Matt Woodrow
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4d552e1a3a
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Bug 604101 - Part 1 - Add UploadSurfaceToTexture. r=joe a=blocking2.0
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2010-12-16 23:23:07 -08:00 |
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Michael Wu
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adc8f28efe
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Backed out changeset 34bd12eb4a9c for causing bug 618916, a=stuart
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2010-12-13 16:14:07 -08:00 |
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Oleg Romashin
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32de6ed302
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Bug 615870 - Remote HTML5 video rendering pipeline should be shorter r=roc a=b-f
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2010-12-10 21:32:52 +02:00 |
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Ms2ger
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78236f0f98
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Bug 605179 - Fix build warnings in gfx/; r=roc a=bsmedberg
--HG--
extra : rebase_source : f9bd24d5f4bc6124b431ce22e6ac72bd218dc208
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2010-12-05 18:38:12 +00:00 |
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Markus Stange ext:(%2C%20Joe%20Drew%20%3Cjoe%40drew.ca%3E%2C%20Matt%20Woodrow%20%3Cmwoodrow%40mozilla.com%3E)
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d47d49d852
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Bug 593342 - Use double buffering on Mac instead of flushing, for greater performance. r=vlad,roc,joe a=b
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2010-09-21 14:39:38 -04:00 |
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Robert O'Callahan
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26f24119f8
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Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
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2010-11-08 22:06:15 +13:00 |
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Matt Woodrow
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bc736cccb8
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Bug 599507. Propagate opacity and transform from single-child ContainerLayerOGL to child. r=joe, a=blocker
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2010-11-08 22:06:14 +13:00 |
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Oleg Romashin
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b5bdb5ed73
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Bug 609637 - Don't swapBuffers with NULL EndTransaction call r=jones.chris.g a=b-f
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2010-11-06 10:42:56 +02:00 |
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Chris Jones
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d4ed6c86d2
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Bug 602428, part 6: Turn on real allocators for shadow OGL layers. r=vlad
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2010-10-13 17:55:45 -05:00 |
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Chris Jones
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e7840e9007
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Bug 602428, part 1: Implement HW-decelerating ShadowColorLayerOGL. r=joe
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2010-10-13 17:55:45 -05:00 |
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Chris Jones
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076e6e07a3
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Bug 602428, part 0.5: Add dummy allocators for shadow OGL layers. r=vlad
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2010-10-13 17:55:45 -05:00 |
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Chris Jones
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db725f8b3b
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Bug 602428, part 0: Add NSPR layers logging to OGL backend and log ThebesLayer resolution. r=vlad
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2010-10-13 17:55:45 -05:00 |
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Benoit Jacob
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310c23ebfd
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Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7
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2010-10-06 21:40:08 -07:00 |
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Benoit Jacob
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2dc899c77e
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Backed out changeset 638ce363a9b1
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2010-10-06 17:05:19 -04:00 |
|
Benoit Jacob
|
e02aaadb50
|
Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7
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2010-10-06 16:43:25 -04:00 |
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Matt Woodrow
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28c345d48a
|
Bug 598538 - Reset the viewport rect when we create a temporary VBO, which can be bigger than the viewport! r=vlad a=b
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2010-09-29 14:36:32 -04:00 |
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Vladimir Vukicevic
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82a36cf46a
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Bug 596784 - Implement faster scrolling for GL thebes layers. r=roc,mattwoodrow a=b
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2010-09-21 15:41:24 -04:00 |
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Matt Woodrow
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ea68b8ef10
|
Bug 596050 - Set the correct GL minification/magnification filter based on the GraphicsFilter set by content. r=joe a=b
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2010-09-21 12:32:17 -04:00 |
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Benoit Jacob
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39afae6c37
|
Bug 594874 - GfxInfo blocklist needs to be used by D3D, WebGL, OpenGL - 1/3 - r=vladimir
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2010-09-16 12:45:15 -04:00 |
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Vladimir Vukicevic
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fba30f2714
|
b=594892; [gl] force a real call to MakeCurrent after a widget is resized; r*=joe/jeff
* * *
b=594892; merge fail
|
2010-09-09 16:40:29 -04:00 |
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Matt Woodrow
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3d2ced7b82
|
b=594642; [gl] use scissor rect when drawing layers; r=vlad
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2010-09-09 16:40:15 -04:00 |
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Vladimir Vukicevic
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c4d22f2b89
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b=594567; teach EGL backend about ANGLE for Layers; r=jrmuizel
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2010-09-09 16:40:11 -04:00 |
|
Jeff Muizelaar
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acdcaa5b39
|
Bug 594187. ogl: Handle 0x0 widgets in Render(). r=vlad
OpenGL doesn't like drawing to things without area so just bail.
