/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsAnimationManager_h_ #define nsAnimationManager_h_ #include "mozilla/Attributes.h" #include "mozilla/ContentEvents.h" #include "AnimationCommon.h" #include "nsCSSPseudoElements.h" #include "mozilla/MemoryReporting.h" #include "mozilla/TimeStamp.h" class nsCSSKeyframesRule; class nsStyleContext; namespace mozilla { namespace css { class Declaration; } } struct AnimationEventInfo { nsRefPtr mElement; mozilla::InternalAnimationEvent mEvent; AnimationEventInfo(mozilla::dom::Element *aElement, const nsString& aAnimationName, uint32_t aMessage, mozilla::TimeDuration aElapsedTime, const nsAString& aPseudoElement) : mElement(aElement), mEvent(true, aMessage) { // XXX Looks like nobody initialize WidgetEvent::time mEvent.animationName = aAnimationName; mEvent.elapsedTime = aElapsedTime.ToSeconds(); mEvent.pseudoElement = aPseudoElement; } // InternalAnimationEvent doesn't support copy-construction, so we need // to ourselves in order to work with nsTArray AnimationEventInfo(const AnimationEventInfo &aOther) : mElement(aOther.mElement), mEvent(true, aOther.mEvent.message) { mEvent.AssignAnimationEventData(aOther.mEvent, false); } }; typedef InfallibleTArray EventArray; struct AnimationPropertySegment { float mFromKey, mToKey; nsStyleAnimation::Value mFromValue, mToValue; mozilla::css::ComputedTimingFunction mTimingFunction; }; struct AnimationProperty { nsCSSProperty mProperty; InfallibleTArray mSegments; }; /** * Data about one animation (i.e., one of the values of * 'animation-name') running on an element. */ struct ElementAnimation { ElementAnimation() : mLastNotification(LAST_NOTIFICATION_NONE) { } nsString mName; // empty string for 'none' float mIterationCount; // NS_IEEEPositiveInfinity() means infinite uint8_t mDirection; uint8_t mFillMode; uint8_t mPlayState; bool FillsForwards() const { return mFillMode == NS_STYLE_ANIMATION_FILL_MODE_BOTH || mFillMode == NS_STYLE_ANIMATION_FILL_MODE_FORWARDS; } bool FillsBackwards() const { return mFillMode == NS_STYLE_ANIMATION_FILL_MODE_BOTH || mFillMode == NS_STYLE_ANIMATION_FILL_MODE_BACKWARDS; } bool IsPaused() const { return mPlayState == NS_STYLE_ANIMATION_PLAY_STATE_PAUSED; } virtual bool HasAnimationOfProperty(nsCSSProperty aProperty) const; bool IsRunningAt(mozilla::TimeStamp aTime) const; // Return the duration, at aTime (or, if paused, mPauseStart), since // the *end* of the delay period. May be negative. mozilla::TimeDuration ElapsedDurationAt(mozilla::TimeStamp aTime) const { NS_ABORT_IF_FALSE(!IsPaused() || aTime >= mPauseStart, "if paused, aTime must be at least mPauseStart"); return (IsPaused() ? mPauseStart : aTime) - mStartTime - mDelay; } mozilla::TimeStamp mStartTime; // the beginning of the delay period mozilla::TimeStamp mPauseStart; mozilla::TimeDuration mDelay; mozilla::TimeDuration mIterationDuration; enum { LAST_NOTIFICATION_NONE = uint32_t(-1), LAST_NOTIFICATION_END = uint32_t(-2) }; // One of the above constants, or an integer for the iteration // whose start we last notified on. uint32_t mLastNotification; InfallibleTArray mProperties; }; /** * Data about all of the animations running on an element. */ struct ElementAnimations MOZ_FINAL : public mozilla::css::CommonElementAnimationData { typedef mozilla::TimeStamp TimeStamp; typedef mozilla::TimeDuration TimeDuration; ElementAnimations(mozilla::dom::Element *aElement, nsIAtom *aElementProperty, nsAnimationManager *aAnimationManager, TimeStamp aNow); // This function takes as input the start time, duration, and direction of an // animation and returns the position in the current iteration. Note that // this only works when we know that the animation is currently running. // This way of calling the function can be used from the compositor. Note // that if the animation has not started yet, has already ended, or is paused, // it should not be run from the compositor. When this function is called // from the main thread, we need the actual ElementAnimation* in order to // get correct animation-fill behavior and to fire animation events. // This function returns -1 for the position if the animation should not be // run (because it is not currently active and has no fill behavior), but // only does so if aAnimation is non-null; with a null aAnimation it is an // error to give aElapsedDuration < 0, and fill-forwards is assumed. // After calling GetPositionInIteration with non-null aAnimation and aEa, be // sure to call CheckNeedsRefresh on the animation manager afterwards. static double GetPositionInIteration(TimeDuration aElapsedDuration, TimeDuration aIterationDuration, double aIterationCount, uint32_t aDirection, ElementAnimation* aAnimation = nullptr, ElementAnimations* aEa = nullptr, EventArray* aEventsToDispatch = nullptr); void EnsureStyleRuleFor(TimeStamp aRefreshTime, EventArray &aEventsToDispatch, bool aIsThrottled); bool IsForElement() const { // rather than for a pseudo-element return mElementProperty == nsGkAtoms::animationsProperty; } nsString PseudoElement() { return mElementProperty == nsGkAtoms::animationsProperty ? EmptyString() : mElementProperty == nsGkAtoms::animationsOfBeforeProperty ? NS_LITERAL_STRING("::before") : NS_LITERAL_STRING("::after"); } void PostRestyleForAnimation(nsPresContext *aPresContext) { nsRestyleHint styleHint = IsForElement() ? eRestyle_Self : eRestyle_Subtree; aPresContext->PresShell()->RestyleForAnimation(mElement, styleHint); } // True if this animation can be performed on the compositor thread. virtual bool CanPerformOnCompositorThread(CanAnimateFlags aFlags) const MOZ_OVERRIDE; virtual bool HasAnimationOfProperty(nsCSSProperty aProperty) const MOZ_OVERRIDE; // False when we know that our current style rule is valid // indefinitely into the future (because all of our animations are // either completed or paused). May be invalidated by a style change. bool mNeedsRefreshes; InfallibleTArray mAnimations; }; class nsAnimationManager MOZ_FINAL : public mozilla::css::CommonAnimationManager { public: nsAnimationManager(nsPresContext *aPresContext) : mozilla::css::CommonAnimationManager(aPresContext) , mObservingRefreshDriver(false) { } static ElementAnimations* GetAnimationsForCompositor(nsIContent* aContent, nsCSSProperty aProperty) { if (!aContent->MayHaveAnimations()) return nullptr; ElementAnimations* animations = static_cast( aContent->GetProperty(nsGkAtoms::animationsProperty)); if (!animations) return nullptr; bool propertyMatches = animations->HasAnimationOfProperty(aProperty); return (propertyMatches && animations->CanPerformOnCompositorThread( mozilla::css::CommonElementAnimationData::CanAnimate_AllowPartial)) ? animations : nullptr; } // Returns true if aContent or any of its ancestors has an animation. static bool ContentOrAncestorHasAnimation(nsIContent* aContent) { do { if (aContent->GetProperty(nsGkAtoms::animationsProperty)) { return true; } } while ((aContent = aContent->GetParent())); return false; } void EnsureStyleRuleFor(ElementAnimations* aET); // nsIStyleRuleProcessor (parts) virtual void RulesMatching(ElementRuleProcessorData* aData) MOZ_OVERRIDE; virtual void RulesMatching(PseudoElementRuleProcessorData* aData) MOZ_OVERRIDE; virtual void RulesMatching(AnonBoxRuleProcessorData* aData) MOZ_OVERRIDE; #ifdef MOZ_XUL virtual void RulesMatching(XULTreeRuleProcessorData* aData) MOZ_OVERRIDE; #endif virtual size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const MOZ_MUST_OVERRIDE MOZ_OVERRIDE; virtual size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const MOZ_MUST_OVERRIDE MOZ_OVERRIDE; // nsARefreshObserver virtual void WillRefresh(mozilla::TimeStamp aTime) MOZ_OVERRIDE; void FlushAnimations(FlushFlags aFlags); /** * Return the style rule that RulesMatching should add for * aStyleContext. This might be different from what RulesMatching * actually added during aStyleContext's construction because the * element's animation-name may have changed. (However, this does * return null during the non-animation restyling phase, as * RulesMatching does.) * * aStyleContext may be a style context for aElement or for its * :before or :after pseudo-element. */ nsIStyleRule* CheckAnimationRule(nsStyleContext* aStyleContext, mozilla::dom::Element* aElement); /** * Dispatch any pending events. We accumulate animationend and * animationiteration events only during refresh driver notifications * (and dispatch them at the end of such notifications), but we * accumulate animationstart events at other points when style * contexts are created. */ void DispatchEvents() { // Fast-path the common case: no events if (!mPendingEvents.IsEmpty()) { DoDispatchEvents(); } } ElementAnimations* GetElementAnimations(mozilla::dom::Element *aElement, nsCSSPseudoElements::Type aPseudoType, bool aCreateIfNeeded); // Updates styles on throttled animations. See note on nsTransitionManager void UpdateAllThrottledStyles(); protected: virtual void ElementDataRemoved() MOZ_OVERRIDE { CheckNeedsRefresh(); } virtual void AddElementData(mozilla::css::CommonElementAnimationData* aData) MOZ_OVERRIDE; /** * Check to see if we should stop or start observing the refresh driver */ void CheckNeedsRefresh(); private: void BuildAnimations(nsStyleContext* aStyleContext, InfallibleTArray& aAnimations); bool BuildSegment(InfallibleTArray& aSegments, nsCSSProperty aProperty, const nsAnimation& aAnimation, float aFromKey, nsStyleContext* aFromContext, mozilla::css::Declaration* aFromDeclaration, float aToKey, nsStyleContext* aToContext); nsIStyleRule* GetAnimationRule(mozilla::dom::Element* aElement, nsCSSPseudoElements::Type aPseudoType); // Update the animated styles of an element and its descendants. // If the element has an animation, it is flushed back to its primary frame. // If the element does not have an animation, then its style is reparented. void UpdateThrottledStylesForSubtree(nsIContent* aContent, nsStyleContext* aParentStyle, nsStyleChangeList &aChangeList); void UpdateAllThrottledStylesInternal(); // The guts of DispatchEvents void DoDispatchEvents(); EventArray mPendingEvents; bool mObservingRefreshDriver; }; #endif /* !defined(nsAnimationManager_h_) */