//////////////////////////////////////////////////////////////////////////////// // Constants const EVENT_ALERT = nsIAccessibleEvent.EVENT_ALERT; const EVENT_DOCUMENT_LOAD_COMPLETE = nsIAccessibleEvent.EVENT_DOCUMENT_LOAD_COMPLETE; const EVENT_DOCUMENT_RELOAD = nsIAccessibleEvent.EVENT_DOCUMENT_RELOAD; const EVENT_DOCUMENT_LOAD_STOPPED = nsIAccessibleEvent.EVENT_DOCUMENT_LOAD_STOPPED; const EVENT_HIDE = nsIAccessibleEvent.EVENT_HIDE; const EVENT_FOCUS = nsIAccessibleEvent.EVENT_FOCUS; const EVENT_NAME_CHANGE = nsIAccessibleEvent.EVENT_NAME_CHANGE; const EVENT_MENU_START = nsIAccessibleEvent.EVENT_MENU_START; const EVENT_MENU_END = nsIAccessibleEvent.EVENT_MENU_END; const EVENT_MENUPOPUP_START = nsIAccessibleEvent.EVENT_MENUPOPUP_START; const EVENT_MENUPOPUP_END = nsIAccessibleEvent.EVENT_MENUPOPUP_END; const EVENT_OBJECT_ATTRIBUTE_CHANGED = nsIAccessibleEvent.EVENT_OBJECT_ATTRIBUTE_CHANGED; const EVENT_REORDER = nsIAccessibleEvent.EVENT_REORDER; const EVENT_SCROLLING_START = nsIAccessibleEvent.EVENT_SCROLLING_START; const EVENT_SELECTION = nsIAccessibleEvent.EVENT_SELECTION; const EVENT_SELECTION_ADD = nsIAccessibleEvent.EVENT_SELECTION_ADD; const EVENT_SELECTION_REMOVE = nsIAccessibleEvent.EVENT_SELECTION_REMOVE; const EVENT_SELECTION_WITHIN = nsIAccessibleEvent.EVENT_SELECTION_WITHIN; const EVENT_SHOW = nsIAccessibleEvent.EVENT_SHOW; const EVENT_STATE_CHANGE = nsIAccessibleEvent.EVENT_STATE_CHANGE; const EVENT_TEXT_ATTRIBUTE_CHANGED = nsIAccessibleEvent.EVENT_TEXT_ATTRIBUTE_CHANGED; const EVENT_TEXT_CARET_MOVED = nsIAccessibleEvent.EVENT_TEXT_CARET_MOVED; const EVENT_TEXT_INSERTED = nsIAccessibleEvent.EVENT_TEXT_INSERTED; const EVENT_TEXT_REMOVED = nsIAccessibleEvent.EVENT_TEXT_REMOVED; const EVENT_TEXT_SELECTION_CHANGED = nsIAccessibleEvent.EVENT_TEXT_SELECTION_CHANGED; const EVENT_VALUE_CHANGE = nsIAccessibleEvent.EVENT_VALUE_CHANGE; const EVENT_VIRTUALCURSOR_CHANGED = nsIAccessibleEvent.EVENT_VIRTUALCURSOR_CHANGED; const kNotFromUserInput = 0; const kFromUserInput = 1; //////////////////////////////////////////////////////////////////////////////// // General Components.utils.import("resource://gre/modules/Services.jsm"); /** * Set up this variable to dump events into DOM. */ var gA11yEventDumpID = ""; /** * Set up this variable to dump event processing into console. */ var gA11yEventDumpToConsole = false; /** * Set up this variable to dump event processing into error console. */ var gA11yEventDumpToAppConsole = false; /** * Semicolon separated set of logging features. */ var gA11yEventDumpFeature = ""; /** * Executes the function when requested event is handled. * * @param aEventType [in] event type * @param aTarget [in] event target * @param aFunc [in] function to call when event is handled * @param aContext [in, optional] object in which context the function is * called * @param aArg1 [in, optional] argument passed into the function * @param aArg2 [in, optional] argument passed into the function */ function waitForEvent(aEventType, aTargetOrFunc, aFunc, aContext, aArg1, aArg2) { var handler = { handleEvent: function handleEvent(aEvent) { var target = aTargetOrFunc; if (typeof aTargetOrFunc == "function") target = aTargetOrFunc.call(); if (target) { if (target instanceof nsIAccessible && target != aEvent.accessible) return; if (target instanceof nsIDOMNode && target != aEvent.DOMNode) return; } unregisterA11yEventListener(aEventType, this); window.setTimeout( function () { aFunc.call(aContext, aArg1, aArg2); }, 0 ); } }; registerA11yEventListener(aEventType, handler); } /** * Generate mouse move over image map what creates image map accessible (async). * See waitForImageMap() function. */ function waveOverImageMap(aImageMapID) { var imageMapNode = getNode(aImageMapID); synthesizeMouse(imageMapNode, 10, 10, { type: "mousemove" }, imageMapNode.ownerDocument.defaultView); } /** * Call the given function when the tree of the given image map is built. */ function waitForImageMap(aImageMapID, aTestFunc) { waveOverImageMap(aImageMapID); var imageMapAcc = getAccessible(aImageMapID); if (imageMapAcc.firstChild) return aTestFunc(); waitForEvent(EVENT_REORDER, imageMapAcc, aTestFunc); } /** * Register accessibility event listener. * * @param aEventType the accessible event type (see nsIAccessibleEvent for * available constants). * @param aEventHandler event listener object, when accessible event of the * given type is handled then 'handleEvent' method of * this object is invoked with nsIAccessibleEvent object * as the first argument. */ function registerA11yEventListener(aEventType, aEventHandler) { listenA11yEvents(true); addA11yEventListener(aEventType, aEventHandler); } /** * Unregister accessibility event listener. Must be called for every registered * event listener (see registerA11yEventListener() function) when the listener * is not needed. */ function unregisterA11yEventListener(aEventType, aEventHandler) { removeA11yEventListener(aEventType, aEventHandler); listenA11yEvents(false); } //////////////////////////////////////////////////////////////////////////////// // Event queue /** * Return value of invoke method of invoker object. Indicates invoker was unable * to prepare action. */ const INVOKER_ACTION_FAILED = 1; /** * Return value of eventQueue.onFinish. Indicates eventQueue should not finish * tests. */ const DO_NOT_FINISH_TEST = 1; /** * Creates event queue for the given event type. The queue consists of invoker * objects, each of them generates the event of the event type. When queue is * started then every invoker object is asked to generate event after timeout. * When event is caught then current invoker object is asked to check whether * event was handled correctly. * * Invoker interface is: * * var invoker = { * // Generates accessible event or event sequence. If returns * // INVOKER_ACTION_FAILED constant then stop tests. * invoke: function(){}, * * // [optional] Invoker's check of handled event for correctness. * check: function(aEvent){}, * * // [optional] Invoker's check before the next invoker is proceeded. * finalCheck: function(aEvent){}, * * // [optional] Is called when event of any registered type is handled. * debugCheck: function(aEvent){}, * * // [ignored if 'eventSeq' is defined] DOM node event is generated for * // (used in the case when invoker expects single event). * DOMNode getter: function() {}, * * // [optional] if true then event sequences are ignored (no failure if * // sequences are empty). Use you need to invoke an action, do some check * // after timeout and proceed a next invoker. * noEventsOnAction getter: function() {}, * * // Array of checker objects defining expected events on invoker's