/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public License * Version 1.0 (the "NPL"); you may not use this file except in * compliance with the NPL. You may obtain a copy of the NPL at * http://www.mozilla.org/NPL/ * * Software distributed under the NPL is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL * for the specific language governing rights and limitations under the * NPL. * * The Initial Developer of this code under the NPL is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All Rights * Reserved. */ #include "CKeyScrollAttachment.h" CKeyScrollAttachment::CKeyScrollAttachment(LStream* inStream) : LAttachment(inStream) { mViewToScroll = dynamic_cast(GetOwnerHost()); ThrowIfNULL_(mViewToScroll); Assert_(mMessage == msg_KeyPress); } void CKeyScrollAttachment::ExecuteSelf( MessageT /* inMessage */, void *ioParam) { mExecuteHost = false; // We handle navigation keys Int16 theKey = ((EventRecord*) ioParam)->message & charCodeMask; switch (theKey) { case char_Home: // Scroll to top left mViewToScroll->ScrollImageTo(0, 0, true); break; case char_End: { // Scroll to bottom right SDimension16 frameSize; SDimension32 imageSize; mViewToScroll->GetFrameSize(frameSize); mViewToScroll->GetImageSize(imageSize); // Obviously we don't want to scroll a small image to the bottom of // the frame... SInt16 deltaV = imageSize.height - frameSize.height; if (deltaV < 0) deltaV = 0; SInt16 deltaH = imageSize.width - frameSize.width; if (deltaH < 0) deltaH = 0; if (deltaV || deltaH) mViewToScroll->ScrollImageTo(deltaH, deltaV, true); } break; case char_PageUp: { // Scroll up by height of Frame, // but not past top of Image SPoint32 frameLoc; SPoint32 imageLoc; mViewToScroll->GetFrameLocation(frameLoc); mViewToScroll->GetImageLocation(imageLoc); Int32 upMax = frameLoc.v - imageLoc.v; if (upMax > 0) { SPoint32 scrollUnit; SDimension16 frameSize; mViewToScroll->GetScrollUnit(scrollUnit); mViewToScroll->GetFrameSize(frameSize); Int32 up = (frameSize.height - 1) / scrollUnit.v; if (up <= 0) up = 1; up *= scrollUnit.v; if (up > upMax) up = upMax; mViewToScroll->ScrollImageBy(0, -up, true); } } break; case char_PageDown: { // Scroll down by height of Frame, // but not past bottom of Image SPoint32 frameLoc; SPoint32 imageLoc; SDimension16 frameSize; SDimension32 imageSize; mViewToScroll->GetFrameLocation(frameLoc); mViewToScroll->GetImageLocation(imageLoc); mViewToScroll->GetFrameSize(frameSize); mViewToScroll->GetImageSize(imageSize); Int32 downMax = imageSize.height - frameSize.height - (frameLoc.v - imageLoc.v); if (downMax > 0) { SPoint32 scrollUnit; mViewToScroll->GetScrollUnit(scrollUnit); Int32 down = (frameSize.height - 1) / scrollUnit.v; if (down <= 0) { down = 1; } down *= scrollUnit.v; if (down > downMax) { down = downMax; } mViewToScroll->ScrollImageBy(0, down, true); } break; } default: mExecuteHost = true; // Some other key, let host respond break; } }