/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 2002 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Brian Ryner * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef _nsXULAppAPI_h__ #define _nsXULAppAPI_h__ #include "prtypes.h" #include "nsCRT.h" #include "nsString.h" // This class holds application-specific information used to // initialize the XUL environment. class nsXREAppData { public: nsXREAppData() : mUseSplash(PR_FALSE), mUseStartupPrefs(PR_FALSE) { } // Set whether the application should use a splash screen. // If set to true, the splash screen must be linked to the application as follows: // Windows: via an IDB_SPLASH bitmap resource // Unix: via an xpm named splash_xpm void SetSplashEnabled(PRBool aEnabled) { mUseSplash = aEnabled; } PRBool GetSplashEnabled() const { return mUseSplash; } // Set the product name for this application. // The product name is used for determining the profile location. // On Windows, profiles will be in Documents and Settings\\ // On Unix, profiles will be in ~/. void SetProductName(const nsACString& aName) { mProductName.Assign(aName); } const nsACString& GetProductName() const { return mProductName; } // Set whether the "general.startup.*" prefs are processed if no // command line arguments are given. void SetUseStartupPrefs(PRBool aUsePrefs) { mUseStartupPrefs = aUsePrefs; } PRBool GetUseStartupPrefs() const { return mUseStartupPrefs; } private: PRPackedBool mUseSplash; PRPackedBool mUseStartupPrefs; nsCString mProductName; }; // Call this function to begin execution of the XUL application. // This function does not return until the user exits the application. // The return code is a native result code suitable for returning from // your main() function. int xre_main(int argc, char* argv[], const nsXREAppData& aAppData); #endif // _nsXULAppAPI_h__