/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: NPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Netscape Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the NPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the NPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsCOMPtr.h" #include "nsFrame.h" #include "nsHTMLParts.h" #include "nsIPresContext.h" #include "nsLineLayout.h" #include "nsStyleConsts.h" #include "nsHTMLAtoms.h" #include "nsIStyleContext.h" #include "nsIFontMetrics.h" #include "nsIRenderingContext.h" #include "nsLayoutAtoms.h" //FOR SELECTION #include "nsIContent.h" #include "nsIFrameSelection.h" //END INCLUDES FOR SELECTION class BRFrame : public nsFrame { public: // nsIFrame #ifdef NS_DEBUG NS_IMETHOD Paint(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsFramePaintLayer aWhichLayer, PRUint32 aFlags = 0); #endif NS_IMETHOD GetContentAndOffsetsFromPoint(nsIPresContext* aCX, const nsPoint& aPoint, nsIContent** aNewContent, PRInt32& aContentOffset, PRInt32& aContentOffsetEnd, PRBool& aBeginFrameContent); NS_IMETHOD PeekOffset(nsIPresContext* aPresContext, nsPeekOffsetStruct *aPos); // nsIHTMLReflow NS_IMETHOD Reflow(nsIPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus); NS_IMETHOD GetFrameType(nsIAtom** aType) const; protected: virtual ~BRFrame(); }; nsresult NS_NewBRFrame(nsIPresShell* aPresShell, nsIFrame** aNewFrame) { NS_PRECONDITION(aNewFrame, "null OUT ptr"); if (nsnull == aNewFrame) { return NS_ERROR_NULL_POINTER; } nsIFrame* frame = new (aPresShell) BRFrame; if (nsnull == frame) { return NS_ERROR_OUT_OF_MEMORY; } *aNewFrame = frame; return NS_OK; } BRFrame::~BRFrame() { } #ifdef NS_DEBUG NS_IMETHODIMP BRFrame::Paint(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsFramePaintLayer aWhichLayer, PRUint32 aFlags) { if ((NS_FRAME_PAINT_LAYER_DEBUG == aWhichLayer) && GetShowFrameBorders()) { float p2t; aPresContext->GetPixelsToTwips(&p2t); nscoord five = NSIntPixelsToTwips(5, p2t); aRenderingContext.SetColor(NS_RGB(0, 255, 255)); aRenderingContext.FillRect(0, 0, five, five*2); } return NS_OK; } #endif NS_IMETHODIMP BRFrame::Reflow(nsIPresContext* aPresContext, nsHTMLReflowMetrics& aMetrics, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { DO_GLOBAL_REFLOW_COUNT("BRFrame", aReflowState.reason); DISPLAY_REFLOW(aPresContext, this, aReflowState, aMetrics, aStatus); if (aMetrics.maxElementSize) { aMetrics.maxElementSize->width = 0; aMetrics.maxElementSize->height = 0; } aMetrics.height = 0; // BR frames with height 0 are ignored in quirks // mode by nsLineLayout::VerticalAlignFrames . // However, it's not always 0. See below. aMetrics.width = 0; aMetrics.ascent = 0; aMetrics.descent = 0; // Only when the BR is operating in a line-layout situation will it // behave like a BR. nsLineLayout* ll = aReflowState.mLineLayout; if (ll) { // Note that the compatibility mode check excludes AlmostStandards // mode, since this is the inline box model. See bug 161691. if ( ll->CanPlaceFloaterNow() || ll->GetCompatMode() == eCompatibility_FullStandards ) { // If we can place a floater on the line now it means that the // line is effectively empty (there may be zero sized compressed // white-space frames on the line, but they are to be ignored). // // If this frame is going to terminate the line we know // that nothing else will go on the line. Therefore, in this // case, we provide some height for the BR frame so that it // creates some vertical