Commit Graph

17465 Commits

Author SHA1 Message Date
Ryan VanderMeulen
f275a7b9e9 Merge inbound to m-c. a=merge 2014-10-23 13:54:47 -04:00
Ryan VanderMeulen
5dca9bcabc Backed out changeset 2b05d4e71d11 (bug 1083071) for Win7 mochitest-1 leaks. 2014-10-23 12:53:13 -04:00
Nicolas Silva
92db98b094 Bug 1087270 - Check more D3D11 result codes and assert in debug builds. r=jrmuizel 2014-10-23 16:22:41 +02:00
Himanshu Singh
5a4e5dca23 BUG 1087478 - Transition mMayHaveTouchListener to be private. r=kats 2014-10-23 09:10:47 -04:00
Wes Kocher
a41244e4fd Merge inbound to m-c a=merge CLOSED TREE 2014-10-22 18:46:27 -07:00
Ryan VanderMeulen
45b8ddd73b Merge b2g-inbound to m-c. a=merge 2014-10-22 16:03:57 -04:00
Himanshu Singh
858cf2c9d4 Bug 1058614 - Transition mMayHaveTouchCaret to be private. r=kats 2014-10-22 13:40:20 -04:00
Ryan VanderMeulen
fce5fdc4c8 Backed out changeset 157b1f4e4ed2 (bug 737967) for Windows B2G desktop bustage.
CLOSED TREE
2014-10-22 12:44:49 -04:00
Mason Chang
2ef423b73d Bug 1048667. Skeleton vsync framework and vsync aligned compositor. r=benwa,roc 2014-10-21 15:40:54 -07:00
Daniel Holbert
73c6a5631c Backout fa9c6845338e (bug 1085223) for causing bug 1087257. 2014-10-22 13:03:18 -07:00
Jeff Muizelaar
d09b5b8702 Bug 1083071. Disable D3D11 and D3D9 layers on broken drivers.
This will hopefully prevent black screen problems that people are seeing.

--HG--
extra : rebase_source : 8ba080a4a9a81a1124020cd5ed5395bf262c5d4a
2014-10-22 21:38:18 -04:00
Carsten "Tomcat" Book
8e79075d89 Backed out changeset 8a39622aa24a (bug 1087270) for bustage 2014-10-23 13:12:16 +02:00
Nicolas Silva
340b8a427e Bug 1087270 - Check more D3D11 result codes and assert in debug builds. r=jrmuizel 2014-10-23 12:06:14 +02:00
Benoit Girard
f09d552a65 Bug 1087848 - Fix bustage when building without MOZ_ENABLE_PROFILER_SPS. r=trivial 2014-10-23 00:18:21 -04:00
Carsten "Tomcat" Book
f35ddfdd22 Merge mozilla-central to mozilla-inbound 2014-10-21 15:55:25 +02:00
James Willcox
85b58e3f27 Bug 1014614 - Fix readback of SurfaceTextureImage r=jgilbert
--HG--
extra : rebase_source : 3e2e7f7d993b5561c5d1c2ae50c4a49718a66324
2014-10-21 08:53:02 -05:00
James Willcox
d02dc369ff Bug 1014614 - Add GLBlitHelper::BlitImageToFramebuffer and support SurfaceTexture images r=jgilbert
--HG--
extra : rebase_source : e823897f3ff6593af7286432903618dc483877dd
2014-10-21 08:53:02 -05:00
James Willcox
9790bce151 Bug 1014614 - Support attach/detach of GLContext to AndroidSurfaceTexture r=jgilbert
--HG--
extra : rebase_source : f8ac8c505b5f9a4f307044b932aef50b99d38d4f
2014-10-21 08:53:01 -05:00
James Willcox
ddabd5424e Bug 1014614 - Do not try to use a temporary texture for SurfaceTexture r=jgilbert
--HG--
extra : rebase_source : 68e6f70fe1c1aa123c4a1e21b3d25b78bcff7ad1
2014-10-21 08:53:01 -05:00
James Willcox
070c8814c3 Bug 1014614 - Expose Android native window via AndroidNativeWindow wrapper r=blassey
--HG--
extra : rebase_source : e8fef05b2fdc3ef2b7c43a01655f2c7bf3789208
2014-10-21 08:53:00 -05:00
James Willcox
d1763714e0 Bug 1014614 - Expose more SurfaceTexture API in AndroidSurfaceTexture r=blassey
--HG--
extra : rebase_source : 863f769375474b486ca55d649e7ed332efbef6fe
2014-10-21 08:53:00 -05:00
James Willcox
a8cc145afb Bug 1014614 - Rename nsSurfaceTexture to AndroidSurfaceTexture r=jgilbert
--HG--
extra : rebase_source : 4f148d8a0c2f9ec2d939f9d9939dab897b435bef
2014-10-21 08:53:00 -05:00
Carsten "Tomcat" Book
05f05fd22c merge fx-team to mozilla-central a=merge 2014-10-21 15:38:16 +02:00
Wes Kocher
f764a700ad Merge m-c to fx-team a=merge 2014-10-20 19:01:55 -07:00
Wes Kocher
845000a7e4 Merge m-c to fx-team a=merge 2014-10-20 18:34:45 -07:00
Jonathan Watt
e3bd1068b9 Bug 1085167, part 2 - Get rid of nsRenderingContext's DeviceContext and any need for it to know about app-units-per-device-pixel. r=mattwoodrow
--HG--
extra : rebase_source : d8fb804f03a1cc4635d6acd7f66f5f21962de6d3
2014-10-20 10:55:49 +01:00
Jonathan Watt
251f92b10b Bug 1085165 - Get rid of the nsRenderingContext::SetColor() method. r=mattwoodrow
--HG--
extra : rebase_source : dc4604e04cae84b8dcbd2d9890191713555c8c7a
2014-10-20 10:55:49 +01:00
Jonathan Watt
884793d6d9 Bug 1085160 - Port the code that uses nsRenderingContext::IntersectClip() to Moz2D. r=mattwoodrow
--HG--
extra : rebase_source : 54226509a1b16efdc76f92f202cc2be07cf43ab4
2014-10-20 10:55:48 +01:00
Jonathan Watt
c972886b3e Bug 1085159 - Port the code that uses nsRenderingContext::DrawLine() to Moz2D. r=mattwoodrow
--HG--
extra : rebase_source : 70553292850517d695994c0a3422fab8ea0b760a
2014-10-20 10:55:48 +01:00
David Parks
5b3ab326b6 Bug 918634 - swapFrameLoader not implemented for e10s r=nical
Allow layers to change layermanager if using LayerManagerComposite.

