/* vim: set sw=4 sts=4 et cin: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "gfxOS2Platform.h" #include "gfxOS2Surface.h" #include "gfxImageSurface.h" #include "gfxOS2Fonts.h" #include "nsTArray.h" #include "gfxFontconfigUtils.h" //#include /********************************************************************** * class gfxOS2Platform **********************************************************************/ gfxFontconfigUtils *gfxOS2Platform::sFontconfigUtils = nullptr; gfxOS2Platform::gfxOS2Platform() { #ifdef DEBUG_thebes printf("gfxOS2Platform::gfxOS2Platform()\n"); #endif // this seems to be reasonably early in the process and only once, // so it's a good place to initialize OS/2 cairo stuff cairo_os2_init(); #ifdef DEBUG_thebes printf(" cairo_os2_init() was called\n"); #endif if (!sFontconfigUtils) { sFontconfigUtils = gfxFontconfigUtils::GetFontconfigUtils(); } } gfxOS2Platform::~gfxOS2Platform() { #ifdef DEBUG_thebes printf("gfxOS2Platform::~gfxOS2Platform()\n"); #endif gfxFontconfigUtils::Shutdown(); sFontconfigUtils = nullptr; // clean up OS/2 cairo stuff cairo_os2_fini(); #ifdef DEBUG_thebes printf(" cairo_os2_fini() was called\n"); #endif } already_AddRefed gfxOS2Platform::CreateOffscreenSurface(const gfxIntSize& aSize, gfxContentType contentType) { #ifdef DEBUG_thebes_2 printf("gfxOS2Platform::CreateOffscreenSurface(%d/%d, %d)\n", aSize.width, aSize.height, aImageFormat); #endif gfxASurface *newSurface = nullptr; // we only ever seem to get aImageFormat=0 or gfxImageFormatARGB32 but // I don't really know if we need to differ between ARGB32 and RGB24 here if (contentType == GFX_CONTENT_COLOR_ALPHA || contentType == GFX_CONTENT_COLOR) { newSurface = new gfxOS2Surface(aSize, OptimalFormatForContent(contentType)); } else if (contentType == GFX_CONTENT_ALPHA) { newSurface = new gfxImageSurface(aSize, OptimalFormatForContent(contentType)); } else { return nullptr; } NS_IF_ADDREF(newSurface); return newSurface; } nsresult gfxOS2Platform::GetFontList(nsIAtom *aLangGroup, const nsACString& aGenericFamily, nsTArray& aListOfFonts) { #ifdef DEBUG_thebes const char *langgroup = "(null)"; if (aLangGroup) { aLangGroup->GetUTF8String(&langgroup); } char *family = ToNewCString(aGenericFamily); printf("gfxOS2Platform::GetFontList(%s, %s, ..)\n", langgroup, family); free(family); #endif return sFontconfigUtils->GetFontList(aLangGroup, aGenericFamily, aListOfFonts); } nsresult gfxOS2Platform::UpdateFontList() { #ifdef DEBUG_thebes printf("gfxOS2Platform::UpdateFontList()\n"); #endif mCodepointsWithNoFonts.reset(); nsresult rv = sFontconfigUtils->UpdateFontList(); // initialize ranges of characters for which system-wide font search should be skipped mCodepointsWithNoFonts.SetRange(0,0x1f); // C0 controls mCodepointsWithNoFonts.SetRange(0x7f,0x9f); // C1 controls return rv; } nsresult gfxOS2Platform::ResolveFontName(const nsAString& aFontName, FontResolverCallback aCallback, void *aClosure, bool& aAborted) { #ifdef DEBUG_thebes char *fontname = ToNewCString(aFontName); printf("gfxOS2Platform::ResolveFontName(%s, ...)\n", fontname); free(fontname); #endif return sFontconfigUtils->ResolveFontName(aFontName, aCallback, aClosure, aAborted); } nsresult gfxOS2Platform::GetStandardFamilyName(const nsAString& aFontName, nsAString& aFamilyName) { return sFontconfigUtils->GetStandardFamilyName(aFontName, aFamilyName); } gfxFontGroup * gfxOS2Platform::CreateFontGroup(const nsAString &aFamilies, const gfxFontStyle *aStyle, gfxUserFontSet *aUserFontSet) { return new gfxOS2FontGroup(aFamilies, aStyle, aUserFontSet); } already_AddRefed gfxOS2Platform::FindFontForChar(uint32_t aCh, gfxOS2Font *aFont) { #ifdef DEBUG_thebes printf("gfxOS2Platform::FindFontForChar(%d, ...)\n", aCh); #endif // is codepoint with no matching font? return null immediately if (mCodepointsWithNoFonts.test(aCh)) { return nullptr; } // the following is not very clever but it's a quick fix to search all fonts // (one should instead cache the charmaps as done on Mac and Win) // just continue to append all fonts known to the system nsTArray fontList; nsAutoCString generic; nsresult rv = GetFontList(aFont->GetStyle()->language, generic, fontList); if (NS_SUCCEEDED(rv)) { // start at 3 to skip over the generic entries for (uint32_t i = 3; i < fontList.Length(); i++) { #ifdef DEBUG_thebes printf("searching in entry i=%d (%s)\n", i, NS_LossyConvertUTF16toASCII(fontList[i]).get()); #endif nsRefPtr font = gfxOS2Font::GetOrMakeFont(fontList[i], aFont->GetStyle()); if (!font) continue; FT_Face face = cairo_ft_scaled_font_lock_face(font->CairoScaledFont()); if (!face || !face->charmap) { if (face) cairo_ft_scaled_font_unlock_face(font->CairoScaledFont()); continue; } FT_UInt gid = FT_Get_Char_Index(face, aCh); // find the glyph id if (gid != 0) { // this is the font cairo_ft_scaled_font_unlock_face(font->CairoScaledFont()); return font.forget(); } } } // no match found, so add to the set of non-matching codepoints mCodepointsWithNoFonts.set(aCh); return nullptr; }