/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_GLXLIBRARY_H #define GFX_GLXLIBRARY_H #include "GLContextTypes.h" #include "prlink.h" typedef realGLboolean GLboolean; // stuff from glx.h #include "X11/Xlib.h" #include "X11/Xutil.h" // for XVisualInfo #include "X11UndefineNone.h" typedef struct __GLXcontextRec* GLXContext; typedef XID GLXPixmap; typedef XID GLXDrawable; /* GLX 1.3 and later */ typedef struct __GLXFBConfigRec* GLXFBConfig; // end of stuff from glx.h #include "prenv.h" struct PRLibrary; class gfxASurface; namespace mozilla { namespace gl { class GLContextGLX; class GLXLibrary final { public: bool EnsureInitialized(); private: void BeforeGLXCall() const; void AfterGLXCall() const; public: #ifdef DEBUG # define BEFORE_CALL BeforeGLXCall(); # define AFTER_CALL AfterGLXCall(); #else # define BEFORE_CALL # define AFTER_CALL #endif #define WRAP(X) \ { \ BEFORE_CALL \ const auto ret = mSymbols.X; \ AFTER_CALL \ return ret; \ } #define VOID_WRAP(X) \ { \ BEFORE_CALL \ mSymbols.X; \ AFTER_CALL \ } void fDestroyContext(Display* display, GLXContext context) const VOID_WRAP(fDestroyContext(display, context)) Bool fMakeCurrent(Display* display, GLXDrawable drawable, GLXContext context) const WRAP(fMakeCurrent(display, drawable, context)) XVisualInfo* fGetConfig(Display* display, XVisualInfo* info, int attrib, int* value) const WRAP(fGetConfig(display, info, attrib, value)) GLXContext fGetCurrentContext() const WRAP(fGetCurrentContext()) GLXFBConfig* fChooseFBConfig(Display* display, int screen, const int* attrib_list, int* nelements) const WRAP(fChooseFBConfig(display, screen, attrib_list, nelements)) XVisualInfo* fChooseVisual(Display* display, int screen, int* attrib_list) const WRAP(fChooseVisual(display, screen, attrib_list)) GLXFBConfig* fGetFBConfigs(Display* display, int screen, int* nelements) const WRAP(fGetFBConfigs(display, screen, nelements)) GLXContext fCreateNewContext(Display* display, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct) const WRAP(fCreateNewContext(display, config, render_type, share_list, direct)) int fGetFBConfigAttrib(Display* display, GLXFBConfig config, int attribute, int* value) const WRAP(fGetFBConfigAttrib(display, config, attribute, value)) void fSwapBuffers(Display* display, GLXDrawable drawable) const VOID_WRAP(fSwapBuffers(display, drawable)) const char* fQueryExtensionsString(Display* display, int screen) const WRAP(fQueryExtensionsString(display, screen)) const char* fGetClientString(Display* display, int screen) const WRAP(fGetClientString(display, screen)) const char* fQueryServerString(Display* display, int screen, int name) const WRAP(fQueryServerString(display, screen, name)) GLXPixmap fCreatePixmap(Display* display, GLXFBConfig config, Pixmap pixmap, const int* attrib_list) const WRAP(fCreatePixmap(display, config, pixmap, attrib_list)) GLXPixmap fCreateGLXPixmapWithConfig(Display* display, GLXFBConfig config, Pixmap pixmap) const WRAP(fCreateGLXPixmapWithConfig(display, config, pixmap)) void fDestroyPixmap(Display* display, GLXPixmap pixmap) const VOID_WRAP(fDestroyPixmap(display, pixmap)) Bool fQueryVersion(Display* display, int* major, int* minor) const WRAP(fQueryVersion(display, major, minor)) void fBindTexImage(Display* display, GLXDrawable drawable, int buffer, const int* attrib_list) const VOID_WRAP(fBindTexImageEXT(display, drawable, buffer, attrib_list)) void fReleaseTexImage(Display* display, GLXDrawable drawable, int buffer) const VOID_WRAP(fReleaseTexImageEXT(display, drawable, buffer)) void fWaitGL() const VOID_WRAP(fWaitGL()) void fWaitX() const VOID_WRAP(fWaitX()) GLXContext fCreateContextAttribs(Display* display, GLXFBConfig