action. * // * // Checker object interface: * // * // var checker = { * // * DOM or a11y event type. * * // type getter: function() {}, * // * // * DOM node or accessible. * * // target getter: function() {}, * // * // * DOM event phase (false - bubbling). * * // phase getter: function() {}, * // * // * Callback, called to match handled event. * * // match : function(aEvent) {}, * // * // * Callback, called when event is handled * // check: function(aEvent) {}, * // * // * Checker ID * * // getID: function() {}, * // * // * Event that don't have predefined order relative other events. * * // async getter: function() {}, * // * // * Event that is not expected. * * // unexpected getter: function() {}, * // * // * No other event of the same type is not allowed. * * // unique getter: function() {} * // }; * eventSeq getter() {}, * * // Array of checker objects defining unexpected events on invoker's * // action. * unexpectedEventSeq getter() {}, * * // The ID of invoker. * getID: function(){} // returns invoker ID * }; * * // Used to add a possible scenario of expected/unexpected events on * // invoker's action. * defineScenario(aInvokerObj, aEventSeq, aUnexpectedEventSeq) * * * @param aEventType [in, optional] the default event type (isn't used if * invoker defines eventSeq property). */ function eventQueue(aEventType) { // public /** * Add invoker object into queue. */ this.push = function eventQueue_push(aEventInvoker) { this.mInvokers.push(aEventInvoker); } /** * Start the queue processing. */ this.invoke = function eventQueue_invoke() { listenA11yEvents(true); // XXX: Intermittent test_events_caretmove.html fails withouth timeout, // see bug 474952. this.processNextInvokerInTimeout(true); } /** * This function is called when all events in the queue were handled. * Override it if you need to be notified of this. */ this.onFinish = function eventQueue_finish() { } // private /** * Process next invoker. */ this.processNextInvoker = function eventQueue_processNextInvoker() { // Some scenario was matched, we wait on next invoker processing. if (this.mNextInvokerStatus == kInvokerCanceled) { this.mNextInvokerStatus = kInvokerNotScheduled; return; } this.mNextInvokerStatus = kInvokerNotScheduled; // Finish processing of the current invoker if any. var testFailed = false; var invoker = this.getInvoker(); if (invoker) { if ("finalCheck" in invoker) invoker.finalCheck(); if (this.mScenarios && this.mScenarios.length) { var matchIdx = -1; for (var scnIdx = 0; scnIdx < this.mScenarios.length; scnIdx++) { var eventSeq = this.mScenarios[scnIdx]; if (!this.areExpectedEventsLeft(eventSeq)) { for (var idx = 0; idx < eventSeq.length; idx++) { var checker = eventSeq[idx]; if (checker.unexpected && checker.wasCaught || !checker.unexpected && checker.wasCaught != 1) { break; } } // Ok, we have matched scenario. Report it was completed ok. In // case of empty scenario guess it was matched but if later we // find out that non empty scenario was matched then it will be // a final match. if (idx == eventSeq.length) { if (matchIdx != -1 && eventSeq.length > 0 && this.mScenarios[matchIdx].length > 0) { ok(false, "We have a matched scenario at index " + matchIdx + " already."); } if (matchIdx == -1 || eventSeq.length > 0) matchIdx = scnIdx; // Report everythign is ok. for (var idx = 0; idx < eventSeq.length; idx++) { var checker = eventSeq[idx]; var typeStr = eventQueue.getEventTypeAsString(checker); var msg = "Test with ID = '" + this.getEventID(checker) + "' succeed. "; if (checker.unexpected) ok(true, msg + "There's no unexpected " + typeStr + " event."); else ok(true, msg + "Event " + typeStr + " was handled."); } } } } // We don't have completely matched scenario. Report each failure/success // for every scenario. if (matchIdx == -1) { testFailed = true; for (var scnIdx = 0; scnIdx < this.mScenarios.length; scnIdx++) { var eventSeq = this.mScenarios[scnIdx]; for (var idx = 0; idx < eventSeq.length; idx++) { var checker = eventSeq[idx]; var typeStr = eventQueue.getEventTypeAsString(checker); var msg = "Scenario #" + scnIdx + " of test with ID = '" + this.getEventID(checker) + "' failed. "; if (checker.wasCaught > 1) ok(false, msg + "Dupe " + typeStr + " event."); if (checker.unexpected) { if (checker.wasCaught) ok(false, msg + "There's unexpected " + typeStr + " event."); } else if (!checker.wasCaught) { ok(false, msg + typeStr + " event was missed."); } } } } } } this.clearEventHandler(); // Check if need to stop the test. if (testFailed || this.mIndex == this.mInvokers.length - 1) { listenA11yEvents(false); var res = this.onFinish(); if (res != DO_NOT_FINISH_TEST) SimpleTest.finish(); return; } // Start processing of next invoker. invoker = this.getNextInvoker(); // Set up event listeners. Process a next invoker if no events were added. if (!this.setEventHandler(invoker)) { this.processNextInvoker(); return; } if (gLogger.isEnabled()) { gLogger.logToConsole("Event queue: \n invoke: " + invoker.getID()); gLogger.logToDOM("EQ: invoke: " + invoker.getID(), true); } var infoText = "Invoke the '" + invoker.getID() + "' test { "; var scnCount = this.mScenarios ? this.mScenarios.length : 0; for (var scnIdx = 0; scnIdx < scnCount; scnIdx++) { infoText += "scenario #" + scnIdx + ": "; var eventSeq = this.mScenarios[scnIdx]; for (var idx = 0; idx < eventSeq.length; idx++) { infoText += eventSeq[idx].unexpected ? "un" : "" + "expected '" + eventQueue.getEventTypeAsString(eventSeq[idx]) + "' event; "; } } infoText += " }"; info(infoText); if (invoker.invoke() == INVOKER_ACTION_FAILED) { // Invoker failed to prepare action, fail and finish tests. this.processNextInvoker(); return; } if (this.hasUnexpectedEventsScenario()) this.processNextInvokerInTimeout(true); } this.processNextInvokerInTimeout = function eventQueue_processNextInvokerInTimeout(aUncondProcess) { this.mNextInvokerStatus = kInvokerPending; // No need to wait extra timeout when a) we know we don't need to do that // and b) there's no any single unexpected event. if (!aUncondProcess && this.areAllEventsExpected()) { // We need delay to avoid events coalesce from different invokers. var queue = this; SimpleTest.executeSoon(function() { queue.processNextInvoker(); }); return; } // Check in timeout invoker didn't fire registered events. window.setTimeout(function(aQueue) { aQueue.processNextInvoker(); }, 300, this); } /** * Handle events for the current invoker. */ this.handleEvent = function eventQueue_handleEvent(aEvent) { var invoker = this.getInvoker(); if (!invoker) // skip events before test was started return; if (!this.mScenarios) { // Bad invoker object, error will be reported before processing of next // invoker in the queue. this.processNextInvoker(); return; } if ("debugCheck" in invoker) invoker.debugCheck(aEvent); for (var scnIdx = 0; scnIdx < this.mScenarios.length; scnIdx++) { var eventSeq = this.mScenarios[scnIdx]; for (var idx = 0; idx < eventSeq.length; idx++) { var checker = eventSeq[idx]; // Search through handled expected events to report error if one of them // is handled for a second time. if (!checker.unexpected && (checker.wasCaught > 0) && eventQueue.isSameEvent(checker, aEvent)) { checker.wasCaught++; continue; } // Search through unexpected events, any match results in error report // after this invoker processing (in case of matched scenario only). if (checker.unexpected && eventQueue.compareEvents(checker, aEvent)) { checker.wasCaught++; continue; } // Report an error if we hanlded not expected event of unique type // (i.e. event types are matched, targets differs). if (!checker.unexpected && checker.unique && eventQueue.compareEventTypes(checker, aEvent)) { var isExppected = false; for (var jdx = 0; jdx < eventSeq.length; jdx++) { isExpected = eventQueue.compareEvents(eventSeq[jdx], aEvent); if (isExpected) break; } if (!isExpected) { ok(false, "Unique type " + eventQueue.getEventTypeAsString(checker) + " event was handled."); } } } } var hasMatchedCheckers = false; for (var scnIdx = 0; scnIdx < this.mScenarios.length; scnIdx++) { var eventSeq = this.mScenarios[scnIdx]; // Check if handled event matches expected sync event. var nextChecker = this.getNextExpectedEvent(eventSeq); if (nextChecker) { if (eventQueue.compareEvents(nextChecker, aEvent)) { this.processMatchedChecker(aEvent, nextChecker, scnIdx, eventSeq.idx); hasMatchedCheckers = true; continue; } } // Check if handled event matches any expected async events. for (idx = 0; idx < eventSeq.length; idx++) { if (!eventSeq[idx].unexpected && eventSeq[idx].async) { if (eventQueue.compareEvents(eventSeq[idx], aEvent)) { this.processMatchedChecker(aEvent, eventSeq[idx], scnIdx, idx); hasMatchedCheckers = true; break; } } } } if (hasMatchedCheckers) { var invoker = this.getInvoker(); if ("check" in invoker) invoker.check(aEvent); } // If we don't have more events to wait then schedule next invoker. if (this.hasMatchedScenario() && (this.mNextInvokerStatus == kInvokerNotScheduled)) { this.processNextInvokerInTimeout(); return; } // If we have scheduled a next invoker then cancel in case of match. if ((this.mNextInvokerStatus == kInvokerPending) && hasMatchedCheckers) this.mNextInvokerStatus = kInvokerCanceled; } // Helpers this.processMatchedChecker = function eventQueue_function(aEvent, aMatchedChecker, aScenarioIdx, aEventIdx) { aMatchedChecker.wasCaught++; if ("check" in aMatchedChecker) aMatchedChecker.check(aEvent); eventQueue.logEvent(aEvent, aMatchedChecker, aScenarioIdx, aEventIdx, this.areExpectedEventsLeft(), this.mNextInvokerStatus); } this.getNextExpectedEvent = function eventQueue_getNextExpectedEvent(aEventSeq) { if (!("idx" in aEventSeq)) aEventSeq.idx = 0; while (aEventSeq.idx < aEventSeq.length && (aEventSeq[aEventSeq.idx].unexpected || aEventSeq[aEventSeq.idx].async || aEventSeq[aEventSeq.idx].wasCaught > 0)) { aEventSeq.idx++; } return aEventSeq.idx != aEventSeq.length ? aEventSeq[aEventSeq.idx] : null; } this.areExpectedEventsLeft = function eventQueue_areExpectedEventsLeft(aScenario) { function scenarioHasUnhandledExpectedEvent(aEventSeq) { // Check if we have unhandled async (can be anywhere in the sequance) or // sync expcected events yet. for (var idx = 0; idx < aEventSeq.length; idx++) { if (!aEventSeq[idx].unexpected && !aEventSeq[idx].wasCaught) return true; } return false; } if (aScenario) return scenarioHasUnhandledExpectedEvent(aScenario); for (var scnIdx = 0; scnIdx < this.mScenarios.length; scnIdx++) { var eventSeq = this.mScenarios[scnIdx]; if (scenarioHasUnhandledExpectedEvent(eventSeq)) return true; } return false; } this.areAllEventsExpected = function eventQueue_areAllEventsExpected() { for (var scnIdx = 0; scnIdx < this.mScenarios.length; scnIdx++) { var eventSeq = this.mScenarios[scnIdx]; for (var idx = 0; idx < eventSeq.length; idx++) { if (eventSeq[idx].unexpected) return false; } } return true; } this.hasUnexpectedEventsScenario = function eventQueue_hasUnexpectedEventsScenario() { if (this.getInvoker().noEventsOnAction) return true; for (var scnIdx = 0; scnIdx < this.mScenarios.length; scnIdx++) { var eventSeq = this.mScenarios[scnIdx]; for (var idx = 0; idx < eventSeq.length; idx++) { if (!eventSeq[idx].unexpected) break; } if (idx == eventSeq.length) return true; } return false; } this.hasMatchedScenario = function eventQueue_hasMatchedScenario() { for (var scnIdx = 0; scnIdx < this.mScenarios.length; scnIdx++) { if (!this.areExpectedEventsLeft(this.mScenarios[scnIdx])) return true; } return false; } this.getInvoker = function eventQueue_getInvoker() { return this.mInvokers[this.mIndex]; } this.getNextInvoker = function eventQueue_getNextInvoker() { return this.mInvokers[++this.mIndex]; } this.setEventHandler = function eventQueue_setEventHandler(aInvoker) { if (!("scenarios" in aInvoker) || aInvoker.scenarios.length == 0) { var eventSeq = aInvoker.eventSeq; var unexpectedEventSeq = aInvoker.unexpectedEventSeq; if (!eventSeq && !unexpectedEventSeq && this.mDefEventType) eventSeq = [ new invokerChecker(this.mDefEventType, aInvoker.DOMNode) ]; if (eventSeq || unexpectedEventSeq) defineScenario(aInvoker, eventSeq, unexpectedEventSeq); } if (aInvoker.noEventsOnAction) return true; this.mScenarios = aInvoker.scenarios; if (!this.mScenarios || !this.mScenarios.length) { ok(false, "Broken invoker '" + aInvoker.getID() + "'"); return false; } // Register event listeners. for (var scnIdx = 0; scnIdx < this.mScenarios.length; scnIdx++) { var eventSeq = this.mScenarios[scnIdx]; if (gLogger.isEnabled()) { var msg = "scenario #" + scnIdx + ", registered events number: " + eventSeq.length; gLogger.logToConsole(msg); gLogger.logToDOM(msg, true); } // Do not warn about empty event sequances when more than one scenario // was registered. if (this.mScenarios.length == 1 && eventSeq.length == 0) { ok(false, "Broken scenario #" + scnIdx + " of invoker '" + aInvoker.getID() + "'. No registered events"); return false; } for (var idx = 0; idx < eventSeq.length; idx++) eventSeq[idx].wasCaught = 0; for (var idx = 0; idx < eventSeq.length; idx++) { if (gLogger.isEnabled()) { var msg = "registered"; if (eventSeq[idx].unexpected) msg += " unexpected"; if (eventSeq[idx].async) msg += " async"; msg += ": event type: " + eventQueue.getEventTypeAsString(eventSeq[idx]) + ", target: " + eventQueue.getEventTargetDescr(eventSeq[idx], true); gLogger.logToConsole(msg); gLogger.logToDOM(msg, true); } var