Commit Graph

100 Commits

Author SHA1 Message Date
Kan-Ru Chen
f8100451db Bug 1314254 - Add mozilla::ipc::IPCResult type and convert IPDL handlers to use new return type. r=billm
We will use the new type for the generated IPDL message handler
prototype to make sure correct error handling method is called.

MozReview-Commit-ID: AzVbApxFGZ0
2016-11-15 04:26:00 +01:00
Daosheng Mu
4d84c1a5cc Bug 1299932 - Part 3: Handle OpenVR controller position and orientation; r=kip
MozReview-Commit-ID: FyneJ5JfeNE

--HG--
extra : rebase_source : afd91ee94416285441397e6f51d6031c40fa5513
2016-10-24 18:09:11 +08:00
Carsten "Tomcat" Book
846adaea6c merge mozilla-inbound to mozilla-central a=merge 2016-11-09 16:38:04 +01:00
Daosheng Mu
ba525e3bc3 Bug 1310904 - Part 2: Solving non MOZ_GAMEPAD case in VR; r=gw280
MozReview-Commit-ID: mOoSWGQawI

--HG--
extra : rebase_source : 4171659ed182e243e88b276ec56f5d5829593d56
2016-11-04 15:53:01 +08:00
Daosheng Mu
954b7fbf40 Bug 1315636 - Hanlde OpenVR controller button release; r=gw280
MozReview-Commit-ID: 9ihcXugQn2r

--HG--
extra : rebase_source : 07db2d3d11fe3a42bf5a3f625f2b5f7728017ea1
2016-11-08 08:15:01 +08:00
Wes Kocher
db15df3e50 Merge m-c to inbound, a=merge CLOSED TREE 2016-11-04 15:19:49 -07:00
Matt Woodrow
4f998dbe2b Bug 1300676 - Part 1: Allow asynchronous deletion of Shmem for VideoDecoderManagerChild. r=dvander 2016-11-04 13:28:28 +13:00
Daosheng Mu
ebd920cbdb Bug 1313585 - Part 2: Removing the existing gamepads before scanning VR controllers; r=gw280
MozReview-Commit-ID: 24a4tRoYX8f

--HG--
extra : rebase_source : fa48d7214fb2b4d1a891b201dac7c178374ac91a
2016-10-28 16:00:12 +08:00
Bill McCloskey
b47737ed9f Bug 792652 - Move FatalError to IProtocol (r=dvander)
This patch moves FatalError to IProtocol. I had to make a few changes.
- I added a ProtocolName() method to find the name of the protocol.
- I gave the two-argument version of FatalError its own name. Otherwise
  C++ doesn't like there to be two virtual methods with the same name
  in cases where one is overridden and the other isn't (as happens
  in IToplevelProtocol).
2016-11-08 15:22:45 -08:00
Wes Kocher
4b3d16605a Backed out 18 changesets (bug 792652) for build bustage on linux64 a=backout CLOSED TREE
Backed out changeset 90eaf6aec002 (bug 792652)
Backed out changeset ddd915ab4a48 (bug 792652)
Backed out changeset 95eff6c45cae (bug 792652)
Backed out changeset 75855b5a9ab9 (bug 792652)
Backed out changeset b658ebaad5d7 (bug 792652)
Backed out changeset 2ba36b8ac60c (bug 792652)
Backed out changeset 94fcd3bf3f34 (bug 792652)
Backed out changeset cf9c4164eb43 (bug 792652)
Backed out changeset 59e6d0a4f35b (bug 792652)
Backed out changeset bdf86b8b9c43 (bug 792652)
Backed out changeset 8edf4b247250 (bug 792652)
Backed out changeset 63a3c8e4016e (bug 792652)
Backed out changeset e3e496eab991 (bug 792652)
Backed out changeset 5a1e3136323a (bug 792652)
Backed out changeset dbbe3a8c00e7 (bug 792652)
Backed out changeset 1829d5358808 (bug 792652)
Backed out changeset 004cd692ba6d (bug 792652)
Backed out changeset 92e7fee81fa2 (bug 792652)
2016-11-08 12:05:28 -08:00
Bill McCloskey
35fc224b71 Bug 792652 - Move FatalError to IProtocol (r=dvander)
This patch moves FatalError to IProtocol. I had to make a few changes.
- I added a ProtocolName() method to find the name of the protocol.
- I gave the two-argument version of FatalError its own name. Otherwise
  C++ doesn't like there to be two virtual methods with the same name
  in cases where one is overridden and the other isn't (as happens
  in IToplevelProtocol).
2016-11-08 11:32:30 -08:00
Matt Woodrow
db63ec0ace Bug 1313281 - Part 2: Remove DeliverFence. r=sotaro 2016-10-27 20:59:50 +13:00
Daosheng Mu
cdee94bb39 Bug 1299930 - Support OpenVR controller trackpads via Gamepad API; r=kip
MozReview-Commit-ID: 41C0rc7fZTi

