/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* vim:set et ts=4 sts=4 sw=4 cin: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsFtpControlConnection_h___ #define nsFtpControlConnection_h___ #include "nsCOMPtr.h" #include "nsIURI.h" #include "nsIStreamListener.h" #include "nsIRequest.h" #include "nsISocketTransport.h" #include "nsIOutputStream.h" #include "nsIAsyncInputStream.h" #include "nsAutoPtr.h" #include "nsString.h" #include "mozilla/Attributes.h" class nsIProxyInfo; class nsITransportEventSink; class nsFtpControlConnectionListener : public nsISupports { public: /** * Called when a chunk of data arrives on the control connection. * @param data * The new data or null if an error occurred. * @param dataLen * The data length in bytes. */ virtual void OnControlDataAvailable(const char *data, uint32_t dataLen) = 0; /** * Called when an error occurs on the control connection. * @param status * A failure code providing more info about the error. */ virtual void OnControlError(nsresult status) = 0; }; class nsFtpControlConnection MOZ_FINAL : public nsIInputStreamCallback { public: NS_DECL_ISUPPORTS NS_DECL_NSIINPUTSTREAMCALLBACK nsFtpControlConnection(const nsCSubstring& host, uint32_t port); ~nsFtpControlConnection(); nsresult Connect(nsIProxyInfo* proxyInfo, nsITransportEventSink* eventSink); nsresult Disconnect(nsresult status); nsresult Write(const nsCSubstring& command); bool IsAlive(); nsITransport *Transport() { return mSocket; } /** * Call this function to be notified asynchronously when there is data * available for the socket. The listener passed to this method replaces * any existing listener, and the listener can be null to disconnect the * previous listener. */ nsresult WaitData(nsFtpControlConnectionListener *listener); uint32_t mServerType; // what kind of server is it. nsString mPassword; int32_t mSuspendedWrite; nsCString mPwd; uint32_t mSessionId; private: nsCString mHost; uint32_t mPort; nsCOMPtr mSocket; nsCOMPtr mSocketOutput; nsCOMPtr mSocketInput; nsRefPtr mListener; }; #endif