We perform, on the binaries we build, a series of check, that are
implemented as half-baked make commands, invoked after linking them.
- check libstdc++ symbol versions to ensure binary compatibility with
a baseline.
- check glibc symbol versions to ensure binary compatibility with a
baseline.
- check that target binaries don't contain text relocations.
- check that libmozglue is linked before libc on android.
- on libxul, check that NSModules are laid out correctly.
- on libxul, check that there is more than one PT_LOAD segment.
Those checks happen to work where they matter, but their setup is
unreliable. For example, the checks for symbol versions are supposed to
work for libclang-plugin on cross osx builds, but in fact, don't,
because the readelf path doesn't exist, and the command doesn't fail in
that case.
So move them all to a standalone script, performing the checks more
thoroughly (especially the NSModules one, where we now also check that
they are all adjacent), and more verbosely.
--HG--
extra : rebase_source : 7072e622e95f363d4a6c3a8e272d3445d998b592
The crash reporter symbol files are the easiest cross-platform way to
find static initializers. While some types of static initializers (e.g.
__attribute__(constructor) functions) don't appear there in a notable
way, the static initializers we do care the most about for tracking do
(static initializers from C++ globals). As a matter of fact, there is
only a difference of 2 compared to the currently reported count of 125
on a linux64 build, so this is a good enough approximation. And allows
us to easily track the count on Android, OSX and Windows builds, which
we currently don't do.
The tricky part is that the symbol files are in
dist/crashreporter-symbols/$lib/$fileid/$lib.sym, and $fileid is hard to
figure out. There is a `fileid` tool in testing/tools, but it is a
target binary, meaning it's not available on cross builds (OSX,
Android).
So the simplest is just to gather the data while creating the symbol
files, which unfortunately requires to go through some hoops to make it
happen for just the files we care about.
--HG--
extra : rebase_source : 458fed1ffd6f9294eefef61f10ff7a284af0d986
Now that we're no longer shipping the SDK we no longer need real libraries for
the libraries that were created by this rule.
MozReview-Commit-ID: ALATVGBayHu
--HG--
extra : rebase_source : a20905125e5ff1846ef29de12323ba7b0a58928b
The MSVC linker winds up generating import libraries when linking some of
our executables, presumably because they contain functions that are
__declspec(dllexport). By default the import libraries get written
alongside the exe, so we force them to be written to the objdir so they don't
clutter up dist/bin.
MozReview-Commit-ID: 7DTfCo3OdDQ
Historically we built all our binaries in directories in the objdir, then
symlinked them into dist/bin. Some binaries needed to be copied instead
so that certain relative path lookups work properly, so we resorted to
sprinkling `NSDISTMODE=copy` around Makefiles.
This change makes it so we build PROGRAMs (not any other sort of targets)
directly in dist/bin instead. We could do the same for our other targets
with a little more work.
There were several places in the tree that were copying built binaries to
some other place and needed fixup to match the new location of binaries.
On Windows pdb files are left in the objdir where the program was
originally linked. symbolstore.py needs to locate the pdb file both to
determine whether it should dump symbols for a binary and also to copy
the pdb file into the symbol package. We fix this by simply looking for
the pdb file in the current working directory if it isn't present next
to the binary, which matches how we invoke symbolstore.py.
MozReview-Commit-ID: 8TOD1uTXD5e
The last APK produced using the ANDROID_APK_* moz.build/Makefile.in
mechanism was Robocop, so we can get rid of these now.
MozReview-Commit-ID: 9b08ZvvOAoC
--HG--
extra : rebase_source : ac4fea057bf6e731b0f26a1b6902f17a7362076d
Now that writing the .purgecaches sentinel is done by |mach build|, we
can remove it from Make. In addition, we can cull the now-unused
app-rules.mk \o/
MozReview-Commit-ID: 6CnAqLeZwzB
--HG--
extra : rebase_source : 2a5b67e723f8e1654627e6e6f26704f6a4e57706
I very much doubt these are used, but even if we are -- we shouldn't
support this type of local customization, since it doesn't extend to
non-Make-based backends.
With the customization point removed, there's no way to set ETAGS, so
we remove what little support there was for generating Emacs tags.
MozReview-Commit-ID: IEF2Q4tISEn
--HG--
extra : rebase_source : 3bc8e651c03517edb797032db6ce60ed8852d9fa
Now that writing the .purgecaches sentinel is done by |mach build|, we
can remove it from Make. In addition, we can cull the now-unused
app-rules.mk \o/
MozReview-Commit-ID: 6CnAqLeZwzB
--HG--
extra : rebase_source : 7427ca9aecc6619f48090c6a26c9a2e0e7d37bad
I very much doubt these are used, but even if we are -- we shouldn't
support this type of local customization, since it doesn't extend to
non-Make-based backends.
With the customization point removed, there's no way to set ETAGS, so
we remove what little support there was for generating Emacs tags.
MozReview-Commit-ID: IEF2Q4tISEn
--HG--
extra : rebase_source : 140e07f78dbd72391c70c48f25e2b85c924fe78d
The MSVC linker winds up generating import libraries when linking some of
our executables, presumably because they contain functions that are
__declspec(dllexport). By default the import libraries get written
alongside the exe, so we force them to be written to the objdir so they don't
clutter up dist/bin.
