/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_workers_workerrunnable_h__ #define mozilla_dom_workers_workerrunnable_h__ #include "Workers.h" #include "nsICancelableRunnable.h" #include "mozilla/Atomics.h" #include "nsISupportsImpl.h" #include "nsThreadUtils.h" /* nsRunnable */ struct JSContext; class nsIEventTarget; BEGIN_WORKERS_NAMESPACE class WorkerPrivate; // Use this runnable to communicate from the worker to its parent or vice-versa. // The busy count must be taken into consideration and declared at construction // time. class WorkerRunnable : public nsICancelableRunnable { public: enum TargetAndBusyBehavior { // Target the main thread for top-level workers, otherwise target the // WorkerThread of the worker's parent. No change to the busy count. ParentThreadUnchangedBusyCount, // Target the thread where the worker event loop runs. The busy count will // be incremented before dispatching and decremented (asynchronously) after // running. WorkerThreadModifyBusyCount, // Target the thread where the worker event loop runs. The busy count will // not be modified in any way. Besides worker-internal runnables this is // almost always the wrong choice. WorkerThreadUnchangedBusyCount }; protected: // The WorkerPrivate that this runnable is associated with. WorkerPrivate* mWorkerPrivate; // See above. TargetAndBusyBehavior mBehavior; // It's unclear whether or not Cancel() is supposed to work when called on any // thread. To be safe we're using an atomic but it's likely overkill. Atomic mCanceled; private: // Whether or not Cancel() is currently being called from inside the Run() // method. Avoids infinite recursion when a subclass calls Run() from inside // Cancel(). Only checked and modified on the target thread. bool mCallingCancelWithinRun; public: NS_DECL_THREADSAFE_ISUPPORTS // If you override Cancel() then you'll need to either call the base class // Cancel() method or override IsCanceled() so that the Run() method bails out // appropriately. NS_DECL_NSICANCELABLERUNNABLE // Passing a JSContext here is required for the WorkerThreadModifyBusyCount // behavior. It also guarantees that any failure (false return) will throw an // exception on the given context. If a context is not passed then failures // must be dealt with by the caller. bool Dispatch(JSContext* aCx); // See above note about Cancel(). virtual bool IsCanceled() const { return mCanceled != 0; } static WorkerRunnable* FromRunnable(nsIRunnable* aRunnable); protected: WorkerRunnable(WorkerPrivate* aWorkerPrivate, TargetAndBusyBehavior aBehavior) #ifdef DEBUG ; #else : mWorkerPrivate(aWorkerPrivate), mBehavior(aBehavior), mCanceled(0), mCallingCancelWithinRun(false) { } #endif // This class is reference counted. virtual ~WorkerRunnable() { } // By default asserts that Dispatch() is being called on the right thread // (ParentThread if |mTarget| is WorkerThread, or WorkerThread otherwise). // Also increments the busy count of |mWorkerPrivate| if targeting the // WorkerThread. virtual bool PreDispatch(JSContext* aCx, WorkerPrivate* aWorkerPrivate); // By default asserts that Dispatch() is being called on the right thread // (ParentThread if |mTarget| is WorkerThread, or WorkerThread otherwise). // Also reports any Dispatch() failures as an exception on |aCx|, and // busy count if targeting the WorkerThread and Dispatch() failed. virtual void PostDispatch(JSContext* aCx, WorkerPrivate* aWorkerPrivate, bool aDispatchResult); // Must be implemented by subclasses. Called on the target thread. virtual bool WorkerRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate) = 0; // By default asserts that Run() (and WorkerRun()) were called on the correct // thread. Any failures (false return from WorkerRun) are reported on |aCx|. // Also sends an asynchronous message to the ParentThread if the busy // count was previously modified in PreDispatch(). virtual void PostRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate, bool aRunResult); virtual bool DispatchInternal(); // Calling Run() directly is not supported. Just call Dispatch() and // WorkerRun() will be called on the correct thread automatically. NS_DECL_NSIRUNNABLE }; // This runnable is used to send a message directly to a worker's sync loop. class WorkerSyncRunnable : public WorkerRunnable { protected: nsCOMPtr mSyncLoopTarget; // Passing null for aSyncLoopTarget is allowed and will result in the behavior // of a normal WorkerRunnable. WorkerSyncRunnable(WorkerPrivate* aWorkerPrivate, nsIEventTarget* aSyncLoopTarget); WorkerSyncRunnable(WorkerPrivate* aWorkerPrivate, already_AddRefed&& aSyncLoopTarget); virtual ~WorkerSyncRunnable(); private: virtual bool DispatchInternal() MOZ_OVERRIDE; }; // This runnable is identical to WorkerSyncRunnable except it is meant to be // used on the main thread only. class MainThreadWorkerSyncRunnable : public WorkerSyncRunnable { protected: // Passing null for aSyncLoopTarget is allowed and will result in the behavior // of a normal