eventType = eventSeq[idx].type; if (typeof eventType == "string") { // DOM event var target = eventSeq[idx].target; if (!target) { ok(false, "no target for DOM event!"); return false; } var phase = eventQueue.getEventPhase(eventSeq[idx]); target.ownerDocument.addEventListener(eventType, this, phase); } else { // A11y event addA11yEventListener(eventType, this); } } } return true; } this.clearEventHandler = function eventQueue_clearEventHandler() { if (!this.mScenarios) return; for (var scnIdx = 0; scnIdx < this.mScenarios.length; scnIdx++) { var eventSeq = this.mScenarios[scnIdx]; for (var idx = 0; idx < eventSeq.length; idx++) { var eventType = eventSeq[idx].type; if (typeof eventType == "string") { // DOM event var target = eventSeq[idx].target; var phase = eventQueue.getEventPhase(eventSeq[idx]); target.ownerDocument.removeEventListener(eventType, this, phase); } else { // A11y event removeA11yEventListener(eventType, this); } } } this.mScenarios = null; } this.getEventID = function eventQueue_getEventID(aChecker) { if ("getID" in aChecker) return aChecker.getID(); var invoker = this.getInvoker(); return invoker.getID(); } this.mDefEventType = aEventType; this.mInvokers = new Array(); this.mIndex = -1; this.mScenarios = null; this.mNextInvokerStatus = kInvokerNotScheduled; } //////////////////////////////////////////////////////////////////////////////// // eventQueue static members and constants const kInvokerNotScheduled = 0; const kInvokerPending = 1; const kInvokerCanceled = 2; eventQueue.getEventTypeAsString = function eventQueue_getEventTypeAsString(aEventOrChecker) { if (aEventOrChecker instanceof nsIDOMEvent) return aEventOrChecker.type; if (aEventOrChecker instanceof nsIAccessibleEvent) return eventTypeToString(aEventOrChecker.eventType); return (typeof aEventOrChecker.type == "string") ? aEventOrChecker.type : eventTypeToString(aEventOrChecker.type); } eventQueue.getEventTargetDescr = function eventQueue_getEventTargetDescr(aEventOrChecker, aDontForceTarget) { if (aEventOrChecker instanceof nsIDOMEvent) return prettyName(aEventOrChecker.originalTarget); if (aEventOrChecker instanceof nsIDOMEvent) return prettyName(aEventOrChecker.accessible); var descr = aEventOrChecker.targetDescr; if (descr) return descr; if (aDontForceTarget) return "no target description"; var target = ("target" in aEventOrChecker) ? aEventOrChecker.target : null; return prettyName(target); } eventQueue.getEventPhase = function eventQueue_getEventPhase(aChecker) { return ("phase" in aChecker) ? aChecker.phase : true; } eventQueue.compareEventTypes = function eventQueue_compareEventTypes(aChecker, aEvent) { var eventType = (aEvent instanceof nsIDOMEvent) ? aEvent.type : aEvent.eventType; return aChecker.type == eventType; } eventQueue.compareEvents = function eventQueue_compareEvents(aChecker, aEvent) { if (!eventQueue.compareEventTypes(aChecker, aEvent)) return false; // If checker provides "match" function then allow the checker to decide // whether event is matched. if ("match" in aChecker) return aChecker.match(aEvent); var target1 = aChecker.target; if (target1 instanceof nsIAccessible) { var target2 = (aEvent instanceof nsIDOMEvent) ? getAccessible(aEvent.target) : aEvent.accessible; return target1 == target2; } // If original target isn't suitable then extend interface to support target // (original target is used in test_elm_media.html). var target2 = (aEvent instanceof nsIDOMEvent) ? aEvent.originalTarget : aEvent.DOMNode; return target1 == target2; } eventQueue.isSameEvent = function eventQueue_isSameEvent(aChecker, aEvent) { // We don't have stored info about handled event other than its type and // target, thus we should filter text change and state change events since // they may occur on the same element because of complex changes. return this.compareEvents(aChecker, aEvent) && !(aEvent instanceof nsIAccessibleTextChangeEvent) && !(aEvent instanceof nsIAccessibleStateChangeEvent); } eventQueue.logEvent = function eventQueue_logEvent(aOrigEvent, aMatchedChecker, aScenarioIdx, aEventIdx, aAreExpectedEventsLeft, aInvokerStatus) { if (!gLogger.isEnabled()) // debug stuff return; // Dump DOM event information. Skip a11y event since it is dumped by // gA11yEventObserver. if (aOrigEvent instanceof nsIDOMEvent) { var info = "Event type: " + eventQueue.getEventTypeAsString(aOrigEvent); info += ". Target: " + eventQueue.getEventTargetDescr(aOrigEvent); gLogger.logToDOM(info); } var msg = "unhandled expected events: " + aAreExpectedEventsLeft + ", invoker status: "; switch (aInvokerStatus) { case kInvokerNotScheduled: msg += "not scheduled"; break; case kInvokerPending: msg += "pending"; break; case kInvokerCanceled: msg += "canceled"; break; } gLogger.logToConsole(msg); gLogger.logToDOM(msg); if (!aMatchedChecker) return; var msg = "EQ: "; var emphText = "matched "; var currType = eventQueue.getEventTypeAsString(aMatchedChecker); var currTargetDescr = eventQueue.getEventTargetDescr(aMatchedChecker); var consoleMsg = "*****\nScenario " + aScenarioIdx + ", event " + aEventIdx + " matched: " + currType + "\n*****"; gLogger.logToConsole(consoleMsg); msg += " event, type: " + currType + ", target: " + currTargetDescr; gLogger.logToDOM(msg, true, emphText); } //////////////////////////////////////////////////////////////////////////////// // Action sequence /** * Deal with action sequence. Used when you need to execute couple of actions * each after other one. */ function sequence() { /** * Append new sequence item. * * @param aProcessor [in] object implementing interface * { * // execute item action * process: function() {}, * // callback, is called when item was processed * onProcessed: function() {} * }; * @param aEventType [in] event type of expected event on item action * @param aTarget [in] event target of expected event on item action * @param aItemID [in] identifier of item */ this.append = function sequence_append(aProcessor, aEventType, aTarget, aItemID) { var item = new sequenceItem(aProcessor, aEventType, aTarget, aItemID); this.items.push(item); } /** * Process next sequence item. */ this.processNext = function sequence_processNext() { this.idx++; if (this.idx >= this.items.length) { ok(false, "End of sequence: nothing to process!"); SimpleTest.finish(); return; } this.items[this.idx].startProcess(); } this.items = new Array(); this.idx = -1; } //////////////////////////////////////////////////////////////////////////////// // Event queue invokers /** * Defines a scenario of expected/unexpected events. Each invoker can have * one or more scenarios of events. Only one scenario must be completed. */ function defineScenario(aInvoker, aEventSeq, aUnexpectedEventSeq) { if (!