/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_VR_VRMANAGERCHILD_H #define MOZILLA_GFX_VR_VRMANAGERCHILD_H #include "mozilla/Attributes.h" #include "mozilla/dom/WindowBinding.h" // For FrameRequestCallback #include "mozilla/gfx/PVRManagerChild.h" #include "mozilla/ipc/SharedMemory.h" // for SharedMemory, etc #include "ThreadSafeRefcountingWithMainThreadDestruction.h" #include "mozilla/layers/ISurfaceAllocator.h" // for ISurfaceAllocator #include "mozilla/layers/LayersTypes.h" // for LayersBackend #include "mozilla/layers/TextureForwarder.h" namespace mozilla { namespace dom { class Promise; class GamepadManager; class Navigator; class VRDisplay; } // namespace dom namespace layers { class SyncObjectClient; } namespace gfx { class VRLayerChild; class VRDisplayClient; class VRManagerEventObserver { public: NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING virtual void NotifyVRDisplayMounted(uint32_t aDisplayID) = 0; virtual void NotifyVRDisplayUnmounted(uint32_t aDisplayID) = 0; virtual void NotifyVRDisplayConnect(uint32_t aDisplayID) = 0; virtual void NotifyVRDisplayDisconnect(uint32_t aDisplayID) = 0; virtual void NotifyVRDisplayPresentChange(uint32_t aDisplayID) = 0; virtual void NotifyPresentationGenerationChanged(uint32_t aDisplayID) = 0; virtual bool GetStopActivityStatus() const = 0; virtual void NotifyEnumerationCompleted() = 0; protected: virtual ~VRManagerEventObserver() = default; }; class VRManagerChild : public PVRManagerChild { friend class PVRManagerChild; public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRManagerChild); static VRManagerChild* Get(); // Indicate that an observer wants to receive VR events. void AddListener(VRManagerEventObserver* aObserver); // Indicate that an observer should no longer receive VR events. void RemoveListener(VRManagerEventObserver* aObserver); void StartActivity(); void StopActivity(); void GetVRDisplays(nsTArray>& aDisplays); bool RefreshVRDisplaysWithCallback(uint64_t aWindowId); bool EnumerateVRDisplays(); void AddPromise(const uint32_t& aID, dom::Promise* aPromise); static void InitSameProcess(); static void InitWithGPUProcess(Endpoint&& aEndpoint); static bool InitForContent(Endpoint&& aEndpoint); static bool ReinitForContent(Endpoint&& aEndpoint); static void ShutDown(); static bool IsCreated(); PVRLayerChild* CreateVRLayer(uint32_t aDisplayID, nsIEventTarget* aTarget, uint32_t aGroup); static void IdentifyTextureHost( const layers::TextureFactoryIdentifier& aIdentifier); layers::LayersBackend GetBackendType() const; layers::SyncObjectClient* GetSyncObject() { return mSyncObject; } nsresult ScheduleFrameRequestCallback( mozilla::dom::FrameRequestCallback& aCallback, int32_t* aHandle); void CancelFrameRequestCallback(int32_t aHandle); MOZ_CAN_RUN_SCRIPT void RunFrameRequestCallbacks(); void NotifyPresentationGenerationChanged(uint32_t aDisplayID); MOZ_CAN_RUN_SCRIPT void UpdateDisplayInfo(nsTArray& aDisplayUpdates); void FireDOMVRDisplayMountedEvent(uint32_t aDisplayID); void FireDOMVRDisplayUnmountedEvent(uint32_t aDisplayID); void FireDOMVRDisplayConnectEvent(uint32_t aDisplayID); void FireDOMVRDisplayDisconnectEvent(uint32_t aDisplayID); void FireDOMVRDisplayPresentChangeEvent(uint32_t aDisplayID); void FireDOMVRDisplayConnectEventsForLoad(VRManagerEventObserver* aObserver); virtual void HandleFatalError(const char* aMsg) const override; void RunPuppet(const nsTArray& aBuffer, dom::Promise* aPromise, ErrorResult& aRv); void ResetPuppet(dom::Promise* aPromise, ErrorResult& aRv); protected: explicit VRManagerChild(); ~VRManagerChild(); void Destroy(); static void DeferredDestroy(RefPtr aVRManagerChild); PVRLayerChild* AllocPVRLayerChild(const uint32_t& aDisplayID, const uint32_t& aGroup); bool DeallocPVRLayerChild(PVRLayerChild* actor); // MOZ_CAN_RUN_SCRIPT_BOUNDARY until we can mark ipdl-generated things as // MOZ_CAN_RUN_SCRIPT. MOZ_CAN_RUN_SCRIPT_BOUNDARY mozilla::ipc::IPCResult RecvUpdateDisplayInfo( nsTArray&& aDisplayUpdates); mozilla::ipc::IPCResult RecvReplyGamepadVibrateHaptic( const uint32_t& aPromiseID); MOZ_CAN_RUN_SCRIPT_BOUNDARY mozilla::ipc::IPCResult RecvNotifyPuppetCommandBufferCompleted(bool aSuccess); MOZ_CAN_RUN_SCRIPT_BOUNDARY mozilla::ipc::IPCResult RecvNotifyPuppetResetComplete(); bool IsSameProcess() const { return OtherPid() == base::GetCurrentProcId(); } private: void FireDOMVRDisplayMountedEventInternal(uint32_t aDisplayID); void FireDOMVRDisplayUnmountedEventInternal(uint32_t aDisplayID); void FireDOMVRDisplayConnectEventInternal(uint32_t aDisplayID); void FireDOMVRDisplayDisconnectEventInternal(uint32_t aDisplayID); void FireDOMVRDisplayPresentChangeEventInternal(uint32_t aDisplayID); void FireDOMVRDisplayConnectEventsForLoadInternal( uint32_t aDisplayID, VRManagerEventObserver* aObserver); void NotifyPresentationGenerationChangedInternal(uint32_t aDisplayID); void NotifyEnumerationCompletedInternal(); nsTArray> mDisplays; bool mDisplaysInitialized; nsTArray mNavigatorCallbacks; MessageLoop* mMessageLoop; struct FrameRequest; nsTArray mFrameRequestCallbacks; /** * The current frame request callback handle */ int32_t mFrameRequestCallbackCounter; mozilla::TimeStamp mStartTimeStamp; nsTArray> mListeners; bool mWaitingForEnumeration; layers::LayersBackend mBackend; RefPtr mSyncObject; nsRefPtrHashtable mGamepadPromiseList; RefPtr mRunPuppetPromise; nsTArray> mResetPuppetPromises; DISALLOW_COPY_AND_ASSIGN(VRManagerChild); }; } // namespace gfx } // namespace mozilla #endif // MOZILLA_GFX_VR_VRMANAGERCHILD_H