/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include #include #include #if !defined(__Userspace_os_Windows) #include #endif #define SCTP_DEBUG 1 #define SCTP_STDINT_INCLUDE "mozilla/StandardInteger.h" #include "usrsctp.h" #include "DataChannelLog.h" #include "nsServiceManagerUtils.h" #include "nsIObserverService.h" #include "nsIObserver.h" #include "mozilla/Services.h" #include "nsThreadUtils.h" #include "nsAutoPtr.h" #include "nsNetUtil.h" #ifdef MOZ_PEERCONNECTION #include "mtransport/runnable_utils.h" #endif #define DATACHANNEL_LOG(args) LOG(args) #include "DataChannel.h" #include "DataChannelProtocol.h" #ifdef PR_LOGGING PRLogModuleInfo* GetDataChannelLog() { static PRLogModuleInfo* sLog; if (!sLog) sLog = PR_NewLogModule("DataChannel"); return sLog; } PRLogModuleInfo* GetSCTPLog() { static PRLogModuleInfo* sLog; if (!sLog) sLog = PR_NewLogModule("SCTP"); return sLog; } #endif static bool sctp_initialized; namespace mozilla { class DataChannelShutdown; nsRefPtr gDataChannelShutdown; class DataChannelShutdown : public nsIObserver { public: // This needs to be tied to some form object that is guaranteed to be // around (singleton likely) unless we want to shutdown sctp whenever // we're not using it (and in which case we'd keep a refcnt'd object // ref'd by each DataChannelConnection to release the SCTP usrlib via // sctp_finish) NS_DECL_ISUPPORTS DataChannelShutdown() {} void Init() { nsCOMPtr observerService = mozilla::services::GetObserverService(); if (!observerService) return; nsresult rv = observerService->AddObserver(this, "profile-change-net-teardown", false); MOZ_ASSERT(rv == NS_OK); (void) rv; } virtual ~DataChannelShutdown() { nsCOMPtr observerService = mozilla::services::GetObserverService(); if (observerService) observerService->RemoveObserver(this, "profile-change-net-teardown"); } NS_IMETHODIMP Observe(nsISupports* aSubject, const char* aTopic, const PRUnichar* aData) { if (strcmp(aTopic, "profile-change-net-teardown") == 0) { LOG(("Shutting down SCTP")); if (sctp_initialized) { usrsctp_finish(); sctp_initialized = false; } nsCOMPtr observerService = mozilla::services::GetObserverService(); if (!observerService) return NS_ERROR_FAILURE; nsresult rv = observerService->RemoveObserver(this, "profile-change-net-teardown"); MOZ_ASSERT(rv == NS_OK); (void) rv; nsRefPtr kungFuDeathGrip(this); gDataChannelShutdown = nullptr; } return NS_OK; } }; NS_IMPL_ISUPPORTS1(DataChannelShutdown, nsIObserver); BufferedMsg::BufferedMsg(struct sctp_sendv_spa &spa, const char *data, uint32_t length) : mLength(length) { mSpa = new sctp_sendv_spa; *mSpa = spa; char *tmp = new char[length]; // infallible malloc! memcpy(tmp, data, length); mData = tmp; } BufferedMsg::~BufferedMsg() { delete mSpa; delete mData; } static int receive_cb(struct socket* sock, union sctp_sockstore addr, void *data, size_t datalen, struct sctp_rcvinfo rcv, int flags, void *ulp_info) { DataChannelConnection *connection = static_cast(ulp_info); return connection->ReceiveCallback(sock, data, datalen, rcv, flags); } #ifdef PR_LOGGING static void debug_printf(const char *format, ...) { va_list ap; char buffer[1024]; if (PR_LOG_TEST(GetSCTPLog(), PR_LOG_ALWAYS)) { va_start(ap, format); #ifdef _WIN32 if (vsnprintf_s(buffer, sizeof(buffer), _TRUNCATE, format, ap) > 0) { #else if (vsnprintf(buffer, sizeof(buffer), format, ap) > 0) { #endif PR_LogPrint("%s", buffer); } va_end(ap); } } #endif DataChannelConnection::DataChannelConnection(DataConnectionListener *listener) : mLock("netwerk::sctp::DataChannel") { mState = CLOSED; mSocket = nullptr; mMasterSocket = nullptr; mListener = listener; mLocalPort = 0; mRemotePort = 0; mDeferTimeout = 10; mTimerRunning = false; LOG(("Constructor DataChannelConnection=%p, listener=%p", this, mListener)); } DataChannelConnection::~DataChannelConnection() { LOG(("Deleting DataChannelConnection %p", (void *) this)); // This may die on the MainThread, or on the STS thread MOZ_ASSERT(mState == CLOSED); MOZ_ASSERT(!mMasterSocket); MOZ_ASSERT(mPending.GetSize() == 0); // Already disconnected from sigslot/mTransportFlow // TransportFlows must be released from the STS thread if (mTransportFlow && !IsSTSThread()) { MOZ_ASSERT(mSTS); RUN_ON_THREAD(mSTS, WrapRunnableNM(ReleaseTransportFlow, mTransportFlow.forget()), NS_DISPATCH_NORMAL); } } void DataChannelConnection::Destroy() { // Though it's probably ok to do this and close the sockets; // if we really want it to do true clean shutdowns it can // create a dependant Internal object that would remain around // until the network shut down the association or timed out. LOG(("Destroying DataChannelConnection %p", (void *) this)); CloseAll(); if (mSocket && mSocket != mMasterSocket) usrsctp_close(mSocket); if (mMasterSocket) usrsctp_close(mMasterSocket); mSocket = nullptr; mMasterSocket = nullptr; // We can't get any more new callbacks from the SCTP library // All existing callbacks have refs to DataChannelConnection // nsDOMDataChannel objects have refs to DataChannels that have refs to us if (mTransportFlow) { MOZ_ASSERT(mSTS); MOZ_ASSERT(NS_IsMainThread()); RUN_ON_THREAD(mSTS, WrapRunnable(nsRefPtr(this), &DataChannelConnection::disconnect_all), NS_DISPATCH_NORMAL); // don't release mTransportFlow until we are destroyed in case // runnables are in flight. We may well have packets to send as the // SCTP lib may have sent a shutdown. } } NS_IMPL_THREADSAFE_ISUPPORTS1(DataChannelConnection, nsITimerCallback) bool DataChannelConnection::Init(unsigned short aPort, uint16_t aNumStreams, bool aUsingDtls) { struct sctp_initmsg initmsg; struct sctp_udpencaps encaps; struct sctp_assoc_value av; struct sctp_event event; socklen_t len; uint16_t event_types[] = {SCTP_ASSOC_CHANGE, SCTP_PEER_ADDR_CHANGE, SCTP_REMOTE_ERROR, SCTP_SHUTDOWN_EVENT, SCTP_ADAPTATION_INDICATION, SCTP_SEND_FAILED_EVENT, SCTP_STREAM_RESET_EVENT, SCTP_STREAM_CHANGE_EVENT}; { MOZ_ASSERT(NS_IsMainThread()); // MutexAutoLock lock(mLock); Not needed since we're on mainthread always if (!sctp_initialized) { if (aUsingDtls) { LOG(("sctp_init(DTLS)")); #ifdef MOZ_PEERCONNECTION usrsctp_init(0, DataChannelConnection::SctpDtlsOutput, #ifdef PR_LOGGING debug_printf #else nullptr #endif ); #else NS_ASSERTION(!aUsingDtls, "Trying to use SCTP/DTLS without mtransport"); #endif } else { LOG(("sctp_init(%d)", aPort)); usrsctp_init(aPort, nullptr, #ifdef PR_LOGGING debug_printf #else nullptr #endif ); } #ifdef PR_LOGGING // Set logging to SCTP:PR_LOG_DEBUG to get SCTP debugs if (PR_LOG_TEST(GetSCTPLog(), PR_LOG_ALWAYS)) { usrsctp_sysctl_set_sctp_debug_on(SCTP_DEBUG_ALL); } #endif usrsctp_sysctl_set_sctp_blackhole(2); sctp_initialized = true; gDataChannelShutdown = new DataChannelShutdown(); gDataChannelShutdown->Init(); } } // XXX FIX! make this a global we get once // Find the STS thread nsresult rv; mSTS = do_GetService(NS_SOCKETTRANSPORTSERVICE_CONTRACTID, &rv); MOZ_ASSERT(NS_SUCCEEDED(rv)); // Open sctp with a callback if ((mMasterSocket = usrsctp_socket( aUsingDtls ? AF_CONN : AF_INET, SOCK_STREAM, IPPROTO_SCTP, receive_cb, nullptr, 0, this)) == nullptr) { return false; } // Make sure when we close the socket, make sure it doesn't call us back again! // This would cause it try to use an invalid DataChannelConnection pointer struct linger l; l.l_onoff = 1; l.l_linger = 0; if (usrsctp_setsockopt(mMasterSocket, SOL_SOCKET, SO_LINGER, (const void *)&l, (socklen_t)sizeof(struct linger)) < 0) { LOG(("Couldn't set SO_LINGER on SCTP socket")); } // XXX Consider disabling this when we add proper SDP negotiation. // We may want to leave enabled for supporting 'cloning' of SDP offers, which // implies re-use of the same pseudo-port number, or forcing a renegotiation. uint32_t on = 1; if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_REUSE_PORT, (const void *)&on, (socklen_t)sizeof(on)) < 0) { LOG(("Couldn't set SCTP_REUSE_PORT on SCTP socket")); } if (!aUsingDtls) { memset(&encaps, 