/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "AnimationCommon.h" #include "nsTransitionManager.h" #include "nsAnimationManager.h" #include "ActiveLayerTracker.h" #include "gfxPlatform.h" #include "nsRuleData.h" #include "nsCSSPropertySet.h" #include "nsCSSValue.h" #include "nsCycleCollectionParticipant.h" #include "nsStyleContext.h" #include "nsIFrame.h" #include "nsLayoutUtils.h" #include "mozilla/LookAndFeel.h" #include "Layers.h" #include "FrameLayerBuilder.h" #include "nsDisplayList.h" #include "mozilla/MemoryReporting.h" #include "RestyleManager.h" #include "nsRuleProcessorData.h" #include "nsStyleSet.h" #include "nsStyleChangeList.h" using mozilla::layers::Layer; using mozilla::dom::AnimationPlayer; using mozilla::dom::Animation; namespace mozilla { /* static */ bool IsGeometricProperty(nsCSSProperty aProperty) { switch (aProperty) { case eCSSProperty_bottom: case eCSSProperty_height: case eCSSProperty_left: case eCSSProperty_right: case eCSSProperty_top: case eCSSProperty_width: return true; default: return false; } } namespace css { CommonAnimationManager::CommonAnimationManager(nsPresContext *aPresContext) : mPresContext(aPresContext) , mIsObservingRefreshDriver(false) { PR_INIT_CLIST(&mElementCollections); } CommonAnimationManager::~CommonAnimationManager() { NS_ABORT_IF_FALSE(!mPresContext, "Disconnect should have been called"); } void CommonAnimationManager::Disconnect() { // Content nodes might outlive the transition or animation manager. RemoveAllElementCollections(); mPresContext = nullptr; } void CommonAnimationManager::AddElementCollection(AnimationPlayerCollection* aCollection) { if (!mIsObservingRefreshDriver) { NS_ASSERTION(aCollection->mNeedsRefreshes, "Added data which doesn't need refreshing?"); // We need to observe the refresh driver. mPresContext->RefreshDriver()->AddRefreshObserver(this, Flush_Style); mIsObservingRefreshDriver = true; } PR_INSERT_BEFORE(aCollection, &mElementCollections); } void CommonAnimationManager::RemoveAllElementCollections() { while (!PR_CLIST_IS_EMPTY(&mElementCollections)) { AnimationPlayerCollection* head = static_cast( PR_LIST_HEAD(&mElementCollections)); head->Destroy(); } } void CommonAnimationManager::CheckNeedsRefresh() { for (PRCList *l = PR_LIST_HEAD(&mElementCollections); l != &mElementCollections; l = PR_NEXT_LINK(l)) { if (static_cast(l)->mNeedsRefreshes) { if (!mIsObservingRefreshDriver) { mPresContext->RefreshDriver()->AddRefreshObserver(this, Flush_Style); mIsObservingRefreshDriver = true; } return; } } if (mIsObservingRefreshDriver) { mIsObservingRefreshDriver = false; mPresContext->RefreshDriver()->RemoveRefreshObserver(this, Flush_Style); } } AnimationPlayerCollection* CommonAnimationManager::GetAnimationsForCompositor(nsIContent* aContent, nsIAtom* aElementProperty, nsCSSProperty aProperty) { if (!aContent->MayHaveAnimations()) return nullptr; AnimationPlayerCollection* collection = static_cast( aContent->GetProperty(aElementProperty)); if (!collection || !collection->HasAnimationOfProperty(aProperty) || !collection->CanPerformOnCompositorThread( AnimationPlayerCollection::CanAnimate_AllowPartial)) { return nullptr; } // This animation can be done on the compositor. // Mark the frame as active, in case we are able to throttle this animation. nsIFrame* frame = nsLayoutUtils::GetStyleFrame(collection->mElement); if (frame) { const auto& info = sLayerAnimationInfo; for (size_t i = 0; i < ArrayLength(info); i++) { if (aProperty == info[i].mProperty) { ActiveLayerTracker::NotifyAnimated(frame, aProperty); break; } } } return collection; } /* * nsISupports implementation */ NS_IMPL_ISUPPORTS(CommonAnimationManager, nsIStyleRuleProcessor) nsRestyleHint CommonAnimationManager::HasStateDependentStyle(StateRuleProcessorData* aData) { return