando
2020-04-07 15:16:23 +00:00
Chris Peterson
406763af7f Bug 1570499 - Part 1: Replace MOZ_FALLTHROUGH macro with C++17's [[fallthrough]] attribute. r=froydnj
This changeset is a simple find and replace of `MOZ_FALLTHROUGH` and `[[fallthrough]]`.

Unfortunately, the MOZ_FALLTHROUGH_ASSERT macro (to assert on case fallthrough in debug builds) is still necessary after switching from [[clang::fallthrough]] to [[fallthrough]] because:

* MOZ_ASSERT(false) followed by [[fallthrough]] triggers a -Wunreachable-code warning in DEBUG builds
* but MOZ_ASSERT(false) without [[fallthrough]] triggers a -Wimplicit-fallthrough warning in NDEBUG builds.

Differential Revision: https://phabricator.services.mozilla.com/D56440

--HG--
extra : moz-landing-system : lando
2019-12-20 07:16:43 +00:00
Nicholas Nethercote
18fae65f38 Bug 1563139 - Remove StaticPrefs.h. r=glandium
This requires replacing inclusions of it with inclusions of more specific prefs
files.

The exception is that StaticPrefsAll.h, which is equivalent to StaticPrefs.h,
and is used in `Codegen.py` because doing something smarter is tricky and
suitable for a follow-up. As a result, any change to StaticPrefList.yaml will
still trigger recompilation of all the generated DOM bindings files, but that's
still a big improvement over trigger recompilation of every file that uses
static prefs.

Most of the changes in this commit are very boring. The only changes that are
not boring are modules/libpref/*, Codegen.py, and ServoBindings.toml.

Differential Revision: https://phabricator.services.mozilla.com/D39138

--HG--
extra : moz-landing-system : lando
2019-07-26 01:10:23 +00:00
Nicholas Nethercote
7974362afd Bug 1567329 - Append _AtStartup to once static pref getters. r=erahm
Currently it's completely unclear at use sites that the getters for `once`
static prefs return the pref value from startup, rather than the current pref
value. (Bugs have been caused by this.) This commit improves things by changing
the getter name to make it clear that the pref value obtained is from startup.

This required changing things within libpref so it distinguishes between the
"base id" (`foo_bar`) and the "full id" (`foo_bar` or
`foo_bar_DoNotUseDirectly` or `foo_bar_AtStartup` or
`foo_bar_AtStartup_DoNotUseDirectly`; the name used depends on the `mirror` and
`do_not_use_directly` values in the YAML definition.) The "full id" is used in
most places, while the "base id" is used for the `GetPrefName_*` and
`GetPrefDefault_*` functions.

(This is a nice demonstration of the benefits of the YAML file, BTW. Making
this change with the old code would have involved adding an entry to every
single pref in StaticPrefList.h.)

The patch also rejigs the comment at the top of StaticPrefList.yaml, to clarify
some things.

Differential Revision: https://phabricator.services.mozilla.com/D38604

--HG--
extra : moz-landing-system : lando
2019-07-22 02:10:14 +00:00
Nicholas Nethercote
8b27a136fc Bug 1561491 - Make image.* static prefs follow the naming convention. r=KrisWright
Differential Revision: https://phabricator.services.mozilla.com/D35977

--HG--
extra : rebase_source : 7bf85fbb4f8564969cf9c945dd0ea46002f166a6
2019-06-26 13:24:21 +10:00
Jean-Yves Avenard
23436e1811 Bug 1550422 - P15. Move Skip and Once gfxPrefs to StaticPrefs. r=jrmuizel
Differential Revision: https://phabricator.services.mozilla.com/D31259

--HG--
extra : moz-landing-system : lando
2019-05-26 14:30:14 +00:00
Jean-Yves Avenard
04a34db033 Bug 1550422 - P12. Convert Live gfxPrefs into StaticPrefs. r=jrmuizel
gfxPrefs Live preferences are almost identical to StaticPrefs.

We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.

