/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ // vim:set ts=2 sts=2 sw=2 et cin: /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef AndroidSurfaceTexture_h__ #define AndroidSurfaceTexture_h__ #include "mozilla/gfx/Matrix.h" typedef uint64_t AndroidSurfaceTextureHandle; #ifdef MOZ_WIDGET_ANDROID # include "SurfaceTexture.h" namespace mozilla { namespace gl { class AndroidSurfaceTexture { public: static void Init(); static void GetTransformMatrix( const java::sdk::SurfaceTexture::Ref& surfaceTexture, mozilla::gfx::Matrix4x4* outMatrix); }; } // namespace gl } // namespace mozilla #endif // MOZ_WIDGET_ANDROID #endif // AndroidSurfaceTexture_h__