|
2010-09-07 19:59:47 -04:00 |
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Vladimir Vukicevic
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1a13eb330a
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b=592462; [gl] followup, clear scissor region we're about to repaint; r=jrmuizel
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2010-09-07 17:31:40 -04:00 |
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Vladimir Vukicevic
|
0031e81e55
|
Bug 592462 - fix fullscreen video with OpenGL on Maemo with Qt. r=jmuizelaar. a=blocking-fennec
--HG--
extra : rebase_source : 765979328a5337242c9b7a8bd837b92ed2ed4062
|
2010-09-09 16:41:02 -07:00 |
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Vladimir Vukicevic
|
0fff021bbd
|
b=586043; GL layer manager should use GetClientBounds, not GetBounds; r=bas
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2010-08-14 10:52:16 -07:00 |
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Vladimir Vukicevic
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ee64634b3d
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b=583844; use correct pack alignment when reading via ReadPixels; also use EXT_bgra correctly; r=bjacob
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2010-08-06 22:09:18 -07:00 |
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Vladimir Vukicevic
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df9d6bc2dd
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b=574481; fix layers lifetime isues; part 3 - add lifetime mgmt to GL layers; r=bas
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2010-08-06 22:09:18 -07:00 |
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Vladimir Vukicevic
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32f7f1aef8
|
b=580101; fix GLX GL context provider (nvidia/intel fix); r=cjones
|
2010-07-19 22:25:47 -07:00 |
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Matt Woodrow
|
8baacd5f75
|
b=580101; fix GLX GL context provider; r=vlad
|
2010-07-19 21:05:42 -07:00 |
|
Vladimir Vukicevic
|
27b296ce6e
|
b=575469; use CreateOffscreen in layers; r=bas
|
2010-07-18 22:01:14 -07:00 |
|
Vladimir Vukicevic
|
e71cc8f81f
|
b=575469; implement CreateOffscreen and context sharing in GLContexts; r=bas
|
2010-07-18 22:01:14 -07:00 |
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Vladimir Vukicevic
|
061fa66851
|
b=575032; make GL Context providers static, allow for multiple providers; r=bas
|
2010-07-18 22:01:14 -07:00 |
|
timeless@mozdev.org
|
03f17e3cc6
|
Bug 576375 LayerManagerOGL::Initialize leaks p in SHADER_PROGRAM when p->Initialize fails
r=vlad
--HG--
extra : rebase_source : 3e48dcd70be50d94126272c6339573133075faf6
|
2010-07-02 17:31:08 +03:00 |
|
Matt Woodrow
|
47f140fb7d
|
Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad
|
2010-07-01 20:01:09 -05:00 |
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Chris Jones
|
2a0c514521
|
Bug 574585: Have LayerManagerOGL release its root layer before destruction. r=vlad
|
2010-07-01 20:01:09 -05:00 |
|
Vladimir Vukicevic
|
5f25830c9f
|
b=573181; clean up render path on Android and prepare for GL layers rendering; r=mwu
|
2010-06-25 17:52:37 -07:00 |
|
Chris Jones
|
64c7c1423e
|
Bug 573894: Have LayerManagerOGL hold a strong ref to its root layer. r=Bas
|
2010-06-23 13:59:07 -05:00 |
|
Matt Woodrow
|
f7d661ef25
|
Bug 572939: Implement GLContexProvider::CreateForWindow() for GLX. r=vlad
|
2010-06-18 18:17:00 -05:00 |
|
Robert O'Callahan
|
d6302b247b
|
Bug 572283. Part 3: Fix compiler warnings. r=vlad
|
2010-06-18 21:22:08 +12:00 |
|
Robert O'Callahan
|
2280cd5e00
|
Bug 572283. Fix CanvasLayerOGL to work with retained layers (and on Mac). r=vlad
|
2010-06-18 21:21:42 +12:00 |
|
Matt Woodrow
|
fad26daa24
|
b=565833; add GLX GLContextProvider, pbuffers only; r=vlad
|
2010-06-14 23:55:08 -07:00 |
|
Bas Schouten
|
3c3030d11d
|
Bug 568150: Properly use parent sibling members for OGL Containers. r=roc
|
2010-05-26 06:06:34 +02:00 |
|
Vladimir Vukicevic
|
4c3754729e
|
b=567626; fix up opengl layers; r=bas
|
2010-05-24 23:35:35 -07:00 |
|
Robert O'Callahan
|
b32027fed6
|
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
|
01e9dabdad
|
Backed out changeset b37bdb032fe7
|
2010-05-24 10:53:05 +12:00 |
|
Robert O'Callahan
|
0417d4868e
|
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
|
20c2e464f7
|
Backed out changeset efa8719a93d2
|
2010-05-21 16:34:23 +12:00 |
|
Robert O'Callahan
|
6391e1262a
|
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
|
85fb4022b8
|
Bug 565875. Part 2: Create GLTexture wrapper to manage texture lifetimes and ensure textures are released on the main thread. r=bas
|
2010-05-17 11:08:01 +12:00 |
|