Differential Revision: https://phabricator.services.mozilla.com/D31256

--HG--
extra : moz-landing-system : lando
2019-05-26 14:29:42 +00:00
Gurzau Raul
967bc2a754 Backed out 31 changesets (bug 1552643, bug 1550422) for xpcshell crash on a CLOSED TREE.
Backed out changeset e30c1aa75529 (bug 1552643)
Backed out changeset caadcd7e02d3 (bug 1552643)
Backed out changeset aa7086ab09be (bug 1552643)
Backed out changeset 0b4029671710 (bug 1550422)
Backed out changeset a16295296035 (bug 1550422)
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2019-05-25 09:07:49 +03:00
Jean-Yves Avenard
8d5f292ab5 Bug 1550422 - P15. Move Skip and Once gfxPrefs to StaticPrefs. r=jrmuizel
Differential Revision: https://phabricator.services.mozilla.com/D31259

--HG--
extra : moz-landing-system : lando
2019-05-24 11:32:54 +00:00
Jean-Yves Avenard
af5790cf9b Bug 1550422 - P12. Convert Live gfxPrefs into StaticPrefs. r=jrmuizel
gfxPrefs Live preferences are almost identical to StaticPrefs.

We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.

Differential Revision: https://phabricator.services.mozilla.com/D31256

--HG--
extra : moz-landing-system : lando
2019-05-25 00:03:32 +00:00
Gurzau Raul
74c555539e Backed out 28 changesets (bug 1550422) for marionette AssertionError and failing browser_policy_hardware_acceleration.js on a CLOSED TREE.
Backed out changeset 5dd10a365ba9 (bug 1550422)
Backed out changeset 529f5be01ab9 (bug 1550422)
Backed out changeset b6861d3badf8 (bug 1550422)
Backed out changeset 059cff1a3dde (bug 1550422)
Backed out changeset 6ada1116b241 (bug 1550422)
Backed out changeset ca67e8e45262 (bug 1550422)
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2019-05-23 05:59:44 +03:00
Jean-Yves Avenard
2412878bd9 Bug 1550422 - P15. Move Skip and Once gfxPrefs to StaticPrefs. r=jrmuizel
Differential Revision: https://phabricator.services.mozilla.com/D31259

--HG--
extra : moz-landing-system : lando
2019-05-22 22:27:37 +00:00
Jean-Yves Avenard
2c0ce1b3ca Bug 1550422 - P12. Convert Live gfxPrefs into StaticPrefs. r=jrmuizel
gfxPrefs Live preferences are almost identical to StaticPrefs.

We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.

Differential Revision: https://phabricator.services.mozilla.com/D31256

--HG--
extra : moz-landing-system : lando
2019-05-22 12:43:42 +00:00
Andrew Osmond
3befab3ee9 Bug 1530774 - Part 3. Remove decoder support for producing paletted frames. r=tnikkel
Differential Revision: https://phabricator.services.mozilla.com/D23716
2019-03-18 07:30:34 -04:00
Andrew Osmond
cea6adbea8 Bug 1510601 - Part 1. Move size increments into AnimationFrameBuffer::InsertInternal. r=tnikkel
The size was originally incremented in AnimationFrameBuffer::Insert
however if an animation was reset before we finished decoding, it would
count some frames twice in the counter. Now we increment it inside
InsertInternal, where AnimationFrameDiscardingQueue can make a more
informed decision on whether the frame is a duplicate or not.

Additionally we now fail explicitly when we insert more frames on
subsequent decodes than the original decoders. This will help avoid
getting out of sync with FrameAnimator.

Differential Revision: https://phabricator.services.mozilla.com/D13464
2018-12-05 12:04:20 -05:00
Sylvestre Ledru
265e672179 Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
# ignore-this-changeset

--HG--
extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
2018-11-30 11:46:48 +01:00
Andrew Osmond
833f74105e Bug 1504699 - Part 7. Update animated image recycling queue to work well with WebRender. r=tnikkel
WebRender takes longer than OMTP to release its hold on the current
frame. This is because it is in a separate process and holds onto the
surface in between rendering frames, rather than getting a reference for
each repaint. This patch makes us less aggressive about taking the most
recent surface placed in the recycling queue out to avoid blocking on
waiting for the surface to be released.