0, sizeof(encaps)); encaps.sue_address.ss_family = AF_INET; encaps.sue_port = htons(aPort); if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_REMOTE_UDP_ENCAPS_PORT, (const void*)&encaps, (socklen_t)sizeof(struct sctp_udpencaps)) < 0) { LOG(("*** failed encaps errno %d", errno)); goto error_cleanup; } LOG(("SCTP encapsulation local port %d", aPort)); } av.assoc_id = SCTP_ALL_ASSOC; av.assoc_value = SCTP_ENABLE_RESET_STREAM_REQ | SCTP_ENABLE_CHANGE_ASSOC_REQ; if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_ENABLE_STREAM_RESET, &av, (socklen_t)sizeof(struct sctp_assoc_value)) < 0) { LOG(("*** failed enable stream reset errno %d", errno)); goto error_cleanup; } /* Enable the events of interest. */ memset(&event, 0, sizeof(event)); event.se_assoc_id = SCTP_ALL_ASSOC; event.se_on = 1; for (uint32_t i = 0; i < sizeof(event_types)/sizeof(event_types[0]); ++i) { event.se_type = event_types[i]; if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_EVENT, &event, sizeof(event)) < 0) { LOG(("*** failed setsockopt SCTP_EVENT errno %d", errno)); goto error_cleanup; } } // Update number of streams mStreamsOut.AppendElements(aNumStreams); mStreamsIn.AppendElements(aNumStreams); // make sure both are the same length for (uint32_t i = 0; i < aNumStreams; ++i) { mStreamsOut[i] = nullptr; mStreamsIn[i] = nullptr; } memset(&initmsg, 0, sizeof(initmsg)); len = sizeof(initmsg); if (usrsctp_getsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_INITMSG, &initmsg, &len) < 0) { LOG(("*** failed getsockopt SCTP_INITMSG")); goto error_cleanup; } LOG(("Setting number of SCTP streams to %u, was %u/%u", aNumStreams, initmsg.sinit_num_ostreams, initmsg.sinit_max_instreams)); initmsg.sinit_num_ostreams = aNumStreams; initmsg.sinit_max_instreams = MAX_NUM_STREAMS; if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_INITMSG, &initmsg, (socklen_t)sizeof(initmsg)) < 0) { LOG(("*** failed setsockopt SCTP_INITMSG, errno %d", errno)); goto error_cleanup; } mSocket = nullptr; return true; error_cleanup: usrsctp_close(mMasterSocket); mMasterSocket = nullptr; return false; } void DataChannelConnection::StartDefer() { nsresult rv; if (!NS_IsMainThread()) { NS_DispatchToMainThread(new DataChannelOnMessageAvailable( DataChannelOnMessageAvailable::START_DEFER, this, (DataChannel *) nullptr)); return; } MOZ_ASSERT(NS_IsMainThread()); if (!mDeferredTimer) { mDeferredTimer = do_CreateInstance("@mozilla.org/timer;1", &rv); MOZ_ASSERT(mDeferredTimer); } if (!mTimerRunning) { rv = mDeferredTimer->InitWithCallback(this, mDeferTimeout, nsITimer::TYPE_ONE_SHOT); NS_ENSURE_TRUE_VOID(rv == NS_OK); mTimerRunning = true; } } // nsITimerCallback NS_IMETHODIMP DataChannelConnection::Notify(nsITimer *timer) { MOZ_ASSERT(NS_IsMainThread()); LOG(("%s: %p [%p] (%dms), sending deferred messages", __FUNCTION__, this, timer, mDeferTimeout)); if (timer == mDeferredTimer) { if (SendDeferredMessages()) { // Still blocked // we don't need a lock, since this must be main thread... nsresult rv = mDeferredTimer->InitWithCallback(this, mDeferTimeout, nsITimer::TYPE_ONE_SHOT); if (NS_FAILED(rv)) { LOG(("%s: cannot initialize open timer", __FUNCTION__)); // XXX and do....? return rv; } mTimerRunning = true; } else { LOG(("Turned off deferred send timer")); mTimerRunning = false; } } return NS_OK; } #ifdef MOZ_PEERCONNECTION class DataChannelConnectRunnable : public nsRunnable { public: DataChannelConnectRunnable(DataChannelConnection *aConnection) : mConnection(aConnection) {} NS_IMETHOD Run() { struct sockaddr_conn addr; memset(&addr, 0, sizeof(addr)); addr.sconn_family = AF_CONN; #if defined(__Userspace_os_Darwin) addr.sconn_len = sizeof(addr); #endif addr.sconn_port = htons(mConnection->mLocalPort); int r = usrsctp_bind(mConnection->mMasterSocket, reinterpret_cast(&addr), sizeof(addr)); if (r < 0) { LOG(("usrsctp_bind failed: %d", r)); } else { // This is the remote addr addr.sconn_port = htons(mConnection->mRemotePort); addr.sconn_addr = static_cast(mConnection.get()); r = usrsctp_connect(mConnection->mMasterSocket, reinterpret_cast(&addr), sizeof(addr)); if (r < 0) { LOG(("usrsctp_connect failed: %d", r)); } else { // Notify Connection open LOG(("%s: sending ON_CONNECTION for %p", __FUNCTION__, mConnection.get())); mConnection->mSocket = mConnection->mMasterSocket; mConnection->mState = DataChannelConnection::OPEN; LOG(("DTLS connect() succeeded! Entering connected mode")); NS_DispatchToMainThread(new DataChannelOnMessageAvailable( DataChannelOnMessageAvailable::ON_CONNECTION, mConnection, true)); return NS_OK; } } // on errors, we simply don't notify there was a connection, but we // want to kill the thread (can we kill ourselves here? That would be better) NS_DispatchToMainThread(new DataChannelOnMessageAvailable( DataChannelOnMessageAvailable::ON_CONNECTION, mConnection, false)); return NS_OK; } private: nsRefPtr mConnection; }; bool DataChannelConnection::ConnectDTLS(TransportFlow *aFlow, uint16_t localport, uint16_t remoteport) { LOG(("Connect DTLS local %d, remote %d", localport, remoteport)); NS_PRECONDITION(mMasterSocket, "SCTP wasn't initialized before ConnectDTLS!"); NS_ENSURE_TRUE(aFlow, false); mTransportFlow = aFlow; mTransportFlow->SignalPacketReceived.connect(this, &DataChannelConnection::SctpDtlsInput); mLocalPort = localport; mRemotePort = remoteport; nsCOMPtr connect_event = new DataChannelConnectRunnable(this); nsresult rv = NS_NewThread(getter_AddRefs(mConnectThread), connect_event); return NS_SUCCEEDED(rv); } void DataChannelConnection::SctpDtlsInput(TransportFlow *flow, const unsigned char *data, size_t len) { #ifdef PR_LOGGING if (PR_LOG_TEST(GetSCTPLog(), PR_LOG_DEBUG)) { char *buf; if ((buf = usrsctp_dumppacket((void *)data, len, SCTP_DUMP_INBOUND)) != NULL) { PR_LogPrint("%s", buf); usrsctp_freedumpbuffer(buf); } } #endif // Pass the data to SCTP usrsctp_conninput(static_cast(this), data, len, 0); } int DataChannelConnection::SendPacket(const unsigned char *data, size_t len, bool release) { //LOG(("%p: SCTP/DTLS sent %ld bytes", this, len)); int res = mTransportFlow->SendPacket(data, len) < 0 ? 1 : 0; if (release) delete data; return res; } /* static */ int DataChannelConnection::SctpDtlsOutput(void *addr, void *buffer, size_t length, uint8_t tos, uint8_t set_df) { DataChannelConnection *peer = static_cast(addr); int res; #ifdef PR_LOGGING if (PR_LOG_TEST(GetSCTPLog(), PR_LOG_DEBUG)) { char *buf; if ((buf = usrsctp_dumppacket(buffer, length, SCTP_DUMP_OUTBOUND)) != NULL) { PR_LogPrint("%s", buf); usrsctp_freedumpbuffer(buf); } } #endif // We're async proxying even if on the STSThread because this is called // with internal SCTP locks held in some cases (such as in usrsctp_connect()). // SCTP has an option for Apple, on IP connections only, to release at least // one of the locks before calling a packet output routine; with changes to // the underlying SCTP stack this might remove the need to use an async proxy. if (0 /*peer->IsSTSThread()*/) { res = peer->SendPacket(static_cast(buffer), length, false); } else { unsigned char *data = new unsigned char[length]; memcpy(data, buffer, length); res = -1; // XXX It might be worthwhile to add an assertion against the thread // somehow getting into the DataChannel/SCTP code again, as // DISPATCH_SYNC is not fully blocking. This may be tricky, as it // needs to be a per-thread check, not a global. peer->mSTS->Dispatch(WrapRunnable( nsRefPtr(peer), &DataChannelConnection::SendPacket, data, length, true), NS_DISPATCH_NORMAL); res = 0; // cheat! Packets can always be dropped later anyways } return res; } #endif // listen for incoming associations // Blocks! - Don't call this from main thread! bool DataChannelConnection::Listen(unsigned short port) { struct sockaddr_in addr; socklen_t addr_len; NS_WARN_IF_FALSE(!NS_IsMainThread(), "Blocks, do not call from main thread!!!"); /* Acting as the 'server' */ memset((void *)&addr, 0, sizeof(addr)); #ifdef HAVE_SIN_LEN addr.sin_len = sizeof(struct sockaddr_in); #endif addr.sin_family = AF_INET; addr.sin_port = htons(port); addr.sin_addr.s_addr = htonl(INADDR_ANY); LOG(("Waiting for connections on port %d", ntohs(addr.sin_port))); mState = CONNECTING; if (usrsctp_bind(mMasterSocket, reinterpret_cast(&addr), sizeof(struct sockaddr_in)) < 0) { LOG(("***Failed userspace_bind")); return false; } if (usrsctp_listen(mMasterSocket, 1) < 0) { LOG(("***Failed userspace_listen")); return false; } LOG(("Accepting connection")); addr_len = 0; if ((mSocket = usrsctp_accept(mMasterSocket, nullptr, &addr_len)) == nullptr) { LOG(("***Failed accept")); return false; } mState = OPEN; struct linger l; l.l_onoff = 1; l.l_linger = 0; if (usrsctp_setsockopt(mSocket, SOL_SOCKET, SO_LINGER, (const void *)&l, (socklen_t)sizeof(struct linger)) < 0) { LOG(("Couldn't set SO_LINGER on SCTP socket")); } // Notify Connection open // XXX We need to make sure connection sticks around until the message is delivered LOG(("%s: sending ON_CONNECTION for %p", __FUNCTION__, this)); NS_DispatchToMainThread(new DataChannelOnMessageAvailable( DataChannelOnMessageAvailable::ON_CONNECTION, this, (DataChannel *) nullptr)); return true; } // Blocks! - Don't call this from main thread! bool DataChannelConnection::Connect(const char *addr, unsigned short port) { struct sockaddr_in addr4; struct sockaddr_in6 addr6; NS_WARN_IF_FALSE(!NS_IsMainThread(), "Blocks, do not call from main thread!!!"); /* Acting as the connector */ LOG(("Connecting to %s, port %u", addr, port)); memset((void *)&addr4, 0, sizeof(struct sockaddr_in)); memset((void *)&addr6, 0, sizeof(struct sockaddr_in6)); #ifdef HAVE_SIN_LEN addr4.sin_len = sizeof(struct sockaddr_in); #endif #ifdef HAVE_SIN6_LEN addr6.sin6_len = sizeof(struct sockaddr_in6); #endif addr4.sin_family = AF_INET; addr6.sin6_family = AF_INET6; addr4.sin_port = htons(port); addr6.sin6_port = htons(port); mState = CONNECTING; #if !defined(__Userspace_os_Windows) if (inet_pton(AF_INET6, addr, &addr6.sin6_addr) == 1) { if (usrsctp_connect(mMasterSocket, reinterpret_cast(&addr6), sizeof(struct sockaddr_in6)) < 0) { LOG(("*** Failed userspace_connect")); return false; } } else if (inet_pton(AF_INET, addr, &addr4.sin_addr) == 1) { if (usrsctp_connect(mMasterSocket, reinterpret_cast(&addr4), sizeof(struct sockaddr_in)) < 0) { LOG(("*** Failed userspace_connect")); return false; } } else { LOG(("*** Illegal destination address.")); } #else { struct sockaddr_storage ss; int sslen = sizeof(ss); if (!WSAStringToAddressA(const_cast(addr), AF_INET6, nullptr, (struct sockaddr*)&ss, &sslen)) { addr6.sin6_addr = (reinterpret_cast(&ss))->sin6_addr; if (usrsctp_connect(mMasterSocket, reinterpret_cast(&addr6), sizeof(struct sockaddr_in6)) < 0) { LOG(("*** Failed userspace_connect")); return false; } } else if (!WSAStringToAddressA(const_cast(addr), AF_INET, nullptr, (struct sockaddr*)&ss, &sslen)) { addr4.sin_addr = (reinterpret_cast(&ss))->sin_addr; if (usrsctp_connect(mMasterSocket, reinterpret_cast(&addr4), sizeof(struct sockaddr_in)) < 0) { LOG(("*** Failed userspace_connect")); return false; } } else { LOG(("*** Illegal destination address.")); } } #endif mSocket = mMasterSocket; LOG(("connect() succeeded! Entering connected mode")); mState = OPEN; // Notify Connection open // XXX We need to make sure connection sticks around until the message is delivered LOG(("%s: sending ON_CONNECTION for %p", __FUNCTION__, this)); NS_DispatchToMainThread(new DataChannelOnMessageAvailable( DataChannelOnMessageAvailable::ON_CONNECTION, this, (DataChannel *) nullptr)); return true; } DataChannel * DataChannelConnection::FindChannelByStreamIn(uint16_t streamIn) { // Auto-extend mStreamsIn as needed if (((uint32_t) streamIn) + 1 > mStreamsIn.Length()) { uint32_t old_len = mStreamsIn.Length(); LOG(("Extending mStreamsIn[] to %d elements", ((int32_t) streamIn)+1)); mStreamsIn.AppendElements((streamIn+1) - mStreamsIn.Length()); for (uint32_t i = old_len; i < mStreamsIn.Length(); ++i) mStreamsIn[i] = nullptr; } // Should always be safe in practice return mStreamsIn.SafeElementAt(streamIn); } DataChannel * DataChannelConnection::FindChannelByStreamOut(uint16_t streamOut) { return mStreamsOut.SafeElementAt(streamOut); } uint16_t DataChannelConnection::FindFreeStreamOut() { uint32_t i, limit; limit = mStreamsOut.Length(); if (limit > MAX_NUM_STREAMS) limit = MAX_NUM_STREAMS; for (i = 0; i < limit; ++i) { if (!mStreamsOut[i]) { // Verify it's not still in the process of closing for (uint32_t j = 0; j < mStreamsResetting.Length(); ++j) { if (mStreamsResetting[j] == i) { continue; } } break; } } if (i == limit) { return INVALID_STREAM; } return i; } bool DataChannelConnection::RequestMoreStreamsOut(int32_t aNeeded) { struct sctp_status status; struct sctp_add_streams sas; uint32_t outStreamsNeeded; socklen_t len; if (aNeeded + mStreamsOut.Length() > MAX_NUM_STREAMS) aNeeded = MAX_NUM_STREAMS - mStreamsOut.Length(); if (aNeeded <= 0) return false; len = (socklen_t)sizeof(struct sctp_status); if (usrsctp_getsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_STATUS, &status, &len) < 0) { LOG(("***failed: getsockopt SCTP_STATUS")); return false; } outStreamsNeeded = aNeeded; // number to add memset(&sas, 0, sizeof(struct sctp_add_streams)); sas.sas_instrms = 0; sas.sas_outstrms = (uint16_t)outStreamsNeeded; /* XXX error handling */ // Doesn't block, we get an event when it succeeds or fails if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_ADD_STREAMS, &sas, (socklen_t) sizeof(struct sctp_add_streams)) < 0) { if (errno == EALREADY) return true; LOG(("***failed: setsockopt ADD errno=%d", errno)); return false; } LOG(("Requested %u more streams", outStreamsNeeded)); return true; } int32_t DataChannelConnection::SendControlMessage(void *msg, uint32_t len, uint16_t streamOut) { struct sctp_sndinfo sndinfo; // Note: Main-thread IO, but doesn't block memset(&sndinfo, 0, sizeof(struct sctp_sndinfo)); sndinfo.snd_sid = streamOut; sndinfo.snd_ppid = htonl(DATA_CHANNEL_PPID_CONTROL); if (usrsctp_sendv(mSocket, msg, len, nullptr, 0, &sndinfo, (socklen_t)sizeof(struct sctp_sndinfo), SCTP_SENDV_SNDINFO, 0) < 0) { //LOG(("***failed: sctp_sendv")); don't log because errno is a return! return (0); } return (1); } int32_t DataChannelConnection::SendOpenResponseMessage(uint16_t streamOut, uint16_t streamIn) { struct rtcweb_datachannel_open_response rsp; memset(&rsp, 0, sizeof(struct rtcweb_datachannel_open_response)); rsp.msg_type = DATA_CHANNEL_OPEN_RESPONSE; rsp.reverse_stream = htons(streamIn); return SendControlMessage(&rsp, sizeof(rsp), streamOut); } int32_t DataChannelConnection::SendOpenAckMessage(uint16_t streamOut) { struct rtcweb_datachannel_ack ack; memset(&ack, 0, sizeof(struct rtcweb_datachannel_ack)); ack.msg_type = DATA_CHANNEL_ACK; return SendControlMessage(&ack, sizeof(ack), streamOut); } int32_t DataChannelConnection::SendOpenRequestMessage(const nsACString& label, uint16_t streamOut, bool unordered, uint16_t prPolicy, uint32_t prValue) { int len = label.Length(); // not including nul struct rtcweb_datachannel_open_request *req = (struct rtcweb_datachannel_open_request*) moz_xmalloc(sizeof(*req)+len); // careful - ok because request includes 1 char label memset(req, 0, sizeof(struct rtcweb_datachannel_open_request)); req->msg_type = DATA_CHANNEL_OPEN_REQUEST; switch (prPolicy) { case SCTP_PR_SCTP_NONE: req->channel_type = DATA_CHANNEL_RELIABLE; break; case SCTP_PR_SCTP_TTL: req->channel_type = DATA_CHANNEL_PARTIAL_RELIABLE_TIMED; break; case SCTP_PR_SCTP_RTX: req->channel_type = DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT; break; default: // FIX! need to set errno! Or make all these SendXxxx() funcs return 0 or errno! moz_free(req); return (0); } req->flags = htons(0); if (unordered) { req->flags |= htons(DATA_CHANNEL_FLAG_OUT_OF_ORDER_ALLOWED); } req->reliability_params = htons((uint16_t)prValue); /* XXX Why 16-bit */ req->priority = htons(0); /* XXX: add support */ strcpy(&req->label[0], PromiseFlatCString(label).get()); int32_t result = SendControlMessage(req, sizeof(*req)+len, streamOut); moz_free(req); return result; } // XXX This should use a separate thread (outbound queue) which should // select() to know when to *try* to send data to the socket again. // Alternatively, it can use a timeout, but that's guaranteed to be wrong // (just not sure in what direction). We could re-implement NSPR's // PR_POLL_WRITE/etc handling... with a lot of work. // Better yet, use the SCTP stack's notifications on buffer state to avoid // filling the SCTP's buffers. // returns if we're still blocked or not bool DataChannelConnection::SendDeferredMessages() { uint32_t i; nsRefPtr channel; // we may null out the refs to this bool still_blocked = false; bool sent = false; // This may block while something is modifying channels, but should not block for IO MutexAutoLock lock(mLock); // XXX For total fairness, on a still_blocked we'd start next time at the // same index. Sorry, not going to bother for now. for (i = 0; i < mStreamsOut.Length(); ++i) { channel = mStreamsOut[i]; if (!channel) continue; // Only one of these should be set.... if (channel->mFlags & DATA_CHANNEL_FLAGS_SEND_REQ) { if (SendOpenRequestMessage(channel->mLabel, channel->mStreamOut, channel->mFlags & DATA_CHANNEL_FLAG_OUT_OF_ORDER_ALLOWED, channel->mPrPolicy, channel->mPrValue)) { channel->mFlags &= ~DATA_CHANNEL_FLAGS_SEND_REQ; sent = true; } else { if (errno == EAGAIN || errno == EWOULDBLOCK) { still_blocked = true; } else { // Close the channel, inform the user mStreamsOut[channel->mStreamOut] = nullptr; channel->mState = CLOSED; // Don't need to reset; we didn't open it NS_DispatchToMainThread(new DataChannelOnMessageAvailable( DataChannelOnMessageAvailable::ON_CHANNEL_CLOSED, this, channel)); } } } if (still_blocked) break; if (channel->mFlags & DATA_CHANNEL_FLAGS_SEND_RSP) { if (SendOpenResponseMessage(channel->mStreamOut, channel->mStreamIn)) { channel->mFlags &= ~DATA_CHANNEL_FLAGS_SEND_RSP; sent = true; } else { if (errno == EAGAIN || errno == EWOULDBLOCK) { still_blocked = true; } else { // Close the channel // Don't need to reset; we didn't open it // The other side may be left with a hanging Open. Our inability to // send the open response means we can't easily tell them about it // We haven't informed the user/DOM of the creation yet, so just // delete the channel. mStreamsIn[channel->mStreamIn] = nullptr; mStreamsOut[channel->mStreamOut] = nullptr; } } } if (still_blocked) break; if (channel->mFlags & DATA_CHANNEL_FLAGS_SEND_ACK) { if (SendOpenAckMessage(channel->mStreamOut)) { channel->mFlags &= ~DATA_CHANNEL_FLAGS_SEND_ACK; sent = true; } else { if (errno == EAGAIN || errno == EWOULDBLOCK) { still_blocked = true; } else { // Close the channel, inform the user Close(channel); } } } if (still_blocked) break; if (channel->mFlags & DATA_CHANNEL_FLAGS_SEND_DATA) { bool failed_send = false; int32_t result; if (channel->mState == CLOSED || channel->mState == CLOSING) { channel->mBufferedData.Clear(); } while (!channel->mBufferedData.IsEmpty() && !failed_send) { struct sctp_sendv_spa *spa = channel->mBufferedData[0]->mSpa; const char *data = channel->mBufferedData[0]->mData; uint32_t len = channel->mBufferedData[0]->mLength; // SCTP will return EMSGSIZE if the message is bigger than the buffer // size (or EAGAIN if there isn't space) if ((result = usrsctp_sendv(mSocket, data, len, nullptr, 0, (void *)spa, (socklen_t)sizeof(struct sctp_sendv_spa), SCTP_SENDV_SPA, 0) < 0)) { if (errno == EAGAIN || errno == EWOULDBLOCK) { // leave queued for resend failed_send = true; LOG(("queue full again when resending %d bytes (%d)", len, result)); } else { LOG(("error %d re-sending string", errno)); failed_send = true; } } else { LOG(("Resent buffer of %d bytes (%d)", len, result)); sent = true; channel->mBufferedData.RemoveElementAt(0); } } if (channel->mBufferedData.IsEmpty()) channel->mFlags &= ~DATA_CHANNEL_FLAGS_SEND_DATA; else still_blocked = true; } if (still_blocked) break; } if (!still_blocked) { // mDeferTimeout becomes an estimate of how long we need to wait next time we block return false; } // adjust time? More time for next wait if we didn't send anything, less if did // Pretty crude, but better than nothing; just to keep CPU use down if (!sent && mDeferTimeout < 50) mDeferTimeout++; else if (sent && mDeferTimeout > 10) mDeferTimeout--; return true; } void DataChannelConnection::HandleOpenRequestMessage(const struct rtcweb_datachannel_open_request *req, size_t length, uint16_t streamIn) { nsRefPtr channel; uint32_t prValue; uint16_t prPolicy; uint32_t flags; nsCString label(nsDependentCString(req->label)); mLock.AssertCurrentThreadOwns(); if ((channel = FindChannelByStreamIn(streamIn))) { LOG(("ERROR: HandleOpenRequestMessage: channel for stream %d is in state %d instead of CLOSED.", streamIn, channel->mState)); /* XXX: some error handling */ return; } switch (req->channel_type) { case DATA_CHANNEL_RELIABLE: prPolicy = SCTP_PR_SCTP_NONE; break; case DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT: prPolicy = SCTP_PR_SCTP_RTX; break; case DATA_CHANNEL_PARTIAL_RELIABLE_TIMED: prPolicy = SCTP_PR_SCTP_TTL; break; default: /* XXX error handling */ return; } prValue = ntohs(req->reliability_params); flags = ntohs(req->flags) & DATA_CHANNEL_FLAG_OUT_OF_ORDER_ALLOWED; channel = new DataChannel(this, INVALID_STREAM, streamIn, DataChannel::CONNECTING, label, prPolicy, prValue, flags, nullptr, nullptr); mStreamsIn[streamIn] = channel; OpenResponseFinish(channel.forget()); } void DataChannelConnection::OpenResponseFinish(already_AddRefed aChannel) { nsRefPtr channel(aChannel); uint16_t streamOut = FindFreeStreamOut(); // may be INVALID_STREAM! mLock.AssertCurrentThreadOwns(); LOG(("Finished response: channel %p, streamOut = %u", channel.get(), streamOut)); if (streamOut == INVALID_STREAM) { if (!RequestMoreStreamsOut()) { /* XXX: Signal error to the other end. */ mStreamsIn[channel->mStreamIn] = nullptr; // we can do this with the lock held because mStreamOut is INVALID_STREAM, // so there's no outbound channel to reset return; } LOG(("Queuing channel %d to finish response", channel->mStreamIn)); channel->mFlags |= DATA_CHANNEL_FLAGS_FINISH_RSP; DataChannel *temp = channel.get(); // Can't cast away already_AddRefed<> from channel.forget() channel.forget(); mPending.Push(temp); // can't notify the user until we can send an OpenResponse } else { channel->mStreamOut = streamOut; mStreamsOut[streamOut] = channel; if (SendOpenResponseMessage(streamOut, channel->mStreamIn)) { /* Notify ondatachannel */ // XXX We need to make sure connection sticks around until the message is delivered LOG(("%s: sending ON_CHANNEL_CREATED for %s: %d/%d", __FUNCTION__, channel->mLabel.get(), streamOut, channel->mStreamIn)); NS_DispatchToMainThread(new DataChannelOnMessageAvailable( DataChannelOnMessageAvailable::ON_CHANNEL_CREATED, this, channel)); } else { if (errno == EAGAIN || errno == EWOULDBLOCK) { channel->mFlags |= DATA_CHANNEL_FLAGS_SEND_RSP; StartDefer(); } else { /* XXX: Signal error to the other end. */ mStreamsIn[channel->mStreamIn] = nullptr; mStreamsOut[streamOut] = nullptr; channel->mStreamOut = INVALID_STREAM; // we can do this with the lock held because mStreamOut is INVALID_STREAM, // so there's no outbound channel to reset (we failed to send on it) return; // paranoia against future changes since we unlocked } } } } void DataChannelConnection::HandleOpenResponseMessage(const struct rtcweb_datachannel_open_response *rsp, size_t length, uint16_t streamIn) { uint16_t streamOut; DataChannel *channel; mLock.AssertCurrentThreadOwns(); streamOut = ntohs(rsp->reverse_stream); channel = FindChannelByStreamOut(streamOut); NS_ENSURE_TRUE_VOID(channel); NS_ENSURE_TRUE_VOID(channel->mState == CONNECTING); if (rsp->error) { LOG(("%s: error in response to open of channel %d (%s)", __FUNCTION__, streamOut, channel->mLabel.get())); } else { NS_ENSURE_TRUE_VOID(!FindChannelByStreamIn(streamIn)); channel->mStreamIn = streamIn; channel->mState = OPEN; channel->mReady = true; mStreamsIn[streamIn] = channel; if (SendOpenAckMessage(streamOut)) { channel->mFlags = 0; } else { // XXX Only on EAGAIN!? And if not, then close the channel?? channel->mFlags |= DATA_CHANNEL_FLAGS_SEND_ACK; StartDefer(); } LOG(("%s: sending ON_CHANNEL_OPEN for %p", __FUNCTION__, channel)); NS_DispatchToMainThread(new DataChannelOnMessageAvailable( DataChannelOnMessageAvailable::ON_CHANNEL_OPEN, this, channel)); } } void DataChannelConnection::HandleOpenAckMessage(const struct rtcweb_datachannel_ack *ack, size_t length, uint16_t streamIn) { DataChannel *channel; mLock.AssertCurrentThreadOwns(); channel = FindChannelByStreamIn(streamIn); NS_ENSURE_TRUE_VOID(channel); NS_ENSURE_TRUE_VOID(channel->mState == CONNECTING); channel->mState = channel->mReady ? DataChannel::OPEN : DataChannel::WAITING_TO_OPEN; if (channel->mState == OPEN) { LOG(("%s: sending ON_CHANNEL_OPEN for %p", __FUNCTION__, channel)); NS_DispatchToMainThread(new DataChannelOnMessageAvailable( DataChannelOnMessageAvailable::ON_CHANNEL_OPEN, this, channel)); } else { LOG(("%s: deferring sending ON_CHANNEL_OPEN for %p", __FUNCTION__, channel)); } } void DataChannelConnection::HandleUnknownMessage(uint32_t ppid, size_t length, uint16_t streamIn) { /* XXX: Send an error message? */ LOG(("unknown DataChannel message received: %u, len %ld on stream %lu", ppid, length, streamIn)); // XXX Log to JS error console if possible } void DataChannelConnection::HandleDataMessage(uint32_t ppid, const void *data, size_t length, uint16_t streamIn) { DataChannel *channel; const char *buffer = (const char *) data; mLock.AssertCurrentThreadOwns(); channel = FindChannelByStreamIn(streamIn); // XXX A closed channel may trip this... check NS_ENSURE_TRUE_VOID(channel); NS_ENSURE_TRUE_VOID(channel->mState != CONNECTING); // XXX should this be a simple if, no warnings/debugbreaks? NS_ENSURE_TRUE_VOID(channel->mState != CLOSED); { nsAutoCString recvData(buffer, length); switch (ppid) { case DATA_CHANNEL_PPID_DOMSTRING: LOG(("DataChannel: String message received of length %lu on channel %d: %.*s", length, channel->mStreamOut, (int)PR_MIN(length, 80), buffer)); length = -1; // Flag for DOMString // WebSockets checks IsUTF8() here; we can try to deliver it NS_WARN_IF_FALSE(channel->mBinaryBuffer.IsEmpty(), "Binary message aborted by text message!"); if (!channel->mBinaryBuffer.IsEmpty()) channel->mBinaryBuffer.Truncate(0); break; case DATA_CHANNEL_PPID_BINARY: channel->mBinaryBuffer += recvData; LOG(("DataChannel: Received binary message of length %lu (total %u) on channel id %d", length, channel->mBinaryBuffer.Length(), channel->mStreamOut)); return; // Not ready to notify application case DATA_CHANNEL_PPID_BINARY_LAST: LOG(("DataChannel: Received binary message of length %lu on channel id %d", length, channel->mStreamOut)); if (!channel->mBinaryBuffer.IsEmpty()) { channel->mBinaryBuffer += recvData; LOG(("%s: sending ON_DATA (binary fragmented) for %p", __FUNCTION__, channel)); channel->SendOrQueue(new DataChannelOnMessageAvailable( DataChannelOnMessageAvailable::ON_DATA, this, channel, channel->mBinaryBuffer, channel->mBinaryBuffer.Length())); channel->mBinaryBuffer.Truncate(0); return; } // else send using recvData normally break; default: NS_ERROR("Unknown data PPID"); return; } /* Notify onmessage */ LOG(("%s: sending ON_DATA for %p", __FUNCTION__, channel)); channel->SendOrQueue(new DataChannelOnMessageAvailable( DataChannelOnMessageAvailable::ON_DATA, this, channel, recvData, length)); } } // Called with mLock locked! void DataChannelConnection::HandleMessage(const void *buffer, size_t length, uint32_t ppid, uint16_t streamIn) { const struct rtcweb_datachannel_open_request *req; const struct rtcweb_datachannel_open_response *rsp; const struct rtcweb_datachannel_ack *ack, *msg; mLock.AssertCurrentThreadOwns(); switch (ppid) { case DATA_CHANNEL_PPID_CONTROL: NS_ENSURE_TRUE_VOID(length >= sizeof(*ack)); // Ack is the smallest msg = static_cast(buffer); switch (msg->msg_type) { case DATA_CHANNEL_OPEN_REQUEST: LOG(("length %u, sizeof(*req) = %u", length, sizeof(*req))); NS_ENSURE_TRUE_VOID(length >= sizeof(*req)); req = static_cast(buffer); HandleOpenRequestMessage(req, length, streamIn); break; case DATA_CHANNEL_OPEN_RESPONSE: NS_ENSURE_TRUE_VOID(length >= sizeof(*rsp)); rsp = static_cast(buffer); HandleOpenResponseMessage(rsp, length, streamIn); break; case DATA_CHANNEL_ACK: // >= sizeof(*ack) checked above ack = static_cast(buffer); HandleOpenAckMessage(ack, length, streamIn); break; default: HandleUnknownMessage(ppid, length, streamIn); break; } break; case DATA_CHANNEL_PPID_DOMSTRING: case DATA_CHANNEL_PPID_BINARY: case DATA_CHANNEL_PPID_BINARY_LAST: HandleDataMessage(ppid, buffer, length, streamIn); break; default: LOG(("Message of length %lu, PPID %u on stream %u received.", length, ppid, streamIn)); break; } } void DataChannelConnection::HandleAssociationChangeEvent(const struct sctp_assoc_change *sac) { uint32_t i, n; switch (sac->sac_state) { case SCTP_COMM_UP: LOG(("Association change: SCTP_COMM_UP")); break; case SCTP_COMM_LOST: LOG(("Association change: SCTP_COMM_LOST")); break; case SCTP_RESTART: LOG(("Association change: SCTP_RESTART")); break; case SCTP_SHUTDOWN_COMP: LOG(("Association change: SCTP_SHUTDOWN_COMP")); break; case SCTP_CANT_STR_ASSOC: LOG(("Association change: SCTP_CANT_STR_ASSOC")); break; default: LOG(("Association change: UNKNOWN")); break; } LOG(("Association change: streams (in/out) = (%u/%u)", sac->sac_inbound_streams, sac->sac_outbound_streams)); NS_ENSURE_TRUE_VOID(sac); n = sac->sac_length - sizeof(*sac); if (((sac->sac_state == SCTP_COMM_UP) || (sac->sac_state == SCTP_RESTART)) && (n > 0)) { for (i = 0; i < n; ++i) { switch (sac->sac_info[i]) { case SCTP_ASSOC_SUPPORTS_PR: LOG(("Supports: PR")); break; case SCTP_ASSOC_SUPPORTS_AUTH: LOG(("Supports: AUTH")); break; case SCTP_ASSOC_SUPPORTS_ASCONF: LOG(("Supports: ASCONF")); break; case SCTP_ASSOC_SUPPORTS_MULTIBUF: LOG(("Supports: MULTIBUF")); break; case SCTP_ASSOC_SUPPORTS_RE_CONFIG: LOG(("Supports: RE-CONFIG")); break; default: LOG(("Supports: UNKNOWN(0x%02x)", sac->sac_info[i])); break; } } } else if (((sac->sac_state == SCTP_COMM_LOST) || (sac->sac_state == SCTP_CANT_STR_ASSOC)) && (n > 0)) { LOG(("Association: ABORT =")); for (i = 0; i < n; ++i) { LOG((" 0x%02x", sac->sac_info[i])); } } if ((sac->sac_state == SCTP_CANT_STR_ASSOC) || (sac->sac_state == SCTP_SHUTDOWN_COMP) || (sac->sac_state == SCTP_COMM_LOST)) { return; } } void DataChannelConnection::HandlePeerAddressChangeEvent(const struct sctp_paddr_change *spc) { char addr_buf[INET6_ADDRSTRLEN]; const char *addr = ""; struct sockaddr_in *sin; struct sockaddr_in6 *sin6; #if defined(__Userspace_os_Windows) DWORD addr_len = INET6_ADDRSTRLEN; #endif switch (spc->spc_aaddr.ss_family) { case AF_INET: sin = (struct sockaddr_in *)&spc->spc_aaddr; #if !defined(__Userspace_os_Windows) addr = inet_ntop(AF_INET, &sin->sin_addr, addr_buf, INET6_ADDRSTRLEN); #else if (WSAAddressToStringA((LPSOCKADDR)sin, sizeof(sin->sin_addr), nullptr, addr_buf, &addr_len)) { return; } #endif break; case AF_INET6: sin6 = (struct sockaddr_in6 *)&spc->spc_aaddr; #if !defined(__Userspace_os_Windows) addr = inet_ntop(AF_INET6, &sin6->sin6_addr, addr_buf, INET6_ADDRSTRLEN); #else if (WSAAddressToStringA((LPSOCKADDR)sin6, sizeof(sin6), nullptr, addr_buf, &addr_len)) { return; } #endif case AF_CONN: addr = "DTLS connection"; break; default: break; } LOG(("Peer address %s is now ", addr)); switch (spc->spc_state) { case SCTP_ADDR_AVAILABLE: LOG(("SCTP_ADDR_AVAILABLE")); break; case SCTP_ADDR_UNREACHABLE: LOG(("SCTP_ADDR_UNREACHABLE")); break; case SCTP_ADDR_REMOVED: LOG(("SCTP_ADDR_REMOVED")); break; case SCTP_ADDR_ADDED: LOG(("SCTP_ADDR_ADDED")); break; case SCTP_ADDR_MADE_PRIM: LOG(("SCTP_ADDR_MADE_PRIM")); break; case SCTP_ADDR_CONFIRMED: LOG(("SCTP_ADDR_CONFIRMED")); break; default: LOG(("UNKNOWN")); break; } LOG((" (error = 0x%08x).