/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsTextFrame_h__ #define nsTextFrame_h__ #include "mozilla/Attributes.h" #include "mozilla/gfx/2D.h" #include "nsFrame.h" #include "nsSplittableFrame.h" #include "nsLineBox.h" #include "gfxSkipChars.h" #include "gfxTextRun.h" #include "nsDisplayList.h" #include "JustificationUtils.h" #include "RubyUtils.h" // Undo the windows.h damage #if defined(XP_WIN) && defined(DrawText) #undef DrawText #endif class nsTextPaintStyle; class PropertyProvider; struct SelectionDetails; class nsTextFragment; typedef nsFrame nsTextFrameBase; class nsDisplayTextGeometry; class nsDisplayText; class nsTextFrameTextRunCache { public: static void Init(); static void Shutdown(); }; class nsTextFrame : public nsTextFrameBase { typedef mozilla::gfx::DrawTarget DrawTarget; typedef mozilla::gfx::Rect Rect; public: NS_DECL_QUERYFRAME_TARGET(nsTextFrame) NS_DECL_FRAMEARENA_HELPERS friend class nsContinuingTextFrame; friend class nsDisplayTextGeometry; friend class nsDisplayText; explicit nsTextFrame(nsStyleContext* aContext) : nsTextFrameBase(aContext) { NS_ASSERTION(mContentOffset == 0, "Bogus content offset"); } // nsQueryFrame NS_DECL_QUERYFRAME // nsIFrame virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists) override; virtual void Init(nsIContent* aContent, nsContainerFrame* aParent, nsIFrame* aPrevInFlow) override; virtual void DestroyFrom(nsIFrame* aDestructRoot) override; virtual nsresult GetCursor(const nsPoint& aPoint, nsIFrame::Cursor& aCursor) override; virtual nsresult CharacterDataChanged(CharacterDataChangeInfo* aInfo) override; virtual nsIFrame* GetNextContinuation() const override { return mNextContinuation; } virtual void SetNextContinuation(nsIFrame* aNextContinuation) override { NS_ASSERTION (!aNextContinuation || GetType() == aNextContinuation->GetType(), "setting a next continuation with incorrect type!"); NS_ASSERTION (!nsSplittableFrame::IsInNextContinuationChain(aNextContinuation, this), "creating a loop in continuation chain!"); mNextContinuation = aNextContinuation; if (aNextContinuation) aNextContinuation->RemoveStateBits(NS_FRAME_IS_FLUID_CONTINUATION); } virtual nsIFrame* GetNextInFlowVirtual() const override { return GetNextInFlow(); } nsIFrame* GetNextInFlow() const { return mNextContinuation && (mNextContinuation->GetStateBits() & NS_FRAME_IS_FLUID_CONTINUATION) ? mNextContinuation : nullptr; } virtual void SetNextInFlow(nsIFrame* aNextInFlow) override { NS_ASSERTION (!aNextInFlow || GetType() == aNextInFlow->GetType(), "setting a next in flow with incorrect type!"); NS_ASSERTION (!nsSplittableFrame::IsInNextContinuationChain(aNextInFlow, this), "creating a loop in continuation chain!"); mNextContinuation = aNextInFlow; if (aNextInFlow) aNextInFlow->AddStateBits(NS_FRAME_IS_FLUID_CONTINUATION); } virtual nsIFrame* LastInFlow() const override; virtual nsIFrame* LastContinuation() const override; virtual nsSplittableType GetSplittableType() const override { return NS_FRAME_SPLITTABLE; } /** * Get the "type" of the frame * * @see nsGkAtoms::textFrame */ virtual nsIAtom* GetType() const override; virtual bool IsFrameOfType(uint32_t aFlags) const override { // Set the frame state bit for text frames to mark them as replaced. // XXX kipp: temporary return nsFrame::IsFrameOfType(aFlags & ~(nsIFrame::eReplaced | nsIFrame::eLineParticipant)); } bool ShouldSuppressLineBreak() const { // If the parent frame of the text frame is ruby content box, it must // suppress line break inside. This check is necessary, because when // a whitespace is only contained by pseudo ruby frames, its style // context won't have SuppressLineBreak bit set. if (mozilla::RubyUtils::IsRubyContentBox(GetParent()->GetType())) { return true; } return StyleContext()->ShouldSuppressLineBreak(); } virtual void InvalidateFrame(uint32_t aDisplayItemKey = 0) override; virtual void InvalidateFrameWithRect(const nsRect& aRect, uint32_t aDisplayItemKey = 0) override; #ifdef DEBUG_FRAME_DUMP void List(FILE* out = stderr, const char* aPrefix = "", uint32_t aFlags = 0) const override; virtual nsresult GetFrameName(nsAString& aResult) const