config, GLXContext share_list, Bool direct, const int* attrib_list) const WRAP(fCreateContextAttribsARB(display, config, share_list, direct, attrib_list)) int fGetVideoSync(unsigned int* count) const WRAP(fGetVideoSyncSGI(count)) int fWaitVideoSync(int divisor, int remainder, unsigned int* count) const WRAP(fWaitVideoSyncSGI(divisor, remainder, count)) void fSwapInterval(Display* dpy, GLXDrawable drawable, int interval) const VOID_WRAP(fSwapIntervalEXT(dpy, drawable, interval)) #undef WRAP #undef VOID_WRAP #undef BEFORE_CALL #undef AFTER_CALL //// GLXPixmap CreatePixmap(gfxASurface* aSurface); void DestroyPixmap(Display* aDisplay, GLXPixmap aPixmap); void BindTexImage(Display* aDisplay, GLXPixmap aPixmap); void ReleaseTexImage(Display* aDisplay, GLXPixmap aPixmap); void UpdateTexImage(Display* aDisplay, GLXPixmap aPixmap); //// bool UseTextureFromPixmap() { return mUseTextureFromPixmap; } bool HasRobustness() { return mHasRobustness; } bool HasVideoMemoryPurge() { return mHasVideoMemoryPurge; } bool HasCreateContextAttribs() { return mHasCreateContextAttribs; } bool SupportsTextureFromPixmap(gfxASurface* aSurface); bool SupportsVideoSync(); bool SupportsSwapControl() const { return bool(mSymbols.fSwapIntervalEXT); } bool IsATI() { return mIsATI; } bool IsMesa() { return mClientIsMesa; } auto GetGetProcAddress() const { return mSymbols.fGetProcAddress; } private: struct { void(GLAPIENTRY* fDestroyContext)(Display*, GLXContext); Bool(GLAPIENTRY* fMakeCurrent)(Display*, GLXDrawable, GLXContext); XVisualInfo*(GLAPIENTRY* fGetConfig)(Display*, XVisualInfo*, int, int*); GLXContext(GLAPIENTRY* fGetCurrentContext)(); void*(GLAPIENTRY* fGetProcAddress)(const char*); GLXFBConfig*(GLAPIENTRY* fChooseFBConfig)(Display*, int, const int*, int*); XVisualInfo*(GLAPIENTRY* fChooseVisual)(Display*, int, const int*); GLXFBConfig*(GLAPIENTRY* fGetFBConfigs)(Display*, int, int*); GLXContext(GLAPIENTRY* fCreateNewContext)(Display*, GLXFBConfig, int, GLXContext, Bool); int(GLAPIENTRY* fGetFBConfigAttrib)(Display*, GLXFBConfig, int, int*); void(GLAPIENTRY* fSwapBuffers)(Display*, GLXDrawable); const char*(GLAPIENTRY* fQueryExtensionsString)(Display*, int); const char*(GLAPIENTRY* fGetClientString)(Display*, int); const char*(GLAPIENTRY* fQueryServerString)(Display*, int, int); GLXPixmap(GLAPIENTRY* fCreatePixmap)(Display*, GLXFBConfig, Pixmap, const int*); GLXPixmap(GLAPIENTRY* fCreateGLXPixmapWithConfig)(Display*, GLXFBConfig, Pixmap); void(GLAPIENTRY* fDestroyPixmap)(Display*, GLXPixmap); Bool(GLAPIENTRY* fQueryVersion)(Display*, int*, int*); void(GLAPIENTRY* fWaitGL)(); void(GLAPIENTRY* fWaitX)(); void(GLAPIENTRY* fBindTexImageEXT)(Display*, GLXDrawable, int, const int*); void(GLAPIENTRY* fReleaseTexImageEXT)(Display*, GLXDrawable, int); GLXContext(GLAPIENTRY* fCreateContextAttribsARB)(Display*, GLXFBConfig, GLXContext, Bool, const int*); int(GLAPIENTRY* fGetVideoSyncSGI)(unsigned int*); int(GLAPIENTRY* fWaitVideoSyncSGI)(int, int, unsigned int*); void(GLAPIENTRY* fSwapIntervalEXT)(Display*, GLXDrawable, int); } mSymbols = {}; #ifdef DEBUG void BeforeGLXCall(); void AfterGLXCall(); #endif bool mInitialized = false; bool mTriedInitializing = false; bool mUseTextureFromPixmap = false; bool mDebug = false; bool mHasRobustness = false; bool mHasVideoMemoryPurge = false; bool mHasCreateContextAttribs = false; bool mHasVideoSync = false; bool mIsATI = false; bool mIsNVIDIA = false; bool mClientIsMesa = false; PRLibrary* mOGLLibrary = nullptr; }; // a global GLXLibrary instance extern GLXLibrary sGLXLibrary; } /* namespace gl */ } /* namespace mozilla */ #endif /* GFX_GLXLIBRARY_H */