\n", spc->spc_error)); } void DataChannelConnection::HandleRemoteErrorEvent(const struct sctp_remote_error *sre) { size_t i, n; n = sre->sre_length - sizeof(struct sctp_remote_error); LOG(("Remote Error (error = 0x%04x): ", sre->sre_error)); for (i = 0; i < n; ++i) { LOG((" 0x%02x", sre-> sre_data[i])); } } void DataChannelConnection::HandleShutdownEvent(const struct sctp_shutdown_event *sse) { LOG(("Shutdown event.")); /* XXX: notify all channels. */ // Attempts to actually send anything will fail } void DataChannelConnection::HandleAdaptationIndication(const struct sctp_adaptation_event *sai) { LOG(("Adaptation indication: %x.", sai-> sai_adaptation_ind)); } void DataChannelConnection::HandleSendFailedEvent(const struct sctp_send_failed_event *ssfe) { size_t i, n; if (ssfe->ssfe_flags & SCTP_DATA_UNSENT) { LOG(("Unsent ")); } if (ssfe->ssfe_flags & SCTP_DATA_SENT) { LOG(("Sent ")); } if (ssfe->ssfe_flags & ~(SCTP_DATA_SENT | SCTP_DATA_UNSENT)) { LOG(("(flags = %x) ", ssfe->ssfe_flags)); } LOG(("message with PPID = %d, SID = %d, flags: 0x%04x due to error = 0x%08x", ntohl(ssfe->ssfe_info.snd_ppid), ssfe->ssfe_info.snd_sid, ssfe->ssfe_info.snd_flags, ssfe->ssfe_error)); n = ssfe->ssfe_length - sizeof(struct sctp_send_failed_event); for (i = 0; i < n; ++i) { LOG((" 0x%02x", ssfe->ssfe_data[i])); } } void DataChannelConnection::ResetOutgoingStream(uint16_t streamOut) { uint32_t i; mLock.AssertCurrentThreadOwns(); LOG(("Connection %p: Resetting outgoing stream %d", (void *) this, streamOut)); // Rarely has more than a couple items and only for a short time for (i = 0; i < mStreamsResetting.Length(); ++i) { if (mStreamsResetting[i] == streamOut) { return; } } mStreamsResetting.AppendElement(streamOut); } void DataChannelConnection::SendOutgoingStreamReset() { struct sctp_reset_streams *srs; uint32_t i; size_t len; LOG(("Connection %p: Sending outgoing stream reset for %d streams", (void *) this, mStreamsResetting.Length())); mLock.AssertCurrentThreadOwns(); if (mStreamsResetting.IsEmpty()) { LOG(("No streams to reset")); return; } len = sizeof(sctp_assoc_t) + (2 + mStreamsResetting.Length()) * sizeof(uint16_t); srs = static_cast (moz_xmalloc(len)); // infallible malloc memset(srs, 0, len); srs->srs_flags = SCTP_STREAM_RESET_OUTGOING; srs->srs_number_streams = mStreamsResetting.Length(); for (i = 0; i < mStreamsResetting.Length(); ++i) { srs->srs_stream_list[i] = mStreamsResetting[i]; } if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_RESET_STREAMS, srs, (socklen_t)len) < 0) { LOG(("***failed: setsockopt RESET, errno %d", errno)); } else { mStreamsResetting.Clear(); } moz_free(srs); } void DataChannelConnection::HandleStreamResetEvent(const struct sctp_stream_reset_event *strrst) { uint32_t n, i; nsRefPtr channel; // since we may null out the ref to the channel if (!(strrst->strreset_flags & SCTP_STREAM_RESET_DENIED) && !(strrst->strreset_flags & SCTP_STREAM_RESET_FAILED)) { n = (strrst->strreset_length - sizeof(struct sctp_stream_reset_event)) / sizeof(uint16_t); for (i = 0; i < n; ++i) { if (strrst->strreset_flags & SCTP_STREAM_RESET_INCOMING_SSN) { channel = FindChannelByStreamIn(strrst->strreset_stream_list[i]); if (channel) { // The other side closed the channel // We could be in three states: // 1. Normal state (input and output streams (OPEN) // Notify application, send a RESET in response on our // outbound channel. Go to CLOSED // 2. We sent our own reset (CLOSING); either they crossed on the // wire, or this is a response to our Reset. // Go to CLOSED // 3. We've sent a open but haven't gotten a response yet (OPENING) // I believe this is impossible, as we don't have an input stream yet. LOG(("Incoming: Channel %d outgoing/%d incoming closed, state %d", channel->mStreamOut, channel->mStreamIn, channel->mState)); MOZ_ASSERT(channel->mState == DataChannel::OPEN || channel->mState == DataChannel::CLOSING || channel->mState == DataChannel::WAITING_TO_OPEN); if (channel->mState == DataChannel::OPEN || channel->mState == DataChannel::WAITING_TO_OPEN) { ResetOutgoingStream(channel->mStreamOut); NS_DispatchToMainThread(new DataChannelOnMessageAvailable( DataChannelOnMessageAvailable::ON_CHANNEL_CLOSED, this, channel)); mStreamsOut[channel->mStreamOut] = nullptr; } mStreamsIn[channel->mStreamIn] = nullptr; LOG(("Disconnected DataChannel %p from connection %p", (void *) channel.get(), (void *) channel->mConnection.get())); channel->Destroy(); // At this point when we leave here, the object is a zombie held alive only by the DOM object } else { LOG(("Can't find incoming channel %d",i)); } } if (strrst->strreset_flags & SCTP_STREAM_RESET_OUTGOING_SSN) { channel = FindChannelByStreamOut(strrst->strreset_stream_list[i]); if (channel) { LOG(("Outgoing: Connection %p channel %p streams: %d outgoing/%d incoming closed", (void *) this, (void *) channel.get(), channel->mStreamOut, channel->mStreamIn)); MOZ_ASSERT(channel->mState == CLOSING); if (channel->mState == CLOSING) { mStreamsOut[channel->mStreamOut] = nullptr; if (channel->mStreamIn != INVALID_STREAM) mStreamsIn[channel->mStreamIn] = nullptr; LOG(("Disconnected DataChannel %p from connection %p (refcnt will be %u)", (void *) channel.get(), (void *) channel->mConnection.get(), (uint32_t) channel->mConnection->mRefCnt-1)); channel->Destroy(); // At this point when we leave here, the object is a zombie held alive only by the DOM object } } else { LOG(("Can't find outgoing channel %d",i)); } } } } } void DataChannelConnection::HandleStreamChangeEvent(const struct sctp_stream_change_event *strchg) { uint16_t streamOut; uint32_t i; nsRefPtr channel; if (strchg->strchange_flags == SCTP_STREAM_CHANGE_DENIED) { LOG(("*** Failed increasing number of streams from %u (%u/%u)", mStreamsOut.Length(), strchg->strchange_instrms, strchg->strchange_outstrms)); // XXX FIX! notify pending opens of failure return; } else { if (strchg->strchange_instrms > mStreamsIn.Length()) { LOG(("Other side increased streamds from %u to %u", mStreamsIn.Length(), strchg->strchange_instrms)); } if (strchg->strchange_outstrms > mStreamsOut.Length()) { uint16_t old_len = mStreamsOut.Length(); LOG(("Increasing number of streams from %u to %u - adding %u (in: %u)", old_len, strchg->strchange_outstrms, strchg->strchange_outstrms - old_len, strchg->strchange_instrms)); // make sure both are the same length mStreamsOut.AppendElements(strchg->strchange_outstrms - old_len); LOG(("New length = %d (was %d)", mStreamsOut.Length(), old_len)); for (uint32_t i = old_len; i < mStreamsOut.Length(); ++i) { mStreamsOut[i] = nullptr; } // Re-process any channels waiting for streams. // Linear search, but we don't increase channels often and // the array would only get long in case of an app error normally // Make sure we request enough streams if there's a big jump in streams // Could make a more complex API for OpenXxxFinish() and avoid this loop int32_t num_needed = mPending.GetSize(); LOG(("%d of %d new streams already needed", num_needed, strchg->strchange_outstrms - old_len)); num_needed -= (strchg->strchange_outstrms - old_len); // number we added if (num_needed > 0) { if (num_needed < 16) num_needed = 16; LOG(("Not enough new streams, asking for %d more", num_needed)); RequestMoreStreamsOut(num_needed); } // Can't copy nsDeque's. Move into temp array since any that fail will // go back to mPending nsDeque temp; DataChannel *temp_channel; // really already_AddRefed<> while (nullptr != (temp_channel = static_cast(mPending.PopFront()))) { temp.Push(static_cast(temp_channel)); } // Now assign our new streams while (nullptr != (channel = dont_AddRef(static_cast(temp.PopFront())))) { if (channel->mFlags & DATA_CHANNEL_FLAGS_FINISH_RSP) { channel->mFlags &= ~DATA_CHANNEL_FLAGS_FINISH_RSP; OpenResponseFinish(channel.forget()); // may reset the flag and re-push } else if (channel->mFlags & DATA_CHANNEL_FLAGS_FINISH_OPEN) { channel->mFlags &= ~DATA_CHANNEL_FLAGS_FINISH_OPEN; OpenFinish(channel.forget()); // may reset the flag and re-push } } } // else probably not a change in # of streams } for (i = 0; i < mStreamsOut.Length(); ++i) { channel = mStreamsOut[i]; if (!channel) continue; if ((channel->mState == CONNECTING) && (channel->mStreamOut == INVALID_STREAM)) { if ((strchg->strchange_flags & SCTP_STREAM_CHANGE_DENIED) || (strchg->strchange_flags & SCTP_STREAM_CHANGE_FAILED)) { /* XXX: Signal to the other end. */ if (channel->mStreamIn != INVALID_STREAM) { mStreamsIn[channel->mStreamIn] = nullptr; } channel->mState = CLOSED; // inform user! // XXX delete channel; } else { streamOut = FindFreeStreamOut(); if (streamOut != INVALID_STREAM) { channel->mStreamOut = streamOut; mStreamsOut[streamOut] = channel; if (channel->mStreamIn == INVALID_STREAM) { channel->mFlags |= DATA_CHANNEL_FLAGS_SEND_REQ; } else { channel->mFlags |= DATA_CHANNEL_FLAGS_SEND_RSP; } StartDefer(); } else { /* We will not find more ... */ break; } } } } } // Called with mLock locked! void DataChannelConnection::HandleNotification(const union sctp_notification *notif, size_t n) { mLock.AssertCurrentThreadOwns(); if (notif->sn_header.sn_length != (uint32_t)n) { return; } switch (notif->sn_header.sn_type) { case SCTP_ASSOC_CHANGE: HandleAssociationChangeEvent(&(notif->sn_assoc_change)); break; case SCTP_PEER_ADDR_CHANGE: HandlePeerAddressChangeEvent(&(notif->sn_paddr_change)); break; case SCTP_REMOTE_ERROR: HandleRemoteErrorEvent(&(notif->sn_remote_error)); break; case SCTP_SHUTDOWN_EVENT: HandleShutdownEvent(&(notif->sn_shutdown_event)); break; case SCTP_ADAPTATION_INDICATION: HandleAdaptationIndication(&(notif->sn_adaptation_event)); break; case SCTP_PARTIAL_DELIVERY_EVENT: LOG(("SCTP_PARTIAL_DELIVERY_EVENT")); break; case SCTP_AUTHENTICATION_EVENT: LOG(("SCTP_AUTHENTICATION_EVENT")); break; case SCTP_SENDER_DRY_EVENT: //LOG(("SCTP_SENDER_DRY_EVENT")); break; case SCTP_NOTIFICATIONS_STOPPED_EVENT: LOG(("SCTP_NOTIFICATIONS_STOPPED_EVENT")); break; case SCTP_SEND_FAILED_EVENT: HandleSendFailedEvent(&(notif->sn_send_failed_event)); break; case SCTP_STREAM_RESET_EVENT: HandleStreamResetEvent(&(notif->sn_strreset_event)); break; case SCTP_ASSOC_RESET_EVENT: LOG(("SCTP_ASSOC_RESET_EVENT")); break; case SCTP_STREAM_CHANGE_EVENT: HandleStreamChangeEvent(&(notif->sn_strchange_event)); break; default: LOG(("unknown SCTP event: %u", (uint32_t)notif->sn_header.sn_type)); break; } } int DataChannelConnection::ReceiveCallback(struct socket* sock, void *data, size_t datalen, struct sctp_rcvinfo rcv, int32_t flags) { MOZ_ASSERT(!NS_IsMainThread()); if (!data) { usrsctp_close(sock); // SCTP has finished shutting down } else { MutexAutoLock lock(mLock); if (flags & MSG_NOTIFICATION) { HandleNotification(static_cast(data), datalen); } else { HandleMessage(data, datalen, ntohl(rcv.rcv_ppid), rcv.rcv_sid); } } // usrsctp defines the callback as returning an int, but doesn't use it return 1; } already_AddRefed DataChannelConnection::Open(const nsACString& label, Type type, bool inOrder, uint32_t prValue, DataChannelListener *aListener, nsISupports *aContext) { uint16_t prPolicy = SCTP_PR_SCTP_NONE; uint32_t flags; LOG(("DC Open: label %s, type %u, inorder %d, prValue %u, listener %p, context %p", PromiseFlatCString(label).get(), type, inOrder, prValue, aListener, aContext)); switch (type) { case DATA_CHANNEL_RELIABLE: prPolicy = SCTP_PR_SCTP_NONE; break; case DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT: prPolicy = SCTP_PR_SCTP_RTX; break; case DATA_CHANNEL_PARTIAL_RELIABLE_TIMED: prPolicy = SCTP_PR_SCTP_TTL; break; } if ((prPolicy == SCTP_PR_SCTP_NONE) && (prValue != 0)) { return nullptr; } flags = !inOrder ? DATA_CHANNEL_FLAG_OUT_OF_ORDER_ALLOWED : 0; nsRefPtr channel(new DataChannel(this, INVALID_STREAM, INVALID_STREAM, DataChannel::CONNECTING, label, type, prValue, flags, aListener, aContext)); MutexAutoLock lock(mLock); // OpenFinish assumes this return OpenFinish(channel.forget()); } // Separate routine so we can also call it to finish up from pending opens already_AddRefed DataChannelConnection::OpenFinish(already_AddRefed aChannel) { uint16_t streamOut = FindFreeStreamOut(); // may be INVALID_STREAM! nsRefPtr channel(aChannel); mLock.AssertCurrentThreadOwns(); LOG(("Finishing open: channel %p, streamOut = %u", channel.get(), streamOut)); if (streamOut == INVALID_STREAM) { if (!RequestMoreStreamsOut()) { if (channel->mFlags & DATA_CHANNEL_FLAGS_FINISH_OPEN) { // We already returned the channel to the app. Mark it closed channel->mState = CLOSED; NS_ERROR("Failed to request more streams"); return channel.forget(); } // we can do this with the lock held because mStreamOut is INVALID_STREAM, // so there's no outbound channel to reset return nullptr; } LOG(("Queuing channel %p to finish open", channel.get())); // Also serves to mark we told the app channel->mFlags |= DATA_CHANNEL_FLAGS_FINISH_OPEN; channel->AddRef(); // we need a ref for the nsDeQue and one to return mPending.Push(channel); return channel.forget(); } mStreamsOut[streamOut] = channel; channel->mStreamOut = streamOut; if (!SendOpenRequestMessage(channel->mLabel, streamOut, !!(channel->mFlags & DATA_CHANNEL_FLAG_OUT_OF_ORDER_ALLOWED), channel->mPrPolicy, channel->mPrValue)) { LOG(("SendOpenRequest failed, errno = %d", errno)); if (errno == EAGAIN || errno == EWOULDBLOCK) { channel->mFlags |= DATA_CHANNEL_FLAGS_SEND_REQ; StartDefer(); } else { // XXX FIX! can't do this if we previously returned it! Need to internally mark it dead // and file onerror mStreamsOut[streamOut] = nullptr; channel->mStreamOut = INVALID_STREAM; // we can do this with the lock held because mStreamOut is INVALID_STREAM, // so there's no outbound channel to reset (we didn't sent anything) return nullptr; } } return channel.forget(); } int32_t DataChannelConnection::SendMsgInternal(DataChannel *channel, const char *data, uint32_t length, uint32_t ppid) { uint16_t flags; struct sctp_sendv_spa spa; int32_t result; NS_ENSURE_TRUE(channel->mState == OPEN || channel->mState == CONNECTING, 0); NS_WARN_IF_FALSE(length > 0, "Length is 0?!"); flags = (channel->mFlags & DATA_CHANNEL_FLAG_OUT_OF_ORDER_ALLOWED) ? SCTP_UNORDERED : 0; // To avoid problems where an in-order OPEN_RESPONSE is lost and an // out-of-order data message "beats" it, require data to be in-order // until we get an ACK. if (channel->mState == CONNECTING) { flags &= ~SCTP_UNORDERED; } spa.sendv_sndinfo.snd_ppid = htonl(ppid); spa.sendv_sndinfo.snd_sid = channel->mStreamOut; spa.sendv_sndinfo.snd_flags = flags; spa.sendv_sndinfo.snd_context = 0; spa.sendv_sndinfo.snd_assoc_id = 0; spa.sendv_flags = SCTP_SEND_SNDINFO_VALID; if (channel->mPrPolicy != SCTP_PR_SCTP_NONE) { spa.sendv_prinfo.pr_policy = channel->mPrPolicy; spa.sendv_prinfo.pr_value = channel->mPrValue; spa.sendv_flags |= SCTP_SEND_PRINFO_VALID; } // Note: Main-thread IO, but doesn't block! // XXX FIX! to deal with heavy overruns of JS trying to pass data in // (more than the buffersize) queue data onto another thread to do the // actual sends. See netwerk/protocol/websocket/WebSocketChannel.cpp // SCTP will return EMSGSIZE if the message is bigger than the buffer // size (or EAGAIN if there isn't space) if (channel->mBufferedData.IsEmpty()) { result = usrsctp_sendv(mSocket, data, length, nullptr, 0, (void *)&spa, (socklen_t)sizeof(struct sctp_sendv_spa), SCTP_SENDV_SPA, 0); LOG(("Sent buffer (len=%u), result=%d", length, result)); } else { // Fake EAGAIN if we're already buffering data result = -1; errno = EAGAIN; } if (result < 0) { if (errno == EAGAIN || errno == EWOULDBLOCK) { // queue data for resend! And queue any further data for the stream until it is... BufferedMsg *buffered = new BufferedMsg(spa, data, length); // infallible