override; void ToCString(nsCString& aBuf, int32_t* aTotalContentLength) const; #endif #ifdef DEBUG virtual nsFrameState GetDebugStateBits() const override; #endif virtual ContentOffsets CalcContentOffsetsFromFramePoint(nsPoint aPoint) override; ContentOffsets GetCharacterOffsetAtFramePoint(const nsPoint &aPoint); /** * This is called only on the primary text frame. It indicates that * the selection state of the given character range has changed. * Text in the range is unconditionally invalidated * (Selection::Repaint depends on this). * @param aSelected true if the selection has been added to the range, * false otherwise * @param aType the type of selection added or removed */ void SetSelectedRange(uint32_t aStart, uint32_t aEnd, bool aSelected, SelectionType aType); virtual FrameSearchResult PeekOffsetNoAmount(bool aForward, int32_t* aOffset) override; virtual FrameSearchResult PeekOffsetCharacter(bool aForward, int32_t* aOffset, bool aRespectClusters = true) override; virtual FrameSearchResult PeekOffsetWord(bool aForward, bool aWordSelectEatSpace, bool aIsKeyboardSelect, int32_t* aOffset, PeekWordState* aState) override; virtual nsresult CheckVisibility(nsPresContext* aContext, int32_t aStartIndex, int32_t aEndIndex, bool aRecurse, bool *aFinished, bool *_retval) override; // Flags for aSetLengthFlags enum { ALLOW_FRAME_CREATION_AND_DESTRUCTION = 0x01 }; // Update offsets to account for new length. This may clear mTextRun. void SetLength(int32_t aLength, nsLineLayout* aLineLayout, uint32_t aSetLengthFlags = 0); virtual nsresult GetOffsets(int32_t &start, int32_t &end)const override; virtual void AdjustOffsetsForBidi(int32_t start, int32_t end) override; virtual nsresult GetPointFromOffset(int32_t inOffset, nsPoint* outPoint) override; virtual nsresult GetChildFrameContainingOffset(int32_t inContentOffset, bool inHint, int32_t* outFrameContentOffset, nsIFrame** outChildFrame) override; virtual bool IsVisibleInSelection(nsISelection* aSelection) override; virtual bool IsEmpty() override; virtual bool IsSelfEmpty() override { return IsEmpty(); } virtual nscoord GetLogicalBaseline(mozilla::WritingMode aWritingMode) const override; virtual bool HasSignificantTerminalNewline() const override; /** * Returns true if this text frame is logically adjacent to the end of the * line. */ bool IsAtEndOfLine() const; /** * Call this only after reflow the frame. Returns true if non-collapsed * characters are present. */ bool HasNoncollapsedCharacters() const { return (GetStateBits() & TEXT_HAS_NONCOLLAPSED_CHARACTERS) != 0; } #ifdef ACCESSIBILITY virtual mozilla::a11y::AccType AccessibleType() override; #endif float GetFontSizeInflation() const; bool IsCurrentFontInflation(float aInflation) const; bool HasFontSizeInflation() const { return (GetStateBits() & TEXT_HAS_FONT_INFLATION) != 0; } void SetFontSizeInflation(float aInflation); virtual void MarkIntrinsicISizesDirty() override; virtual nscoord GetMinISize(nsRenderingContext *aRenderingContext) override; virtual nscoord GetPrefISize(nsRenderingContext *aRenderingContext) override; virtual void AddInlineMinISize(nsRenderingContext *aRenderingContext, InlineMinISizeData *aData) override; virtual void AddInlinePrefISize(nsRenderingContext *aRenderingContext, InlinePrefISizeData *aData) override; virtual mozilla::LogicalSize ComputeSize(nsRenderingContext *aRenderingContext, mozilla::WritingMode aWritingMode, const mozilla::LogicalSize& aCBSize, nscoord aAvailableISize, const mozilla::LogicalSize& aMargin, const mozilla::LogicalSize& aBorder, const mozilla::LogicalSize& aPadding, ComputeSizeFlags aFlags) override; virtual nsRect ComputeTightBounds(gfxContext* aContext) const override; virtual nsresult GetPrefWidthTightBounds(nsRenderingContext* aContext, nscoord* aX, nscoord* aXMost) override; virtual void Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aMetrics, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) override; virtual bool CanContinueTextRun() const override; // Method that is called for a text frame that is logically // adjacent to the end of the line (i.e. followed only by empty text frames, // placeholders or inlines containing such). struct TrimOutput { // true if we trimmed some space or changed metrics in some other way. // In this case, we should call RecomputeOverflow on this frame. bool mChanged; // an amount to *subtract* from the frame's width (zero if !mChanged) nscoord mDeltaWidth; }; TrimOutput TrimTrailingWhiteSpace(nsRenderingContext* aRC); virtual nsresult GetRenderedText(nsAString* aString = nullptr, gfxSkipChars* aSkipChars = nullptr, gfxSkipCharsIterator* aSkipIter = nullptr, uint32_t aSkippedStartOffset = 0, uint32_t aSkippedMaxLength = UINT32_MAX) override; nsOverflowAreas RecomputeOverflow(nsIFrame* aBlockFrame); enum TextRunType { // Anything in reflow (but not intrinsic width calculation) or // painting should use the inflated text run (i.e., with font size // inflation applied). eInflated, // Intrinsic width calculation should use the non-inflated text run. // When there is font size inflation, it will be different. eNotInflated }; void AddInlineMinISizeForFlow(nsRenderingContext *aRenderingContext, nsIFrame::InlineMinISizeData *aData, TextRunType aTextRunType); void AddInlinePrefISizeForFlow(nsRenderingContext *aRenderingContext, InlinePrefISizeData *aData, TextRunType aTextRunType); /** * Calculate the horizontal bounds of the grapheme clusters that fit entirely * inside the given left[top]/right[bottom] edges (which are positive lengths * from the respective frame edge). If an input value is zero it is ignored * and the result for that edge is zero. All out parameter values are * undefined when the method returns false. * @return true if at least one whole grapheme cluster fit between the edges */ bool MeasureCharClippedText(nscoord aVisIStartEdge, nscoord aVisIEndEdge, nscoord* aSnappedStartEdge, nscoord* aSnappedEndEdge); /** * Same as above; this method also the returns the corresponding text run * offset and number of characters that fit. All out parameter values are * undefined when the method returns false. * @return true if at least one whole grapheme cluster fit between the edges */ bool MeasureCharClippedText(PropertyProvider& aProvider, nscoord aVisIStartEdge, nscoord aVisIEndEdge, uint32_t* aStartOffset, uint32_t* aMaxLength, nscoord* aSnappedStartEdge, nscoord* aSnappedEndEdge); /** * Object with various callbacks for PaintText() to invoke for different parts * of the frame's text rendering, when we're generating paths rather than * painting. * * Callbacks are invoked in the following order: * * NotifySelectionBackgroundNeedsFill? * PaintDecorationLine* * NotifyBeforeText * NotifyGlyphPathEmitted* * NotifyAfterText * PaintDecorationLine* * PaintSelectionDecorationLine* * * The color of each part of the frame's text rendering is passed as an argument * to the NotifyBefore* callback for that part. The nscolor can take on one of * the three selection special colors defined in LookAndFeel.h -- * NS_TRANSPARENT, NS_SAME_AS_FOREGROUND_COLOR and * NS_40PERCENT_FOREGROUND_COLOR. */ struct DrawPathCallbacks : gfxTextRunDrawCallbacks { /** * @param aShouldPaintSVGGlyphs Whether SVG glyphs should be painted. */ explicit DrawPathCallbacks(bool aShouldPaintSVGGlyphs = false) : gfxTextRunDrawCallbacks(aShouldPaintSVGGlyphs) { } /** * Called to have the selection highlight drawn before the text is drawn * over the top. */ virtual void NotifySelectionBackgroundNeedsFill(const Rect& aBackgroundRect, nscolor aColor, DrawTarget& aDrawTarget) { } /** * Called before (for under/over-line) or after (for line-through) the text * is drawn to have a text decoration line drawn. */ virtual void PaintDecorationLine(Rect aPath, nscolor aColor) { } /** * Called after selected text is drawn to have a decoration line drawn over * the text. (All types of text decoration are drawn after the text when * text is selected.) */ virtual void PaintSelectionDecorationLine(Rect aPath, nscolor aColor) { } /** * Called just before any paths have been emitted to the gfxContext * for the glyphs of the frame's text. */ virtual void NotifyBeforeText(nscolor aColor) { } /** * Called just after