/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_WEBRENDERCOMPOSITABLE_HOLDER_H #define MOZILLA_GFX_WEBRENDERCOMPOSITABLE_HOLDER_H #include #include "CompositableHost.h" #include "mozilla/gfx/Point.h" #include "mozilla/layers/TextureHost.h" #include "mozilla/layers/WebRenderTextureHostWrapper.h" #include "mozilla/Maybe.h" #include "mozilla/webrender/WebRenderAPI.h" #include "mozilla/webrender/WebRenderTypes.h" #include "nsClassHashtable.h" namespace mozilla { namespace wr { class DisplayListBuilder; class WebRenderAPI; class WebRenderPipelineInfo; } // namespace wr namespace layers { class CompositableHost; class CompositorVsyncScheduler; class WebRenderImageHost; class WebRenderTextureHost; class WebRenderTextureHostWrapper; class AsyncImagePipelineManager final { public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AsyncImagePipelineManager) explicit AsyncImagePipelineManager( nsTArray>&& aApis); protected: ~AsyncImagePipelineManager(); public: void Destroy(); void AddPipeline(const wr::PipelineId& aPipelineId, WebRenderBridgeParent* aWrBridge); void RemovePipeline(const wr::PipelineId& aPipelineId, const wr::Epoch& aEpoch); WebRenderBridgeParent* GetWrBridge(const wr::PipelineId& aPipelineId); void HoldExternalImage(const wr::PipelineId& aPipelineId, const wr::Epoch& aEpoch, TextureHost* aTexture); void HoldExternalImage(const wr::PipelineId& aPipelineId, const wr::Epoch& aEpoch, WebRenderTextureHostWrapper* aWrTextureWrapper); void HoldExternalImage(const wr::PipelineId& aPipelineId, const wr::Epoch& aEpoch, const wr::ExternalImageId& aImageId); // This is called from the Renderer thread to notify this class about the // pipelines in the most recently completed render. A copy of the update // information is put into mUpdatesQueue. void NotifyPipelinesUpdated(RefPtr aInfo, bool aRender); // This is run on the compositor thread to process mUpdatesQueue. We make // this a public entry point because we need to invoke it from other places. void ProcessPipelineUpdates(); TimeStamp GetCompositionTime() const { return mCompositionTime; } void SetCompositionTime(TimeStamp aTimeStamp) { mCompositionTime = aTimeStamp; if (!mCompositionTime.IsNull() && !mCompositeUntilTime.IsNull() && mCompositionTime >= mCompositeUntilTime) { mCompositeUntilTime = TimeStamp(); } } void CompositeUntil(TimeStamp aTimeStamp) { if (mCompositeUntilTime.IsNull() || mCompositeUntilTime < aTimeStamp) { mCompositeUntilTime = aTimeStamp; } } TimeStamp GetCompositeUntilTime() const { return mCompositeUntilTime; } void AddAsyncImagePipeline(const wr::PipelineId& aPipelineId, WebRenderImageHost* aImageHost, wr::RenderRoot aRenderRoot); void RemoveAsyncImagePipeline(const wr::PipelineId& aPipelineId, wr::TransactionBuilder& aTxn); void UpdateAsyncImagePipeline(const wr::PipelineId& aPipelineId, const LayoutDeviceRect& aScBounds, const gfx::Matrix4x4& aScTransform, const gfx::MaybeIntSize& aScaleToSize, const wr::ImageRendering& aFilter, const wr::MixBlendMode& aMixBlendMode); void ApplyAsyncImagesOfImageBridge( wr::RenderRootArray>& aSceneBuilderTxns, wr::RenderRootArray>& aFastTxns); void ApplyAsyncImageForPipeline(const wr::PipelineId& aPipelineId, wr::TransactionBuilder& aTxn, wr::TransactionBuilder& aTxnForImageBridge, wr::RenderRoot aRenderRoot); void SetEmptyDisplayList(const wr::PipelineId& aPipelineId, wr::TransactionBuilder& aTxn, wr::TransactionBuilder& aTxnForImageBridge); void AppendImageCompositeNotification( const ImageCompositeNotificationInfo& aNotification) { mImageCompositeNotifications.AppendElement(aNotification); } void FlushImageNotifications( nsTArray* aNotifications) { aNotifications->AppendElements(std::move(mImageCompositeNotifications)); } void SetWillGenerateFrameAllRenderRoots(); void SetWillGenerateFrame(wr::RenderRoot aRenderRoot); bool GetAndResetWillGenerateFrame(wr::RenderRoot aRenderRoot); wr::ExternalImageId GetNextExternalImageId(); private: void ProcessPipelineRendered(const wr::PipelineId& aPipelineId, const wr::Epoch& aEpoch, const uint64_t aUpdatesCount); void ProcessPipelineRemoved(const wr::RemovedPipeline& aRemovedPipeline, const uint64_t aUpdatesCount); wr::Epoch GetNextImageEpoch(); uint32_t GetNextResourceId() { return ++mResourceId; } wr::IdNamespace