/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "WebGLExtensions.h" #include "GLContext.h" #include "mozilla/dom/WebGLRenderingContextBinding.h" #include "WebGLContext.h" #include "WebGLFormats.h" namespace mozilla { WebGLExtensionColorBufferHalfFloat::WebGLExtensionColorBufferHalfFloat( WebGLContext* webgl) : WebGLExtensionBase(webgl) { MOZ_ASSERT(IsSupported(webgl), "Don't construct extension if unsupported."); auto& fua = webgl->mFormatUsage; auto fnUpdateUsage = [&fua](GLenum sizedFormat, webgl::EffectiveFormat effFormat, const bool renderable) { auto usage = fua->EditUsage(effFormat); if (renderable) { usage->SetRenderable(); } fua->AllowRBFormat(sizedFormat, usage, renderable); }; #define FOO(x, y) fnUpdateUsage(LOCAL_GL_##x, webgl::EffectiveFormat::x, y) FOO(RGBA16F, true); FOO(RGB16F, false); // It's not required, thus not portable. (Also there's a // wicked driver bug on Mac+Intel) #undef FOO } WebGLExtensionColorBufferHalfFloat::~WebGLExtensionColorBufferHalfFloat() {} bool WebGLExtensionColorBufferHalfFloat::IsSupported( const WebGLContext* webgl) { if (webgl->IsWebGL2()) return false; const auto& gl = webgl->gl; return gl->IsSupported(gl::GLFeature::renderbuffer_color_half_float) && gl->IsSupported(gl::GLFeature::frag_color_float); } IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionColorBufferHalfFloat, EXT_color_buffer_half_float) } // namespace mozilla