all the paths have been emitted to the gfxContext * for the glyphs of the frame's text. */ virtual void NotifyAfterText() { } /** * Called just before a path corresponding to a selection decoration line * has been emitted to the gfxContext. */ virtual void NotifyBeforeSelectionDecorationLine(nscolor aColor) { } /** * Called just after a path corresponding to a selection decoration line * has been emitted to the gfxContext. */ virtual void NotifySelectionDecorationLinePathEmitted() { } }; // Primary frame paint method called from nsDisplayText. Can also be used // to generate paths rather than paint the frame's text by passing a callback // object. The private DrawText() is what applies the text to a graphics // context. void PaintText(nsRenderingContext* aRenderingContext, nsPoint aPt, const nsRect& aDirtyRect, const nsCharClipDisplayItem& aItem, gfxTextContextPaint* aContextPaint = nullptr, DrawPathCallbacks* aCallbacks = nullptr); // helper: paint text frame when we're impacted by at least one selection. // Return false if the text was not painted and we should continue with // the fast path. bool PaintTextWithSelection(gfxContext* aCtx, const gfxPoint& aFramePt, const gfxPoint& aTextBaselinePt, const gfxRect& aDirtyRect, PropertyProvider& aProvider, uint32_t aContentOffset, uint32_t aContentLength, nsTextPaintStyle& aTextPaintStyle, const nsCharClipDisplayItem::ClipEdges& aClipEdges, gfxTextContextPaint* aContextPaint, DrawPathCallbacks* aCallbacks); // helper: paint text with foreground and background colors determined // by selection(s). Also computes a mask of all selection types applying to // our text, returned in aAllTypes. // Return false if the text was not painted and we should continue with // the fast path. bool PaintTextWithSelectionColors(gfxContext* aCtx, const gfxPoint& aFramePt, const gfxPoint& aTextBaselinePt, const gfxRect& aDirtyRect, PropertyProvider& aProvider, uint32_t aContentOffset, uint32_t aContentLength, nsTextPaintStyle& aTextPaintStyle, SelectionDetails* aDetails, SelectionType* aAllTypes, const nsCharClipDisplayItem::ClipEdges& aClipEdges, DrawPathCallbacks* aCallbacks); // helper: paint text decorations for text selected by aSelectionType void PaintTextSelectionDecorations(gfxContext* aCtx, const gfxPoint& aFramePt, const gfxPoint& aTextBaselinePt, const gfxRect& aDirtyRect, PropertyProvider& aProvider, uint32_t aContentOffset, uint32_t aContentLength, nsTextPaintStyle& aTextPaintStyle, SelectionDetails* aDetails, SelectionType aSelectionType, DrawPathCallbacks* aCallbacks); virtual nscolor GetCaretColorAt(int32_t aOffset) override; int16_t GetSelectionStatus(int16_t* aSelectionFlags); int32_t GetContentOffset() const { return mContentOffset; } int32_t GetContentLength() const { NS_ASSERTION(GetContentEnd() - mContentOffset >= 0, "negative length"); return GetContentEnd() - mContentOffset; } int32_t GetContentEnd() const; // This returns the length the frame thinks it *should* have after it was // last reflowed (0 if it hasn't been reflowed yet). This should be used only // when setting up the text offsets for a new continuation frame. int32_t GetContentLengthHint() const { return mContentLengthHint; } // Compute the length of the content mapped by this frame // and all its in-flow siblings. Basically this means starting at mContentOffset // and going to the end of the text node or the next bidi continuation // boundary. int32_t GetInFlowContentLength(); /** * Acquires the text run for this content, if necessary. * @param aWhichTextRun indicates whether to get an inflated or non-inflated * text run * @param aReferenceContext the rendering context to use as a reference for * creating the textrun, if available (if not, we'll create one which will * just be slower) * @param aLineContainer the block ancestor for this frame, or nullptr if * unknown * @param aFlowEndInTextRun if non-null, this returns the textrun offset of * end of the text associated with this frame and its in-flow siblings * @return a gfxSkipCharsIterator set up to map DOM offsets for this frame * to offsets into the textrun; its