GetNamespace() { return mIdNamespace; } wr::ImageKey GenerateImageKey() { wr::ImageKey key; key.mNamespace = GetNamespace(); key.mHandle = GetNextResourceId(); return key; } struct ForwardingTextureHost { ForwardingTextureHost(const wr::Epoch& aEpoch, TextureHost* aTexture) : mEpoch(aEpoch), mTexture(aTexture) {} wr::Epoch mEpoch; CompositableTextureHostRef mTexture; }; struct ForwardingTextureHostWrapper { ForwardingTextureHostWrapper(const wr::Epoch& aEpoch, WebRenderTextureHostWrapper* aWrTextureWrapper) : mEpoch(aEpoch), mWrTextureWrapper(aWrTextureWrapper) {} wr::Epoch mEpoch; RefPtr mWrTextureWrapper; }; struct ForwardingExternalImage { ForwardingExternalImage(const wr::Epoch& aEpoch, const wr::ExternalImageId& aImageId) : mEpoch(aEpoch), mImageId(aImageId) {} ~ForwardingExternalImage(); wr::Epoch mEpoch; wr::ExternalImageId mImageId; }; struct PipelineTexturesHolder { // Holds forwarding WebRenderTextureHosts. std::queue mTextureHosts; std::queue mTextureHostWrappers; std::queue> mExternalImages; Maybe mDestroyedEpoch; WebRenderBridgeParent* MOZ_NON_OWNING_REF mWrBridge = nullptr; }; struct AsyncImagePipeline { AsyncImagePipeline(); void Update(const LayoutDeviceRect& aScBounds, const gfx::Matrix4x4& aScTransform, const gfx::MaybeIntSize& aScaleToSize, const wr::ImageRendering& aFilter, const wr::MixBlendMode& aMixBlendMode) { mIsChanged |= !mScBounds.IsEqualEdges(aScBounds) || mScTransform != aScTransform || mScaleToSize != aScaleToSize || mFilter != aFilter || mMixBlendMode != aMixBlendMode; mScBounds = aScBounds; mScTransform = aScTransform; mScaleToSize = aScaleToSize; mFilter = aFilter; mMixBlendMode = aMixBlendMode; } bool mInitialised; wr::RenderRoot mRenderRoot; bool mIsChanged; bool mUseExternalImage; LayoutDeviceRect mScBounds; gfx::Matrix4x4 mScTransform; gfx::MaybeIntSize mScaleToSize; wr::ImageRendering mFilter; wr::MixBlendMode mMixBlendMode; RefPtr mImageHost; CompositableTextureHostRef mCurrentTexture; RefPtr mWrTextureWrapper; nsTArray mKeys; }; void ApplyAsyncImageForPipeline(const wr::Epoch& aEpoch, const wr::PipelineId& aPipelineId, AsyncImagePipeline* aPipeline, wr::TransactionBuilder& aSceneBuilderTxn, wr::TransactionBuilder& aMaybeFastTxn); Maybe UpdateImageKeys( const wr::Epoch& aEpoch, const wr::PipelineId& aPipelineId, AsyncImagePipeline* aPipeline, nsTArray& aKeys, wr::TransactionBuilder& aSceneBuilderTxn, wr::TransactionBuilder& aMaybeFastTxn); Maybe UpdateWithoutExternalImage( TextureHost* aTexture, wr::ImageKey aKey, TextureHost::ResourceUpdateOp, wr::TransactionBuilder& aTxn); // If texture is direct binding texture, keep it until it is not used by GPU. void HoldUntilNotUsedByGPU(const CompositableTextureHostRef& aTextureHost, uint64_t aUpdatesCount); void CheckForTextureHostsNotUsedByGPU(); nsTArray> mApis; const wr::IdNamespace mIdNamespace; const bool mUseTripleBuffering; uint32_t mResourceId; nsClassHashtable mPipelineTexturesHolders; nsClassHashtable mAsyncImagePipelines; wr::Epoch mAsyncImageEpoch; wr::RenderRootArray mWillGenerateFrame; bool mDestroyed; // Render time for the current composition. TimeStamp mCompositionTime; // When nonnull, during rendering, some compositable indicated that it will // change its rendering at this time. In order not to miss it, we composite // on every vsync until this time occurs (this is the latest such time). TimeStamp mCompositeUntilTime; nsTArray mImageCompositeNotifications; // The lock that protects mUpdatesQueue Mutex mUpdatesLock; // Used for checking if PipelineUpdates could be processed. Atomic mUpdatesCount; struct PipelineUpdates { PipelineUpdates(RefPtr aPipelineInfo, const uint64_t aUpdatesCount, const bool aRendered); bool NeedsToWait(const uint64_t aUpdatesCount) { MOZ_ASSERT(mUpdatesCount <= aUpdatesCount); if (mUpdatesCount == aUpdatesCount && !mRendered) { // RenderTextureHosts related to this might be still used by GPU. return true; } return false; } RefPtr mPipelineInfo; const uint64_t mUpdatesCount; const bool mRendered; }; std::queue> mUpdatesQueues; // Queue to store TextureHosts that might still be used by GPU. std::queue> mTexturesInUseByGPU; }; } // namespace layers } // namespace mozilla #endif /* MOZILLA_GFX_WEBRENDERCOMPOSITABLE_HOLDER_H */