WorkerRunnable. MainThreadWorkerSyncRunnable(WorkerPrivate* aWorkerPrivate, nsIEventTarget* aSyncLoopTarget) : WorkerSyncRunnable(aWorkerPrivate, aSyncLoopTarget) { AssertIsOnMainThread(); } MainThreadWorkerSyncRunnable(WorkerPrivate* aWorkerPrivate, already_AddRefed&& aSyncLoopTarget) : WorkerSyncRunnable(aWorkerPrivate, Move(aSyncLoopTarget)) { AssertIsOnMainThread(); } virtual ~MainThreadWorkerSyncRunnable() { } private: virtual bool PreDispatch(JSContext* aCx, WorkerPrivate* aWorkerPrivate) MOZ_OVERRIDE { AssertIsOnMainThread(); return true; } virtual void PostDispatch(JSContext* aCx, WorkerPrivate* aWorkerPrivate, bool aDispatchResult) MOZ_OVERRIDE; }; // This runnable is used to stop a sync loop . As sync loops keep the busy count // incremented as long as they run this runnable does not modify the busy count // in any way. class StopSyncLoopRunnable : public WorkerSyncRunnable { bool mResult; public: // Passing null for aSyncLoopTarget is not allowed. StopSyncLoopRunnable(WorkerPrivate* aWorkerPrivate, already_AddRefed&& aSyncLoopTarget, bool aResult); // By default StopSyncLoopRunnables cannot be canceled since they could leave // a sync loop spinning forever. NS_DECL_NSICANCELABLERUNNABLE protected: virtual ~StopSyncLoopRunnable() { } // Called on the worker thread to set an exception on the context if mResult // is false. Override if you need an exception. virtual void MaybeSetException(JSContext* aCx) { } private: virtual bool WorkerRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate) MOZ_OVERRIDE; virtual bool DispatchInternal() MOZ_OVERRIDE; }; // This runnable is identical to StopSyncLoopRunnable except it is meant to be // used on the main thread only. class MainThreadStopSyncLoopRunnable : public StopSyncLoopRunnable { public: // Passing null for aSyncLoopTarget is not allowed. MainThreadStopSyncLoopRunnable( WorkerPrivate* aWorkerPrivate, already_AddRefed&& aSyncLoopTarget, bool aResult) : StopSyncLoopRunnable(aWorkerPrivate, Move(aSyncLoopTarget), aResult) { AssertIsOnMainThread(); } protected: virtual ~MainThreadStopSyncLoopRunnable() { } private: virtual bool PreDispatch(JSContext* aCx, WorkerPrivate* aWorkerPrivate) MOZ_OVERRIDE { AssertIsOnMainThread(); return true; } virtual void PostDispatch(JSContext* aCx, WorkerPrivate* aWorkerPrivate, bool aDispatchResult) MOZ_OVERRIDE; }; // This runnable is processed as soon as it is received by the worker, // potentially running before previously queued runnables and perhaps even with // other JS code executing on the stack. These runnables must not alter the // state of the JS runtime and should only twiddle state values. The busy count // is never modified. class WorkerControlRunnable : public WorkerRunnable { friend class WorkerPrivate; protected: WorkerControlRunnable(WorkerPrivate* aWorkerPrivate, TargetAndBusyBehavior aBehavior) #ifdef DEBUG ; #else : WorkerRunnable(aWorkerPrivate, aBehavior) { } #endif virtual ~WorkerControlRunnable() { } public: NS_DECL_ISUPPORTS_INHERITED private: virtual bool DispatchInternal() MOZ_OVERRIDE; // Should only be called by WorkerPrivate::DoRunLoop. using WorkerRunnable::Cancel; }; // A convenience class for WorkerControlRunnables that originate on the main // thread. class MainThreadWorkerControlRunnable : public WorkerControlRunnable { protected: explicit MainThreadWorkerControlRunnable(WorkerPrivate* aWorkerPrivate) : WorkerControlRunnable(aWorkerPrivate, WorkerThreadUnchangedBusyCount) { } virtual ~MainThreadWorkerControlRunnable() { } virtual bool PreDispatch(JSContext* aCx, WorkerPrivate* aWorkerPrivate) MOZ_OVERRIDE { AssertIsOnMainThread(); return true; } virtual void PostDispatch(JSContext* aCx, WorkerPrivate* aWorkerPrivate, bool aDispatchResult) MOZ_OVERRIDE; }; // A WorkerRunnable that should be dispatched from the worker to itself for // async tasks. This will increment the busy count PostDispatch() (only if // dispatch was successful) and decrement it in PostRun(). // // Async tasks will almost always want to use this since // a WorkerSameThreadRunnable keeps the Worker from being GCed. class WorkerSameThreadRunnable : public WorkerRunnable { protected: explicit WorkerSameThreadRunnable(WorkerPrivate* aWorkerPrivate) : WorkerRunnable(aWorkerPrivate, WorkerThreadModifyBusyCount) { } virtual ~WorkerSameThreadRunnable() { } virtual bool PreDispatch(JSContext* aCx, WorkerPrivate* aWorkerPrivate) MOZ_OVERRIDE; virtual void PostDispatch(JSContext* aCx, WorkerPrivate* aWorkerPrivate, bool aDispatchResult) MOZ_OVERRIDE; virtual void PostRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate, bool aRunResult) MOZ_OVERRIDE; }; // Base class for the runnable objects, which makes a synchronous call to // dispatch the tasks from the worker thread to the main thread. // // Note that the derived class must override MainThreadRun. class WorkerMainThreadRunnable : public nsRunnable { protected: WorkerPrivate* mWorkerPrivate; nsCOMPtr mSyncLoopTarget; explicit WorkerMainThreadRunnable(WorkerPrivate* aWorkerPrivate); ~WorkerMainThreadRunnable() {} virtual bool MainThreadRun() = 0; public: bool Dispatch(JSContext* aCx); private: NS_IMETHOD Run() MOZ_OVERRIDE; }; END_WORKERS_NAMESPACE #endif // mozilla_dom_workers_workerrunnable_h__