/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "DecodePool.h" #include #include "mozilla/ClearOnShutdown.h" #include "mozilla/Monitor.h" #include "nsAutoPtr.h" #include "nsCOMPtr.h" #include "nsIObserverService.h" #include "nsIThreadPool.h" #include "nsThreadManager.h" #include "nsThreadUtils.h" #include "nsXPCOMCIDInternal.h" #include "prsystem.h" #ifdef MOZ_NUWA_PROCESS #include "ipc/Nuwa.h" #endif #include "gfxPrefs.h" #include "Decoder.h" #include "RasterImage.h" using std::max; using std::min; namespace mozilla { namespace image { /////////////////////////////////////////////////////////////////////////////// // Helper runnables. /////////////////////////////////////////////////////////////////////////////// class NotifyProgressWorker : public nsRunnable { public: /** * Called by the DecodePool when it's done some significant portion of * decoding, so that progress can be recorded and notifications can be sent. */ static void Dispatch(RasterImage* aImage, Progress aProgress, const nsIntRect& aInvalidRect, uint32_t aFlags) { MOZ_ASSERT(aImage); nsCOMPtr worker = new NotifyProgressWorker(aImage, aProgress, aInvalidRect, aFlags); NS_DispatchToMainThread(worker); } NS_IMETHOD Run() override { MOZ_ASSERT(NS_IsMainThread()); mImage->NotifyProgress(mProgress, mInvalidRect, mFlags); return NS_OK; } private: NotifyProgressWorker(RasterImage* aImage, Progress aProgress, const nsIntRect& aInvalidRect, uint32_t aFlags) : mImage(aImage) , mProgress(aProgress) , mInvalidRect(aInvalidRect) , mFlags(aFlags) { } nsRefPtr mImage; const Progress mProgress; const nsIntRect mInvalidRect; const uint32_t mFlags; }; class NotifyDecodeCompleteWorker : public nsRunnable { public: /** * Called by the DecodePool when decoding is complete, so that final cleanup * can be performed. */ static void Dispatch(Decoder* aDecoder) { MOZ_ASSERT(aDecoder); nsCOMPtr worker = new NotifyDecodeCompleteWorker(aDecoder); NS_DispatchToMainThread(worker); } NS_IMETHOD Run() override { MOZ_ASSERT(NS_IsMainThread()); mDecoder->Finish(); mDecoder->GetImage()->FinalizeDecoder(mDecoder); return NS_OK; } private: explicit NotifyDecodeCompleteWorker(Decoder* aDecoder) : mDecoder(aDecoder) { } nsRefPtr mDecoder; }; #ifdef MOZ_NUWA_PROCESS class RegisterDecodeIOThreadWithNuwaRunnable : public nsRunnable { public: NS_IMETHOD Run() { NuwaMarkCurrentThread(static_cast(nullptr), nullptr); return NS_OK; } }; #endif // MOZ_NUWA_PROCESS /////////////////////////////////////////////////////////////////////////////// // DecodePool implementation. /////////////////////////////////////////////////////////////////////////////// /* static */ StaticRefPtr DecodePool::sSingleton; NS_IMPL_ISUPPORTS(DecodePool, nsIObserver) struct Work { enum class Type { DECODE, SHUTDOWN } mType; nsRefPtr mDecoder; }; class DecodePoolImpl { public: MOZ_DECLARE_REFCOUNTED_TYPENAME(DecodePoolImpl) NS_INLINE_DECL_THREADSAFE_REFCOUNTING(DecodePoolImpl) DecodePoolImpl() : mMonitor("DecodePoolImpl") , mShuttingDown(false) { } /// Initialize the current thread for use by the decode pool. void InitCurrentThread() { MOZ_ASSERT(!NS_IsMainThread()); mThreadNaming.SetThreadPoolName(NS_LITERAL_CSTRING("ImgDecoder")); #ifdef MOZ_NUWA_PROCESS if (IsNuwaProcess()) { NuwaMarkCurrentThread(static_cast(nullptr), nullptr); } #endif // MOZ_NUWA_PROCESS } /// Shut down the provided decode pool thread. static void