("scenarios" in aInvoker)) aInvoker.scenarios = new Array(); // Create unified event sequence concatenating expected and unexpected // events. if (!aEventSeq) aEventSeq = []; for (var idx = 0; idx < aEventSeq.length; idx++) { aEventSeq[idx].unexpected |= false; aEventSeq[idx].async |= false; } if (aUnexpectedEventSeq) { for (var idx = 0; idx < aUnexpectedEventSeq.length; idx++) { aUnexpectedEventSeq[idx].unexpected = true; aUnexpectedEventSeq[idx].async = false; } aEventSeq = aEventSeq.concat(aUnexpectedEventSeq); } aInvoker.scenarios.push(aEventSeq); } /** * Invokers defined below take a checker object (or array of checker objects). * An invoker listens for default event type registered in event queue object * until its checker is provided. * * Note, checker object or array of checker objects is optional. */ /** * Click invoker. */ function synthClick(aNodeOrID, aCheckerOrEventSeq, aArgs) { this.__proto__ = new synthAction(aNodeOrID, aCheckerOrEventSeq); this.invoke = function synthClick_invoke() { var targetNode = this.DOMNode; if (targetNode instanceof nsIDOMDocument) { targetNode = this.DOMNode.body ? this.DOMNode.body : this.DOMNode.documentElement; } // Scroll the node into view, otherwise synth click may fail. if (targetNode instanceof nsIDOMHTMLElement) { targetNode.scrollIntoView(true); } else if (targetNode instanceof nsIDOMXULElement) { var targetAcc = getAccessible(targetNode); targetAcc.scrollTo(SCROLL_TYPE_ANYWHERE); } var x = 1, y = 1; if (aArgs && ("where" in aArgs) && aArgs.where == "right") { if (targetNode instanceof nsIDOMHTMLElement) x = targetNode.offsetWidth - 1; else if (targetNode instanceof nsIDOMXULElement) x = targetNode.boxObject.width - 1; } synthesizeMouse(targetNode, x, y, aArgs ? aArgs : {}); } this.finalCheck = function synthClick_finalCheck() { // Scroll top window back. window.top.scrollTo(0, 0); } this.getID = function synthClick_getID() { return prettyName(aNodeOrID) + " click"; } } /** * Mouse move invoker. */ function synthMouseMove(aID, aCheckerOrEventSeq) { this.__proto__ = new synthAction(aID, aCheckerOrEventSeq); this.invoke = function synthMouseMove_invoke() { synthesizeMouse(this.DOMNode, 1, 1, { type: "mousemove" }); synthesizeMouse(this.DOMNode, 2, 2, { type: "mousemove" }); } this.getID = function synthMouseMove_getID() { return prettyName(aID) + " mouse move"; } } /** * General key press invoker. */ function synthKey(aNodeOrID, aKey, aArgs, aCheckerOrEventSeq) { this.__proto__ = new synthAction(aNodeOrID, aCheckerOrEventSeq); this.invoke = function synthKey_invoke() { synthesizeKey(this.mKey, this.mArgs, this.mWindow); } this.getID = function synthKey_getID() { var key = this.mKey; switch (this.mKey) { case "VK_TAB": key = "tab"; break; case "VK_DOWN": key = "down"; break; case "VK_UP": key = "up"; break; case "VK_LEFT": key = "left"; break; case "VK_RIGHT": key = "right"; break; case "VK_HOME": key = "home"; break; case "VK_END": key = "end"; break; case "VK_ESCAPE": key = "escape"; break; case "VK_RETURN": key = "enter"; break; } if (aArgs) { if (aArgs.shiftKey) key += " shift"; if (aArgs.ctrlKey) key += " ctrl"; if (aArgs.altKey) key += " alt"; } return prettyName(aNodeOrID) + " '" + key + " ' key"; } this.mKey = aKey; this.mArgs = aArgs ? aArgs : {}; this.mWindow = aArgs ? aArgs.window : null; } /** * Tab key invoker. */ function synthTab(aNodeOrID, aCheckerOrEventSeq, aWindow) { this.__proto__ = new synthKey(aNodeOrID, "VK_TAB", { shiftKey: false, window: aWindow }, aCheckerOrEventSeq); } /** * Shift tab key invoker. */ function synthShiftTab(aNodeOrID, aCheckerOrEventSeq) { this.__proto__ = new synthKey(aNodeOrID, "VK_TAB", { shiftKey: true }, aCheckerOrEventSeq); } /** * Escape key invoker. */ function synthEscapeKey(aNodeOrID, aCheckerOrEventSeq) { this.__proto__ = new synthKey(aNodeOrID, "VK_ESCAPE", null, aCheckerOrEventSeq); } /** * Down arrow key invoker. */ function synthDownKey(aNodeOrID, aCheckerOrEventSeq, aArgs) { this.__proto__ = new synthKey(aNodeOrID, "VK_DOWN", aArgs, aCheckerOrEventSeq); } /** * Up arrow key invoker. */ function synthUpKey(aNodeOrID, aCheckerOrEventSeq, aArgs) { this.__proto__ = new synthKey(aNodeOrID, "VK_UP", aArgs, aCheckerOrEventSeq); } /** * Right arrow key invoker. */ function synthRightKey(aNodeOrID, aCheckerOrEventSeq) { this.__proto__ = new synthKey(aNodeOrID, "VK_RIGHT", null, aCheckerOrEventSeq); } /** * Home key invoker. */ function synthHomeKey(aNodeOrID, aCheckerOrEventSeq) { this.__proto__ = new synthKey(aNodeOrID, "VK_HOME", null, aCheckerOrEventSeq); } /** * End key invoker. */ function synthEndKey(aNodeOrID, aCheckerOrEventSeq) { this.__proto__ = new synthKey(aNodeOrID, "VK_END", null, aCheckerOrEventSeq); } /** * Enter key invoker */ function synthEnterKey(aID, aCheckerOrEventSeq) { this.__proto__ = new synthKey(aID, "VK_RETURN", null, aCheckerOrEventSeq); } /** * Synth alt + down arrow to open combobox. */ function synthOpenComboboxKey(aID, aCheckerOrEventSeq) { this.__proto__ = new synthDownKey(aID, aCheckerOrEventSeq, { altKey: true }); this.getID = function synthOpenComboboxKey_getID() { return "open combobox (atl + down arrow) " + prettyName(aID); } } /** * Focus invoker. */ function synthFocus(aNodeOrID, aCheckerOrEventSeq) { var checkerOfEventSeq = aCheckerOrEventSeq ? aCheckerOrEventSeq : new focusChecker(aNodeOrID); this.__proto__ = new synthAction(aNodeOrID, checkerOfEventSeq); this.invoke = function synthFocus_invoke() { if (this.DOMNode instanceof Components.interfaces.nsIDOMNSEditableElement && this.DOMNode.editor || this.DOMNode instanceof Components.interfaces.nsIDOMXULTextBoxElement) { this.DOMNode.selectionStart = this.DOMNode.selectionEnd = this.DOMNode.value.length; } this.DOMNode.focus(); } this.getID = function synthFocus_getID() { return prettyName(aNodeOrID) + " focus"; } } /** * Focus invoker. Focus the HTML body of content document of iframe. */ function synthFocusOnFrame(aNodeOrID, aCheckerOrEventSeq) { var frameDoc = getNode(aNodeOrID).contentDocument; var checkerOrEventSeq = aCheckerOrEventSeq ? aCheckerOrEventSeq : new focusChecker(frameDoc); this.