malloc channel->mBufferedData.AppendElement(buffered); // owned by mBufferedData array channel->mFlags |= DATA_CHANNEL_FLAGS_SEND_DATA; LOG(("Queued %u buffers (len=%u)", channel->mBufferedData.Length(), length)); StartDefer(); return 0; } LOG(("error %d sending string", errno)); } return result; } // Handles fragmenting binary messages int32_t DataChannelConnection::SendBinary(DataChannel *channel, const char *data, uint32_t len) { // Since there's a limit on network buffer size and no limits on message // size, and we don't want to use EOR mode (multiple writes for a // message, but all other streams are blocked until you finish sending // this message), we need to add application-level fragmentation of large // messages. On a reliable channel, these can be simply rebuilt into a // large message. On an unreliable channel, we can't and don't know how // long to wait, and there are no retransmissions, and no easy way to // tell the user "this part is missing", so on unreliable channels we // need to return an error if sending more bytes than the network buffers // can hold, and perhaps a lower number. // We *really* don't want to do this from main thread! - and SendMsgInternal // avoids blocking. if (len > DATA_CHANNEL_MAX_BINARY_FRAGMENT && channel->mPrPolicy == DATA_CHANNEL_RELIABLE) { int32_t sent=0; uint32_t origlen = len; LOG(("Sending binary message length %u in chunks", len)); // XXX check flags for out-of-order, or force in-order for large binary messages while (len > 0) { uint32_t sendlen = PR_MIN(len, DATA_CHANNEL_MAX_BINARY_FRAGMENT); uint32_t ppid; len -= sendlen; ppid = len > 0 ? DATA_CHANNEL_PPID_BINARY : DATA_CHANNEL_PPID_BINARY_LAST; LOG(("Send chunk of %d bytes, ppid %d", sendlen, ppid)); // Note that these might end up being deferred and queued. sent += SendMsgInternal(channel, data, sendlen, ppid); data += sendlen; } LOG(("Sent %d buffers for %u bytes, %d sent immediately, % buffers queued", (origlen+DATA_CHANNEL_MAX_BINARY_FRAGMENT-1)/DATA_CHANNEL_MAX_BINARY_FRAGMENT, origlen, sent, channel->mBufferedData.Length())); return sent; } NS_WARN_IF_FALSE(len <= DATA_CHANNEL_MAX_BINARY_FRAGMENT, "Sending too-large data on unreliable channel!"); // This will fail if the message is too large return SendMsgInternal(channel, data, len, DATA_CHANNEL_PPID_BINARY_LAST); } int32_t DataChannelConnection::SendBlob(uint16_t stream, nsIInputStream *aBlob) { DataChannel *channel = mStreamsOut[stream]; NS_ENSURE_TRUE(channel, 0); // Spawn a thread to send the data LOG(("Sending blob to stream %u", stream)); // XXX to do this safely, we must enqueue these atomically onto the // output socket. We need a sender thread(s?) to enque data into the // socket and to avoid main-thread IO that might block. Even on a // background thread, we may not want to block on one stream's data. // I.e. run non-blocking and service multiple channels. // For now as a hack, send as a single blast of queued packets which may // be deferred until buffer space is available. nsAutoPtr temp(new nsCString()); uint64_t len; aBlob->Available(&len); nsresult rv = NS_ReadInputStreamToString(aBlob, *temp, len); NS_ENSURE_SUCCESS(rv, 0); aBlob->Close(); //aBlob->Release(); We didn't AddRef() the way WebSocket does in OutboundMessage (yet) // Consider if it makes sense to split the message ourselves for // transmission, at least on RELIABLE channels. Sending large blobs via // unreliable channels requires some level of application involvement, OR // sending them at big, single messages, which if large will probably not // get through. // XXX For now, send as one large binary message. We should also signal // (via PPID) that it's a blob. const char *data = temp.get()->BeginReading(); len = temp.get()->Length(); return SendBinary(channel, data, len); } int32_t DataChannelConnection::SendMsgCommon(uint16_t stream, const nsACString &aMsg, bool isBinary) { MOZ_ASSERT(NS_IsMainThread()); // We really could allow this from other threads, so long as we deal with // asynchronosity issues with channels closing, in particular access to // mStreamsOut, and issues with the association closing (access to mSocket). const char *data = aMsg.BeginReading(); uint32_t len = aMsg.Length(); DataChannel *channel; if (isBinary) LOG(("Sending to stream %u: %u bytes", stream, len)); else LOG(("Sending to stream %u: %s", stream, data)); // XXX if we want more efficiency, translate flags once at open time channel = mStreamsOut[stream]; NS_ENSURE_TRUE(channel, 0); if (isBinary) return SendBinary(channel, data, len); return SendMsgInternal(channel, data, len, DATA_CHANNEL_PPID_DOMSTRING); } void DataChannelConnection::Close(DataChannel *aChannel) { MOZ_ASSERT(aChannel); nsRefPtr channel(aChannel); // make sure it doesn't go away on us MutexAutoLock lock(mLock); LOG(("Connection %p/Channel %p: Closing stream %d", channel->mConnection.get(), channel.get(), channel->mStreamOut)); if (channel->mState == CLOSED || channel->mState == CLOSING) { LOG(("Channel already closing/closed (%d)", channel->mState)); return; } channel->mBufferedData.Clear(); if (channel->mStreamOut != INVALID_STREAM) { ResetOutgoingStream(channel->mStreamOut); SendOutgoingStreamReset(); } channel->mState = CLOSING; } void DataChannelConnection::CloseAll() { LOG(("Closing all channels")); // Don't need to lock here // Make sure no more channels will be opened mState = CLOSED; // Close current channels // If there are runnables, they hold a strong ref and keep the channel // and/or connection alive (even if in a CLOSED state) for (uint32_t i = 0; i < mStreamsOut.Length(); ++i) { if (mStreamsOut[i]) { mStreamsOut[i]->Close(); } } // Clean up any pending opens for channels nsRefPtr channel; while (nullptr != (channel = dont_AddRef(static_cast(mPending.PopFront())))) { LOG(("closing pending channel %p, stream %d", channel.get(), channel->mStreamOut)); channel->Close(); // also releases the ref on each iteration } } DataChannel::~DataChannel() { Close(); } void DataChannel::Close() { ENSURE_DATACONNECTION; mConnection->Close(this); } // Used when disconnecting from the DataChannelConnection void DataChannel::Destroy() { ENSURE_DATACONNECTION; LOG(("Destroying Data channel %d/%d", mStreamOut, mStreamIn)); MOZ_ASSERT_IF(mStreamOut != INVALID_STREAM, !mConnection->FindChannelByStreamOut(mStreamOut)); MOZ_ASSERT_IF(mStreamIn != INVALID_STREAM, !mConnection->FindChannelByStreamIn(mStreamIn)); mStreamIn = INVALID_STREAM; mStreamOut = INVALID_STREAM; mState = CLOSED; mConnection = nullptr; } void DataChannel::SetListener(DataChannelListener *aListener, nsISupports *aContext) { MOZ_ASSERT(!mListener); // only should be set once, avoids races w/o locking mContext = aContext; mListener = aListener; } // May be called from another (i.e. Main) thread! void DataChannel::AppReady() { ENSURE_DATACONNECTION; MutexAutoLock lock(mConnection->mLock); mReady = true; if (mState == WAITING_TO_OPEN) { mState = OPEN; NS_DispatchToMainThread(new DataChannelOnMessageAvailable( DataChannelOnMessageAvailable::ON_CHANNEL_OPEN, mConnection, this)); for (uint32_t i = 0; i < mQueuedMessages.Length(); ++i) { nsCOMPtr runnable = mQueuedMessages[i]; MOZ_ASSERT(runnable); NS_DispatchToMainThread(runnable); } } else { NS_ASSERTION(mQueuedMessages.IsEmpty(), "Shouldn't have queued messages if not WAITING_TO_OPEN"); } mQueuedMessages.Clear(); mQueuedMessages.Compact(); // We never use it again... We could even allocate the array in the odd // cases we need it. } uint32_t DataChannel::GetBufferedAmount() { uint32_t buffered = 0; for (uint32_t i = 0; i < mBufferedData.Length(); ++i) { buffered += mBufferedData[i]->mLength; } return buffered; } // Called with mLock locked! void DataChannel::SendOrQueue(DataChannelOnMessageAvailable *aMessage) { if (!mReady && (mState == CONNECTING || mState == WAITING_TO_OPEN)) { mQueuedMessages.AppendElement(aMessage); } else { NS_DispatchToMainThread(aMessage); } } } // namespace mozilla