--HG--
extra : rebase_source : 406409b3f035134f7dab7eddb75905618ba0256d
2016-10-22 00:01:26 +08:00
dmu@mozilla.com
86b791fca4 Bug 1311587 - Make sure OpenVR is installed before handling user inputs; r=kip
--HG--
extra : rebase_source : 8232206feaeedf278279edbdc2af4cd2291b5fb6
2016-10-20 04:01:04 +00:00
Daosheng Mu
4a7f6008a3 Bug 1299929 - Part 3: Handle VRController button inputs; r=kip
MozReview-Commit-ID: DxI0dcc4uET

--HG--
extra : rebase_source : 5214f4457fadffb9e4a81c9bb986393125a30c33
2016-10-13 14:35:13 +08:00
Daosheng Mu
b0de77c7b1 Bug 1299929 - Part 2: Add extra info for VRController; r=kip
MozReview-Commit-ID: 5y8X5ZPnsHb

--HG--
extra : rebase_source : 1dd7503c2b59af17f287837ba6005207369b6aca
2016-10-13 14:30:26 +08:00
Daosheng Mu
3670ffdaad Bug 1299929 - Part 1: Send GamepadServiceType in the the button and axis events; r=kip
MozReview-Commit-ID: AmrTpNFgkVj

--HG--
extra : rebase_source : c187592f9071fef94e8059ffdeab891c8432a397
2016-10-14 17:39:51 +08:00
Daosheng Mu
a11c74d154 Bug 1299928 - Part 6: Making GamepadManager is only run at the same process at VRMangerChild; r=kip
MozReview-Commit-ID: HrPHptVNgtq

--HG--
extra : rebase_source : 0b2dab59cbbc23a6cec07a386589cc20f1135fa5
2016-10-11 10:45:25 +08:00
Daosheng Mu
1c5ae68a31 Bug 1299928 - Part 5: Handle gamepad events in Vsync time; r=kip
MozReview-Commit-ID: Ndt3zajkli

--HG--
extra : rebase_source : 1e14a470ea3aede5c167f7699db0f3b8bdfdfa10
2016-10-07 17:00:45 +08:00
Daosheng Mu
e01d3ca1b4 Bug 1299928 - Part 4: Implement VRControllerManager; r=kip
MozReview-Commit-ID: 3bItvKV2HB

--HG--
extra : rebase_source : 2c41e08774b67c1b369bf20fec4f96597f6214ad
2016-10-07 16:58:01 +08:00
Daosheng Mu
570a208647 Bug 1299928 - Part 3: Construct IPC channel between Gamepad and VRManager; r=kip
MozReview-Commit-ID: 9hpxlLlIdh7

--HG--
extra : rebase_source : f50bf15bef94129a4a8fbd659c8551a3f153e32c
2016-10-04 16:30:04 +08:00
Daosheng Mu
3803722838 Bug 1299928 - Part 2: Rename VRDisplayType to VRDeviceType; r=kip
MozReview-Commit-ID: IZ1eJUtBeRI

--HG--
extra : rebase_source : d6510af05fe972ff5fd8072ca7ea12e276636676
2016-10-04 16:22:42 +08:00
Daosheng Mu
a5c0fea409 Bug 1299928 - Part 1: Make GamepadManager knows the gamepad is from VRController when adding gamepads; r=kip,lenzak800
MozReview-Commit-ID: IBFqj2JTHxh

--HG--
extra : rebase_source : 7716900c17bedfef5b1dff10229f377e17ccb173
2016-10-04 10:57:04 +08:00
Kearwood (Kip) Gilbert
2743764335 Bug 1306427 - Remove pose parameter from VRDisplay.submitFrame,r=smaug,r=gw280
MozReview-Commit-ID: LZSDm73XrIa