__proto__ = new synthAction(frameDoc, checkerOrEventSeq); this.invoke = function synthFocus_invoke() { this.DOMNode.body.focus(); } this.getID = function synthFocus_getID() { return prettyName(aNodeOrID) + " frame document focus"; } } /** * Change the current item when the widget doesn't have a focus. */ function changeCurrentItem(aID, aItemID) { this.eventSeq = [ new nofocusChecker() ]; this.invoke = function changeCurrentItem_invoke() { var controlNode = getNode(aID); var itemNode = getNode(aItemID); // HTML if (controlNode.localName == "input") { if (controlNode.checked) this.reportError(); controlNode.checked = true; return; } if (controlNode.localName == "select") { if (controlNode.selectedIndex == itemNode.index) this.reportError(); controlNode.selectedIndex = itemNode.index; return; } // XUL if (controlNode.localName == "tree") { if (controlNode.currentIndex == aItemID) this.reportError(); controlNode.currentIndex = aItemID; return; } if (controlNode.localName == "menulist") { if (controlNode.selectedItem == itemNode) this.reportError(); controlNode.selectedItem = itemNode; return; } if (controlNode.currentItem == itemNode) ok(false, "Error in test: proposed current item is already current" + prettyName(aID)); controlNode.currentItem = itemNode; } this.getID = function changeCurrentItem_getID() { return "current item change for " + prettyName(aID); } this.reportError = function changeCurrentItem_reportError() { ok(false, "Error in test: proposed current item '" + aItemID + "' is already current"); } } /** * Toggle top menu invoker. */ function toggleTopMenu(aID, aCheckerOrEventSeq) { this.__proto__ = new synthKey(aID, "VK_ALT", null, aCheckerOrEventSeq); this.getID = function toggleTopMenu_getID() { return "toggle top menu on " + prettyName(aID); } } /** * Context menu invoker. */ function synthContextMenu(aID, aCheckerOrEventSeq) { this.__proto__ = new synthClick(aID, aCheckerOrEventSeq, { button: 0, type: "contextmenu" }); this.getID = function synthContextMenu_getID() { return "context menu on " + prettyName(aID); } } /** * Open combobox, autocomplete and etc popup, check expandable states. */ function openCombobox(aComboboxID) { this.eventSeq = [ new stateChangeChecker(STATE_EXPANDED, false, true, aComboboxID) ]; this.invoke = function openCombobox_invoke() { getNode(aComboboxID).focus(); synthesizeKey("VK_DOWN", { altKey: true }); } this.getID = function openCombobox_getID() { return "open combobox " + prettyName(aComboboxID); } } /** * Close combobox, autocomplete and etc popup, check expandable states. */ function closeCombobox(aComboboxID) { this.eventSeq = [ new stateChangeChecker(STATE_EXPANDED, false, false, aComboboxID) ]; this.invoke = function closeCombobox_invoke() { synthesizeKey("VK_ESCAPE", { }); } this.getID = function closeCombobox_getID() { return "close combobox " + prettyName(aComboboxID); } } /** * Select all invoker. */ function synthSelectAll(aNodeOrID, aCheckerOrEventSeq) { this.__proto__ = new synthAction(aNodeOrID, aCheckerOrEventSeq); this.invoke = function synthSelectAll_invoke() { if (this.DOMNode instanceof Components.interfaces.nsIDOMHTMLInputElement || this.DOMNode instanceof Components.interfaces.nsIDOMXULTextBoxElement) { this.DOMNode.select(); } else { window.getSelection().selectAllChildren(this.DOMNode); } } this.getID = function synthSelectAll_getID() { return aNodeOrID + " selectall"; } } /** * Move the caret to the end of line. */ function moveToLineEnd(aID, aCaretOffset) { if (MAC) { this.__proto__ = new synthKey(aID, "VK_RIGHT", { metaKey: true }, new caretMoveChecker(aCaretOffset, aID)); } else { this.__proto__ = new synthEndKey(aID, new caretMoveChecker(aCaretOffset, aID)); } this.getID = function moveToLineEnd_getID() { return "move to line end in " + prettyName(aID); } } /** * Move the caret to the end of previous line if any. */ function moveToPrevLineEnd(aID, aCaretOffset) { this.__proto__ = new synthAction(aID, new caretMoveChecker(aCaretOffset, aID)); this.invoke = function moveToPrevLineEnd_invoke() { synthesizeKey("VK_UP", { }); if (MAC) synthesizeKey("VK_RIGHT", { metaKey: true }); else synthesizeKey("VK_END", { }); } this.getID = function moveToPrevLineEnd_getID() { return "move to previous line end in " + prettyName(aID); } } /** * Move the caret to begining of the line. */ function moveToLineStart(aID, aCaretOffset) { if (MAC) { this.__proto__ = new synthKey(aID, "VK_LEFT", { metaKey: true }, new caretMoveChecker(aCaretOffset, aID)); } else { this.__proto__ = new synthHomeKey(aID, new caretMoveChecker(aCaretOffset, aID)); } this.getID = function moveToLineEnd_getID() { return "move to line start in " + prettyName(aID); } } /** * Move the caret to begining of the text. */ function moveToTextStart(aID) { if (MAC) { this.__proto__ = new synthKey(aID, "VK_UP", { metaKey: true }, new caretMoveChecker(0, aID)); } else { this.__proto__ = new synthKey(aID, "VK_HOME", { ctrlKey: true }, new caretMoveChecker(0, aID)); } this.getID = function moveToTextStart_getID() { return "move to text start in " + prettyName(aID); } } /** * Move the caret in text accessible. */ function moveCaretToDOMPoint(aID, aNode, aOffset, aExpectedOffset, aFocusTargetID) { this.target = getAccessible(aID, [nsIAccessibleText]); this.focus = aFocusTargetID ? getAccessible(aFocusTargetID) : null; this.focusNode = this.focus ? this.focus.DOMNode : null; this.invoke = function moveCaretToDOMPoint_invoke() { if (this.focusNode) this.focusNode.focus(); window.getSelection().getRangeAt(0).setStart(aNode, aOffset); } this.getID = function moveCaretToDOMPoint_getID() { return "Set caret on " + prettyName(aID) + " at point: " + prettyName(aNode) + " node with offset " + aOffset; } this.eventSeq = [ new caretMoveChecker(aExpectedOffset, this.target) ]; if (this.focus) this.eventSeq.push(new asyncInvokerChecker(EVENT_FOCUS, this.focus)); } /** * Set caret offset in text accessible. */ function setCaretOffset(aID, aOffset, aFocusTargetID) { this.target = getAccessible(aID, [nsIAccessibleText]); this.offset = aOffset == -1 ? this.target.characterCount: aOffset; this.focus = aFocusTargetID ? getAccessible(aFocusTargetID) : null; this.invoke = function setCaretOffset_invoke() { this.target.caretOffset = this.offset; } this.getID = function setCaretOffset_getID() { return "Set caretOffset on " + prettyName(aID) + " at " + this.offset; } this.eventSeq = [ new caretMoveChecker(this.offset, this.target) ]; if (this.focus) this.eventSeq.push(new asyncInvokerChecker(EVENT_FOCUS, this.focus)); } //////////////////////////////////////////////////////////////////////////////// // Event queue checkers /** * Common invoker checker (see eventSeq of eventQueue). */ function invokerChecker(aEventType, aTargetOrFunc, aTargetFuncArg, aIsAsync) { this.type = aEventType; this.async = aIsAsync; this.__defineGetter__("target", invokerChecker_targetGetter); this.__defineSetter__("target", invokerChecker_targetSetter); // implementation details function invokerChecker_targetGetter() { if (typeof this.mTarget == "function") return this.mTarget.call(null, this.mTargetFuncArg); if (typeof this.mTarget == "string") return getNode(this.mTarget); return this.mTarget; } function invokerChecker_targetSetter(aValue) { this.mTarget = aValue; return this.mTarget; } this.