whitespace. It's necessary to use the // line-height rather than the font size because the // quirks-mode fix that doesn't apply the block's min // line-height makes this necessary to make BR cause a line // of the full line-height // We also do this in strict mode because BR should act like a // normal inline frame. That line-height is used is important // here for cases where the line-height is less that 1. SetFontFromStyle(aReflowState.rendContext, mStyleContext); nsCOMPtr fm; aReflowState.rendContext->GetFontMetrics(*getter_AddRefs(fm)); if (fm) { nscoord ascent, descent; fm->GetMaxAscent(ascent); fm->GetMaxDescent(descent); nscoord logicalHeight = aReflowState.CalcLineHeight(aPresContext, aReflowState.rendContext, this); nscoord leading = logicalHeight - ascent - descent; aMetrics.height = logicalHeight; aMetrics.ascent = ascent + (leading/2); aMetrics.descent = logicalHeight - aMetrics.ascent; // = descent + (leading/2), but without rounding error } else { aMetrics.ascent = aMetrics.height = 0; } // XXX temporary until I figure out a better solution; see the // code in nsLineLayout::VerticalAlignFrames that zaps minY/maxY // if the width is zero. // XXX This also fixes bug 10036! aMetrics.width = 1; // Update max-element-size to keep us honest if (aMetrics.maxElementSize) { if (aMetrics.width > aMetrics.maxElementSize->width) { aMetrics.maxElementSize->width = aMetrics.width; } if (aMetrics.height > aMetrics.maxElementSize->height) { aMetrics.maxElementSize->height = aMetrics.height; } } } // Return our reflow status PRUint32 breakType = aReflowState.mStyleDisplay->mBreakType; if (NS_STYLE_CLEAR_NONE == breakType) { breakType = NS_STYLE_CLEAR_LINE; } aStatus = NS_INLINE_BREAK | NS_INLINE_BREAK_AFTER | NS_INLINE_MAKE_BREAK_TYPE(breakType); ll->SetLineEndsInBR(PR_TRUE); } else { aStatus = NS_FRAME_COMPLETE; } NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aMetrics); return NS_OK; } NS_IMETHODIMP BRFrame::GetFrameType(nsIAtom** aType) const { NS_PRECONDITION(nsnull != aType, "null OUT parameter pointer"); *aType = nsLayoutAtoms::brFrame; NS_ADDREF(*aType); return NS_OK; } NS_IMETHODIMP BRFrame::GetContentAndOffsetsFromPoint(nsIPresContext* aCX, const nsPoint& aPoint, nsIContent ** aContent, PRInt32& aOffsetBegin, PRInt32& aOffsetEnd, PRBool& aBeginFrameContent) { if (!mContent) return NS_ERROR_NULL_POINTER; nsresult result = mContent->GetParent(*aContent); if (NS_SUCCEEDED(result) && *aContent) result = (*aContent)->IndexOf(mContent, aOffsetBegin); aOffsetEnd = aOffsetBegin; aBeginFrameContent = PR_TRUE; return result; } NS_IMETHODIMP BRFrame::PeekOffset(nsIPresContext* aPresContext, nsPeekOffsetStruct *aPos) { if (!aPos) return NS_ERROR_NULL_POINTER; nsCOMPtr parentContent; PRInt32 offsetBegin; //offset of this content in its parents child list. base 0 nsresult result = mContent->GetParent(*getter_AddRefs(parentContent)); if (NS_SUCCEEDED(result) && parentContent) result = parentContent->IndexOf(mContent, offsetBegin); if (aPos->mAmount != eSelectLine && aPos->mAmount != eSelectBeginLine && aPos->mAmount != eSelectEndLine) //then we must do the adjustment to make sure we leave this frame { if (aPos->mDirection == eDirNext) aPos->mStartOffset = offsetBegin +1;//go to end to make sure we jump to next node. else aPos->mStartOffset = offsetBegin; //we start at beginning to make sure we leave this frame. } return nsFrame::PeekOffset(aPresContext, aPos);//now we let the default take over. }