/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "MediaDecoderReader.h" #include "AbstractMediaDecoder.h" #include "MediaResource.h" #include "VideoUtils.h" #include "ImageContainer.h" #include "nsPrintfCString.h" #include "mozilla/mozalloc.h" #include #include using namespace mozilla::media; namespace mozilla { // Un-comment to enable logging of seek bisections. //#define SEEK_LOGGING extern PRLogModuleInfo* gMediaDecoderLog; #define DECODER_LOG(x, ...) \ MOZ_LOG(gMediaDecoderLog, LogLevel::Debug, ("Decoder=%p " x, mDecoder, ##__VA_ARGS__)) // Same workaround as MediaDecoderStateMachine.cpp. #define DECODER_WARN_HELPER(a, b) NS_WARNING b #define DECODER_WARN(x, ...) \ DECODER_WARN_HELPER(0, (nsPrintfCString("Decoder=%p " x, mDecoder, ##__VA_ARGS__).get())) class VideoQueueMemoryFunctor : public nsDequeFunctor { public: VideoQueueMemoryFunctor() : mSize(0) {} MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf); virtual void* operator()(void* aObject) { const VideoData* v = static_cast(aObject); mSize += v->SizeOfIncludingThis(MallocSizeOf); return nullptr; } size_t mSize; }; class AudioQueueMemoryFunctor : public nsDequeFunctor { public: AudioQueueMemoryFunctor() : mSize(0) {} MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf); virtual void* operator()(void* aObject) { const AudioData* audioData = static_cast(aObject); mSize += audioData->SizeOfIncludingThis(MallocSizeOf); return nullptr; } size_t mSize; }; MediaDecoderReader::MediaDecoderReader(AbstractMediaDecoder* aDecoder, MediaTaskQueue* aBorrowedTaskQueue) : mAudioCompactor(mAudioQueue) , mDecoder(aDecoder) , mTaskQueue(aBorrowedTaskQueue ? aBorrowedTaskQueue : new MediaTaskQueue(GetMediaThreadPool(MediaThreadType::PLAYBACK), /* aSupportsTailDispatch = */ true)) , mWatchManager(this, mTaskQueue) , mTimer(new MediaTimer()) , mBuffered(mTaskQueue, TimeIntervals(), "MediaDecoderReader::mBuffered (Canonical)") , mDuration(mTaskQueue, NullableTimeUnit(), "MediaDecoderReader::mDuration (Mirror)") , mThrottleDuration(TimeDuration::FromMilliseconds(500)) , mLastThrottledNotify(TimeStamp::Now() - mThrottleDuration) , mIgnoreAudioOutputFormat(false) , mHitAudioDecodeError(false) , mShutdown(false) , mTaskQueueIsBorrowed(!!aBorrowedTaskQueue) , mAudioDiscontinuity(false) , mVideoDiscontinuity(false) { MOZ_COUNT_CTOR(MediaDecoderReader); MOZ_ASSERT(NS_IsMainThread()); // Dispatch initialization that needs to happen on that task queue. nsCOMPtr r = NS_NewRunnableMethod(this, &MediaDecoderReader::InitializationTask); mTaskQueue->Dispatch(r.forget()); } void MediaDecoderReader::InitializationTask() { if (mDecoder->CanonicalDurationOrNull()) { mDuration.Connect(mDecoder->CanonicalDurationOrNull()); } // Initialize watchers. mWatchManager.Watch(mDuration, &MediaDecoderReader::UpdateBuffered); } MediaDecoderReader::~MediaDecoderReader() { MOZ_ASSERT(mShutdown); MOZ_ASSERT(!mDecoder); ResetDecode(); MOZ_COUNT_DTOR(MediaDecoderReader); } size_t MediaDecoderReader::SizeOfVideoQueueInBytes() const { VideoQueueMemoryFunctor functor; mVideoQueue.LockedForEach(functor); return functor.mSize; } size_t MediaDecoderReader::SizeOfAudioQueueInBytes() const { AudioQueueMemoryFunctor functor; mAudioQueue.LockedForEach(functor); return functor.mSize; } size_t MediaDecoderReader::SizeOfVideoQueueInFrames() { return mVideoQueue.GetSize(); } size_t MediaDecoderReader::SizeOfAudioQueueInFrames() { return mAudioQueue.GetSize(); } nsresult MediaDecoderReader::ResetDecode() { VideoQueue().Reset(); AudioQueue().Reset(); mAudioDiscontinuity = true; mVideoDiscontinuity = true; mBaseAudioPromise.RejectIfExists(CANCELED, __func__); mBaseVideoPromise.RejectIfExists(CANCELED, __func__); return NS_OK; } nsRefPtr MediaDecoderReader::DecodeToFirstVideoData() { MOZ_ASSERT(OnTaskQueue()); typedef MediaDecoderReader::VideoDataPromise PromiseType; nsRefPtr p = new PromiseType::Private(__func__); nsRefPtr self = this; InvokeUntil([self] () -> bool { MOZ_ASSERT(self->OnTaskQueue()); NS_ENSURE_TRUE(!self->mShutdown, false); bool skip = false; if (!self->DecodeVideoFrame(skip, 0)) { self->VideoQueue().Finish(); return !!self->VideoQueue().PeekFront(); } return true; }, [self] () -> bool { MOZ_ASSERT(self->OnTaskQueue()); return self->VideoQueue().GetSize(); })->Then(TaskQueue(), __func__, [self, p] () { p->Resolve(self->VideoQueue().PeekFront(), __func__); }, [p] () { // We don't have a way to differentiate EOS, error, and shutdown here. :-( p->Reject(END_OF_STREAM, __func__); }); return p.forget(); } void MediaDecoderReader::UpdateBuffered() { MOZ_ASSERT(OnTaskQueue()); NS_ENSURE_TRUE_VOID(!mShutdown); mBuffered = GetBuffered(); } void MediaDecoderReader::ThrottledNotifyDataArrived(const Interval& aInterval) { MOZ_ASSERT(OnTaskQueue()); NS_ENSURE_TRUE_VOID(!mShutdown); if (mThrottledInterval.isNothing()) { mThrottledInterval.emplace(aInterval); } else if (!mThrottledInterval.ref().Contiguous(aInterval)) { DoThrottledNotify(); mThrottledInterval.emplace(aInterval); } else { mThrottledInterval = Some(mThrottledInterval.ref().Span(aInterval)); } // If it's been long enough since our last update, do it. if (TimeStamp::Now() - mLastThrottledNotify > mThrottleDuration) { DoThrottledNotify(); } else if (!mThrottledNotify.Exists()) { // Otherwise, schedule an update if one isn't scheduled already. nsRefPtr self = this; mThrottledNotify.Begin( mTimer->WaitUntil(mLastThrottledNotify + mThrottleDuration, __func__) ->Then(TaskQueue(), __func__, [self] () -> void { self->mThrottledNotify.Complete(); NS_ENSURE_TRUE_VOID(!self->mShutdown); self->DoThrottledNotify(); }, [self] () -> void { self->mThrottledNotify.Complete(); NS_WARNING("throttle callback rejected"); }) ); } } void MediaDecoderReader::DoThrottledNotify() { MOZ_ASSERT(OnTaskQueue()); mLastThrottledNotify = TimeStamp::Now(); mThrottledNotify.DisconnectIfExists(); Interval interval = mThrottledInterval.ref(); mThrottledInterval.reset(); NotifyDataArrived(interval); } media::TimeIntervals MediaDecoderReader::GetBuffered() { MOZ_ASSERT(OnTaskQueue()); NS_ENSURE_TRUE(HaveStartTime(), media::TimeIntervals()); AutoPinned stream(mDecoder->GetResource()); if (!mDuration.Ref().isSome()) { return TimeIntervals(); } return GetEstimatedBufferedTimeRanges(stream, mDuration.Ref().ref().ToMicroseconds()); } nsRefPtr MediaDecoderReader::AsyncReadMetadata() { typedef ReadMetadataFailureReason Reason; MOZ_ASSERT(OnTaskQueue()); mDecoder->GetReentrantMonitor().AssertNotCurrentThreadIn(); DECODER_LOG("MediaDecoderReader::AsyncReadMetadata"); if (IsWaitingMediaResources()) { return MetadataPromise::CreateAndReject(Reason::WAITING_FOR_RESOURCES, __func__); } // Attempt to read the metadata. nsRefPtr metadata = new MetadataHolder(); nsresult rv = ReadMetadata(&metadata->mInfo, getter_Transfers(metadata->mTags)); // Reading metadata can cause us to discover that we need resources (a hardware // resource initialized but not yet ready for use). if (IsWaitingMediaResources()) { return MetadataPromise::CreateAndReject(Reason::WAITING_FOR_RESOURCES, __func__); } // We're not waiting for anything. If we didn't get the metadata, that's an // error. if (NS_FAILED(rv) || !metadata->mInfo.HasValidMedia()) { DECODER_WARN("ReadMetadata failed, rv=%x HasValidMedia=%d", rv, metadata->mInfo.HasValidMedia()); return MetadataPromise::CreateAndReject(Reason::METADATA_ERROR, __func__); } // Success! return MetadataPromise::CreateAndResolve(metadata, __func__); } class ReRequestVideoWithSkipTask : public nsRunnable { public: ReRequestVideoWithSkipTask(MediaDecoderReader* aReader, int64_t aTimeThreshold) : mReader(aReader) , mTimeThreshold(aTimeThreshold) { } NS_METHOD Run() { MOZ_ASSERT(mReader->OnTaskQueue()); // Make sure ResetDecode hasn't been called in the mean time. if (!mReader->mBaseVideoPromise.IsEmpty()) { mReader->RequestVideoData(/* aSkip = */ true, mTimeThreshold); } return NS_OK; } private: nsRefPtr mReader; const int64_t mTimeThreshold; }; class ReRequestAudioTask : public nsRunnable { public: explicit ReRequestAudioTask(MediaDecoderReader* aReader) : mReader(aReader) { } NS_METHOD Run() { MOZ_ASSERT(mReader->OnTaskQueue()); // Make sure ResetDecode hasn't been called in the mean time. if (!mReader->mBaseAudioPromise.IsEmpty()) { mReader->RequestAudioData(); } return NS_OK; } private: nsRefPtr mReader; }; nsRefPtr MediaDecoderReader::RequestVideoData(bool aSkipToNextKeyframe, int64_t aTimeThreshold) { nsRefPtr p = mBaseVideoPromise.Ensure(__func__); bool skip = aSkipToNextKeyframe; while (VideoQueue().GetSize() == 0 && !VideoQueue().IsFinished()) { if (!DecodeVideoFrame(skip, aTimeThreshold)) { VideoQueue().Finish(); } else if (skip) { // We still need to decode more data in order to skip to the next // keyframe. Post another task to the decode task queue to decode // again. We don't just decode straight in a loop here, as that // would hog the decode task queue. RefPtr task(new ReRequestVideoWithSkipTask(this, aTimeThreshold)); mTaskQueue->Dispatch(task.forget()); return p; } } if (VideoQueue().GetSize() > 0) { nsRefPtr v = VideoQueue().PopFront(); if (v && mVideoDiscontinuity) { v->mDiscontinuity = true; mVideoDiscontinuity = false; } mBaseVideoPromise.Resolve(v, __func__); } else if (VideoQueue().IsFinished()) { mBaseVideoPromise.Reject(END_OF_STREAM, __func__); } else { MOZ_ASSERT(false, "Dropping this promise on the floor"); } return p; } nsRefPtr MediaDecoderReader::RequestAudioData() { nsRefPtr p = mBaseAudioPromise.Ensure(__func__); while (AudioQueue().GetSize() == 0 && !AudioQueue().IsFinished()) { if (!DecodeAudioData()) { AudioQueue().Finish(); break; } // AudioQueue size is still zero, post a task to try again. Don't spin // waiting in this while loop since it somehow prevents audio EOS from // coming in gstreamer 1.x when there is still video buffer waiting to be // consumed. (|mVideoSinkBufferCount| > 0) if (AudioQueue().GetSize() == 0 && mTaskQueue) { RefPtr task(new ReRequestAudioTask(this)); mTaskQueue->Dispatch(task.forget()); return p; } } if (AudioQueue().GetSize() > 0) { nsRefPtr a = AudioQueue().PopFront(); if (mAudioDiscontinuity) { a->mDiscontinuity = true; mAudioDiscontinuity = false; } mBaseAudioPromise.Resolve(a, __func__); } else if (AudioQueue().IsFinished()) { mBaseAudioPromise.Reject(mHitAudioDecodeError ? DECODE_ERROR : END_OF_STREAM, __func__); mHitAudioDecodeError = false; } else { MOZ_ASSERT(false, "Dropping this promise on the floor"); } return p; } void MediaDecoderReader::BreakCycles() { // Nothing left to do here these days. We keep this method around so that, if // we need it, we don't have to make all of the subclass implementations call // the superclass method again. } nsRefPtr MediaDecoderReader::Shutdown() { MOZ_ASSERT(OnTaskQueue()); mShutdown = true; mBaseAudioPromise.RejectIfExists(END_OF_STREAM, __func__); mBaseVideoPromise.RejectIfExists(END_OF_STREAM, __func__); mThrottledNotify.DisconnectIfExists(); ReleaseMediaResources(); mDuration.DisconnectIfConnected(); mBuffered.DisconnectAll(); // Shut down the watch manager before shutting down our task queue. mWatchManager.Shutdown(); nsRefPtr p; // Spin down the task queue if necessary. We wait until BreakCycles to null // out mTaskQueue, since otherwise any remaining tasks could crash when they // invoke OnTaskQueue(). if (mTaskQueue && !mTaskQueueIsBorrowed) { // If we own our task queue, shutdown ends when the task queue is done. p = mTaskQueue->BeginShutdown(); } else { // If we don't own our task queue, we resolve immediately (though // asynchronously). p = ShutdownPromise::CreateAndResolve(true, __func__); } mTimer = nullptr; mDecoder = nullptr; return p; } } // namespace mozilla #undef DECODER_LOG #undef DECODER_WARN #undef DECODER_WARN_HELPER