MozReview-Commit-ID: 7DTfCo3OdDQ
--HG--
extra : rebase_source : fea69e8f60633b824726269c2296af9fe812d3ed
Historically we built all our binaries in directories in the objdir, then
symlinked them into dist/bin. Some binaries needed to be copied instead
so that certain relative path lookups work properly, so we resorted to
sprinkling `NSDISTMODE=copy` around Makefiles.
This change makes it so we build PROGRAMs (not any other sort of targets)
directly in dist/bin instead. We could do the same for our other targets
with a little more work.
There were several places in the tree that were copying built binaries to
some other place and needed fixup to match the new location of binaries.
On Windows pdb files are left in the objdir where the program was
originally linked. symbolstore.py needs to locate the pdb file both to
determine whether it should dump symbols for a binary and also to copy
the pdb file into the symbol package. We fix this by simply looking for
the pdb file in the current working directory if it isn't present next
to the binary, which matches how we invoke symbolstore.py.
MozReview-Commit-ID: 8TOD1uTXD5e
--HG--
extra : rebase_source : 9140be949b206bb595d9188ce7e8357347ecd9a9
Work around excessive command-line length issues by
disabling incremental rust compilation, which is enabled
by default outside `cargo --release` starting with Rust 1.24.
Incremental rust builds shouldn't help much in automation,
where sccache provides the only continuity between build
environments. In the meantime, they add a lot of object
files to the link line.
See https://github.com/rust-lang/rust/pull/47507 about addressing
the underlying issue upstream.
MozReview-Commit-ID: LRwUj3fhiaO
--HG--
extra : rebase_source : 1739a7570b2e7fe40ead3b301ea20c2fe79f0431
This accounts for LOCAL_INCLUDES in the moz.build files, as well as the
default INCLUDES specified in config.mk that are used for host
compilation. Since some of the HOST_CFLAGS were also used for linking,
those flags are split off into HOST_C{XX}_LDFLAGS so that
the linker-only flags can be placed in those variables.
MozReview-Commit-ID: J1LxIZVeFJ
--HG--
extra : rebase_source : ed7293604e5428e3124f1ecfb2b706e087436b72
These flags were added way back in bug 59454 to both the compiling and
linking rules for HOST_SIMPLE_PROGRAMS. However, the INCLUDES aren't
actually needed when linking so we can safely remove them.
MozReview-Commit-ID: 8QywO7tGPpU
--HG--
extra : rebase_source : 34870adcf73b459771413e52bc84c6c63669d0f9
Both SFLAGS and ASFLAGS are used to compile assembly, but SFLAGS include
DEFINES and LOCAL_INCLUDES whereas ASFLAGS do not. It seems easiest to
just separate them into two different ComputedFlags values so that the
backend can distinguish between the two types.
MozReview-Commit-ID: Bkm3621ImJG
--HG--
extra : rebase_source : 420204e37d591512f700d77b780939d20c2feeb0
These are only set by nss' make build system, which we no longer use.
MozReview-Commit-ID: 9XRhpDmlekK
--HG--
extra : rebase_source : 5bff741863a463eca7d72f4e23c1c78e04a848de
These targets no longer exist in client.mk. I'm not sure when they
were removed. But this is obviously dead code.
A target in rules.mk pointing back to this target in client.mk has
also been removed.
MozReview-Commit-ID: 5v1MOOTP3qq
--HG--
extra : rebase_source : b90f0788b074330b45005223f41c804589d13163
This also introduces C{XX}_LDFLAGS variables which contain cflags that
are meant to be passed to the linker, and adds them to various linker
command lines in place of CFLAGS.
MozReview-Commit-ID: GyKlD9nMqrt
This commit establishes a separate variable to add PROFILE_GEN and PROFILE_USE
CFLAGS to compile and link command lines. Currently the make backend
orchestrates the pgo build steps and is the only thing aware of whether
we're in the profile generate or profile use stage. The flags are separated
here to allow other flags to be moved to mozbuild, but this will not yet
sufficient to perform a PGO build independent of the make backend.
MozReview-Commit-ID: IX30l2MvvNc
Before this commit, RUSTFLAGS was derived in rules.mk by consulting
various variables set by configure. It isn't clear to me why things
are implemented this way. We don't appear to have moz.build level
overrides for Rust compiler flags. So there doesn't appear to be a
compelling reason why we can't derive these values in configure.
So, this commit ports the code for deriving default RUSTFLAGS from
rules.mk to toolchain.configure.
The port is pretty straightforward as far as the logic goes.
MozReview-Commit-ID: JhAE9Qlo8SK
--HG--
extra : rebase_source : 6186cb81cd37c516b3d645419b9461bf501d6ba2
Similar to the existing LIB_IS_C_ONLY variable, these variables indicate
that the program in question has only C sources and so can be linked by
the C compiler rather than the C++ compiler. We need to add a little
more information to BaseProgram so we can avoid emitting periods into
Makefile variables.