/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef WEBGPU_Texture_H_ #define WEBGPU_Texture_H_ #include "nsWrapperCache.h" #include "ObjectModel.h" namespace mozilla { namespace dom { struct WebGPUTextureViewDescriptor; } // namespace dom namespace webgpu { class Device; class TextureView; class Texture final : public ChildOf { public: WEBGPU_DECL_GOOP(Texture) private: Texture() = delete; virtual ~Texture(); public: already_AddRefed CreateTextureView(const dom::WebGPUTextureViewDescriptor&) const; }; } // namespace webgpu } // namespace mozilla #endif // WEBGPU_Texture_H_