Differential Revision: https://phabricator.services.mozilla.com/D10903
2018-11-21 06:47:06 -05:00
Andrew Osmond
90300fb153 Bug 1502275 - Skip recreating the decoder after redecode errors if an animated image is reset. r=tnikkel
Redecode errors break the state machine of FrameAnimator, since the
decoder and the animation state are now out of sync. Going forward this
tight coupling should be eliminated, as the decoder will produce full
frames and the animator can just take the current frame without worrying
about its relative position. For the moment, we should just not reset an
animation if it hit a redecode error (likely due to OOM) just like how
we already stop advancing the animation before the reset.

Differential Revision: https://phabricator.services.mozilla.com/D11046
2018-11-14 11:15:44 -05:00
Andrew Osmond
0f2cb305c1 Bug 1465619 - Part 11. Add support for recycling animated image frames. r=tnikkel
This is what we have been working towards in all of the previous parts
in the series. This subclasses AnimationFrameDiscardingQueue to save the
discarded frames for recycling by the decoder, if the frame is marked as
supporting recycling.

Differential Revision: https://phabricator.services.mozilla.com/D7516
2018-10-22 13:40:35 -04:00
Andrew Osmond
fa96750373 Bug 1465619 - Part 10. Re-add support for discarding animated image frames. r=tnikkel
AnimatedFrameDiscardingQueue subclasses AnimationFrameBuffer to allow a
cleaner abstraction over the behaviour change when we cross the
threshold of too high a memory footprint for an animated image. The next
patch will build on top of this to provide an abstraction to reuse the
discarded frames.

Differential Revision: https://phabricator.services.mozilla.com/D7515
2018-10-22 13:40:35 -04:00
Andrew Osmond
f525b64a4b Bug 1465619 - Part 9. Use redesigned AnimationFrameBuffer interface and retaining buffer. r=tnikkel
This patch makes AnimationSurfaceProvider use the new abstractions
provided by AnimationFrameBuffer and AnimationFrameRetainedBuffer to
provide storage and lifetime management of decoders and the produced
frames. We initially start out with an implementation that will just
keep every frame forever, like our historical behaviour. The next patch
will add support for discarding.

Differential Revision: https://phabricator.services.mozilla.com/D7514
2018-10-22 13:40:35 -04:00
Andrew Osmond
95d4e6266a Bug 1465619 - Part 1. Use imgFrame directly instead of RawAccessFrameRef in FrameAnimator. r=tnikkel
When blending full frames off the main thread, FrameAnimator no longer
requires access to the raw data of the frame to advance the animation.
Now we only request a RawAccessFrameRef for the current/next frames when
we have discovered that we need to do blending on the main thread.

In addition to avoiding the mutex overhead of RawAccessFrameRef, this
will also facilitate potentially optimizing the surfaces for the
DrawTarget for individual animated image frames.

Differential Revision: https://phabricator.services.mozilla.com/D7506
2018-10-22 13:40:35 -04:00
Andrew Osmond
b6cb944219 Bug 1492930 - Part 3. Expose all frames to image memory reporting. r=tnikkel
At present, surface providers roll up all of their individual surfaces
into a single reporting unit. Specifically this means animated image
frames are all reported as a block. This patch removes that
consolidation and reports every frame as its own SurfaceMemoryReport.
This is important because each frame may have its own external image ID,
and we want to cross reference that with what we expect from the GPU
shared surfaces cache.
2018-09-25 09:13:51 -04:00
Narcis Beleuzu
3a8485e6e6 Backed out 6 changesets (bug 1492930) for build bustages on ImageMemoryReporter.cpp. CLOSED TREE
Backed out changeset 9d1ff0d0af47 (bug 1492930)
Backed out changeset bdb1bf2d8062 (bug 1492930)
Backed out changeset 2959314ecf7c (bug 1492930)
Backed out changeset 587e01daa080 (bug 1492930)
Backed out changeset 1a6b422c5a90 (bug 1492930)
Backed out changeset a3b3f4cdc9fa (bug 1492930)
2018-09-25 13:33:17 +03:00
Andrew Osmond
d49646bb7a Bug 1492930 - Part 3. Expose all frames to image memory reporting. r=tnikkel
At present, surface providers roll up all of their individual surfaces
into a single reporting unit. Specifically this means animated image
frames are all reported as a block. This patch removes that
consolidation and reports every frame as its own SurfaceMemoryReport.
This is important because each frame may have its own external image ID,
and we want to cross reference that with what we expect from the GPU
shared surfaces cache.
2018-09-25 06:18:06 -04:00
Andrew Osmond
8be55f0165 Bug 1337111 - Part 5. Add pref to force decoding of full frames, disabled by default. r=tnikkel 2018-09-17 15:06:29 -04:00
Coroiu Cristina
de5411772c Backed out 6 changesets (bug 1337111) for build bustages at builds/worker/workspace/build/src/image/SurfaceFilters.h on a CLOSED TREE
Backed out changeset ca0caa556dc9 (bug 1337111)
Backed out changeset d7d7fa868d0d (bug 1337111)
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2018-09-17 20:42:30 +03:00
Andrew Osmond
f823b924c8 Bug 1337111 - Part 5. Add pref to force decoding of full frames, disabled by default. r=tnikkel 2018-09-17 13:21:38 -04:00
Emilio Cobos Álvarez
fffb25b74f Bug 1465585: Switch from mozilla::Move to std::move. r=froydnj
This was done automatically replacing:

  s/mozilla::Move/std::move/
  s/ Move(/ std::move(/
  s/(Move(/(std::move(/

Removing the 'using mozilla::Move;' lines.

And then with a few manual fixups, see the bug for the split series..

MozReview-Commit-ID: Jxze3adipUh
2018-06-01 10:45:27 +02:00
Andrew Osmond
8c7d13e7f7 Bug 1462355 - Part 5. Avoid converting from DrawableFrameRef to RawAccessFrameRef. r=tnikkel
DrawableSurface only exposes DrawableFrameRef to its users. This is
sufficient for the drawing related code in general, but FrameAnimator
really needs RawAccessFrameRef to the underlying pixel data (which may
be paletted). While one can get a RawAccessFrameRef from a
DrawableFrameRef, it requires yet another lock of the imgFrame's mutex.
We can avoid this extra lock if we just allow the callers to get the
right data type in the first place.
2018-05-29 08:36:12 -04:00
Andrew Osmond
5f0abb12dc Bug 1444537 - Part 3. Fix how redecode errors could cause animated image state inconsistencies. r=tnikkel
We can discard frames from an animated image if the memory footprint
exceeds the threshold. This will cause us to redecode frames on demand
instead. However decoders can fail to produce the same results on
subsequent runs due to differences in memory pressure, etc. If this
happens our state can get inconsistent. In particular, if we keep
failing on the first frame, we end up in an infinite loop on the decoder
thread.

Since we don't have the owning image to signal, as we had to release our
reference to it after the first pass, we can do little but stop decoding.
From the user's perspective, the animation will come to a stop.
2018-04-24 13:51:35 -04:00
Cosmin Sabou
6c47714197 Backed out 2 changesets (bug 1444537) for causing crashes on test_discardFramesAnimatedImage.html. a=backout
Backed out changeset 0d23d74448c8 (bug 1444537)
Backed out changeset 07f5d48b90cb (bug 1444537)
2018-04-15 02:40:30 +03:00
Andrew Osmond
2e06ac3032 Bug 1444537 - Part 3. Fix how redecode errors could cause animated image state inconsistencies. r=tnikkel
We can discard frames from an animated image if the memory footprint
exceeds the threshold. This will cause us to redecode frames on demand
instead. However decoders can fail to produce the same results on
subsequent runs due to differences in memory pressure, etc. If this
happens our state can get inconsistent. In particular, if we keep
failing on the first frame, we end up in an infinite loop on the decoder
thread.

Since we don't have the owning image to signal, as we had to release our
reference to it after the first pass, we can do little but stop decoding.
From the user's perspective, the animation will come to a stop.
2018-04-13 10:58:52 -04:00
Andrew Osmond
c3618a0b1b Bug 1444537 - Part 2. Shutting down the decode pool should make animated decoders bail early. r=tnikkel
When we shutdown the decode pool threads, it does not do a simple join
with the main thread. It will actually process the main thread event
loop, which can cause a bad series of events. The refresh tick could
still be running and advancing our animated images, causing the animated
decoders to continue running, which in turn prevents the decoder threads
from finishing shutting down, and the main thread from joining them.