nsRestyleHint(0); } nsRestyleHint CommonAnimationManager::HasStateDependentStyle(PseudoElementStateRuleProcessorData* aData) { return nsRestyleHint(0); } bool CommonAnimationManager::HasDocumentStateDependentStyle(StateRuleProcessorData* aData) { return false; } nsRestyleHint CommonAnimationManager::HasAttributeDependentStyle(AttributeRuleProcessorData* aData) { return nsRestyleHint(0); } /* virtual */ bool CommonAnimationManager::MediumFeaturesChanged(nsPresContext* aPresContext) { return false; } /* virtual */ void CommonAnimationManager::RulesMatching(ElementRuleProcessorData* aData) { NS_ABORT_IF_FALSE(aData->mPresContext == mPresContext, "pres context mismatch"); nsIStyleRule *rule = GetAnimationRule(aData->mElement, nsCSSPseudoElements::ePseudo_NotPseudoElement); if (rule) { aData->mRuleWalker->Forward(rule); } } /* virtual */ void CommonAnimationManager::RulesMatching(PseudoElementRuleProcessorData* aData) { NS_ABORT_IF_FALSE(aData->mPresContext == mPresContext, "pres context mismatch"); if (aData->mPseudoType != nsCSSPseudoElements::ePseudo_before && aData->mPseudoType != nsCSSPseudoElements::ePseudo_after) { return; } // FIXME: Do we really want to be the only thing keeping a // pseudo-element alive? I *think* the non-animation restyle should // handle that, but should add a test. nsIStyleRule *rule = GetAnimationRule(aData->mElement, aData->mPseudoType); if (rule) { aData->mRuleWalker->Forward(rule); } } /* virtual */ void CommonAnimationManager::RulesMatching(AnonBoxRuleProcessorData* aData) { } #ifdef MOZ_XUL /* virtual */ void CommonAnimationManager::RulesMatching(XULTreeRuleProcessorData* aData) { } #endif /* virtual */ size_t CommonAnimationManager::SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const { // Measurement of the following members may be added later if DMD finds it is // worthwhile: // - mElementCollections // // The following members are not measured // - mPresContext, because it's non-owning return 0; } /* virtual */ size_t CommonAnimationManager::SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const { return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); } void CommonAnimationManager::AddStyleUpdatesTo(RestyleTracker& aTracker) { TimeStamp now = mPresContext->RefreshDriver()->MostRecentRefresh(); PRCList* next = PR_LIST_HEAD(&mElementCollections); while (next != &mElementCollections) { AnimationPlayerCollection* collection = static_cast(next); next = PR_NEXT_LINK(next); collection->EnsureStyleRuleFor(now, EnsureStyleRule_IsNotThrottled); dom::Element* elementToRestyle = collection->GetElementToRestyle(); if (elementToRestyle) { nsRestyleHint rshint = collection->IsForTransitions() ? eRestyle_CSSTransitions : eRestyle_CSSAnimations; aTracker.AddPendingRestyle(elementToRestyle, rshint, nsChangeHint(0)); } } } void CommonAnimationManager::NotifyCollectionUpdated(AnimationPlayerCollection& aCollection) { CheckNeedsRefresh(); mPresContext->ClearLastStyleUpdateForAllAnimations(); mPresContext->RestyleManager()->IncrementAnimationGeneration(); aCollection.UpdateAnimationGeneration(mPresContext); aCollection.PostRestyleForAnimation(mPresContext); } /* static */ bool CommonAnimationManager::ExtractComputedValueForTransition( nsCSSProperty aProperty, nsStyleContext* aStyleContext, StyleAnimationValue& aComputedValue) { bool result = StyleAnimationValue::ExtractComputedValue(aProperty, aStyleContext, aComputedValue); if (aProperty == eCSSProperty_visibility) { NS_ABORT_IF_FALSE(aComputedValue.GetUnit() == StyleAnimationValue::eUnit_Enumerated, "unexpected unit"); aComputedValue.SetIntValue(aComputedValue.GetIntValue(), StyleAnimationValue::eUnit_Visibility); } return result; } AnimationPlayerCollection* CommonAnimationManager::GetAnimationPlayers(dom::Element *aElement, nsCSSPseudoElements::Type aPseudoType, bool aCreateIfNeeded) { if (!aCreateIfNeeded && PR_CLIST_IS_EMPTY(&mElementCollections)) { // Early return for the most common case. return nullptr; } nsIAtom *propName; if (aPseudoType == nsCSSPseudoElements::ePseudo_NotPseudoElement) { propName = GetAnimationsAtom(); } else if (aPseudoType == nsCSSPseudoElements::ePseudo_before) { propName = GetAnimationsBeforeAtom(); } else if (aPseudoType == nsCSSPseudoElements::ePseudo_after) { propName = GetAnimationsAfterAtom(); } else { NS_ASSERTION(!aCreateIfNeeded, "should never try to create transitions for pseudo " "other than :before or :after"); return nullptr; } AnimationPlayerCollection* collection = static_cast(aElement->GetProperty(propName)); if (!collection && aCreateIfNeeded) { // FIXME: Consider arena-allocating? collection = new AnimationPlayerCollection(aElement, propName, this); nsresult rv = aElement->SetProperty(propName, collection, &AnimationPlayerCollection::PropertyDtor, false); if (NS_FAILED(rv)) { NS_WARNING("SetProperty failed"); delete collection; return nullptr; } if (propName == nsGkAtoms::animationsProperty || propName == nsGkAtoms::transitionsProperty) { aElement->SetMayHaveAnimations(); } AddElementCollection(collection); } return collection; } nsIStyleRule* CommonAnimationManager::GetAnimationRule(mozilla::dom::Element* aElement, nsCSSPseudoElements::Type aPseudoType) { NS_ABORT_IF_FALSE( aPseudoType == nsCSSPseudoElements::ePseudo_NotPseudoElement || aPseudoType == nsCSSPseudoElements::ePseudo_before || aPseudoType == nsCSSPseudoElements::ePseudo_after, "forbidden pseudo type"); if (!mPresContext->IsDynamic()) { // For print or print preview, ignore animations. return nullptr; } AnimationPlayerCollection* collection = GetAnimationPlayers(aElement, aPseudoType, false); if (!collection) { return nullptr; } RestyleManager* restyleManager = mPresContext->RestyleManager(); if (restyleManager->SkipAnimationRules()) { // During the non-animation part of processing restyles, we don't // add the animation rule. if (collection->mStyleRule && restyleManager->PostAnimationRestyles()) { collection->PostRestyleForAnimation(mPresContext); } return nullptr; } // Animations should already be refreshed, but transitions may not be. // Note that this is temporary, we would like both animations and transitions // to both be refreshed by this point. if (IsAnimationManager()) { NS_WARN_IF_FALSE(!collection->mNeedsRefreshes || collection->mStyleRuleRefreshTime == mPresContext->RefreshDriver()->MostRecentRefresh(), "should already have refreshed style rule"); } else { // FIXME: Remove this assignment. See bug 1061364. collection->mNeedsRefreshes = true; collection->EnsureStyleRuleFor( mPresContext->RefreshDriver()->MostRecentRefresh(), EnsureStyleRule_IsNotThrottled); } return collection->mStyleRule; } /* static */ const CommonAnimationManager::LayerAnimationRecord CommonAnimationManager::sLayerAnimationInfo[] = { { eCSSProperty_transform, nsDisplayItem::TYPE_TRANSFORM, nsChangeHint_UpdateTransformLayer }, { eCSSProperty_opacity, nsDisplayItem::TYPE_OPACITY, nsChangeHint_UpdateOpacityLayer } }; NS_IMPL_ISUPPORTS(AnimValuesStyleRule, nsIStyleRule) /* virtual */ void AnimValuesStyleRule::MapRuleInfoInto(nsRuleData* aRuleData) { nsStyleContext *contextParent = aRuleData->mStyleContext->GetParent(); if (contextParent && contextParent->HasPseudoElementData()) { // Don't apply transitions or animations to things inside of // pseudo-elements. // FIXME (Bug 522599): Add tests for this. return; } for (uint32_t i = 0, i_end = mPropertyValuePairs.Length(); i < i_end; ++i) { PropertyValuePair &cv = mPropertyValuePairs[i]; if (aRuleData->mSIDs & nsCachedStyleData::GetBitForSID( nsCSSProps::kSIDTable[cv.mProperty])) { nsCSSValue *prop = aRuleData->ValueFor(cv.mProperty); if (prop->GetUnit() == eCSSUnit_Null) { #ifdef DEBUG bool ok = #endif StyleAnimationValue::UncomputeValue(cv.mProperty, cv.mValue, *prop); NS_ABORT_IF_FALSE(ok, "could not store computed value"); } } } } #ifdef DEBUG /* virtual */ void AnimValuesStyleRule::List(FILE* out, int32_t aIndent) const { nsAutoCString str; for (int32_t index = aIndent; --index >= 0; ) { str.AppendLiteral(" "); } str.AppendLiteral("[anim values] { "); for (uint32_t i = 0, i_end = mPropertyValuePairs.Length(); i < i_end; ++i) { const PropertyValuePair &pair = mPropertyValuePairs[i]; str.Append(nsCSSProps::GetStringValue(pair.mProperty)); str.AppendLiteral(": "); nsAutoString value; StyleAnimationValue::UncomputeValue(pair.mProperty, pair.mValue, value); AppendUTF16toUTF8(value, str); str.AppendLiteral("; "); } str.AppendLiteral("}\n"); fprintf_stderr(out, "%s", str.get()); } #endif } /* end sub-namespace css */ bool AnimationPlayerCollection::CanAnimatePropertyOnCompositor( const dom::Element *aElement, nsCSSProperty aProperty, CanAnimateFlags aFlags) { bool shouldLog = nsLayoutUtils::IsAnimationLoggingEnabled(); if (!gfxPlatform::OffMainThreadCompositingEnabled()) { if (shouldLog) { nsCString message; message.AppendLiteral("Performance warning: Compositor disabled"); LogAsyncAnimationFailure(message); } return false; } nsIFrame* frame = nsLayoutUtils::GetStyleFrame(aElement); if (IsGeometricProperty(aProperty)) { if (shouldLog) { nsCString message; message.AppendLiteral("Performance warning: Async animation of geometric property '"); message.Append(nsCSSProps::GetStringValue(aProperty)); message.AppendLiteral("' is disabled"); LogAsyncAnimationFailure(message, aElement); } return false; } if (aProperty == eCSSProperty_transform) { if (frame->Preserves3D() && frame->Preserves3DChildren()) { if (shouldLog) { nsCString message; message.AppendLiteral("Gecko bug: Async animation of 'preserve-3d' transforms is not supported. See bug 779598"); LogAsyncAnimationFailure(message, aElement); } return false; } if (frame->IsSVGTransformed()) { if (shouldLog) { nsCString message; message.AppendLiteral("Gecko bug: Async 'transform' animations of frames with SVG transforms is not supported. See bug 779599"); LogAsyncAnimationFailure(message, aElement); } return false; } if (aFlags & CanAnimate_HasGeometricProperty) { if (shouldLog) { nsCString message; message.AppendLiteral("Performance warning: Async animation of 'transform' not possible due to presence of geometric properties"); LogAsyncAnimationFailure(message, aElement); } return false; } } bool enabled = nsLayoutUtils::AreAsyncAnimationsEnabled(); if (!enabled && shouldLog) { nsCString message; message.AppendLiteral("Performance warning: Async animations are disabled"); LogAsyncAnimationFailure(message); } bool propertyAllowed = (aProperty == eCSSProperty_transform) || (aProperty == eCSSProperty_opacity) || (aFlags & CanAnimate_AllowPartial); return enabled && propertyAllowed; } /* static */ bool AnimationPlayerCollection::IsCompositorAnimationDisabledForFrame( nsIFrame* aFrame) { void* prop = aFrame->Properties().Get(nsIFrame::RefusedAsyncAnimation()); return bool(reinterpret_cast(prop)); } bool AnimationPlayerCollection::CanPerformOnCompositorThread( CanAnimateFlags aFlags) const { nsIFrame* frame = nsLayoutUtils::GetStyleFrame(mElement); if (!frame) { return false; } if (mElementProperty != nsGkAtoms::transitionsProperty && mElementProperty != nsGkAtoms::animationsProperty) { if (nsLayoutUtils::IsAnimationLoggingEnabled()) { nsCString message; message.AppendLiteral("Gecko bug: Async animation of pseudoelements" " not supported. See bug 771367 ("); message.Append(nsAtomCString(mElementProperty)); message.Append(")"); LogAsyncAnimationFailure(message, mElement); } return false; } for (size_t playerIdx = mPlayers.Length(); playerIdx-- != 0; ) { const AnimationPlayer* player = mPlayers[playerIdx]; if (!player->IsRunning() || !player->GetSource()) { continue; } const Animation* anim = player->GetSource(); for (size_t propIdx = 0, propEnd = anim->Properties().Length(); propIdx != propEnd; ++propIdx) { if (IsGeometricProperty(anim->Properties()[propIdx].mProperty)) { aFlags = CanAnimateFlags(aFlags | CanAnimate_HasGeometricProperty); break; } } } bool existsProperty = false; for (size_t playerIdx = mPlayers.Length(); playerIdx-- != 0; ) { const AnimationPlayer* player = mPlayers[playerIdx]; if (!player->IsRunning() || !player->GetSource()) { continue; } const Animation* anim = player->GetSource(); existsProperty = existsProperty || anim->Properties().Length() > 0; for (size_t propIdx = 0, propEnd = anim->Properties().Length(); propIdx != propEnd; ++propIdx) { const AnimationProperty& prop = anim->Properties()[propIdx]; if (!CanAnimatePropertyOnCompositor(mElement, prop.mProperty, aFlags) || IsCompositorAnimationDisabledForFrame(frame)) { return false; } } } // No properties to animate if (!existsProperty) { return false; } return true; } bool AnimationPlayerCollection::HasAnimationOfProperty( nsCSSProperty aProperty) const { for (size_t playerIdx = mPlayers.Length(); playerIdx-- != 0; ) { const Animation* anim = mPlayers[playerIdx]->GetSource(); if (anim && anim->HasAnimationOfProperty(aProperty) && !anim->IsFinishedTransition()) { return true; } } return false; } mozilla::dom::Element* AnimationPlayerCollection::GetElementToRestyle() const { if (IsForElement()) { return mElement; } nsIFrame* primaryFrame = mElement->GetPrimaryFrame(); if (!primaryFrame) { return nullptr; } nsIFrame* pseudoFrame; if (IsForBeforePseudo()) { pseudoFrame = nsLayoutUtils::GetBeforeFrame(primaryFrame); } else if (IsForAfterPseudo()) { pseudoFrame = nsLayoutUtils::GetAfterFrame(primaryFrame); } else { MOZ_ASSERT(false, "unknown mElementProperty"); return nullptr; } if (!pseudoFrame) { return nullptr; } return pseudoFrame->GetContent()->AsElement(); } void AnimationPlayerCollection::NotifyPlayerUpdated() { // On the next flush, force us to update the style rule mNeedsRefreshes = true; mStyleRuleRefreshTime = TimeStamp(); mManager->NotifyCollectionUpdated(*this); } /* static */ void AnimationPlayerCollection::LogAsyncAnimationFailure(nsCString& aMessage, const nsIContent* aContent) { if (aContent) { aMessage.AppendLiteral(" ["); aMessage.Append(nsAtomCString(aContent->Tag())); nsIAtom* id = aContent->GetID(); if (id) { aMessage.AppendLiteral(" with id '"); aMessage.Append(nsAtomCString(aContent->GetID())); aMessage.Append('\''); } aMessage.Append(']'); } aMessage.Append('\n'); printf_stderr("%s", aMessage.get()); } /*static*/ void AnimationPlayerCollection::PropertyDtor(void *aObject, nsIAtom *aPropertyName, void *aPropertyValue, void *aData) { AnimationPlayerCollection* collection = static_cast(aPropertyValue); #ifdef DEBUG NS_ABORT_IF_FALSE(!collection->mCalledPropertyDtor, "can't call dtor twice"); collection->mCalledPropertyDtor = true; #endif delete collection; } void AnimationPlayerCollection::Tick() { for (size_t playerIdx = 0, playerEnd = mPlayers.Length(); playerIdx != playerEnd; playerIdx++) { mPlayers[playerIdx]->Tick(); } } void AnimationPlayerCollection::EnsureStyleRuleFor(TimeStamp aRefreshTime, EnsureStyleRuleFlags aFlags) { if (!mNeedsRefreshes) { mStyleRuleRefreshTime = aRefreshTime; return; } // If we're performing animations on the compositor thread, then we can skip // most of the work in this method. But even if we are throttled, then we // have to