/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /** * Other similar methods can be added if needed. */ #include "ThreeDPoint.h" #include "WebAudioUtils.h" namespace mozilla { namespace dom { bool ThreeDPoint::FuzzyEqual(const ThreeDPoint& other) { return WebAudioUtils::FuzzyEqual(x, other.x) && WebAudioUtils::FuzzyEqual(y, other.y) && WebAudioUtils::FuzzyEqual(z, other.z); } ThreeDPoint operator-(const ThreeDPoint& lhs, const ThreeDPoint& rhs) { return ThreeDPoint(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z); } ThreeDPoint operator*(const ThreeDPoint& lhs, const ThreeDPoint& rhs) { return ThreeDPoint(lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z); } ThreeDPoint operator*(const ThreeDPoint& lhs, const double rhs) { return ThreeDPoint(lhs.x * rhs, lhs.y * rhs, lhs.z * rhs); } bool operator==(const ThreeDPoint& lhs, const ThreeDPoint& rhs) { return lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z; } } }