--HG--
extra : rebase_source : 9627a96ad333e952795ed70af0f8878a21c3c697
2016-09-30 16:43:24 -07:00
Kearwood (Kip) Gilbert
423a243482 Bug 1306415 - Part 1: Implement VRFrameData and VRDisplay.getFrameData,r=smaug,r=dmu
MozReview-Commit-ID: HlZUtZ7iZb5

--HG--
extra : rebase_source : 2d5de1522c0b06aa49d5a0ad3fe2170fff78ec37
2016-09-30 16:43:33 -07:00
Matt Woodrow
6b75399b35 Bug 1297826 - Override FatalError for IPDL protocols that access the GPU process and make it non-fatal. r=billm 2016-10-04 21:31:27 +13:00
Kearwood (Kip) Gilbert
a47380995d Bug 1255210 - Update OVR_ALIGNAS macro in ovr_capi_dynamic.h r=froydnj
- The updated OVR_ALIGNAS macro corrects errors blocking
  clang-cl builds.

MozReview-Commit-ID: 20SMLNsia67

--HG--
extra : rebase_source : 6671657d2463fa43bb2ab757e3e1b76db100d1d2
2016-09-28 16:14:39 -07:00
Matt Woodrow
55f506db9f Bug 1281456 - Decouple TextureForwarder and CompositableForwarder. r=gw280 2016-09-27 16:22:20 +13:00
Matt Woodrow
7cc797bd49 Bug 1303897 - Part 3: Remove unnecessary param to InitIPDLActor. r=nical 2016-09-23 09:43:47 +12:00
David Anderson
81234feb8d Recreate content compositor endpoints when the GPU process dies. (bug 1300936 part 3, r=mattwoodrow,billm)
--HG--
extra : rebase_source : 054937d0adf92ab90c0a630034808e5069b6a956
2016-09-20 01:18:50 -07:00
Nathan Froyd
16ae3f9d1e Bug 1298134 - fix member initialization order in VRDisplayOculus; r=kip 2016-09-14 19:28:26 -04:00
Nathan Froyd
07545fef15 Bug 1298132 - remove unused variables in gfxVROculus.cpp; r=kip 2016-09-14 19:28:26 -04:00
kearwood
627c745c53 Bug 1288193 - Ensure that the content process receives the presentation status of a VRDisplay immediately after adding or removing layers r=gw280
- Corrects issues with the onvrdisplaypresentationchange events being delayed by up to 5 seconds.
- Caused a delay to enter or exit WebVR presentation on many sites.

MozReview-Commit-ID: 2LACZNwKIxW

--HG--
extra : rebase_source : ec689cd68422a8487a85e70d9e2dbb13b3a1c36c
2016-09-02 14:45:54 -07:00
JerryShih
1ea51c8a63 Bug 1298058 - Use different lock/unlock function for WebVR composition path. r=milan 2016-09-05 01:17:00 -04:00
Wes Kocher
1c8f6396c3 Merge m-c to autoland, a=merge 2016-09-02 13:34:45 -07:00
Nathan Froyd
29e8bfeb34 Bug 1299594 - part 2 - remove opened actor tracking from IToplevelProtocol; r=billm
The only thing we needed opened actor tracking for was the ability to
clone all the actors.  But now that we no longer have support for
cloning actors, we no longer need to track the actors that we've cloned,
which makes a number of things significantly simpler.
2016-09-02 16:13:50 -04:00
Nathan Froyd
fff9bd3854 Bug 1299594 - part 1 - remove CloneManagees/CloneToplevel code from IPDL; r=billm
CloneOpenedToplevels, which is never called, is the only interesting
caller of CloneToplevel.  And CloneToplevel, in turn, is the only
interesting caller of CloneManagees.  Which means we can ditch all this
code for a decent amount of space savings, both in code and writable
static data (no more useless virtual function entries in vtables).
2016-09-02 16:13:50 -04:00
Kearwood (Kip) Gilbert
c8bb104946 Bug 1297105 - Prevent crash when DX11 resources fail to be allocated for Oculus VR HMD presentation r=mccr8
MozReview-Commit-ID: 3KLGu3DJVbP

--HG--
extra : rebase_source : 8a860df4e9ec374343c73c647833d8305d0f31b6
2016-08-30 15:34:11 -07:00
kearwood
129f2f75a0 Bug 1186578 - [webvr] Implement OpenVR/SteamVR support,r=gw280
MozReview-Commit-ID: LmpcMJubrYR