ShutdownThread(nsIThread* aThisThread) { // Threads have to be shut down from another thread, so we'll ask the // main thread to do it for us. nsCOMPtr runnable = NS_NewRunnableMethod(aThisThread, &nsIThread::Shutdown); NS_DispatchToMainThread(runnable); } /** * Requests shutdown. New work items will be dropped on the floor, and all * decode pool threads will be shut down once existing work items have been * processed. */ void RequestShutdown() { MonitorAutoLock lock(mMonitor); mShuttingDown = true; mMonitor.NotifyAll(); } /// Pushes a new decode work item. void PushWork(Decoder* aDecoder) { MOZ_ASSERT(aDecoder); nsRefPtr decoder(aDecoder); MonitorAutoLock lock(mMonitor); if (mShuttingDown) { // Drop any new work on the floor if we're shutting down. return; } if (aDecoder->IsSizeDecode()) { mSizeDecodeQueue.AppendElement(Move(decoder)); } else { mFullDecodeQueue.AppendElement(Move(decoder)); } mMonitor.Notify(); } /// Pops a new work item, blocking if necessary. Work PopWork() { MonitorAutoLock lock(mMonitor); do { // XXX(seth): The queue popping code below is NOT efficient, obviously, // since we're removing an element from the front of the array. However, // it's not worth implementing something better right now, because we are // replacing this FIFO behavior with LIFO behavior very soon. // Prioritize size decodes over full decodes. if (!mSizeDecodeQueue.IsEmpty()) { return PopWorkFromQueue(mSizeDecodeQueue); } if (!mFullDecodeQueue.IsEmpty()) { return PopWorkFromQueue(mFullDecodeQueue); } if (mShuttingDown) { Work work; work.mType = Work::Type::SHUTDOWN; return work; } #ifdef MOZ_NUWA_PROCESS nsThreadManager::get()->SetThreadIdle(nullptr); #endif // MOZ_NUWA_PROCESS // Nothing to do; block until some work is available. mMonitor.Wait(); } while (true); } private: ~DecodePoolImpl() { } Work PopWorkFromQueue(nsTArray>& aQueue) { Work work; work.mType = Work::Type::DECODE; work.mDecoder = aQueue.ElementAt(0); aQueue.RemoveElementAt(0); #ifdef MOZ_NUWA_PROCESS nsThreadManager::get()->SetThreadWorking(); #endif // MOZ_NUWA_PROCESS return work; } nsThreadPoolNaming mThreadNaming; // mMonitor guards mQueue and mShuttingDown. Monitor mMonitor; nsTArray> mSizeDecodeQueue; nsTArray> mFullDecodeQueue; bool mShuttingDown; }; class DecodePoolWorker : public nsRunnable { public: explicit DecodePoolWorker(DecodePoolImpl* aImpl) : mImpl(aImpl) { } NS_IMETHOD Run() { MOZ_ASSERT(!NS_IsMainThread()); mImpl->InitCurrentThread(); nsCOMPtr thisThread; nsThreadManager::get()->GetCurrentThread(getter_AddRefs(thisThread)); do { Work work = mImpl->PopWork(); switch (work.mType) { case Work::Type::DECODE: DecodePool::Singleton()->Decode(work.mDecoder); break; case Work::Type::SHUTDOWN: DecodePoolImpl::ShutdownThread(thisThread); return NS_OK; default: MOZ_ASSERT_UNREACHABLE("Unknown work type"); } } while (true); MOZ_ASSERT_UNREACHABLE("Exiting thread without Work::Type::SHUTDOWN"); return NS_OK; } private: nsRefPtr mImpl; }; /* static */ void DecodePool::Initialize() { MOZ_ASSERT(NS_IsMainThread()); DecodePool::Singleton(); } /* static */ DecodePool* DecodePool::Singleton() { if (!sSingleton) { MOZ_ASSERT(NS_IsMainThread()); sSingleton = new DecodePool(); ClearOnShutdown(&sSingleton); } return sSingleton; } DecodePool::DecodePool() : mImpl(new DecodePoolImpl) , mMutex("image::DecodePool") { // Determine the number of threads we want. int32_t prefLimit = gfxPrefs::ImageMTDecodingLimit(); uint32_t limit; if (prefLimit <= 0) { limit = max(PR_GetNumberOfProcessors(), 2) - 1; } else { limit = static_cast(prefLimit); } // Initialize the thread pool. for (uint32_t i = 0 ; i < limit ; ++i) { nsCOMPtr worker = new DecodePoolWorker(mImpl); nsCOMPtr thread; nsresult rv = NS_NewThread(getter_AddRefs(thread), worker); MOZ_RELEASE_ASSERT(NS_SUCCEEDED(rv) && thread, "Should successfully create image decoding threads"); mThreads.AppendElement(Move(thread)); } // Initialize the I/O thread. nsresult rv = NS_NewNamedThread("ImageIO", getter_AddRefs(mIOThread)); MOZ_RELEASE_ASSERT(NS_SUCCEEDED(rv) && mIOThread, "Should successfully create image I/O thread"); #ifdef MOZ_NUWA_PROCESS nsCOMPtr worker = new RegisterDecodeIOThreadWithNuwaRunnable(); rv = mIOThread->Dispatch(worker, NS_DISPATCH_NORMAL); MOZ_RELEASE_ASSERT(NS_SUCCEEDED(rv), "Should register decode IO thread with Nuwa process"); #endif nsCOMPtr obsSvc = services::GetObserverService(); if (obsSvc) { obsSvc->AddObserver(this, "xpcom-shutdown-threads", false); } } DecodePool::~DecodePool() { MOZ_ASSERT(NS_IsMainThread(), "Must shut down DecodePool on main thread!"); } NS_IMETHODIMP DecodePool::Observe(nsISupports*, const char* aTopic, const char16_t*) { MOZ_ASSERT(strcmp(aTopic, "xpcom-shutdown-threads") == 0, "Unexpected topic"); nsCOMArray threads; nsCOMPtr ioThread; { MutexAutoLock lock(mMutex); threads.AppendElements(mThreads); mThreads.Clear(); ioThread.swap(mIOThread); } mImpl->RequestShutdown(); for (int32_t i = 0 ; i < threads.Count() ; ++i) { threads[i]->Shutdown(); } if (ioThread) { ioThread->Shutdown(); } return NS_OK; } void DecodePool::AsyncDecode(Decoder* aDecoder) { MOZ_ASSERT(aDecoder); mImpl->PushWork(aDecoder); } void DecodePool::SyncDecodeIfSmall(Decoder* aDecoder) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aDecoder); if (aDecoder->ShouldSyncDecode(gfxPrefs::ImageMemDecodeBytesAtATime())) { Decode(aDecoder); return; } AsyncDecode(aDecoder); } void DecodePool::SyncDecodeIfPossible(Decoder* aDecoder) { MOZ_ASSERT(NS_IsMainThread()); Decode(aDecoder); } already_AddRefed DecodePool::GetIOEventTarget() { MutexAutoLock threadPoolLock(mMutex); nsCOMPtr target = do_QueryInterface(mIOThread); return target.forget(); } void DecodePool::Decode(Decoder* aDecoder) { MOZ_ASSERT(aDecoder); nsresult rv = aDecoder->Decode(); if (NS_SUCCEEDED(rv) && !aDecoder->GetDecodeDone()) { if (aDecoder->HasProgress()) { NotifyProgress(aDecoder); } // The decoder will ensure that a new worker gets enqueued to continue // decoding when more data is available. } else { NotifyDecodeComplete(aDecoder); } } void DecodePool::NotifyProgress(Decoder* aDecoder) { MOZ_ASSERT(aDecoder); if (!NS_IsMainThread() || (aDecoder->GetFlags() & imgIContainer::FLAG_ASYNC_NOTIFY)) { NotifyProgressWorker::Dispatch(aDecoder->GetImage(), aDecoder->TakeProgress(), aDecoder->TakeInvalidRect(), aDecoder->GetDecodeFlags()); return; } aDecoder->GetImage()->NotifyProgress(aDecoder->TakeProgress(), aDecoder->TakeInvalidRect(), aDecoder->GetDecodeFlags()); } void DecodePool::NotifyDecodeComplete(Decoder* aDecoder) { MOZ_ASSERT(aDecoder); if (!NS_IsMainThread() || (aDecoder->GetFlags() & imgIContainer::FLAG_ASYNC_NOTIFY)) { NotifyDecodeCompleteWorker::Dispatch(aDecoder); return; } aDecoder->Finish(); aDecoder->GetImage()->FinalizeDecoder(aDecoder); } } // namespace image } // namespace mozilla