Commit Graph

5 Commits

Author SHA1 Message Date
Brian Birtles
79e39d6e6a Bug 927349 part 16 - Do a full reflow when we have pending animations; r=jwatt
We want to time animations from when their first frame is painted. However,
interruptible reflow complicates this since, for a given set of pending
animations, some may be painted whilst others are not. To simplify this we
simply force an uninterruptible reflow when we have animations that are
waiting to start.
2014-12-22 09:35:41 +09:00
Brian Birtles
0cea4b72d5 Bug 927349 part 15 - Schedule a paint when a new pending animation is added; r=jwatt
We would like to trigger animations from the point when the first frame of the
animation is painted. However, some animations will never trigger a paint (e.g.
animations with an empty keyframes rule). These animations should start start
however. To ensure this, whenever an animation is newly pending we schedule
a paint.
2014-12-22 09:35:41 +09:00
Brian Birtles
53d761ef44 Bug 927349 part 14 - Store reference to owning document on PendingPlayerTracker; r=jwatt
This patch adds a reference from PendingPlayerTracker back to the document
object that owns it. This is used in the next patch in this series to find the
document's root frame for scheduling a paint.
2014-12-22 09:35:41 +09:00
Brian Birtles
0dcad886e1 Bug 927349 part 9 - Add PendingPlayerTracker::StartPendingPlayers; r=jwatt 2014-12-22 09:35:41 +09:00
Brian Birtles
1c721ff76d Bug 927349 part 1 - Add PendingPlayerTracker; r=jwatt
This patch adds a hashtable to nsDocument that stores all the animation players
that are currently waiting to start. In the future it may also be used to store
players that are waiting to pause which is why the methods are called
AddPlayPending/RemovePlayPending instead of just AddPlayer/RemovePlayer.
2014-12-18 08:42:41 +09:00