do the work if an animation is ending in order to get correct end // of animation behaviour (the styles of the animation disappear, or the fill // mode behaviour). CanThrottle returns false for any finishing animations // so we can force style recalculation in that case. if (aFlags == EnsureStyleRule_IsThrottled) { for (size_t playerIdx = mPlayers.Length(); playerIdx-- != 0; ) { if (!mPlayers[playerIdx]->CanThrottle()) { aFlags = EnsureStyleRule_IsNotThrottled; break; } } } if (aFlags == EnsureStyleRule_IsThrottled) { return; } // mStyleRule may be null and valid, if we have no style to apply. if (mStyleRuleRefreshTime.IsNull() || mStyleRuleRefreshTime != aRefreshTime) { mStyleRuleRefreshTime = aRefreshTime; mStyleRule = nullptr; // We'll set mNeedsRefreshes to true below in all cases where we need them. mNeedsRefreshes = false; // If multiple animations specify behavior for the same property the // animation which occurs last in the value of animation-name wins. // As a result, we iterate from last animation to first and, if a // property has already been set, we don't leave it. nsCSSPropertySet properties; for (size_t playerIdx = mPlayers.Length(); playerIdx-- != 0; ) { mPlayers[playerIdx]->ComposeStyle(mStyleRule, properties, mNeedsRefreshes); } } mManager->CheckNeedsRefresh(); } bool AnimationPlayerCollection::CanThrottleTransformChanges(TimeStamp aTime) { if (!nsLayoutUtils::AreAsyncAnimationsEnabled()) { return false; } // If we know that the animation cannot cause overflow, // we can just disable flushes for this animation. // If we don't show scrollbars, we don't care about overflow. if (LookAndFeel::GetInt(LookAndFeel::eIntID_ShowHideScrollbars) == 0) { return true; } // If this animation can cause overflow, we can throttle some of the ticks. if (!mStyleRuleRefreshTime.IsNull() && (aTime - mStyleRuleRefreshTime) < TimeDuration::FromMilliseconds(200)) { return true; } // If the nearest scrollable ancestor has overflow:hidden, // we don't care about overflow. nsIScrollableFrame* scrollable = nsLayoutUtils::GetNearestScrollableFrame( nsLayoutUtils::GetStyleFrame(mElement)); if (!scrollable) { return true; } ScrollbarStyles ss = scrollable->GetScrollbarStyles(); if (ss.mVertical == NS_STYLE_OVERFLOW_HIDDEN && ss.mHorizontal == NS_STYLE_OVERFLOW_HIDDEN && scrollable->GetLogicalScrollPosition() == nsPoint(0, 0)) { return true; } return false; } bool AnimationPlayerCollection::CanThrottleAnimation(TimeStamp aTime) { nsIFrame* frame = nsLayoutUtils::GetStyleFrame(mElement); if (!frame) { return false; } const auto& info = css::CommonAnimationManager::sLayerAnimationInfo; for (size_t i = 0; i < ArrayLength(info); i++) { auto record = info[i]; if (!HasAnimationOfProperty(record.mProperty)) { continue; } Layer* layer = FrameLayerBuilder::GetDedicatedLayer( frame, record.mLayerType); if (!layer || mAnimationGeneration > layer->GetAnimationGeneration()) { return false; } if (record.mProperty == eCSSProperty_transform && !CanThrottleTransformChanges(aTime)) { return false; } } return true; } void AnimationPlayerCollection::UpdateAnimationGeneration( nsPresContext* aPresContext) { mAnimationGeneration = aPresContext->RestyleManager()->GetAnimationGeneration(); } bool AnimationPlayerCollection::HasCurrentAnimations() const { for (size_t playerIdx = mPlayers.Length(); playerIdx-- != 0; ) { if (mPlayers[playerIdx]->HasCurrentSource()) { return true; } } return false; } bool AnimationPlayerCollection::HasCurrentAnimationsForProperty(nsCSSProperty aProperty) const { for (size_t playerIdx = mPlayers.Length(); playerIdx-- != 0; ) { const Animation* anim = mPlayers[playerIdx]->GetSource(); if (anim && anim->IsCurrent() && anim->HasAnimationOfProperty(aProperty)) { return true; } } return false; } }