Now we check on each frame whether or not the decoder should just stop
decoding more frames because the decode pool has started shutdown. If it
has, it will stop immediately.
2018-03-27 10:57:01 -04:00
Timothy Nikkel
7d6982559e Bug 1443232. Don't insert frames into our AnimationFrameBuffer that we consider in error and unusable. r=aosmond
After decoding the first frame we allocate the second frame, but before it finishes we encounter an error, Decoder::PostError is called it aborts the second frame and decrements the frame count. But AnimationSurfaceProvider::CheckForFrameAtTerminalState just asks for the current frame ref from the decoder (which it never cleared) and inserts that.

The condition that we use from the decoder to decide to report a new frame is mFinishedNewFrame (via TakeCompleteFrameCount), however this doesn't directly correspond to mFrameCount. So we create a new bool on the Decoder to track when there is a frame that we can take.

This didn't cause any problems before but now we have tighter coupling between the list of frames the AnimationSurfaceProvider has and what FrameAnimator expects.

Another possible fix would be to clear the current frame ref in PostError, but the only place we clear the current frame is when we allocate the new frame and we have the mImageData pointer still around that decoders could theorhetically use to do final processing on the last partial frame.
2018-03-08 17:33:04 -06:00
Andrew Osmond
39b30d06d4 Bug 523950 - Part 9. Integrate AnimationSurfaceProvider with AnimationFrameBuffer. r=tnikkel 2018-02-28 13:34:53 -05:00
Andrew Osmond
54898d5d6c Bug 523950 - Part 5. Pass the currently displayed frame of an animation to its decoder. r=tnikkel
When we need to recreate an animated image decoder because it was
discarded, the animation may have progressed beyond the first frame.
Given that later in the patch series we need FrameAnimator to be driving
the decoding more actively, it simplifies its role by making it assume
the initial state of the decoder matches its initial state. Passing in
the currently displayed frame allows the decoder to advance its frame
buffer (and potentially discard unnecessary frames), such that when the
animation actually wants to advance as it normally would, the decoder
state matches what it would have been if it had never been discarded.
2018-02-28 13:34:52 -05:00
Andrew Osmond
cd7cf0fad3 Bug 1427639 - Part 2. Fix misleading image memory reporting on Android. r=tnikkel
The shared memory handle reporting has been generalized to be an
external handle reporting. This is used for both shared memory, and for
volatile memory (on Android.) This will allow us to have a better sense
of just how many handles are being used by images on Android.

Additionally we were not properly reporting forced heap allocated
memory, if we were putting animated frames on the heap. This is because
we used SourceSurfaceAlignedRawData without implementing
AddSizeOfExcludingThis.
2018-02-22 14:26:29 -05:00
Andrew Osmond
2aac283f14 Bug 1389479 - Part 3. AnimationSurfaceProvider no longer needs to always dispatch to free its RasterImage. r=tnikkel 2017-08-15 15:02:14 -04:00
Andrew Osmond
13df27efb8 Bug 1341624 - Include shared handle totals in memory reports for images. r=tnikkel 2017-02-22 09:30:22 -05:00
Andrew McCreight
55073ae53d Bug 1333974, part 2 - Use new API for images. r=tnikkel
MozReview-Commit-ID: CmjVpXAFmjx

--HG--
extra : rebase_source : 16349f1628e54ed59df3003ab6dca1b7aa12cc7d
2017-01-31 11:34:01 -08:00
Seth Fowler
f8818933fa Bug 1296828 (Part 3) - Update SurfaceCache API to rely on ImageKeys and SurfaceKeys stored on ISurfaceProviders. r=dholbert 2016-08-26 17:03:19 -07:00
Seth Fowler
f9e85bafb2 Bug 1296828 (Part 2) - Store ImageKeys and SurfaceKeys directly on ISurfaceProviders. r=dholbert,edwin 2016-08-26 17:03:17 -07:00