/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ // =========================================================================== // Mark G. Young. // =========================================================================== #include "CViewUtils.h" #include // --------------------------------------------------------------------------- // ¥ GetTopMostSuperView // --------------------------------------------------------------------------- LView* CViewUtils::GetTopMostSuperView( LPane* inPane) { ThrowIfNil_(inPane); LView* superView = inPane->GetSuperView(); while (superView && superView->GetSuperView()) { superView = superView->GetSuperView(); } return superView; } // --------------------------------------------------------------------------- // ¥ SetRect32 // --------------------------------------------------------------------------- void CViewUtils::SetRect32( SRect32* outRect, Int32 inLeft, Int32 inTop, Int32 inRight, Int32 inBottom) { outRect->left = inLeft; outRect->right = inRight; outRect->top = inTop; outRect->bottom = inBottom; } // --------------------------------------------------------------------------- // ¥ ImageToLocalRect // --------------------------------------------------------------------------- void CViewUtils::ImageToLocalRect( LView* inView, const SRect32& inRect, Rect* outRect) { SPoint32 theImagePoint; Point theLocalPoint; theImagePoint.h = inRect.left; theImagePoint.v = inRect.top; inView->ImageToLocalPoint(theImagePoint, theLocalPoint); outRect->left = theLocalPoint.h; outRect->top = theLocalPoint.v; theImagePoint.h = inRect.right; theImagePoint.v = inRect.bottom; inView->ImageToLocalPoint(theImagePoint, theLocalPoint); outRect->right = theLocalPoint.h; outRect->bottom = theLocalPoint.v; } // --------------------------------------------------------------------------- // ¥ LocalToImageRect // --------------------------------------------------------------------------- void CViewUtils::LocalToImageRect( LView* inView, const Rect& inRect, SRect32* outRect) { SPoint32 theImagePoint; Point theLocalPoint; theLocalPoint.h = inRect.left; theLocalPoint.v = inRect.top; inView->LocalToImagePoint(theLocalPoint, theImagePoint); outRect->left = theImagePoint.h; outRect->top = theImagePoint.v; theLocalPoint.h = inRect.right; theLocalPoint.v = inRect.bottom; inView->LocalToImagePoint(theLocalPoint, theImagePoint); outRect->right = theImagePoint.h; outRect->bottom = theImagePoint.v; }