/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* vim: set ts=8 sts=4 et sw=4 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "EGLImageHelpers.h" #include "GLContext.h" #include "GLLibraryEGL.h" namespace mozilla { namespace layers { using namespace gl; EGLImage EGLImageCreateFromNativeBuffer(GLContext* aGL, void* aBuffer) { EGLint attrs[] = { LOCAL_EGL_IMAGE_PRESERVED, LOCAL_EGL_TRUE, LOCAL_EGL_NONE, LOCAL_EGL_NONE }; return sEGLLibrary.fCreateImage(sEGLLibrary.Display(), EGL_NO_CONTEXT, LOCAL_EGL_NATIVE_BUFFER_ANDROID, aBuffer, attrs); } void EGLImageDestroy(GLContext* aGL, EGLImage aImage) { sEGLLibrary.fDestroyImage(sEGLLibrary.Display(), aImage); } } // namespace layers } // namespace mozilla