__defineGetter__("targetDescr", invokerChecker_targetDescrGetter); function invokerChecker_targetDescrGetter() { if (typeof this.mTarget == "function") return this.mTarget.name + ", arg: " + this.mTargetFuncArg; return prettyName(this.mTarget); } this.mTarget = aTargetOrFunc; this.mTargetFuncArg = aTargetFuncArg; } /** * Common invoker checker for async events. */ function asyncInvokerChecker(aEventType, aTargetOrFunc, aTargetFuncArg) { this.__proto__ = new invokerChecker(aEventType, aTargetOrFunc, aTargetFuncArg, true); } function focusChecker(aTargetOrFunc, aTargetFuncArg) { this.__proto__ = new invokerChecker(EVENT_FOCUS, aTargetOrFunc, aTargetFuncArg, false); this.unique = true; // focus event must be unique for invoker action this.check = function focusChecker_check(aEvent) { testStates(aEvent.accessible, STATE_FOCUSED); } } function nofocusChecker(aID) { this.__proto__ = new focusChecker(aID); this.unexpected = true; } /** * Text inserted/removed events checker. * @param aFromUser [in, optional] kNotFromUserInput or kFromUserInput */ function textChangeChecker(aID, aStart, aEnd, aTextOrFunc, aIsInserted, aFromUser) { this.target = getNode(aID); this.type = aIsInserted ? EVENT_TEXT_INSERTED : EVENT_TEXT_REMOVED; this.startOffset = aStart; this.endOffset = aEnd; this.textOrFunc = aTextOrFunc; this.check = function textChangeChecker_check(aEvent) { aEvent.QueryInterface(nsIAccessibleTextChangeEvent); var modifiedText = (typeof this.textOrFunc == "function") ? this.textOrFunc() : this.textOrFunc; var modifiedTextLen = (this.endOffset == -1) ? modifiedText.length : aEnd - aStart; is(aEvent.start, this.startOffset, "Wrong start offset for " + prettyName(aID)); is(aEvent.length, modifiedTextLen, "Wrong length for " + prettyName(aID)); var changeInfo = (aIsInserted ? "inserted" : "removed"); is(aEvent.isInserted, aIsInserted, "Text was " + changeInfo + " for " + prettyName(aID)); is(aEvent.modifiedText, modifiedText, "Wrong " + changeInfo + " text for " + prettyName(aID)); if (typeof aFromUser != "undefined") is(aEvent.isFromUserInput, aFromUser, "wrong value of isFromUserInput() for " + prettyName(aID)); } } /** * Caret move events checker. */ function caretMoveChecker(aCaretOffset, aTargetOrFunc, aTargetFuncArg) { this.__proto__ = new invokerChecker(EVENT_TEXT_CARET_MOVED, aTargetOrFunc, aTargetFuncArg); this.check = function caretMoveChecker_check(aEvent) { is(aEvent.QueryInterface(nsIAccessibleCaretMoveEvent).caretOffset, aCaretOffset, "Wrong caret offset for " + prettyName(aEvent.accessible)); } } /** * State change checker. */ function stateChangeChecker(aState, aIsExtraState, aIsEnabled, aTargetOrFunc, aTargetFuncArg, aIsAsync, aSkipCurrentStateCheck) { this.__proto__ = new invokerChecker(EVENT_STATE_CHANGE, aTargetOrFunc, aTargetFuncArg, aIsAsync); this.check = function stateChangeChecker_check(aEvent) { var event = null; try { var event = aEvent.QueryInterface(nsIAccessibleStateChangeEvent); } catch (e) { ok(false, "State change event was expected"); } if (!event) return; is(event.isExtraState, aIsExtraState, "Wrong extra state bit of the statechange event."); isState(event.state, aState, aIsExtraState, "Wrong state of the statechange event."); is(event.isEnabled, aIsEnabled, "Wrong state of statechange event state"); if (aSkipCurrentStateCheck) { todo(false, "State checking was skipped!"); return; } var state = aIsEnabled ? (aIsExtraState ? 0 : aState) : 0; var extraState = aIsEnabled ? (aIsExtraState ? aState : 0) : 0; var unxpdState = aIsEnabled ? 0 : (aIsExtraState ? 0 : aState); var unxpdExtraState = aIsEnabled ? 0 : (aIsExtraState ? aState : 0); testStates(event.accessible, state, extraState, unxpdState, unxpdExtraState); } this.match = function stateChangeChecker_match(aEvent) { if (aEvent instanceof nsIAccessibleStateChangeEvent) { var scEvent = aEvent.QueryInterface(nsIAccessibleStateChangeEvent); return (aEvent.accessible == getAccessible(this.target)) && (scEvent.state == aState); } return false; } } function asyncStateChangeChecker(aState, aIsExtraState, aIsEnabled, aTargetOrFunc, aTargetFuncArg) { this.__proto__ = new stateChangeChecker(aState, aIsExtraState, aIsEnabled, aTargetOrFunc, aTargetFuncArg, true); } /** * Expanded state change checker. */ function expandedStateChecker(aIsEnabled, aTargetOrFunc, aTargetFuncArg) { this.__proto__ = new invokerChecker(EVENT_STATE_CHANGE, aTargetOrFunc, aTargetFuncArg); this.check = function expandedStateChecker_check(aEvent) { var event = null; try { var event = aEvent.QueryInterface(nsIAccessibleStateChangeEvent); } catch (e) { ok(false, "State change event was expected"); } if (!event) return; is(event.state, STATE_EXPANDED, "Wrong state of the statechange event."); is(event.isExtraState, false, "Wrong extra state bit of the statechange event."); is(event.isEnabled, aIsEnabled, "Wrong state of statechange event state"); testStates(event.accessible, (aIsEnabled ? STATE_EXPANDED : STATE_COLLAPSED)); } } //////////////////////////////////////////////////////////////////////////////// // Event sequances (array of predefined checkers) /** * Event seq for single selection change. */ function selChangeSeq(aUnselectedID, aSelectedID) { if (!aUnselectedID) { return [ new stateChangeChecker(STATE_SELECTED, false, true, aSelectedID), new invokerChecker(EVENT_SELECTION, aSelectedID) ]; } // Return two possible scenarios: depending on widget type when selection is // moved the the order of items that get selected and unselected may vary. return [ [ new stateChangeChecker(STATE_SELECTED, false, false, aUnselectedID), new stateChangeChecker(STATE_SELECTED, false, true, aSelectedID), new invokerChecker(EVENT_SELECTION, aSelectedID) ], [ new stateChangeChecker(STATE_SELECTED, false, true, aSelectedID), new stateChangeChecker(STATE_SELECTED, false, false, aUnselectedID), new invokerChecker(EVENT_SELECTION, aSelectedID) ] ]; } /** * Event seq for item removed form the selection. */ function selRemoveSeq(aUnselectedID) { return [ new stateChangeChecker(STATE_SELECTED, false, false, aUnselectedID), new invokerChecker(EVENT_SELECTION_REMOVE, aUnselectedID) ]; } /** * Event seq for item added to the selection. */ function selAddSeq(aSelectedID) { return [ new stateChangeChecker(STATE_SELECTED, false, true, aSelectedID), new invokerChecker(EVENT_SELECTION_ADD, aSelectedID) ]; } //////////////////////////////////////////////////////////////////////////////// // Private implementation details. //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// // General var