/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/layers/PLayerTransactionParent.h" #include "BasicCanvasLayer.h" #include "gfxImageSurface.h" #include "GLContext.h" #include "gfxUtils.h" #include "gfxPlatform.h" #include "mozilla/Preferences.h" #include "BasicLayersImpl.h" #include "SurfaceStream.h" #include "SharedSurfaceGL.h" #include "SharedSurfaceEGL.h" #include "GeckoProfiler.h" #include "nsXULAppAPI.h" using namespace mozilla::gfx; using namespace mozilla::gl; namespace mozilla { namespace layers { void BasicCanvasLayer::Paint(gfxContext* aContext, Layer* aMaskLayer) { if (IsHidden()) return; FirePreTransactionCallback(); UpdateSurface(); FireDidTransactionCallback(); PaintWithOpacity(aContext, GetEffectiveOpacity(), aMaskLayer, GetOperator()); } already_AddRefed BasicLayerManager::CreateCanvasLayer() { NS_ASSERTION(InConstruction(), "Only allowed in construction phase"); nsRefPtr layer = new BasicCanvasLayer(this); return layer.forget(); } } }