--HG--
extra : rebase_source : c5d767c635bed9fa74ca94b2ce75952f20106702
2016-07-22 12:41:00 -07:00
Kan-Ru Chen
b6d880aca1 Bug 1297276 - Rename mfbt/unused.h to mfbt/Unused.h for consistency. r=froydnj
The patch is generated from following command:

  rgrep -l unused.h|xargs sed -i -e s,mozilla/unused.h,mozilla/Unused.h,

MozReview-Commit-ID: AtLcWApZfES


--HG--
rename : mfbt/unused.h => mfbt/Unused.h
2016-08-24 14:47:04 +08:00
Sotaro Ikeda
1ff245b181 Bug 1259571 - Reduce tearing with basic layers on Windows r=dvander
--HG--
rename : gfx/thebes/DeviceManagerD3D11.cpp => gfx/thebes/DeviceManagerDx.cpp
rename : gfx/thebes/DeviceManagerD3D11.h => gfx/thebes/DeviceManagerDx.h
2016-08-23 15:18:55 -07:00
kearwood
e5a5a99d23 Bug 1284357 - Part 2: Implement Navigator.activeVRDisplays,r=gw280
- WebVR 1.0 includes a new property added to Navigator,
  activeVRDisplays
- Please apply the patchset in Bug 1250244 first.

MozReview-Commit-ID: 6wffkwvKllW

--HG--
extra : rebase_source : 79c960b206c14b8380786000fcbc2da52bc3bdab
2016-07-04 15:52:21 -07:00
kearwood
905f496ed5 Bug 1250244 - Part 8: Implement WebVR DOM Events,r=bz
MozReview-Commit-ID: 4Fk0WszVTBR
2016-07-04 15:46:49 -07:00
Kearwood (Kip) Gilbert
434f167559 Bug 1250244 - Part 7: Implement WebVR 1.0 API,r=bz
MozReview-Commit-ID: JTOmaWePlJq
2016-02-24 15:54:50 -08:00
Kearwood (Kip) Gilbert
0fa5a8cb30 Bug 1250244 - Part 6: Replace VRStateValidFlags with VRDisplayCapabilityFlags,r=gw280
MozReview-Commit-ID: 2D4isWasWMz
2016-04-18 12:12:33 -07:00
Kearwood (Kip) Gilbert
0fa828c884 Bug 1250244 - Part 5: Rename VRDevice to VRDisplay,r=bz
- In order to reduce the size of the following patches
  and increase their readability, we rename VRDevice
  to VRDisplay here first.

MozReview-Commit-ID: 3pv8scdIi5w
2016-04-12 17:39:28 -07:00
Kearwood (Kip) Gilbert
20e3431c17 Bug 1250244 - Part 4: Remove Cardboard VR Support,r=gw280
- The Cardboard VR support has hardcoded values and uses low-performance
  orientation APIs and rendering paths.
- There is little benefit to this Cardboard VR implementation over using
  polyfills.
- A future implementation would be based on Google VR support in Android N
  and/or Samsung Gear VR Oculus Mobile APIs.

MozReview-Commit-ID: 7e9Th8ZTmj8
2016-05-27 13:49:13 -07:00
Kearwood (Kip) Gilbert
d7f19a6795 Bug 1250244 - Part 3: Remove Oculus 0.5 Runtime support,r=gw280
- Oculus 0.5 runtime was the last to support OSX, but is no longer supported
  on the latest (El Capitan) OSX version and does not support current
  shipping Oculus hardware.
- Oculus 1.x runtime will continue to be supported for Oculus on Windows.

MozReview-Commit-ID: 2c7qViLoyr0
2016-05-27 13:49:09 -07:00
Tom Tromey
5538d692d3 Bug 1286877 - do not set c-basic-offset for python-mode; r=gps
This removes the unnecessary setting of c-basic-offset from all
python-mode files.

This was automatically generated using

    perl -pi -e 's/; *c-basic-offset: *[0-9]+//'

... on the affected files.

The bulk of these files are moz.build files but there a few others as
well.

MozReview-Commit-ID: 2pPf3DEiZqx

--HG--
extra : rebase_source : 0a7dcac80b924174a2c429b093791148ea6ac204
2016-07-14 10:16:42 -06:00
David Anderson
0a5620132f Add VRManager support to the GPU process. (bug 1287597 part 3, r=billm) 2016-07-21 00:14:59 -07:00