initial offset is set to this frame's * content offset */ gfxSkipCharsIterator EnsureTextRun(TextRunType aWhichTextRun, gfxContext* aReferenceContext = nullptr, nsIFrame* aLineContainer = nullptr, const nsLineList::iterator* aLine = nullptr, uint32_t* aFlowEndInTextRun = nullptr); gfxTextRun* GetTextRun(TextRunType aWhichTextRun) { if (aWhichTextRun == eInflated || !HasFontSizeInflation()) return mTextRun; return GetUninflatedTextRun(); } gfxTextRun* GetUninflatedTextRun(); void SetTextRun(gfxTextRun* aTextRun, TextRunType aWhichTextRun, float aInflation); bool IsInTextRunUserData() const { return GetStateBits() & (TEXT_IN_TEXTRUN_USER_DATA | TEXT_IN_UNINFLATED_TEXTRUN_USER_DATA); } /** * Notify the frame that it should drop its pointer to a text run. * Returns whether the text run was removed (i.e., whether it was * associated with this frame, either as its inflated or non-inflated * text run. */ bool RemoveTextRun(gfxTextRun* aTextRun); /** * Clears out |mTextRun| (or the uninflated text run, when aInflated * is nsTextFrame::eNotInflated and there is inflation) from all frames that hold a * reference to it, starting at |aStartContinuation|, or if it's * nullptr, starting at |this|. Deletes the text run if all references * were cleared and it's not cached. */ void ClearTextRun(nsTextFrame* aStartContinuation, TextRunType aWhichTextRun); void ClearTextRuns() { ClearTextRun(nullptr, nsTextFrame::eInflated); if (HasFontSizeInflation()) { ClearTextRun(nullptr, nsTextFrame::eNotInflated); } } /** * Wipe out references to textrun(s) without deleting the textruns. */ void DisconnectTextRuns(); // Get the DOM content range mapped by this frame after excluding // whitespace subject to start-of-line and end-of-line trimming. // The textrun must have been created before calling this. struct TrimmedOffsets { int32_t mStart; int32_t mLength; int32_t GetEnd() const { return mStart + mLength; } }; TrimmedOffsets GetTrimmedOffsets(const nsTextFragment* aFrag, bool aTrimAfter, bool aPostReflow = true); // Similar to Reflow(), but for use from nsLineLayout void ReflowText(nsLineLayout& aLineLayout, nscoord aAvailableWidth, nsRenderingContext* aRenderingContext, nsHTMLReflowMetrics& aMetrics, nsReflowStatus& aStatus); bool IsFloatingFirstLetterChild() const; virtual bool UpdateOverflow() override; void AssignJustificationGaps(const mozilla::JustificationAssignment& aAssign); mozilla::JustificationAssignment GetJustificationAssignment() const; protected: virtual ~nsTextFrame(); nsIFrame* mNextContinuation; // The key invariant here is that mContentOffset never decreases along // a next-continuation chain. And of course mContentOffset is always <= the // the text node's content length, and the mContentOffset for the first frame // is always 0. Furthermore the text mapped by a frame is determined by // GetContentOffset() and GetContentLength()/GetContentEnd(), which get // the length from the difference between this frame's offset and the next // frame's offset, or the text length if there is no next frame. This means // the frames always map the text node without overlapping or leaving any gaps. int32_t mContentOffset; // This does *not* indicate the length of text currently mapped by the frame; // instead it's a hint saying that this frame *wants* to map this much text // so if we create a new continuation, this is where that continuation should // start. int32_t mContentLengthHint; nscoord mAscent; gfxTextRun* mTextRun; /** * Return true if the frame is part of a Selection. * Helper method to implement the public IsSelected() API. */ virtual bool IsFrameSelected() const override; // The caller of this method must call DestroySelectionDetails() on the // return value, if that return value is not null. Calling // DestroySelectionDetails() on a null value is still OK, just not necessary. SelectionDetails* GetSelectionDetails(); void UnionAdditionalOverflow(nsPresContext* aPresContext, nsIFrame* aBlock, PropertyProvider& aProvider, nsRect* aVisualOverflowRect, bool aIncludeTextDecorations); void PaintOneShadow(uint32_t aOffset, uint32_t