gA11yEventListeners = {}; var gA11yEventApplicantsCount = 0; var gA11yEventObserver = { observe: function observe(aSubject, aTopic, aData) { if (aTopic != "accessible-event") return; var event; try { event = aSubject.QueryInterface(nsIAccessibleEvent); } catch (ex) { // After a test is aborted (i.e. timed out by the harness), this exception is soon triggered. // Remove the leftover observer, otherwise it "leaks" to all the following tests. Services.obs.removeObserver(this, "accessible-event"); // Forward the exception, with added explanation. throw "[accessible/events.js, gA11yEventObserver.observe] This is expected if a previous test has been aborted... Initial exception was: [ " + ex + " ]"; } var listenersArray = gA11yEventListeners[event.eventType]; var eventFromDumpArea = false; if (gLogger.isEnabled()) { // debug stuff eventFromDumpArea = true; var target = event.DOMNode; var dumpElm = gA11yEventDumpID ? document.getElementById(gA11yEventDumpID) : null; if (dumpElm) { var parent = target; while (parent && parent != dumpElm) parent = parent.parentNode; } if (!dumpElm || parent != dumpElm) { var type = eventTypeToString(event.eventType); var info = "Event type: " + type; if (event instanceof nsIAccessibleTextChangeEvent) { info += ", start: " + event.start + ", length: " + event.length + ", " + (event.isInserted ? "inserted" : "removed") + " text: " + event.modifiedText; } info += ". Target: " + prettyName(event.accessible); if (listenersArray) info += ". Listeners count: " + listenersArray.length; if (gLogger.hasFeature("parentchain:" + type)) { info += "\nParent chain:\n"; var acc = event.accessible; while (acc) { info += " " + prettyName(acc) + "\n"; acc = acc.parent; } } eventFromDumpArea = false; gLogger.log(info); } } // Do not notify listeners if event is result of event log changes. if (!listenersArray || eventFromDumpArea) return; for (var index = 0; index < listenersArray.length; index++) listenersArray[index].handleEvent(event); } }; function listenA11yEvents(aStartToListen) { if (aStartToListen) { // Add observer when adding the first applicant only. if (!(gA11yEventApplicantsCount++)) Services.obs.addObserver(gA11yEventObserver, "accessible-event", false); } else { // Remove observer when there are no more applicants only. // '< 0' case should not happen, but just in case: removeObserver() will throw. if (--gA11yEventApplicantsCount <= 0) Services.obs.removeObserver(gA11yEventObserver, "accessible-event"); } } function addA11yEventListener(aEventType, aEventHandler) { if (!(aEventType in gA11yEventListeners)) gA11yEventListeners[aEventType] = new Array(); var listenersArray = gA11yEventListeners[aEventType]; var index = listenersArray.indexOf(aEventHandler); if (index == -1) listenersArray.push(aEventHandler); } function removeA11yEventListener(aEventType, aEventHandler) { var listenersArray = gA11yEventListeners[aEventType]; if (!listenersArray) return false; var index = listenersArray.indexOf(aEventHandler); if (index == -1) return false; listenersArray.splice(index, 1); if (!listenersArray.length) { gA11yEventListeners[aEventType] = null; delete gA11yEventListeners[aEventType]; } return true; } /** * Used to dump debug information. */ var gLogger = { /** * Return true if dump is enabled. */ isEnabled: function debugOutput_isEnabled() { return gA11yEventDumpID || gA11yEventDumpToConsole || gA11yEventDumpToAppConsole; }, /** * Dump information into DOM and console if applicable. */ log: function logger_log(aMsg) { this.logToConsole(aMsg); this.logToAppConsole(aMsg); this.logToDOM(aMsg); }, /** * Log message to DOM. * * @param aMsg [in] the primary message * @param aHasIndent [in, optional] if specified the message has an indent * @param aPreEmphText [in, optional] the text is colored and appended prior * primary message */ logToDOM: function logger_logToDOM(aMsg, aHasIndent, aPreEmphText) { if (gA11yEventDumpID == "") return; var dumpElm = document.getElementById(gA11yEventDumpID); if (!dumpElm) { ok(false, "No dump element '" + gA11yEventDumpID + "' within the document!"); return; } var containerTagName = document instanceof nsIDOMHTMLDocument ? "div" : "description"; var container = document.createElement(containerTagName); if (aHasIndent) container.setAttribute("style", "padding-left: 10px;"); if (aPreEmphText) { var inlineTagName = document instanceof nsIDOMHTMLDocument ? "span" : "description"; var emphElm = document.createElement(inlineTagName); emphElm.setAttribute("style", "color: blue;"); emphElm.textContent = aPreEmphText; container.appendChild(emphElm); } var textNode = document.createTextNode(aMsg); container.appendChild(textNode); dumpElm.appendChild(container); }, /** * Log message to console. */ logToConsole: function logger_logToConsole(aMsg) { if (gA11yEventDumpToConsole) dump("\n" + aMsg + "\n"); }, /** * Log message to error console. */ logToAppConsole: function logger_logToAppConsole(aMsg) { if (gA11yEventDumpToAppConsole) Services.console.logStringMessage("events: " + aMsg); }, /** * Return true if logging feature is enabled. */ hasFeature: function logger_hasFeature(aFeature) { var startIdx = gA11yEventDumpFeature.indexOf(aFeature); if (startIdx == - 1) return false; var endIdx = startIdx + aFeature.length; return endIdx == gA11yEventDumpFeature.length || gA11yEventDumpFeature[endIdx] == ";"; } }; //////////////////////////////////////////////////////////////////////////////// // Sequence /** * Base class of sequence item. */ function sequenceItem(aProcessor, aEventType, aTarget, aItemID) { // private this.startProcess = function sequenceItem_startProcess() { this.queue.invoke(); } var item = this; this.queue = new eventQueue(); this.queue.onFinish = function() { aProcessor.onProcessed(); return DO_NOT_FINISH_TEST; } var invoker = { invoke: function invoker_invoke() { return aProcessor.process(); }, getID: function invoker_getID() { return aItemID; }, eventSeq: [ new invokerChecker(aEventType, aTarget) ] }; this.queue.push(invoker); } //////////////////////////////////////////////////////////////////////////////// // Event queue invokers /** * Invoker base class for prepare an action. */ function synthAction(aNodeOrID, aEventsObj) { this.DOMNode = getNode(aNodeOrID); if (aEventsObj) { var scenarios = null; if (aEventsObj instanceof Array) { if (aEventsObj[0] instanceof Array) scenarios = aEventsObj; // scenarios else scenarios = [ aEventsObj ]; // event sequance } else { scenarios = [ [ aEventsObj ] ]; // a single checker object } for (var i = 0; i < scenarios.length; i++) defineScenario(this, scenarios[i]); } this.getID = function synthAction_getID() { return prettyName(aNodeOrID) + " action"; } }