--HG--
extra : rebase_source : f24fde110f91fff7e2ceb3ddcd4549077a15f3c6
2014-10-14 15:11:38 -07:00
Mason Chang
390d93ee3d Bug 1069037 - Prevent touch events from piling up on the main thread. r=mwu 2014-10-16 14:02:00 +02:00
L. David Baron
731e55f016 Back out changeset 197317c196cf (bug 1077301) for apparently breaking component alpha on some Windows variants (perhaps those without accelerated layers backends). 2014-10-20 00:23:46 -04:00
Phil Ringnalda
d37beb9414 Back out 820188e039a0 (bug 1067748) for Android reftest-2 failures 2014-10-19 13:50:29 -07:00
Jonathan Watt
b8b833765e Bug 1083753, part 2 - Port the code that uses nsRenderingContext::FillRect(nsRect) to Moz2D. r=mattwoodrow 2014-10-19 13:22:22 +01:00
Jonathan Watt
c6407bc7fb Bug 1083753, part 1 - Port the code that uses nsRenderingContext::FillRect(nscoord,...) to Moz2D. r=mattwoodrow 2014-10-19 11:55:36 +01:00
Jonathan Watt
5cf1157461 Bug 1082530, part 5 - remove the variant of Moz2D's UserToDevicePixelSnapped that takes a Matrix argument instead of a DrawTarget argument. r=mattwoodrow 2014-10-19 10:22:47 +01:00
Jonathan Watt
c1682f3de0 Bug 1082530, part 4 - Make BasicColorLayer use the variant of Moz2D's UserToDevicePixelSnapped that honors disabling of pixel snapping and make it ignore scaling in the matrix (restore the pre-bug 989858 beharior). r=mattwoodrow 2014-10-19 10:22:47 +01:00
Jonathan Watt
5a3d8c69bd Bug 1082530, part 3 - Get rid of gfxContext::FLAG_DISABLE_SNAPPING and use DrawTarget UserData to store information on whether to disable pixel snapping. r=mattwoodrow 2014-10-19 10:22:47 +01:00
Jonathan Watt
2e12270def Bug 1082530, part 2 - Fix up Moz2D's UserToDevicePixelSnapped to be more like gfxContext::UserToDevicePixelSnapped, and add a temporary variant to aid in porting. r=mattwoodrow 2014-10-19 10:22:47 +01:00
Jonathan Watt
15c45a74fe Bug 1082530, part 1 - Mark DrawTarget::GetUserData as const. r=mattwoodrow 2014-10-19 10:22:46 +01:00
Matt Woodrow
5f774f10ac Bug 1085223 - Add an occlusion culling pass to compositor layers. r=BenWa
--HG--
extra : rebase_source : fc5e7007477a8d999fdd1380bf81dd4c205099df
2014-10-20 17:04:39 +13:00
Robert O'Callahan
4e78797955 Bug 1067748. When a solid-color display item covers everything else in its layer, make it a ColorLayer. r=tn 2014-09-16 16:27:14 +12:00
Robert O'Callahan
f49b65148e Bug 1072528. Part 2: Remove layers code. r=bas 2014-09-24 16:35:06 -04:00
Matt Woodrow
e57f853968 Bug 1085223 - Add an occlusion culling pass to compositor layers. r=BenWa 2014-10-20 17:04:39 +13:00
chiajung hung
29e15d9b54 Bug 1062475 - [Camera] Camera button highlight appears as a square. r=sotaro 2014-10-20 02:49:00 -04:00
Sotaro Ikeda
7857088154 Bug 1084570 - Add HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED r=nical 2014-10-20 06:43:42 -07:00
Benoit Girard
03e4a59d59 Bug 737967 - Add simple platform GPU Profiling based on GL_TIME_ELAPSED_EXT. r=ehsan,jgilbert 2014-05-24 16:14:14 +00:00
Robert O'Callahan
6e80dcb31b Bug 1081185. Traverse rect edges when searching for w=0 crossings instead of taking diagonals. r=mattwoodrow
--HG--
extra : rebase_source : c87d145abea750cf0d8b02f0ea387ec9148e6be1
2014-10-22 11:01:00 +13:00
Benoit Girard
e56f3b4b68 Bug 737967 - Add simple platform GPU Profiling based on GL_TIME_ELAPSED_EXT. r=ehsan,jgilbert 2014-05-24 16:14:14 +00:00
Ryan VanderMeulen
9c995d0076 Merge m-c to inbound. a=merge 2014-10-22 16:38:48 -04:00