aLength, nsCSSShadowItem* aShadowDetails, PropertyProvider* aProvider, const nsRect& aDirtyRect, const gfxPoint& aFramePt, const gfxPoint& aTextBaselinePt, gfxContext* aCtx, const nscolor& aForegroundColor, const nsCharClipDisplayItem::ClipEdges& aClipEdges, nscoord aLeftSideOffset, gfxRect& aBoundingBox, uint32_t aBlurFlags); void PaintShadows(nsCSSShadowArray* aShadow, uint32_t aOffset, uint32_t aLength, const nsRect& aDirtyRect, const gfxPoint& aFramePt, const gfxPoint& aTextBaselinePt, nscoord aLeftEdgeOffset, PropertyProvider& aProvider, nscolor aForegroundColor, const nsCharClipDisplayItem::ClipEdges& aClipEdges, gfxContext* aCtx); struct LineDecoration { nsIFrame* mFrame; // This is represents the offset from our baseline to mFrame's baseline; // positive offsets are *above* the baseline and negative offsets below nscoord mBaselineOffset; nscolor mColor; uint8_t mStyle; LineDecoration(nsIFrame *const aFrame, const nscoord aOff, const nscolor aColor, const uint8_t aStyle) : mFrame(aFrame), mBaselineOffset(aOff), mColor(aColor), mStyle(aStyle) {} LineDecoration(const LineDecoration& aOther) : mFrame(aOther.mFrame), mBaselineOffset(aOther.mBaselineOffset), mColor(aOther.mColor), mStyle(aOther.mStyle) {} bool operator==(const LineDecoration& aOther) const { return mFrame == aOther.mFrame && mStyle == aOther.mStyle && mColor == aOther.mColor && mBaselineOffset == aOther.mBaselineOffset; } bool operator!=(const LineDecoration& aOther) const { return !(*this == aOther); } }; struct TextDecorations { nsAutoTArray mOverlines, mUnderlines, mStrikes; TextDecorations() { } bool HasDecorationLines() const { return HasUnderline() || HasOverline() || HasStrikeout(); } bool HasUnderline() const { return !mUnderlines.IsEmpty(); } bool HasOverline() const { return !mOverlines.IsEmpty(); } bool HasStrikeout() const { return !mStrikes.IsEmpty(); } bool operator==(const TextDecorations& aOther) const { return mOverlines == aOther.mOverlines && mUnderlines == aOther.mUnderlines && mStrikes == aOther.mStrikes; } bool operator!=(const TextDecorations& aOther) const { return !(*this == aOther); } }; enum TextDecorationColorResolution { eResolvedColors, eUnresolvedColors }; void GetTextDecorations(nsPresContext* aPresContext, TextDecorationColorResolution aColorResolution, TextDecorations& aDecorations); void DrawTextRun(gfxContext* const aCtx, const gfxPoint& aTextBaselinePt, uint32_t aOffset, uint32_t aLength, PropertyProvider& aProvider, nscolor aTextColor, gfxFloat& aAdvanceWidth, bool aDrawSoftHyphen, gfxTextContextPaint* aContextPaint, DrawPathCallbacks* aCallbacks); void DrawTextRunAndDecorations(gfxContext* const aCtx, const gfxRect& aDirtyRect, const gfxPoint& aFramePt, const gfxPoint& aTextBaselinePt, uint32_t aOffset, uint32_t aLength, PropertyProvider& aProvider, const nsTextPaintStyle& aTextStyle, nscolor aTextColor, const nsCharClipDisplayItem::ClipEdges& aClipEdges, gfxFloat& aAdvanceWidth, bool aDrawSoftHyphen, const TextDecorations& aDecorations, const nscolor* const aDecorationOverrideColor, gfxTextContextPaint* aContextPaint, DrawPathCallbacks* aCallbacks); void DrawText(gfxContext* const aCtx, const gfxRect& aDirtyRect, const gfxPoint& aFramePt, const gfxPoint& aTextBaselinePt, uint32_t aOffset, uint32_t aLength, PropertyProvider& aProvider, const nsTextPaintStyle& aTextStyle, nscolor aTextColor, const nsCharClipDisplayItem::ClipEdges& aClipEdges, gfxFloat& aAdvanceWidth, bool aDrawSoftHyphen, const nscolor* const aDecorationOverrideColor = nullptr, gfxTextContextPaint* aContextPaint = nullptr, DrawPathCallbacks* aCallbacks = nullptr); // Set non empty rect to aRect, it should be overflow rect or frame rect. // If the result rect is larger than the given rect, this returns true. bool CombineSelectionUnderlineRect(nsPresContext* aPresContext, nsRect& aRect); ContentOffsets GetCharacterOffsetAtFramePointInternal(nsPoint aPoint, bool aForInsertionPoint); void ClearFrameOffsetCache(); virtual bool HasAnyNoncollapsedCharacters() override; void ClearMetrics(nsHTMLReflowMetrics& aMetrics); NS_DECLARE_FRAME_PROPERTY(JustificationAssignment, nullptr) }; #endif